mesa/src/amd/vulkan
Georg Lehmann d57f5c9cac radv,aco: Lower uclz in NIR.
Signed-off-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18951>
2022-10-22 11:57:23 +02:00
..
bvh radv: Use half floats for box16 coords 2022-10-11 20:27:24 +00:00
layers radv/rra: Fix dumps in the case of aliasing 2022-10-16 14:37:02 +00:00
radix_sort radv: fixes msvc compiling error 2022-05-16 18:57:06 +00:00
winsys radv: add RADEON_FLAG_DISCARDABLE 2022-10-20 15:59:44 +00:00
.editorconfig radv: Update editorconfig. 2021-04-10 03:31:58 +02:00
00-radv-defaults.conf radv: add radv_zero_vram workarounds for OpenGL games 2022-10-11 06:36:59 +00:00
meson.build radv: Getting radeon_icd to be generated properly on win32 2022-09-22 17:54:24 +00:00
radv_acceleration_structure.c radv/rra: Use the accel struct type for header validation 2022-10-16 14:37:02 +00:00
radv_acceleration_structure.h radv/rra: Use the accel struct type for header validation 2022-10-16 14:37:02 +00:00
radv_aco_shader_info.h radv,aco: lower barycentric_at_sample in NIR 2022-09-20 09:52:37 +00:00
radv_android.c radv: Add a 32bit memory type. 2022-07-15 14:45:13 +00:00
radv_check_va.py radv: add a Python script to check if a VA was ever valid 2020-12-30 08:40:21 +01:00
radv_cmd_buffer.c radv: add support for dynamic depth clamp enable 2022-10-21 15:56:52 +00:00
radv_constants.h radv: create and configure the ring BO for attributes 2022-10-20 15:59:44 +00:00
radv_cs.h radv: stop emitting RMW context registers for updating sample locations 2022-08-26 06:33:05 +00:00
radv_debug.c radv: Implement VK_EXT_mutable_descriptor_type. 2022-09-15 16:55:25 +00:00
radv_debug.h radv: Enable EXT_mesh_shader on RDNA2 with RADV_PERFTEST=ext_ms 2022-09-05 13:09:29 +00:00
radv_descriptor_set.c radv: pass a VkSampler to write_sampler_descriptor() 2022-09-23 06:55:21 +00:00
radv_descriptor_set.h radv: Use vk_descriptor_set_layout 2022-08-02 14:16:14 +00:00
radv_device.c radv: disable AMD_shader_explicit_vertex_parameter on GFX11 2022-10-21 16:42:12 +00:00
radv_device_generated_commands.c radv: Use a VkPipelineCache handle for meta shaders. 2022-10-12 12:09:48 +02:00
radv_formats.c radv: Expose 3d sparse images. 2022-09-06 23:16:26 +00:00
radv_image.c radv: rework and rename radv_make_buffer_descriptor() 2022-09-23 06:55:21 +00:00
radv_llvm_helper.cpp radv: Rename radv_shader_helper.h to radv_llvm_helper.h 2021-10-01 10:40:18 +02:00
radv_llvm_helper.h radv: Rename radv_shader_helper.h to radv_llvm_helper.h 2021-10-01 10:40:18 +02:00
radv_meta.c radv: Rework modification detection of the meta cache. 2022-10-12 12:09:48 +02:00
radv_meta.h radv: Switch to dynamic rendering only 2022-09-09 09:24:59 +00:00
radv_meta_blit.c radv: Use a VkPipelineCache handle for meta shaders. 2022-10-12 12:09:48 +02:00
radv_meta_blit2d.c radv: Use a VkPipelineCache handle for meta shaders. 2022-10-12 12:09:48 +02:00
radv_meta_buffer.c radv: Use a VkPipelineCache handle for meta shaders. 2022-10-12 12:09:48 +02:00
radv_meta_bufimage.c radv: Use a VkPipelineCache handle for meta shaders. 2022-10-12 12:09:48 +02:00
radv_meta_clear.c radv: Use a VkPipelineCache handle for meta shaders. 2022-10-12 12:09:48 +02:00
radv_meta_copy.c radv: Use VK_IMAGE_LAYOUT_ATTACHMENT_FEEDBACK_LOOP_OPTIMAL_EXT for render loops 2022-08-23 16:41:56 +00:00
radv_meta_copy_vrs_htile.c radv: Use a VkPipelineCache handle for meta shaders. 2022-10-12 12:09:48 +02:00
radv_meta_dcc_retile.c radv: Use a VkPipelineCache handle for meta shaders. 2022-10-12 12:09:48 +02:00
