mesa/src
2023-08-04 21:32:05 +00:00
..
amd radv/ci: skip some mesh shader tests on GFX1100 2023-08-04 19:34:14 +00:00
android_stub util/log: improve logger_android 2023-02-22 17:55:40 +00:00
asahi treewide: sed out more is_ssa 2023-08-03 22:40:28 +00:00
broadcom treewide: sed out more is_ssa 2023-08-03 22:40:28 +00:00
c11 util/meson: Getting mesa util core to be self contained 2023-08-02 03:41:24 +00:00
compiler Revert "compiler: Combine duplicated implementation of is_gl_identifier into glsl_types.h" 2023-08-04 13:14:35 +00:00
drm-shim drm-shim: Avoid assertion fail if someone does close(-1). 2023-06-01 01:50:41 +00:00
egl egl/dri2: Add a couple of missing mutex release in error path 2023-08-04 18:34:56 +00:00
etnaviv etnaviv: decouple drm from gallium 2023-08-03 19:38:56 +00:00
freedreno ir3: Drop write_mask handling 2023-08-03 22:40:29 +00:00
gallium r600/sfn: Use clause local registers in RA 2023-08-04 21:01:59 +00:00
gbm egl/drm: Assume modern DRI interface versions 2023-07-28 12:25:19 +00:00
getopt
glx glx: There is no need to psc++ 2023-08-03 20:46:32 +00:00
gtest gtest: Update to 1.13.0 2023-05-14 11:09:02 +00:00
imagination rogue: Stop reading write masks 2023-08-03 22:40:29 +00:00
imgui
intel intel/compiler: Fix sparse cube map array coordinate lowering 2023-08-04 00:09:05 -07:00
loader dri3: only invalidate drawables on geometry change if geometry has changed 2023-06-15 12:22:24 +00:00
mapi mesa: Implement and advertise GL_MESA_sampler_objects 2023-08-01 14:52:10 +00:00
mesa Revert "mesa, compiler: Move gl_texture_index to glsl_types.h" 2023-08-04 13:14:35 +00:00
microsoft nir: Remove nir_alu_dest::write_mask 2023-08-03 22:40:30 +00:00
nouveau nvk: Advertise shaderStorageImageReadWithoutFormat 2023-08-04 21:32:05 +00:00
panfrost pan/mdg: Assume SSA 2023-08-03 22:40:29 +00:00
tool meson: remove needless c++17-overrides 2023-05-19 12:45:31 +00:00
util util/vma: Allow initializing zero-size heaps 2023-08-04 21:32:00 +00:00
virtio venus: suppress a false logging 2023-07-30 14:33:34 +00:00
vulkan vulkan/meta: Use the new NIR texture helpers 2023-08-04 21:32:04 +00:00
.clang-format clang-format: Set ColumnLimit to 78 2023-08-04 17:46:42 +00:00
meson.build nvk: add vulkan skeleton 2023-08-04 21:31:52 +00:00