mesa/src/broadcom/compiler
Iago Toral Quiroga c057a1211b broadcom/compiler: disallow ldunif during ldvary sequences if possible
This restores many of the hurt shaders from the previous patch at the
expense of re-adding ldvary tracking in the scheduler.

total instructions in shared programs: 13760415 -> 13755738 (-0.03%)
instructions in affected programs: 1207560 -> 1202883 (-0.39%)
helped: 5080
HURT: 1731
Instructions are helped.

total max-temps in shared programs: 2322991 -> 2322828 (<.01%)
max-temps in affected programs: 5063 -> 4900 (-3.22%)
helped: 229
HURT: 108
Max-temps are helped.

total sfu-stalls in shared programs: 31827 -> 31545 (-0.89%)
sfu-stalls in affected programs: 478 -> 196 (-59.00%)
helped: 304
HURT: 21
Sfu-stalls are helped.

total inst-and-stalls in shared programs: 13792242 -> 13787283 (-0.04%)
inst-and-stalls in affected programs: 1220856 -> 1215897 (-0.41%)
helped: 5162
HURT: 1697
Inst-and-stalls are helped.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9471>
2021-03-10 07:52:22 +00:00
..
meson.build broadcom/compiler: add a constant alu optimization pass 2021-02-23 08:08:01 +00:00
nir_to_vir.c broadcom/compiler: simplify ldvary pipelining 2021-03-10 07:52:22 +00:00
qpu_schedule.c broadcom/compiler: disallow ldunif during ldvary sequences if possible 2021-03-10 07:52:22 +00:00
qpu_validate.c broadcom/compiler: don't check for GFXH-1633 on V3D 4.2.x 2021-02-12 08:24:21 +00:00
v3d33_tex.c broadcom/compiler: support pipelining of tex instructions 2021-02-04 10:33:10 +00:00
v3d33_vpm_setup.c broadcom/vc5: Move V3D 3.3 VPM write setup to a separate file. 2018-01-12 21:56:24 -08:00
v3d40_tex.c broadcom/compiler: Add a v3d_compile argument to vir_set_[pu]f 2021-02-12 07:05:33 +00:00
v3d_compiler.h broadcom/compiler: simplify ldvary pipelining 2021-03-10 07:52:22 +00:00
v3d_nir_lower_image_load_store.c nir: Make nir_ssa_def_rewrite_uses_after take an SSA value 2021-03-08 16:59:55 +00:00
v3d_nir_lower_io.c v3d: use intrinsic builders 2021-01-06 14:34:41 +00:00
v3d_nir_lower_line_smooth.c v3d: use intrinsic builders 2021-01-06 14:34:41 +00:00
v3d_nir_lower_logic_ops.c v3d: mark some variables static const 2021-01-13 07:24:32 +00:00
v3d_nir_lower_robust_buffer_access.c v3d/compiler: add a lowering pass for robust buffer access 2020-10-13 21:21:33 +00:00
v3d_nir_lower_scratch.c nir: Make nir_ssa_def_rewrite_uses take an SSA value 2021-03-08 16:59:55 +00:00
v3d_nir_lower_txf_ms.c v3d: Use nir_shader_lower_instructions() for txf_ms lowering. 2019-07-18 11:28:56 -07:00
vir.c v3d: Replace driver lowering of GL_CLAMP with mesa/st's. 2021-02-24 18:03:46 +00:00
vir_dump.c broadcom/compiler: name registers correctly based on V3D version 2021-02-12 08:24:21 +00:00
vir_live_variables.c util/hash_table: update users to use new optimal integer hash functions 2020-01-23 17:06:57 +00:00
vir_opt_constant_alu.c broadcom/compiler: add a constant alu optimization pass 2021-02-23 08:08:01 +00:00
vir_opt_copy_propagate.c v3d: Use ldunif instructions for uniforms. 2019-03-05 12:57:39 -08:00
vir_opt_dead_code.c broadcom/compiler: drop the destination for unused ldunifa 2021-03-04 09:00:15 +01:00
vir_opt_redundant_flags.c v3d: fix checking twice auf flag 2019-06-13 11:45:18 +02:00
vir_opt_small_immediates.c v3d: Use ldunif instructions for uniforms. 2019-03-05 12:57:39 -08:00
vir_register_allocate.c broadcom/compiler: use a helper function to decide on TMU spilling 2021-02-17 09:01:02 +01:00
vir_to_qpu.c broadcom/compiler: emit ldunifarf when needed 2021-02-12 08:24:21 +00:00