radv_meta_decompress.c radv: Use a VkPipelineCache handle for meta shaders. 2022-10-12 12:09:48 +02:00
radv_meta_etc_decode.c radv: Use a VkPipelineCache handle for meta shaders. 2022-10-12 12:09:48 +02:00
radv_meta_fast_clear.c radv: Use a VkPipelineCache handle for meta shaders. 2022-10-12 12:09:48 +02:00
radv_meta_fmask_copy.c radv: Use a VkPipelineCache handle for meta shaders. 2022-10-12 12:09:48 +02:00
radv_meta_fmask_expand.c radv: Use a VkPipelineCache handle for meta shaders. 2022-10-12 12:09:48 +02:00
radv_meta_resolve.c radv: Use a VkPipelineCache handle for meta shaders. 2022-10-12 12:09:48 +02:00
radv_meta_resolve_cs.c radv: Use a VkPipelineCache handle for meta shaders. 2022-10-12 12:09:48 +02:00
radv_meta_resolve_fs.c radv: Use a VkPipelineCache handle for meta shaders. 2022-10-12 12:09:48 +02:00
radv_nir_apply_pipeline_layout.c radv: enable ac_nir_lower_resinfo for ACO 2022-08-30 07:37:08 +00:00
radv_nir_lower_abi.c radv: add lowering for nir_intrinsic_load_ring_attr_{offset}_amd 2022-10-20 15:59:44 +00:00
radv_nir_lower_ray_queries.c radv: Properly annotate all the invalid node usage. 2022-10-10 23:35:25 +00:00
radv_nir_lower_ycbcr_textures.c radv: use nir_shader_instructions_pass in radv_nir_lower_ycbcr_textures 2022-09-26 11:13:03 +00:00
radv_nir_to_llvm.c ac/llvm: pass ac_llvm_ptr instead of separate type/ptr 2022-10-21 07:56:38 +00:00
radv_perfcounter.c ac/gpu_info: rename info fields to num_cu, memory_bus_width, memory_freq_mhz 2022-07-27 05:01:38 +00:00
radv_pipeline.c radv: add support for dynamic depth clamp enable 2022-10-21 15:56:52 +00:00
radv_pipeline_cache.c radv: Rework modification detection of the meta cache. 2022-10-12 12:09:48 +02:00
radv_pipeline_rt.c radv/rt: Fix setting tmax for opaque AABBs 2022-10-22 08:55:58 +00:00
radv_private.h radv: add support for dynamic depth clamp enable 2022-10-21 15:56:52 +00:00
radv_query.c radv: allocate more space for pipeline statistics query on GFX11 2022-10-21 06:09:00 +00:00
radv_radeon_winsys.h radv: add RADEON_FLAG_DISCARDABLE 2022-10-20 15:59:44 +00:00
radv_rra.c radv/rra: Use the accel struct type for header validation 2022-10-16 14:37:02 +00:00
radv_rt_common.c radv: Implement pipeline-wide skiptriangles/skipaabbs. 2022-10-11 18:03:23 +00:00
radv_rt_common.h radv: Add traversal backtracking with a short stack. 2022-10-10 23:35:25 +00:00
radv_sdma_copy_image.c radv: refactor image binding into struct 2022-07-26 19:50:57 +00:00
radv_shader.c radv,aco: Lower uclz in NIR. 2022-10-22 11:57:23 +02:00
radv_shader.h radv: fix and rework shaders upload with GPL 2022-10-11 10:06:53 +00:00
radv_shader_args.c radv: declare shader arguments for attributes via memory 2022-10-20 15:59:44 +00:00
radv_shader_args.h radv: declare shader arguments for the number of samples for FS 2022-09-21 10:30:33 +00:00
radv_shader_info.c radv: drop the ES vertex count requirement on GFX11 2022-10-20 08:55:04 +00:00
radv_spm.c radv: move ac_perfcounters to physical_device. 2022-07-09 12:29:05 +00:00
radv_sqtt.c radv: acquire pstate on-demand when capturing with RGP 2022-09-21 09:50:18 +00:00
radv_wsi.c radv: Remove redundant radv_QueuePresentKHR. 2022-08-31 03:25:52 +00:00
si_cmd_buffer.c radv: do not use memory for waiting for cache flushes on GFX11 2022-10-20 08:55:04 +00:00
vk_format.h vulkan: Common vk_format_get_component_bits 2022-07-18 22:14:06 +00:00
vulkan.sym radv: Add Android module info to linker script. 2021-01-12 20:17:52 +00:00