mesa/src/broadcom
Juan A. Suarez Romero e6bcb8ad15 v3d: do not tile 1D textures
Hardware already support 1D untiled textures, so no need to convert them
to tile for render-based blit.

Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15693>
2022-04-19 08:03:42 +00:00
..
ci v3d: do not tile 1D textures 2022-04-19 08:03:42 +00:00
cle broadcom: add line rasterization mode to packet definition 2022-03-18 09:38:38 +00:00
clif v3d/clif: add support for dumping GS shader state 2021-10-13 21:23:10 +00:00
common broadcom: update language on V3D_DEBUG options 2022-03-28 19:21:48 +00:00
compiler broadcom/compiler: prefer reconstruction over TMU spills when possible 2022-04-08 05:37:28 +00:00
drm-shim Use proper types for meson objects 2022-04-18 13:03:08 +03:00
qpu broadcom: drop unused functions 2022-01-31 16:10:31 +00:00
simulator v3dv/v3d: Fix copyright holder to Raspberry Pi Ltd 2022-02-18 11:50:07 +01:00
vulkan v3dv: Add emulated timeline semaphore support 2022-04-13 17:22:14 +00:00
.editorconfig broadcom: add editorconfig 2017-07-25 14:44:52 -07:00
meson.build broadcom: remove v3dv3 from neon library 2021-07-29 08:26:11 +00:00