mesa/src/amd/vulkan
Rhys Perry 6fc4a76057 radv: lower 8/16-bit uadd_carry/usub_borrow
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7615
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19473>
2022-11-18 18:31:32 +00:00
..
bvh radv: Use spirv1.5 instead of vulkan1.2 2022-11-03 22:58:47 +00:00
layers radv/rra: Fix dumps in the case of aliasing 2022-10-16 14:37:02 +00:00
radix_sort radv: fixes msvc compiling error 2022-05-16 18:57:06 +00:00
winsys amd: rename enums ARCTURUS -> MI100, ALDEBARAN -> MI200 2022-11-06 17:20:39 -05:00
.editorconfig radv: Update editorconfig. 2021-04-10 03:31:58 +02:00
00-radv-defaults.conf radv: add radv_zero_vram workarounds for OpenGL games 2022-10-11 06:36:59 +00:00
meson.build radv/rt: move Ray Tracing shader creation into separate file 2022-11-16 22:43:49 +01:00
radv_acceleration_structure.c radv: Use PLOC for BVH building 2022-10-30 19:48:46 +00:00
radv_acceleration_structure.h radv/rra: Use the accel struct type for header validation 2022-10-16 14:37:02 +00:00
radv_aco_shader_info.h aco: fix dual source blending on GFX11 2022-11-16 18:35:10 +00:00
radv_android.c radv: Add a 32bit memory type. 2022-07-15 14:45:13 +00:00
radv_check_va.py radv: add a Python script to check if a VA was ever valid 2020-12-30 08:40:21 +01:00
radv_cmd_buffer.c radv: add support for dynamic color blend enable 2022-11-18 15:29:33 +00:00
radv_constants.h radv: move GDS counters after reserved GDS offsets for streamout 2022-11-01 19:47:07 +00:00
radv_cs.h radv: stop emitting RMW context registers for updating sample locations 2022-08-26 06:33:05 +00:00
radv_debug.c ac: fix IB parsing for Stoney 2022-11-04 00:42:08 +00:00
radv_debug.h radv: introduce RADV_DEBUG=nofmask 2022-11-16 07:59:11 +01:00
radv_descriptor_set.c radv: pass a VkSampler to write_sampler_descriptor() 2022-09-23 06:55:21 +00:00
radv_descriptor_set.h radv: Use vk_descriptor_set_layout 2022-08-02 14:16:14 +00:00
radv_device.c radv: advertise extendedDynamicState3ColorBlendEnable 2022-11-18 15:29:33 +00:00
radv_device_generated_commands.c radv: Fixes prototypes 2022-11-11 05:38:19 +00:00
radv_formats.c radv: Expose 3d sparse images. 2022-09-06 23:16:26 +00:00
radv_image.c radv: introduce RADV_DEBUG=nofmask 2022-11-16 07:59:11 +01:00
radv_llvm_helper.cpp radv: Rename radv_shader_helper.h to radv_llvm_helper.h 2021-10-01 10:40:18 +02:00
radv_llvm_helper.h radv: Rename radv_shader_helper.h to radv_llvm_helper.h 2021-10-01 10:40:18 +02:00
radv_meta.c radv: suspend/resume XFB queries with NGG for meta operations 2022-11-17 07:21:23 +00:00
radv_meta.h radv: suspend/resume XFB queries with NGG for meta operations 2022-11-17 07:21:23 +00:00
radv_meta_blit.c radv: Use a VkPipelineCache handle for meta shaders. 2022-10-12 12:09:48 +02:00
radv_meta_blit2d.c radv: Use a VkPipelineCache handle for meta shaders. 2022-10-12 12:09:48 +02:00
radv_meta_buffer.c radv: Use a VkPipelineCache handle for meta shaders. 2022-10-12 12:09:48 +02:00
radv_meta_bufimage.c radv: Use a VkPipelineCache handle for meta shaders. 2022-10-12 12:09:48 +02:00
radv_meta_clear.c radv: Improve gfx11 clear colors for DCC. 2022-10-24 09:08:42 +00:00
radv_meta_copy.c radv: Use VK_IMAGE_LAYOUT_ATTACHMENT_FEEDBACK_LOOP_OPTIMAL_EXT for render loops 2022-08-23 16:41:56 +00:00
radv_meta_copy_vrs_htile.c radv: Use a VkPipelineCache handle for meta shaders. 2022-10-12 12:09:48 +02:00
radv_meta_dcc_retile.c radv: Use a VkPipelineCache handle for meta shaders. 2022-10-12 12:09:48 +02:00
