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compiler/glsl: call util_cpu_detect from glsl_type_singleton_init_or_ref
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> Closes: #4393 Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9457>
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1e4abf1fe3
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f29de817eb
3 changed files with 6 additions and 4 deletions
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@ -398,8 +398,6 @@ standalone_compile_shader(const struct standalone_options *_options,
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int status = EXIT_SUCCESS;
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bool glsl_es = false;
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util_cpu_detect();
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options = _options;
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switch (options->glsl_version) {
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@ -26,6 +26,7 @@
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#include "compiler/glsl/glsl_parser_extras.h"
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#include "glsl_types.h"
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#include "util/hash_table.h"
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#include "util/u_cpu_detect.h"
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#include "util/u_string.h"
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@ -518,6 +519,11 @@ hash_free_type_function(struct hash_entry *entry)
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void
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glsl_type_singleton_init_or_ref()
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{
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/* This is required for _mesa_half_to_float() which is
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* required for constant-folding 16-bit float ops.
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*/
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util_cpu_detect();
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mtx_lock(&glsl_type::hash_mutex);
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glsl_type_users++;
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mtx_unlock(&glsl_type::hash_mutex);
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@ -36,7 +36,6 @@ protected:
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const_value_negative_equal_test()
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{
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glsl_type_singleton_init_or_ref();
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util_cpu_detect();
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memset(c1, 0, sizeof(c1));
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memset(c2, 0, sizeof(c2));
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@ -56,7 +55,6 @@ protected:
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alu_srcs_negative_equal_test()
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{
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glsl_type_singleton_init_or_ref();
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util_cpu_detect();
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static const nir_shader_compiler_options options = { };
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bld = nir_builder_init_simple_shader(MESA_SHADER_VERTEX, &options,
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