mesa/src/broadcom/vulkan
Iago Toral Quiroga 1e4abf1fe3 vulkan/util: call glsl_type_singleton_init_or_ref from vk_instance_init
v2: link libvulkan_util with libglsl so it can find the glsl singleton symbols.
v3: link with libcompiler instead of libglsl (Jason)

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> for the v3dv bits.
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com> for the turnip bits.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> for the radv bits.
Acked-by: Dave Airlie <airlied@redhat.com> for the lvp bits.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9457>
2021-03-17 08:15:36 +01:00
..
.dir-locals.el
.editorconfig
meson.build vulkan/util: call glsl_type_singleton_init_or_ref from vk_instance_init 2021-03-17 08:15:36 +01:00
v3d_tiling.c v3dv: implement vkCreateImage 2020-10-13 21:21:25 +00:00
v3dv_bo.c v3dv: use PIPE_TIMEOUT_INFINITE 2021-01-19 11:54:22 +01:00
v3dv_bo.h v3dv: add a v3dv_bo_init helper 2020-11-04 13:56:51 +01:00
v3dv_cl.c v3dv: fix branching to large secondaries with more than one BCL buffer. 2021-03-01 15:16:45 +01:00
v3dv_cl.h v3dv/descriptor: use descriptor pool bo for image/samplers 2020-10-13 21:21:30 +00:00
v3dv_cmd_buffer.c v3dv: fix assertion in job_compute_frame_tiling 2021-03-17 06:42:34 +00:00
v3dv_debug.c v3dv/debug: add v3dv_debug 2020-10-13 21:21:25 +00:00
v3dv_debug.h v3dv/debug: add v3dv_print_v3d_key 2020-10-13 21:21:33 +00:00
v3dv_descriptor_set.c v3dv/descriptor: assert CrateDescriptorPool receives valid count values 2021-01-21 17:06:51 +00:00
v3dv_device.c vulkan/util: call glsl_type_singleton_init_or_ref from vk_instance_init 2021-03-17 08:15:36 +01:00
v3dv_extensions.py v3dv: implement VK_EXT_private_data 2020-11-17 23:55:14 +00:00
v3dv_extensions_gen.py vulkan: Drop the type_prefix parameter from gen_extensions 2021-02-01 18:54:25 +00:00
v3dv_formats.c v3dv/formats: expose support for BC1-3 compressed formats 2021-02-12 22:04:13 +00:00
v3dv_icd.py
v3dv_image.c v3dv: use the common base object type and struct 2020-11-17 23:55:14 +00:00
v3dv_limits.h v3dv: add v3dv_limits file 2020-10-13 21:21:32 +00:00
v3dv_meta_clear.c v3dv: use common interfaces for shader modules 2021-03-15 21:47:44 +00:00
v3dv_meta_copy.c v3dv: fix stride in buffer copy 2021-03-17 06:42:34 +00:00
v3dv_pass.c v3dv: use the common base object type and struct 2020-11-17 23:55:14 +00:00
v3dv_pipeline.c v3dv: use common interfaces for shader modules 2021-03-15 21:47:44 +00:00
v3dv_pipeline_cache.c v3dv: use the common base object type and struct 2020-11-17 23:55:14 +00:00
v3dv_private.h v3dv: use common interfaces for shader modules 2021-03-15 21:47:44 +00:00
v3dv_query.c v3dv: Fix uninitialized variable warnings 2021-01-21 10:11:50 -05:00
v3dv_queue.c v3dv: use PIPE_TIMEOUT_INFINITE 2021-01-19 11:54:22 +01:00
v3dv_uniforms.c v3dv: properly handle two different binding points for cmd_buffers 2021-01-22 10:50:32 +00:00
v3dv_util.c v3dv: move error string definition to debug path 2020-12-01 12:10:11 +00:00
v3dv_wsi.c v3dv: port to using common dispatch code. 2021-02-01 18:54:24 +00:00
v3dv_wsi_display.c v3dv: move to subclassing instance/physical device 2021-02-01 18:54:24 +00:00
v3dv_wsi_wayland.c v3dv: move to subclassing instance/physical device 2021-02-01 18:54:24 +00:00
v3dv_wsi_x11.c v3dv: move to subclassing instance/physical device 2021-02-01 18:54:24 +00:00
vk_format_info.h anv: Move vk_format helpers to common code 2021-03-10 18:17:31 +00:00