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The GLSL compiler always lowers inputs to temps for VS and GS, so exclude them from driver support because the GLSL compiler will no longer do that unconditionally. Thus, indirect VS and GS inputs are completely untested and broken in a lot of drivers. Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35945> |
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| isa | ||
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| vulkan | ||
| .clang-format | ||
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| meson.build | ||