mesa/src/broadcom/ci
Juan A. Suarez Romero e6bcb8ad15 v3d: do not tile 1D textures
Hardware already support 1D untiled textures, so no need to convert them
to tile for render-based blit.

Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15693>
2022-04-19 08:03:42 +00:00
..
broadcom-rpi3-fails.txt glsl/st: use nir pass to lower indirect rather than GLSL IR 2022-04-12 06:51:20 +00:00
broadcom-rpi3-flakes.txt broadcom/ci: Update flake list 2022-03-17 13:56:41 +00:00
broadcom-rpi3-skips.txt broadcom/ci: restructure expected results 2021-12-17 09:15:34 +00:00
broadcom-rpi4-fails.txt v3d: do not tile 1D textures 2022-04-19 08:03:42 +00:00
broadcom-rpi4-flakes.txt broadcom/ci: Update flake list 2022-03-17 13:56:41 +00:00
broadcom-rpi4-skips.txt v3dv/ci: add test to skip list 2022-03-14 18:55:13 +00:00
deqp-broadcom-rpi3.toml broadcom/ci: restructure expected results 2021-12-17 09:15:34 +00:00
deqp-broadcom-rpi4.toml broadcom/ci: restructure expected results 2021-12-17 09:15:34 +00:00
gitlab-ci.yml ci: enable v3dv arm64 jobs 2022-04-11 15:26:58 +00:00