mesa/src/intel/vulkan
Michael Cheng 8ba197c9ef
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anv: Switch shaders to dedicated VMA allocator
Switched to the new VMA allocator that provides explicit GPU VA
control via util_vma_heap.

This is architectural preparation for ray tracing capture/replay,
which requires the ability to reserve and allocate shaders at specific
VAs. The state pool's free-list design makes VA reservation difficult
to add, while the new chunk allocator is designed for explicit VA
management from the ground up.

Signed-off-by: Michael Cheng <michael.cheng@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38869>
2025-12-10 20:32:10 +00:00
..
bvh anv/rt: avoid out of bound access by clamping global id 2025-11-25 19:59:42 +00:00
i915 anv: Switch shaders to dedicated VMA allocator 2025-12-10 20:32:10 +00:00
layers anv: add furmark workaround layer 2025-11-28 09:26:41 +00:00
tests anv: Add VMA allocator for shader binaries 2025-12-10 20:32:10 +00:00
xe anv: ensure shader printf is functional on all backends 2025-11-13 10:19:47 +00:00
anv_allocator.c anv: Fix misplaced assertion in anv_scratch_pool_alloc 2025-12-09 06:13:53 +00:00
anv_android.c anv: Enable compression on importing Android buffers (xe2) 2025-12-09 14:16:43 -08:00
anv_android.h anv: And a new function to consolidate import paths 2025-12-09 14:16:42 -08:00
anv_android_stubs.c anv: And a new function to consolidate import paths 2025-12-09 14:16:42 -08:00
anv_api_version.h anv: advertise Vulkan 1.4 2024-12-02 21:56:39 +00:00
anv_astc_emu.c brw: drop indirection on compiler options 2025-09-18 14:14:08 +00:00
anv_batch_chain.c anv: Convert DEBUG_SPARSE logging to use mesa_logi 2025-11-15 00:37:53 +00:00
anv_blorp.c anv: Add shorthand for executing on the companion cmd buffer 2025-12-02 22:22:24 +00:00
anv_buffer.c anv: Convert DEBUG_SPARSE logging to use mesa_logi 2025-11-15 00:37:53 +00:00
anv_buffer_view.c anv: add support for shaderStorageImageReadWithoutFormat through emulation 2025-06-06 12:28:42 +00:00
anv_cmd_buffer.c anv: Add shorthand for executing on the companion cmd buffer 2025-12-02 22:22:24 +00:00
anv_descriptor_set.c anv: shrink image opaque data 2025-11-25 19:38:53 +00:00
anv_device.c anv: Switch shaders to dedicated VMA allocator 2025-12-10 20:32:10 +00:00
anv_embedded_sampler.c anv: extract embedded samplers from pipeline_cache 2025-08-01 11:35:04 +00:00
anv_event.c anv: split events from anv_device.c 2024-07-22 18:46:05 +00:00
anv_formats.c anv: remove errors on format queries 2025-11-26 16:06:57 +00:00
anv_gem.c build: avoid redefining unreachable() which is standard in C23 2025-07-31 17:49:42 +00:00
anv_gem_stubs.c build: avoid redefining unreachable() which is standard in C23 2025-07-31 17:49:42 +00:00
anv_genX.h anv/blorp/iris: rework Wa_14025112257 2025-11-10 08:57:06 +00:00
anv_image.c anv: Don't allow STORAGE + CCS for Y_TILED mod 2025-12-10 20:09:09 +00:00
anv_image_host_copy.c anv: Implement host_image_copy astc emulation on CPU 2025-11-07 12:14:31 +00:00
anv_image_view.c intel: use util_is_aligned more 2025-10-31 15:03:58 +00:00
anv_instance.c anv: add vk_wsi_disable_unordered_submits and enable for GTK 2025-12-02 10:22:02 +02:00
