..
shaders
asahi: clc: Handle doorbell and stack mapping intrinsics
2023-11-07 00:05:55 +00:00
tests
asahi: Unpack at 32-bit granularity
2023-11-02 11:37:47 +00:00
agx_bo.c
asahi: Fix race in BO stats accounting
2023-08-11 20:31:27 +00:00
agx_bo.h
asahi: Make bo->writer_syncobj atomic
2023-05-11 23:24:48 +00:00
agx_border.c
asahi: Implement custom border colours
2023-02-04 10:37:02 -05:00
agx_device.c
asahi: Implement timer queries
2023-11-07 00:05:55 +00:00
agx_device.h
asahi: Implement timer queries
2023-11-07 00:05:55 +00:00
agx_formats.c
asahi: Support more renderable formats
2023-04-07 03:23:03 +00:00
agx_formats.h
asahi: Convert to SPDX headers
2023-03-28 05:14:00 +00:00
agx_helpers.h
asahi: Move a bunch of helpers to common
2023-08-11 20:31:27 +00:00
agx_iokit.h
asahi: Convert to SPDX headers
2023-03-28 05:14:00 +00:00
agx_meta.c
agx: Lower LOD bias earlier
2023-11-07 00:05:55 +00:00
agx_meta.h
asahi,agx: Plumb libagx
2023-11-02 11:37:47 +00:00
agx_nir_format_helpers.h
nir: Drop "SSA" from NIR language
2023-08-12 16:44:41 -04:00
agx_nir_lower_alpha.c
nir: Drop most uses of nir_instr_rewrite_src_ssa()
2023-08-18 01:00:15 +00:00
agx_nir_lower_gs.c
asahi: Add GS lowering pass
2023-11-07 00:05:55 +00:00
agx_nir_lower_gs.h
asahi: Add GS lowering pass
2023-11-07 00:05:55 +00:00
agx_nir_lower_msaa.c
treewide: Use nir_before/after_impl for more elaborate cases
2023-08-30 19:30:58 +00:00
agx_nir_lower_sample_intrinsics.c
treewide: Use nir_shader_intrinsic_pass sometimes
2023-08-24 15:48:02 +00:00
agx_nir_lower_tilebuffer.c
agx: Allow drivers to lower texture handles
2023-11-07 00:05:55 +00:00
agx_nir_lower_vbo.c
asahi: Implement ARB_base_instance
2023-11-07 00:05:55 +00:00
agx_nir_lower_vbo.h
gallium: move vertex stride to CSO
2023-08-14 01:23:25 +00:00
agx_nir_predicate_layer_id.c
asahi: Add pass to predicate layer ID reads
2023-10-01 12:37:55 -04:00
agx_ppp.h
asahi: Identify the separate varying count fields
2023-07-05 05:11:49 +00:00
agx_tilebuffer.c
agx/tilebuffer: Support layered layouts
2023-10-01 12:37:55 -04:00
agx_tilebuffer.h
asahi: Add pass to predicate layer ID reads
2023-10-01 12:37:55 -04:00
agx_usc.h
agx: Fix bogus assert
2023-07-20 15:33:28 +00:00
cmdbuf.xml
asahi: Add software-defined field to texture desc
2023-11-02 11:37:47 +00:00
decode.c
asahi: decode: Fix uint64_t format modifiers in agxdecode_stateful()
2023-10-01 12:37:55 -04:00
decode.h
asahi: Add a shared library interface for decode
2023-07-20 15:33:28 +00:00
dyld_interpose.h
asahi: Clang-format the subtree
2022-12-27 22:46:29 +00:00
gen_pack.py
asahi: Reexpress genxml pack macro
2023-11-02 11:37:47 +00:00
meson.build
asahi: Wire up geometry shaders
2023-11-07 00:05:55 +00:00
pool.c
asahi: Convert to SPDX headers
2023-03-28 05:14:00 +00:00
pool.h
asahi: Convert to SPDX headers
2023-03-28 05:14:00 +00:00
wrap.c
asahi: wrap: Handle freeing shmems
2023-07-20 15:33:28 +00:00