mesa/src/compiler
Janne Grunau 98a97cb413 nir/gather_info: clear interpolation qualifiers only in fragment stage
Asahi wants the the interpolation qualifiers from the shader info in the
vertex shader. Clear them only in the fragment stage so they can
propagate back.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/work_items/15288
Backport-to: 26.0
Fixes: a72704d0fb ("nir/gather_info: clear interpolation qualifiers before gathering")
Signed-off-by: Janne Grunau <j@jannau.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41040>
2026-04-19 10:10:15 +00:00
..
clc Remove mesa-sha1.h 2026-03-23 07:03:27 +00:00
glsl nir/opt_varyings_bulk: add data parameter to optimize callback 2026-04-03 08:18:08 +02:00
isaspec isaspec: Use %g format for float display to ensure round-trip fidelity 2026-03-04 22:42:27 +00:00
libcl libcl_vk: Add VkCopyMemoryIndirectCommandKHR 2026-02-13 20:53:47 +00:00
nir nir/gather_info: clear interpolation qualifiers only in fragment stage 2026-04-19 10:10:15 +00:00
rust nir: add nvidias shared memory non unform address shift 2026-02-11 03:41:23 +01:00
spirv spirv: map float control2 to fine grained nir flags instead of exact 2026-04-12 17:10:27 +00:00
builtin_types.py compiler: add float8 glsl types 2025-06-23 07:59:24 +00:00
builtin_types_c.py util,vulkan,mesa,compiler: Generate source files with utf8 encoding from mako template 2023-12-07 12:41:07 +00:00
builtin_types_h.py compiler: Generate files with newline at end 2025-06-24 14:01:04 +00:00
glsl_types.c compiler: Add FP8 types to GLSL type decoder 2025-12-19 00:09:53 +00:00
glsl_types.h spirv: Fix spec constant to handle Select for non-native floats 2026-03-04 22:04:45 +00:00
list.h nir: remove unused stuff from list.h 2025-07-31 20:23:04 +00:00
meson.build nir, glsl: Add support for softfloat32 2025-11-14 19:31:17 +00:00
shader_enums.c nir: add back color0/1 system values and VARYING_SLOT_PARAM_GEN_AMD 2026-04-15 18:12:07 +00:00
shader_enums.h nir: add back color0/1 system values and VARYING_SLOT_PARAM_GEN_AMD 2026-04-15 18:12:07 +00:00
shader_info.h nir: Add tex sources for descriptor heaps 2026-03-30 06:51:22 +00:00