..
bvh
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
layers
radv: Add option to allocate shaders in replayable VA range
2023-07-05 15:58:24 +00:00
meta
radv: rename NGG query state to be more generic
2023-07-27 09:13:11 +02:00
nir
radv: add support for VS/TES as ES without shaders IO linking
2023-07-28 06:51:24 +00:00
radix_sort
amd: fix typos
2023-04-13 23:08:22 +00:00
winsys
radv/amdgpu: rename old_ib to ib in radv_amdgpu_winsys_cs_dump()
2023-07-25 06:50:33 +00:00
.clang-format
radv,aco: tweaks to get clang-format to print nicer code
2023-06-16 19:59:52 +00:00
.editorconfig
radv: Update editorconfig.
2021-04-10 03:31:58 +02:00
meson.build
radv: add a NIR pass that lower fragment shader barycentric intrinsics
2023-06-07 14:40:35 +00:00
radv_acceleration_structure.c
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radv_aco_shader_info.h
aco,radv: replace tess_input_vertices shader info param
2023-07-24 01:49:20 +00:00
radv_android.c
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radv_buffer.c
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radv_check_va.py
radv: add a Python script to check if a VA was ever valid
2020-12-30 08:40:21 +01:00
radv_cmd_buffer.c
radv: emulate GEOMETRY_SHADER_INVOCATIONS query on RDNA1-2
2023-07-27 09:15:22 +02:00
radv_constants.h
radv: implement nir_intrinsic_atomic_add_gs_invocation_count_amd
2023-07-27 09:13:11 +02:00
radv_cp_reg_shadowing.c
radv: fix formatting
2023-06-19 11:19:42 +01:00
radv_cs.h
amd: improve the IB parser, parse more packets
2023-06-17 23:42:20 +00:00
radv_debug.c
radv: pass submit info to radv_check_gpu_hangs()
2023-07-25 06:50:33 +00:00
radv_debug.h
radv: pass submit info to radv_check_gpu_hangs()
2023-07-25 06:50:33 +00:00
radv_descriptor_set.c
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radv_descriptor_set.h
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radv_device.c
radv: Add option to allocate shaders in replayable VA range
2023-07-05 15:58:24 +00:00
radv_device_generated_commands.c
radv: Stop using the misleading round_up_u* functions
2023-07-20 06:51:30 +00:00
radv_device_memory.c
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radv_event.c
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radv_formats.c
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radv_image.c
radv: disable tc-compat htile for layered images on gfx8
2023-07-22 02:32:31 +00:00
radv_instance.c
Revert "Revert "radv: Enable ray tracing pipelines by default""
2023-07-08 10:10:15 +00:00
radv_llvm_helper.cpp
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radv_llvm_helper.h
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radv_nir_to_llvm.c
radv: Rename radv_nir_compiler_options::robust_buffer_access to robust_buffer_access_llvm
2023-07-04 21:04:21 +01:00
radv_perfcounter.c
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radv_physical_device.c
radv: add conformant_trunc_coord to cache UUID
2023-07-17 12:17:21 +00:00
radv_pipeline.c
radv: enable pipelinestat query emulation for legacy GS
2023-07-27 09:13:11 +02:00
radv_pipeline_cache.c
radv: rename radv_pipeline_stage to radv_shader_stage
2023-07-26 07:44:49 +00:00
radv_pipeline_compute.c
radv: rename radv_pipeline_stage to radv_shader_stage
2023-07-26 07:44:49 +00:00
radv_pipeline_graphics.c
radv: track whether inputs/outputs are linked per shader stage
2023-07-28 06:51:24 +00:00
radv_pipeline_rt.c
radv: rename radv_pipeline_stage to radv_shader_stage
2023-07-26 07:44:49 +00:00
radv_private.h
radv: rename NGG query state to be more generic
2023-07-27 09:13:11 +02:00
radv_query.c
radv: emulate GEOMETRY_SHADER_INVOCATIONS query on RDNA1-2
2023-07-27 09:15:22 +02:00
radv_queue.c
radv: pass submit info to radv_check_gpu_hangs()
2023-07-25 06:50:33 +00:00
radv_radeon_winsys.h
radv: fix formatting
2023-06-19 11:19:42 +01:00
radv_rmv.c
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radv_rra.c
radv/rra: Use common trace trigger
2023-06-27 06:25:56 +00:00
radv_rt_common.c
radv/rt: Miss rays that hit the triangle's v edge
2023-07-10 18:31:30 +00:00
radv_rt_common.h
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radv_rt_shader.c
radv: rename radv_pipeline_stage to radv_shader_stage
2023-07-26 07:44:49 +00:00
radv_sampler.c
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radv_sdma_copy_image.c
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radv_shader.c
radv: rename NGG query state to be more generic
2023-07-27 09:13:11 +02:00
radv_shader.h
radv: track whether inputs/outputs are linked per shader stage
2023-07-28 06:51:24 +00:00
radv_shader_args.c
radv: declare the shader query user SGPR for emulating GS counters
2023-07-27 09:13:11 +02:00
radv_shader_args.h
radv: rename NGG query state to be more generic
2023-07-27 09:13:11 +02:00
radv_shader_info.c
radv: add support for VS/TES as ES without shaders IO linking
2023-07-28 06:51:24 +00:00
radv_spm.c
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radv_sqtt.c
radv/rgp: Use common trace trigger
2023-06-27 06:25:56 +00:00
radv_video.c
radv/video: use app provided hevc scaling list order
2023-07-28 12:35:26 +10:00
radv_wsi.c
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
si_cmd_buffer.c
radv: emit PA_SC_SCREEN_SCISSOR_BR with the actual fb extent
2023-06-30 06:38:53 +00:00
vk_format.h
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00