..
bvh
anv/rt: avoid out of bound access by clamping global id
2025-11-25 19:59:42 +00:00
i915
anv: Switch shaders to dedicated VMA allocator
2025-12-10 20:32:10 +00:00
layers
anv: add furmark workaround layer
2025-11-28 09:26:41 +00:00
tests
anv: Add VMA allocator for shader binaries
2025-12-10 20:32:10 +00:00
xe
anv: ensure shader printf is functional on all backends
2025-11-13 10:19:47 +00:00
anv_allocator.c
anv: Fix misplaced assertion in anv_scratch_pool_alloc
2025-12-09 06:13:53 +00:00
anv_android.c
anv: Enable compression on importing Android buffers (xe2)
2025-12-09 14:16:43 -08:00
anv_android.h
anv: And a new function to consolidate import paths
2025-12-09 14:16:42 -08:00
anv_android_stubs.c
anv: And a new function to consolidate import paths
2025-12-09 14:16:42 -08:00
anv_api_version.h
anv: advertise Vulkan 1.4
2024-12-02 21:56:39 +00:00
anv_astc_emu.c
brw: drop indirection on compiler options
2025-09-18 14:14:08 +00:00
anv_batch_chain.c
anv: Convert DEBUG_SPARSE logging to use mesa_logi
2025-11-15 00:37:53 +00:00
anv_blorp.c
anv: Add shorthand for executing on the companion cmd buffer
2025-12-02 22:22:24 +00:00
anv_buffer.c
anv: Convert DEBUG_SPARSE logging to use mesa_logi
2025-11-15 00:37:53 +00:00
anv_buffer_view.c
anv: add support for shaderStorageImageReadWithoutFormat through emulation
2025-06-06 12:28:42 +00:00
anv_cmd_buffer.c
anv: Add shorthand for executing on the companion cmd buffer
2025-12-02 22:22:24 +00:00
anv_descriptor_set.c
anv: shrink image opaque data
2025-11-25 19:38:53 +00:00
anv_device.c
anv: Switch shaders to dedicated VMA allocator
2025-12-10 20:32:10 +00:00
anv_embedded_sampler.c
anv: extract embedded samplers from pipeline_cache
2025-08-01 11:35:04 +00:00
anv_event.c
anv: split events from anv_device.c
2024-07-22 18:46:05 +00:00
anv_formats.c
anv: remove errors on format queries
2025-11-26 16:06:57 +00:00
anv_gem.c
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
anv_gem_stubs.c
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
anv_genX.h
anv/blorp/iris: rework Wa_14025112257
2025-11-10 08:57:06 +00:00
anv_image.c
anv: Don't allow STORAGE + CCS for Y_TILED mod
2025-12-10 20:09:09 +00:00
anv_image_host_copy.c
anv: Implement host_image_copy astc emulation on CPU
2025-11-07 12:14:31 +00:00
anv_image_view.c
intel: use util_is_aligned more
2025-10-31 15:03:58 +00:00
anv_instance.c
anv: add vk_wsi_disable_unordered_submits and enable for GTK
2025-12-02 10:22:02 +02:00
anv_internal_kernels.c
nir: Always use sysvals in lower_input_attachments()
2025-11-29 00:50:34 +00:00
anv_internal_kernels.h
anv: implement Wa_16011107343/22018402687 for generated draws
2024-11-12 22:48:39 +00:00
anv_kmd_backend.c
anv: Add gem VM bind and unbind to backend
2023-03-11 17:56:01 +00:00
anv_kmd_backend.h
anv: make device initialization more asynchronous
2024-06-13 08:29:25 +00:00
anv_measure.c
anv: rework gfx state emission (again)
2025-08-11 11:14:53 +00:00
anv_measure.h
anv: add a custom AcquireNextImage2KHR func
2022-02-17 22:15:23 +00:00
anv_nir.h
anv: split non binding related intrinsics from apply_layout
2025-11-19 10:27:27 +00:00
anv_nir_apply_pipeline_layout.c
anv: split non binding related intrinsics from apply_layout
2025-11-19 10:27:27 +00:00
anv_nir_compute_push_layout.c
anv: move load_num_workgroups tracking to driver
2025-12-02 22:44:04 +00:00
anv_nir_lower_driver_values.c
anv: split non binding related intrinsics from apply_layout
2025-11-19 10:27:27 +00:00
anv_nir_lower_multiview.c
treewide: add & use parent instr helpers
2025-11-12 21:22:13 +00:00
anv_nir_lower_resource_intel.c
treewide: use nir_metadata_control_flow
2024-06-17 16:28:14 -04:00
anv_nir_lower_ubo_loads.c
anv: fixup load_ubo lowering
2025-11-17 20:02:00 +00:00
anv_nir_lower_unaligned_dispatch.c
brw: Move into a new src/intel/compiler/brw subdirectory
2025-10-09 07:01:47 +00:00
anv_nir_push_descriptor_analysis.c
treewide: add & use parent instr helpers
2025-11-12 21:22:13 +00:00
anv_perf.c
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
anv_physical_device.c
vulkan: Add KHR_swapchain_maintenance1 promotions.
