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v3dv: add v3dv_limits file
There are several definitions for hw limits on v3dv_image that we want to share, but v3dv_private was already growing bigger and messier. So let's move them to a specific header. Note that there is already a broadcom/common/v3d_limits.h. We are not putting them there because right now they are only used by the Vulkan driver, but are candidates to be moved. Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
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4 changed files with 68 additions and 37 deletions
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@ -61,6 +61,7 @@ libv3dv_files = files(
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'v3dv_device.c',
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'v3dv_formats.c',
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'v3dv_image.c',
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'v3dv_limits.h',
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'v3dv_meta_clear.c',
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'v3dv_meta_copy.c',
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'v3dv_pass.c',
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@ -31,22 +31,6 @@
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#include "vk_util.h"
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#include "vulkan/wsi/wsi_common.h"
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/* These are tunable parameters in the HW design, but all the V3D
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* implementations agree.
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*/
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#define VC5_UIFCFG_BANKS 8
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#define VC5_UIFCFG_PAGE_SIZE 4096
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#define VC5_UIFCFG_XOR_VALUE (1 << 4)
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#define VC5_PAGE_CACHE_SIZE (VC5_UIFCFG_PAGE_SIZE * VC5_UIFCFG_BANKS)
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#define VC5_UBLOCK_SIZE 64
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#define VC5_UIFBLOCK_SIZE (4 * VC5_UBLOCK_SIZE)
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#define VC5_UIFBLOCK_ROW_SIZE (4 * VC5_UIFBLOCK_SIZE)
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#define PAGE_UB_ROWS (VC5_UIFCFG_PAGE_SIZE / VC5_UIFBLOCK_ROW_SIZE)
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#define PAGE_UB_ROWS_TIMES_1_5 ((PAGE_UB_ROWS * 3) >> 1)
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#define PAGE_CACHE_UB_ROWS (VC5_PAGE_CACHE_SIZE / VC5_UIFBLOCK_ROW_SIZE)
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#define PAGE_CACHE_MINUS_1_5_UB_ROWS (PAGE_CACHE_UB_ROWS - PAGE_UB_ROWS_TIMES_1_5)
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/**
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* Computes the HW's UIFblock padding for a given height/cpp.
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*
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65
src/broadcom/vulkan/v3dv_limits.h
Normal file
65
src/broadcom/vulkan/v3dv_limits.h
Normal file
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@ -0,0 +1,65 @@
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/*
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* Copyright © 2020 Raspberry Pi
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#ifndef V3DV_LIMITS_H
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#define V3DV_LIMITS_H
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#define NSEC_PER_SEC 1000000000ull
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/* From vulkan spec "If the multiple viewports feature is not enabled,
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* scissorCount must be 1", ditto for viewportCount. For now we don't support
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* that feature.
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*/
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#define MAX_VIEWPORTS 1
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#define MAX_SCISSORS 1
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#define MAX_VBS 16
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#define MAX_VERTEX_ATTRIBS 16
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#define MAX_SETS 16
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#define MAX_PUSH_CONSTANTS_SIZE 128
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#define MAX_DYNAMIC_UNIFORM_BUFFERS 16
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#define MAX_DYNAMIC_STORAGE_BUFFERS 8
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#define MAX_DYNAMIC_BUFFERS \
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(MAX_DYNAMIC_UNIFORM_BUFFERS + MAX_DYNAMIC_STORAGE_BUFFERS)
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/* These are tunable parameters in the HW design, but all the V3D
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* implementations agree.
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*/
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#define VC5_UIFCFG_BANKS 8
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#define VC5_UIFCFG_PAGE_SIZE 4096
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#define VC5_UIFCFG_XOR_VALUE (1 << 4)
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#define VC5_PAGE_CACHE_SIZE (VC5_UIFCFG_PAGE_SIZE * VC5_UIFCFG_BANKS)
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#define VC5_UBLOCK_SIZE 64
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#define VC5_UIFBLOCK_SIZE (4 * VC5_UBLOCK_SIZE)
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#define VC5_UIFBLOCK_ROW_SIZE (4 * VC5_UIFBLOCK_SIZE)
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#define PAGE_UB_ROWS (VC5_UIFCFG_PAGE_SIZE / VC5_UIFBLOCK_ROW_SIZE)
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#define PAGE_UB_ROWS_TIMES_1_5 ((PAGE_UB_ROWS * 3) >> 1)
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#define PAGE_CACHE_UB_ROWS (VC5_PAGE_CACHE_SIZE / VC5_UIFBLOCK_ROW_SIZE)
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#define PAGE_CACHE_MINUS_1_5_UB_ROWS (PAGE_CACHE_UB_ROWS - PAGE_UB_ROWS_TIMES_1_5)
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#endif /* V3DV_LIMITS_H */
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@ -46,6 +46,8 @@
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#define VG(x) ((void)0)
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#endif
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#include "v3dv_limits.h"
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#include "common/v3d_device_info.h"
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#include "common/v3d_limits.h"
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@ -115,27 +117,6 @@ pack_emit_reloc(void *cl, const void *reloc) {}
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memcpy((dest), (src), (count) * sizeof(*(src))); \
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})
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#define NSEC_PER_SEC 1000000000ull
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/* From vulkan spec "If the multiple viewports feature is not enabled,
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* scissorCount must be 1", ditto for viewportCount. For now we don't support
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* that feature.
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*/
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#define MAX_VIEWPORTS 1
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#define MAX_SCISSORS 1
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#define MAX_VBS 16
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#define MAX_VERTEX_ATTRIBS 16
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#define MAX_SETS 16
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#define MAX_PUSH_CONSTANTS_SIZE 128
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#define MAX_DYNAMIC_UNIFORM_BUFFERS 16
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#define MAX_DYNAMIC_STORAGE_BUFFERS 8
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#define MAX_DYNAMIC_BUFFERS \
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(MAX_DYNAMIC_UNIFORM_BUFFERS + MAX_DYNAMIC_STORAGE_BUFFERS)
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struct v3dv_instance;
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#ifdef USE_V3D_SIMULATOR
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