mesa/src/amd
Friedrich Vock 8135a7614d radv/rt: Remove nir_intrinsic_execute_callable instrs in monolithic mode
It's allowed to place OpExecuteCallableKHR in a SPIR-V, even if the RT
pipeline doesn't contain any callable shaders. Unreal hits this case and
crashes. We can assume the intrinsic never gets executed, so we can
simply remove it.

Cc: mesa-stable
(cherry picked from commit 0c02a7e8e8)

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32730>
2024-12-13 09:18:00 -08:00
..
addrlib ac: make sure VEGA20 and MI200 version ranges don't overlap with other chips 2024-09-27 19:21:55 +00:00
ci Revert "amd/ci: adjust stoney traces checksums" 2024-11-06 15:51:51 +00:00
common ac/gpu_info: Fix missing prototype mingw error 2024-11-19 14:29:06 -08:00
compiler aco/lower_to_hw_instr: Check the right instruction's opcode 2024-12-12 09:32:44 -08:00
drm-shim amd/drm-shim: add GFX1150 support 2024-08-13 13:17:17 +00:00
llvm amd: lower gl_FragCoord.w rcp in NIR 2024-11-06 12:57:08 +00:00
registers amd: add gfx12 register definitions 2024-05-11 22:14:05 -04:00
vpelib amd/vpelib: Input Format Adjustment 2024-11-06 02:19:39 +00:00
vulkan radv/rt: Remove nir_intrinsic_execute_callable instrs in monolithic mode 2024-12-13 09:18:00 -08:00
meson.build build: pass licensing information in SPDX form 2024-06-29 12:42:49 -07:00