2025-11-30 10:30:53 +01:00
anv_pipeline_cache.c
anv: Switch shaders to dedicated VMA allocator
2025-12-10 20:32:10 +00:00
anv_private.h
anv: Switch shaders to dedicated VMA allocator
2025-12-10 20:32:10 +00:00
anv_queue.c
anv: ensure shader printf is functional on all backends
2025-11-13 10:19:47 +00:00
anv_rmv.c
anv: shrink image opaque data
2025-11-25 19:38:53 +00:00
anv_rmv.h
anv: remove unused gfx/compute pipeline code
2025-09-05 07:46:20 +00:00
anv_sampler.c
anv: rework embedded sampler hashing
2025-07-07 18:53:53 +00:00
anv_shader.c
anv: Switch shaders to dedicated VMA allocator
2025-12-10 20:32:10 +00:00
anv_shader.h
anv: fix broken ray tracing dynamic descriptors
2025-12-02 13:25:20 +00:00
anv_shader_compile.c
anv/brw: drop cs_prog_key::lower_unaligned_dispatch usage
2025-12-10 07:44:31 +00:00
anv_shader_heap.c
anv: Add VMA allocator for shader binaries
2025-12-10 20:32:10 +00:00
anv_slab_bo.c
anv: Fix potential overflow from doing 32bit math on 64bit types
2025-10-30 21:36:58 +00:00
anv_slab_bo.h
anv: Add the base infrastructure to support memory pool
2025-04-30 12:56:39 +00:00
anv_sparse.c
anv: shrink image opaque data
2025-11-25 19:38:53 +00:00
anv_util.c
anv/perfetto: include all pc reasons
2025-11-20 02:53:53 +00:00
anv_utrace.c
anv: Rename anv_shader_bin to anv_shader_internal
2025-10-08 19:58:30 +00:00
anv_va.c
anv: Convert DEBUG_HEAPS logging to use mesa_log
2025-10-31 11:45:47 +00:00
anv_video.c
anv/video: Cast intentional read past end of struct member to void*
2025-12-10 14:18:59 +00:00
anv_wsi.c
vulkan/wsi: Take a vk_queue in wsi_common_queue_present()
2025-08-22 23:05:02 +00:00
av1_tables.h
anv: add default av1 tables from media-driver
2025-01-10 21:45:04 +00:00
genX_acceleration_structure.c
anv: Convert indirect to direct dispatch
2025-11-20 03:11:55 +00:00
genX_blorp_exec.c
anv/blorp/iris: rework Wa_14025112257
2025-11-10 08:57:06 +00:00
genX_cmd_buffer.c
anv: program STATE_BASE_ADDRESS instruction ptr using pdevice address
2025-12-10 20:32:10 +00:00
genX_cmd_compute.c
anv: move load_num_workgroups tracking to driver
2025-12-02 22:44:04 +00:00
genX_cmd_draw.c
anv: fix issues found with indirect data stride
2025-11-11 05:05:43 +00:00
genX_cmd_draw_generated_flush.h
intel: Use _brw suffix for genX headers that rely on brw
2024-02-24 00:24:32 +00:00
genX_cmd_draw_generated_indirect.h
anv: Rename anv_shader_bin to anv_shader_internal
2025-10-08 19:58:30 +00:00
genX_cmd_draw_helpers.h
anv: store gfx/compute bound shaders on command buffer state
2025-08-01 11:35:08 +00:00
genX_cmd_video.c
vulkan/video: Fix H.265 long-term reference handling
2025-11-24 12:58:02 +00:00
genX_cmd_video_enc.c
anv: use align/align64 instead ALIGN, as the input is size_t/uint64_t
2025-11-12 21:58:38 +00:00
genX_gfx_state.c
brw, anv, iris: Switch to reversed patch header layouts
2025-11-25 22:43:57 +00:00
genX_gpu_memcpy.c
anv: rework gfx state emission (again)
2025-08-11 11:14:53 +00:00
genX_init_state.c
anv: program STATE_BASE_ADDRESS instruction ptr using pdevice address
2025-12-10 20:32:10 +00:00
genX_internal_kernels.c
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
genX_mi_builder.h
anv/genxml: use special genX video pack files
2025-04-01 00:03:56 +03:00
genX_query.c
anv: Drop unwanted untyped flush for AS query
2025-11-07 22:04:25 +00:00
genX_shader.c
treewide: Replace calling to function ALIGN with align
2025-11-12 21:58:40 +00:00
genX_simple_shader.c
treewide: Replace calling to function ALIGN with align
2025-11-12 21:58:40 +00:00
meson.build
anv: Add VMA allocator for shader binaries
2025-12-10 20:32:10 +00:00
vp9_tables.h
anv: add default vp9 tables from FFMpeg and intel-vaapi-driver
2025-06-13 04:51:51 +00:00