mesa/src/broadcom
Jason Ekstrand 0aa08ae2f6 nir: Split NIR_INTRINSIC_TYPE into separate src/dest indices
We're about to introduce conversion ops which are going to want two
different types.  We may as well just split the one we have rather than
end up with three.  There are a couple places where this is mildly
inconvenient but most of the time I find it to actually be nicer.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6945>
2020-10-01 18:36:53 +00:00
..
cle v3d/packet: fix typo on Set InstanceID/PrimitiveID packet 2020-08-26 03:59:14 +02:00
clif v3d: Dump the contents off all the buffers in CLIF mode. 2018-07-30 14:29:01 -07:00
common v3d: add initial compiler plumbing for geometry shaders 2019-12-16 08:42:37 +01:00
compiler nir: Split NIR_INTRINSIC_TYPE into separate src/dest indices 2020-10-01 18:36:53 +00:00
drm-shim v3d: moving v3d simulator to src/broadcom 2020-06-27 00:06:58 +00:00
qpu broadcom/qpu_instr: wait is not a read or write vpm instruction 2020-08-31 15:02:42 +02:00
simulator v3d: moving v3d simulator to src/broadcom 2020-06-27 00:06:58 +00:00
.editorconfig broadcom: add editorconfig 2017-07-25 14:44:52 -07:00
Android.cle.mk android: broadcom/cle: export the broadcom top level path headers 2018-09-15 09:14:46 +02:00
Android.genxml.mk android: broadcom/genxml: fix collision with intel/genxml header-gen macro 2018-09-15 09:14:33 +02:00
Android.mk broadcom/genxml: Introduce a V3D packet/struct decoder. 2017-07-25 14:44:52 -07:00
Makefile.sources v3d: Add a lowering pass for line smoothing 2020-07-06 21:59:16 +00:00
meson.build v3d: moving v3d simulator to src/broadcom 2020-06-27 00:06:58 +00:00