..
asahi
asahi: Use PIPE_CAP_VERTEX_ATTRIB_ELEMENT_ALIGNED_ONLY
2022-12-02 06:25:20 +00:00
crocus
intel: Drop compressed_multisample_layout_mask from the compiler keys
2022-12-09 10:18:25 +00:00
d3d12
d3d12: Don't crash when libd3d12.so can't be found
2022-12-04 01:06:48 +00:00
etnaviv
etnaviv: remove copy of resource level in etna_surface
2022-11-25 21:30:40 +00:00
freedreno
freedreno: fix compute shared_size underflow
2022-12-08 22:33:56 +00:00
i915
ci/i915: Update xfails.
2022-12-05 13:03:59 -08:00
iris
intel/compiler: Delete key->msaa_16
2022-12-09 10:18:25 +00:00
lima
gallium: Replace the usage of __FUNCTION__ with __func__ in all gallium code
2022-11-22 06:53:47 +00:00
llvmpipe
llvmpipe: misc clean-ups in lp_scene.c
2022-12-09 04:00:54 +00:00
nouveau
gallium: Replace the usage of __FUNCTION__ with __func__ in all gallium code
2022-11-22 06:53:47 +00:00
panfrost
panfrost: Add NATIVE_FENCE_FD cap
2022-12-01 13:52:05 +00:00
r300
r300: improve conversion to native swizzles
2022-12-04 15:38:26 +01:00
r600
r600/sfn: implement GDS op channel mask evaluation
2022-12-09 08:26:31 +00:00
radeonsi
radeonsi: disable av1 decode for navi24
2022-12-09 04:38:40 +00:00
softpipe
Revert "glx: Fix drawable refcounting for naked Windows"
2022-11-25 20:08:45 +00:00
svga
gallium: Replace the usage of __FUNCTION__ with __func__ in all gallium code
2022-11-22 06:53:47 +00:00
tegra
gallium: fixup some inconsistent uses of enum pipe_shader_type.
2022-08-04 08:17:39 +00:00
v3d
v3d: make format/modifier logic easier to read
2022-11-22 14:53:18 +00:00
vc4
util: Remove os/os_thread.h and replace #include "os/os_thread.h" with #include "util/u_thread.h"
2022-11-08 05:21:42 +00:00
virgl
virgl: lower FMA and MULADD
2022-12-08 08:40:53 +00:00
zink
zink: fix rebase-mistake
2022-12-07 08:54:09 +00:00