mesa/src/amd/vulkan
Samuel Pitoiset cca8803e6b radv/winsys: update sparse mappings with OP_REPLACE instead of OP_MAP/OP_UNMAP
When the BO is NULL, AMDGPU will reset the PTE VA range to the initial
state. Otherwise, it will first unmap all existing VA that overlap the
requested range and then map. This seems better than using MAP/UNMAP.

This reduces stuttering in Forza Horizon 5.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14116>
2021-12-15 08:17:29 +01:00
..
layers radv: add initial SPM support on GFX10+ 2021-12-08 08:40:51 +00:00
winsys radv/winsys: update sparse mappings with OP_REPLACE instead of OP_MAP/OP_UNMAP 2021-12-15 08:17:29 +01:00
.editorconfig radv: Update editorconfig. 2021-04-10 03:31:58 +02:00
meson.build radv: Add ETC2 decode shader. 2021-12-14 11:30:48 +00:00
radv_acceleration_structure.c radv: initialize workgroup_size in radv_meta_init_shader 2021-12-08 11:07:40 +00:00
radv_acceleration_structure.h radv: Add copy/serialization info to accel struct headers. 2021-10-01 13:43:28 +00:00
radv_android.c radv: Remove android build warning. 2021-11-09 20:51:14 +00:00
radv_check_va.py radv: add a Python script to check if a VA was ever valid 2020-12-30 08:40:21 +01:00
radv_cmd_buffer.c radv: ignore dynamic inheritance if the render pass isn't NULL 2021-12-13 10:48:44 +00:00
radv_constants.h radv: Add named constants for max framebuffer width/height. 2021-12-05 17:21:32 +00:00
radv_cs.h radv: Format. 2021-04-10 03:31:58 +02:00
radv_debug.c radv: upload shader binaries of a pipeline contiguously in memory 2021-12-02 07:17:04 +00:00
radv_debug.h radv: implement dynamic vertex input state using vertex shader prologs 2021-10-13 05:13:10 +00:00
radv_descriptor_set.c radv: handle VK_DESCRIPTOR_TYPE_SAMPLER in VK_VALVE_mutable_descriptor_type extension 2021-12-08 03:03:43 +00:00
radv_descriptor_set.h vulkan: Move all the common object code to runtime/ 2021-10-29 23:12:32 +00:00
radv_device.c radv: Expose the ETC2 emulation. 2021-12-14 11:30:48 +00:00
radv_formats.c radv: Set up ETC2 emulation wiring. 2021-12-14 11:30:48 +00:00
radv_image.c radv: Deal with border colors with emulated ETC2. 2021-12-14 11:30:48 +00:00
radv_llvm_helper.cpp radv: Rename radv_shader_helper.h to radv_llvm_helper.h 2021-10-01 10:40:18 +02:00
radv_llvm_helper.h radv: Rename radv_shader_helper.h to radv_llvm_helper.h 2021-10-01 10:40:18 +02:00
radv_meta.c radv: Add ETC2 decode shader. 2021-12-14 11:30:48 +00:00
radv_meta.h radv: Add ETC2 decode shader. 2021-12-14 11:30:48 +00:00
radv_meta_blit.c radv: add radv_meta_init_shader 2021-12-08 11:07:40 +00:00
radv_meta_blit2d.c radv: add radv_meta_init_shader 2021-12-08 11:07:40 +00:00
radv_meta_buffer.c radv: initialize workgroup_size in radv_meta_init_shader 2021-12-08 11:07:40 +00:00
radv_meta_bufimage.c radv: initialize workgroup_size in radv_meta_init_shader 2021-12-08 11:07:40 +00:00
radv_meta_clear.c radv: initialize workgroup_size in radv_meta_init_shader 2021-12-08 11:07:40 +00:00
radv_meta_copy.c radv: Add ETC2 decode shader. 2021-12-14 11:30:48 +00:00
radv_meta_copy_vrs_htile.c radv: initialize workgroup_size in radv_meta_init_shader 2021-12-08 11:07:40 +00:00