radv_meta_decompress.c radv: Use a VkPipelineCache handle for meta shaders. 2022-10-12 12:09:48 +02:00
radv_meta_etc_decode.c radv: Use a VkPipelineCache handle for meta shaders. 2022-10-12 12:09:48 +02:00
radv_meta_fast_clear.c radv: Use a VkPipelineCache handle for meta shaders. 2022-10-12 12:09:48 +02:00
radv_meta_fmask_copy.c radv: Use a VkPipelineCache handle for meta shaders. 2022-10-12 12:09:48 +02:00
radv_meta_fmask_expand.c radv: Use a VkPipelineCache handle for meta shaders. 2022-10-12 12:09:48 +02:00
radv_meta_resolve.c radv: Use a VkPipelineCache handle for meta shaders. 2022-10-12 12:09:48 +02:00
radv_meta_resolve_cs.c radv: introduce RADV_DEBUG=nofmask 2022-11-16 07:59:11 +01:00
radv_meta_resolve_fs.c radv: introduce RADV_DEBUG=nofmask 2022-11-16 07:59:11 +01:00
radv_nir_apply_pipeline_layout.c radv: enable ac_nir_lower_resinfo for ACO 2022-08-30 07:37:08 +00:00
radv_nir_lower_abi.c radv: add lowering support for load_provoking_vtx_in_prim_amd when dynamic 2022-11-11 08:50:03 +00:00
radv_nir_lower_ray_queries.c radv: Use a lds stack for ray queries when possible 2022-11-11 19:00:17 +00:00
radv_nir_lower_ycbcr_textures.c radv: use nir_shader_instructions_pass in radv_nir_lower_ycbcr_textures 2022-09-26 11:13:03 +00:00
radv_nir_to_llvm.c ac/nir: lower gfx11 vertex parameter exports 2022-10-31 14:33:43 +00:00
radv_perfcounter.c radv: Fixes prototypes 2022-11-11 05:38:19 +00:00
radv_pipeline.c radv: lower 8/16-bit uadd_carry/usub_borrow 2022-11-18 18:31:32 +00:00
radv_pipeline_cache.c utils: Merge util/debug.* into util/u_debug.* and remove util/debug.* 2022-11-02 07:25:39 +00:00
radv_pipeline_rt.c radv/rt: move Ray Tracing shader creation into separate file 2022-11-16 22:43:49 +01:00
radv_private.h radv: add support for dynamic color blend enable 2022-11-18 15:29:33 +00:00
radv_query.c radv: stop emulating number of generated primitives by GS on GFX11 2022-11-08 16:15:16 +00:00
radv_radeon_winsys.h radv: add RADEON_FLAG_DISCARDABLE 2022-10-20 15:59:44 +00:00
radv_rra.c radv/rra: Fix copying accel structs that were not built yet 2022-11-17 17:24:54 +00:00
radv_rt_common.c radv: Use compares for node type in traversal. 2022-11-05 16:38:48 +00:00
radv_rt_common.h radv/rt: Load instance id and custom index on demand 2022-10-24 14:39:25 +00:00
radv_rt_shader.c radv/rt: move Ray Tracing shader creation into separate file 2022-11-16 22:43:49 +01:00
radv_sdma_copy_image.c radv: refactor image binding into struct 2022-07-26 19:50:57 +00:00
radv_shader.c radv: simplify load_sample_mask_in lowering 2022-11-16 13:02:14 +00:00
radv_shader.h radv/rt: move Ray Tracing shader creation into separate file 2022-11-16 22:43:49 +01:00
radv_shader_args.c radv: fixes -Werror,-Wunused-but-set-variable for clang-15 in radv_shader_args.c 2022-11-17 23:17:40 +00:00
radv_shader_args.h radv: declare shader arguments/locations for provoking vertex 2022-11-11 08:50:03 +00:00
radv_shader_info.c radv: stop emulating number of generated primitives by GS on GFX11 2022-11-08 16:15:16 +00:00
radv_spm.c radv: move ac_perfcounters to physical_device. 2022-07-09 12:29:05 +00:00
radv_sqtt.c radv: acquire pstate on-demand when capturing with RGP 2022-09-21 09:50:18 +00:00
radv_wsi.c radv: Remove redundant radv_QueuePresentKHR. 2022-08-31 03:25:52 +00:00
si_cmd_buffer.c radv: emit PA_SU_PRIM_FILTER_CNTL in the graphics preamble 2022-11-16 13:02:14 +00:00
vk_format.h vulkan: Common vk_format_get_component_bits 2022-07-18 22:14:06 +00:00
vulkan.sym radv: Add Android module info to linker script. 2021-01-12 20:17:52 +00:00