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ci
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ci: Update to Debian 13 (trixie)
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2025-09-16 06:16:21 +00:00 |
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meson.build
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format: Generate endian-independent format aliases
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2024-07-19 13:50:42 +00:00 |
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sp_buffer.c
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sp_buffer.h
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sp_clear.c
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gallium: de-pointerize pipe_surface
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2025-05-23 13:21:29 +00:00 |
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sp_clear.h
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sp_compute.c
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all: rename PIPE_SHADER_COMPUTE to MESA_SHADER_COMPUTE
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2025-08-06 10:28:39 +08:00 |
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sp_context.c
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all: rename PIPE_SHADER_TYPES to MESA_SHADER_STAGES
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2025-08-06 10:28:39 +08:00 |
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sp_context.h
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all: rename PIPE_SHADER_TYPES to MESA_SHADER_STAGES
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2025-08-06 10:28:39 +08:00 |
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sp_draw_arrays.c
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all: rename PIPE_SHADER_GEOMETRY to MESA_SHADER_GEOMETRY
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2025-08-06 10:28:39 +08:00 |
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sp_fence.c
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sp_fence.h
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sp_flush.c
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sp_flush.h
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sp_fs.h
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sp_fs_exec.c
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sp_image.c
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sp_image.h
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sp_limits.h
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sp_prim_vbuf.c
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sp_prim_vbuf.h
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sp_public.h
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sp_quad.h
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sp_quad_blend.c
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gallium: de-pointerize pipe_surface
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2025-05-23 13:21:29 +00:00 |
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sp_quad_depth_test.c
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build: avoid redefining unreachable() which is standard in C23
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2025-07-31 17:49:42 +00:00 |
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sp_quad_depth_test_tmp.h
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sp_quad_fs.c
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all: rename PIPE_SHADER_FRAGMENT to MESA_SHADER_FRAGMENT
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2025-08-06 10:28:39 +08:00 |
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sp_quad_pipe.c
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gallium: de-pointerize pipe_surface
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2025-05-23 13:21:29 +00:00 |
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sp_quad_pipe.h
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sp_query.c
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build: avoid redefining unreachable() which is standard in C23
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2025-07-31 17:49:42 +00:00 |
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sp_query.h
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sp_screen.c
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all: rename PIPE_SHADER_TYPES to MESA_SHADER_STAGES
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2025-08-06 10:28:39 +08:00 |
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sp_screen.h
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sp_setup.c
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gallium: delete union pipe_surface_desc
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2025-05-29 13:07:02 +00:00 |
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sp_setup.h
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sp_state.h
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all: rename pipe_shader_type to mesa_shader_stage
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2025-08-06 10:28:40 +08:00 |
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sp_state_blend.c
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sp_state_clip.c
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sp_state_derived.c
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all: rename pipe_shader_type to mesa_shader_stage
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2025-08-06 10:28:40 +08:00 |
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sp_state_image.c
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all: rename pipe_shader_type to mesa_shader_stage
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2025-08-06 10:28:40 +08:00 |
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sp_state_rasterizer.c
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sp_state_sampler.c
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gallium: add pipe_context::resource_release to eliminate buffer refcounting
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2025-09-09 20:47:38 +00:00 |
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sp_state_shader.c
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gallium: add pipe_context::resource_release to eliminate buffer refcounting
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2025-09-09 20:47:38 +00:00 |
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sp_state_so.c
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gallium: pass XFB primitive mode to set_stream_output_targets
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2024-12-20 08:22:52 +00:00 |
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sp_state_surface.c
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gallium: de-pointerize pipe_surface
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2025-05-23 13:21:29 +00:00 |
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sp_state_vertex.c
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gallium: add pipe_context::resource_release to eliminate buffer refcounting
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2025-09-09 20:47:38 +00:00 |
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sp_surface.c
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all: rename PIPE_SHADER_FRAGMENT to MESA_SHADER_FRAGMENT
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2025-08-06 10:28:39 +08:00 |
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sp_surface.h
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sp_tex_sample.c
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all: rename pipe_shader_type to mesa_shader_stage
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2025-08-06 10:28:40 +08:00 |
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sp_tex_sample.h
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all: rename pipe_shader_type to mesa_shader_stage
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2025-08-06 10:28:40 +08:00 |
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sp_tex_tile_cache.c
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sp_tex_tile_cache.h
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sp_texture.c
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gallium: delete union pipe_surface_desc
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2025-05-29 13:07:02 +00:00 |
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sp_texture.h
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sp_tile_cache.c
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gallium: delete union pipe_surface_desc
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2025-05-29 13:07:02 +00:00 |
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sp_tile_cache.h
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gallium: de-pointerize pipe_surface
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2025-05-23 13:21:29 +00:00 |