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glx: There is no need to psc++
Signed-off-by: xurui <xurui@kylinos.cn> Reviewed-by: Adam Jackson <ajax@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24360>
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1 changed files with 1 additions and 1 deletions
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@ -791,7 +791,7 @@ AllocAndFetchScreenConfigs(Display * dpy, struct glx_display * priv)
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if (!priv->screens)
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return GL_FALSE;
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for (i = 0; i < screens; i++, psc++) {
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for (i = 0; i < screens; i++) {
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psc = NULL;
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#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
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#if defined(GLX_USE_DRM)
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