radv_meta_dcc_retile.c radv: initialize workgroup_size in radv_meta_init_shader 2021-12-08 11:07:40 +00:00
radv_meta_decompress.c radv: initialize workgroup_size in radv_meta_init_shader 2021-12-08 11:07:40 +00:00
radv_meta_etc_decode.c radv: Add ETC2 decode shader. 2021-12-14 11:30:48 +00:00
radv_meta_fast_clear.c radv: initialize workgroup_size in radv_meta_init_shader 2021-12-08 11:07:40 +00:00
radv_meta_fmask_copy.c radv: initialize workgroup_size in radv_meta_init_shader 2021-12-08 11:07:40 +00:00
radv_meta_fmask_expand.c radv: initialize workgroup_size in radv_meta_init_shader 2021-12-08 11:07:40 +00:00
radv_meta_resolve.c radv: add radv_meta_init_shader 2021-12-08 11:07:40 +00:00
radv_meta_resolve_cs.c radv: initialize workgroup_size in radv_meta_init_shader 2021-12-08 11:07:40 +00:00
radv_meta_resolve_fs.c radv: add radv_meta_init_shader 2021-12-08 11:07:40 +00:00
radv_nir_lower_ycbcr_textures.c nir: Drop the unused instr arg for src/dest copy functions. 2021-09-14 17:53:06 +00:00
radv_nir_to_llvm.c radv/llvm: constify radv_shader_info 2021-11-29 10:10:07 +00:00
radv_pass.c radv: Support VK_KHR_dynamic_rendering for pipeline creation. 2021-12-05 17:21:32 +00:00
radv_perfcounter.c radv: add few helpers for configuring performance counters 2021-12-08 08:40:51 +00:00
radv_pipeline.c radv,aco: implement nir_op_ffma 2021-12-13 11:22:33 +00:00
radv_pipeline_cache.c radv: upload shader binaries of a pipeline contiguously in memory 2021-12-02 07:17:04 +00:00
radv_pipeline_rt.c radv: Match function definitions to declarations 2021-11-12 09:46:10 +00:00
radv_private.h radv: Add ETC2 decode shader. 2021-12-14 11:30:48 +00:00
radv_query.c radv: initialize workgroup_size in radv_meta_init_shader 2021-12-08 11:07:40 +00:00
radv_radeon_winsys.h radv/winsys: Add queue family param to submit. 2021-12-08 20:21:05 +00:00
radv_shader.c radv,aco: don't lower some ffma instructions 2021-12-13 11:22:33 +00:00
radv_shader.h radv: upload shader binaries of a pipeline contiguously in memory 2021-12-02 07:17:04 +00:00
radv_shader_args.c radv: constify radv_shader_info in radv_declare_shader_args() 2021-11-29 10:10:06 +00:00
radv_shader_args.h radv: constify radv_shader_info in radv_declare_shader_args() 2021-11-29 10:10:06 +00:00
radv_shader_info.c radv: Use util_widen_mask. 2021-12-03 18:29:13 +00:00
radv_spm.c radv: add initial SPM support on GFX10+ 2021-12-08 08:40:51 +00:00
radv_sqtt.c radv: add initial SPM support on GFX10+ 2021-12-08 08:40:51 +00:00
radv_util.c radv: Switch to the new common vk_error helpers 2021-10-07 20:51:36 +00:00
radv_wsi.c radv: Match function definitions to declarations 2021-11-12 09:46:10 +00:00
radv_wsi_display.c radv: Use the common WSI wrappers 2021-10-13 00:06:15 +00:00
si_cmd_buffer.c radv: Add named constants for max framebuffer width/height. 2021-12-05 17:21:32 +00:00
vk_format.h vulkan: move common format helpers to vk_format 2021-11-19 12:23:19 +01:00
vulkan.sym radv: Add Android module info to linker script. 2021-01-12 20:17:52 +00:00
vulkan_radv.def radv: fix build with mingw 2021-08-13 12:13:21 +02:00