mesa/src/broadcom/compiler
Iago Toral Quiroga acbd4881c2 broadcom/compiler: ldvary pipelining tracking and documentation clean-ups
Now that we can pipeline all varyings we should not be referring
specifically to smooth varyings anywhere.

Also, rename the instruction field 'ldvary_pipelining' to
'is_ldvary_sequence', which is more appropriate, since we always
set this for any instruction involved with varying setups,
independently of whether they end up being pipelined or not.

This also does some other minor edits which intend to slightly
simplify the code and make it a bit more compact.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9363>
2021-03-02 13:54:14 +01:00
..
meson.build broadcom/compiler: add a constant alu optimization pass 2021-02-23 08:08:01 +00:00
nir_to_vir.c broadcom/compiler: ldvary pipelining tracking and documentation clean-ups 2021-03-02 13:54:14 +01:00
qpu_schedule.c broadcom/compiler: ldvary pipelining tracking and documentation clean-ups 2021-03-02 13:54:14 +01:00
qpu_validate.c broadcom/compiler: don't check for GFXH-1633 on V3D 4.2.x 2021-02-12 08:24:21 +00:00
v3d33_tex.c broadcom/compiler: support pipelining of tex instructions 2021-02-04 10:33:10 +00:00
v3d33_vpm_setup.c broadcom/vc5: Move V3D 3.3 VPM write setup to a separate file. 2018-01-12 21:56:24 -08:00
v3d40_tex.c broadcom/compiler: Add a v3d_compile argument to vir_set_[pu]f 2021-02-12 07:05:33 +00:00
v3d_compiler.h broadcom/compiler: ldvary pipelining tracking and documentation clean-ups 2021-03-02 13:54:14 +01:00
v3d_nir_lower_image_load_store.c v3d: Ask the state tracker to lower image accesses off of derefs. 2020-02-24 18:25:02 +00:00
v3d_nir_lower_io.c v3d: use intrinsic builders 2021-01-06 14:34:41 +00:00
v3d_nir_lower_line_smooth.c v3d: use intrinsic builders 2021-01-06 14:34:41 +00:00
v3d_nir_lower_logic_ops.c v3d: mark some variables static const 2021-01-13 07:24:32 +00:00
v3d_nir_lower_robust_buffer_access.c v3d/compiler: add a lowering pass for robust buffer access 2020-10-13 21:21:33 +00:00
v3d_nir_lower_scratch.c v3d: Use the new lower_to_scratch implementation for indirects on temps. 2019-04-12 16:16:58 -07:00
v3d_nir_lower_txf_ms.c v3d: Use nir_shader_lower_instructions() for txf_ms lowering. 2019-07-18 11:28:56 -07:00
vir.c v3d: Replace driver lowering of GL_CLAMP with mesa/st's. 2021-02-24 18:03:46 +00:00
vir_dump.c broadcom/compiler: name registers correctly based on V3D version 2021-02-12 08:24:21 +00:00
vir_live_variables.c util/hash_table: update users to use new optimal integer hash functions 2020-01-23 17:06:57 +00:00
vir_opt_constant_alu.c broadcom/compiler: add a constant alu optimization pass 2021-02-23 08:08:01 +00:00
vir_opt_copy_propagate.c v3d: Use ldunif instructions for uniforms. 2019-03-05 12:57:39 -08:00
vir_opt_dead_code.c broadcom/compiler: add a constant alu optimization pass 2021-02-23 08:08:01 +00:00
vir_opt_redundant_flags.c v3d: fix checking twice auf flag 2019-06-13 11:45:18 +02:00
vir_opt_small_immediates.c v3d: Use ldunif instructions for uniforms. 2019-03-05 12:57:39 -08:00
vir_register_allocate.c broadcom/compiler: use a helper function to decide on TMU spilling 2021-02-17 09:01:02 +01:00
vir_to_qpu.c broadcom/compiler: emit ldunifarf when needed 2021-02-12 08:24:21 +00:00