anv_internal_kernels.c nir: Always use sysvals in lower_input_attachments() 2025-11-29 00:50:34 +00:00
anv_internal_kernels.h anv: implement Wa_16011107343/22018402687 for generated draws 2024-11-12 22:48:39 +00:00
anv_kmd_backend.c anv: Add gem VM bind and unbind to backend 2023-03-11 17:56:01 +00:00
anv_kmd_backend.h anv: make device initialization more asynchronous 2024-06-13 08:29:25 +00:00
anv_measure.c anv: rework gfx state emission (again) 2025-08-11 11:14:53 +00:00
anv_measure.h anv: add a custom AcquireNextImage2KHR func 2022-02-17 22:15:23 +00:00
anv_nir.h anv: split non binding related intrinsics from apply_layout 2025-11-19 10:27:27 +00:00
anv_nir_apply_pipeline_layout.c anv: split non binding related intrinsics from apply_layout 2025-11-19 10:27:27 +00:00
anv_nir_compute_push_layout.c anv: move load_num_workgroups tracking to driver 2025-12-02 22:44:04 +00:00
anv_nir_lower_driver_values.c anv: split non binding related intrinsics from apply_layout 2025-11-19 10:27:27 +00:00
anv_nir_lower_multiview.c treewide: add & use parent instr helpers 2025-11-12 21:22:13 +00:00
anv_nir_lower_resource_intel.c treewide: use nir_metadata_control_flow 2024-06-17 16:28:14 -04:00
anv_nir_lower_ubo_loads.c anv: fixup load_ubo lowering 2025-11-17 20:02:00 +00:00
anv_nir_lower_unaligned_dispatch.c brw: Move into a new src/intel/compiler/brw subdirectory 2025-10-09 07:01:47 +00:00
anv_nir_push_descriptor_analysis.c treewide: add & use parent instr helpers 2025-11-12 21:22:13 +00:00
anv_perf.c build: avoid redefining unreachable() which is standard in C23 2025-07-31 17:49:42 +00:00
anv_physical_device.c vulkan: Add KHR_swapchain_maintenance1 promotions. 2025-11-30 10:30:53 +01:00
anv_pipeline_cache.c anv: Switch shaders to dedicated VMA allocator 2025-12-10 20:32:10 +00:00
anv_private.h anv: Switch shaders to dedicated VMA allocator 2025-12-10 20:32:10 +00:00
anv_queue.c anv: ensure shader printf is functional on all backends 2025-11-13 10:19:47 +00:00
anv_rmv.c anv: shrink image opaque data 2025-11-25 19:38:53 +00:00
anv_rmv.h anv: remove unused gfx/compute pipeline code 2025-09-05 07:46:20 +00:00
anv_sampler.c anv: rework embedded sampler hashing 2025-07-07 18:53:53 +00:00
anv_shader.c anv: Switch shaders to dedicated VMA allocator 2025-12-10 20:32:10 +00:00
anv_shader.h anv: fix broken ray tracing dynamic descriptors 2025-12-02 13:25:20 +00:00
anv_shader_compile.c anv/brw: drop cs_prog_key::lower_unaligned_dispatch usage 2025-12-10 07:44:31 +00:00
anv_shader_heap.c anv: Add VMA allocator for shader binaries 2025-12-10 20:32:10 +00:00
anv_slab_bo.c anv: Fix potential overflow from doing 32bit math on 64bit types 2025-10-30 21:36:58 +00:00
anv_slab_bo.h anv: Add the base infrastructure to support memory pool 2025-04-30 12:56:39 +00:00
anv_sparse.c anv: shrink image opaque data 2025-11-25 19:38:53 +00:00
anv_util.c anv/perfetto: include all pc reasons 2025-11-20 02:53:53 +00:00
anv_utrace.c anv: Rename anv_shader_bin to anv_shader_internal 2025-10-08 19:58:30 +00:00
anv_va.c anv: Convert DEBUG_HEAPS logging to use mesa_log 2025-10-31 11:45:47 +00:00
anv_video.c anv/video: Cast intentional read past end of struct member to void* 2025-12-10 14:18:59 +00:00
anv_wsi.c vulkan/wsi: Take a vk_queue in wsi_common_queue_present() 2025-08-22 23:05:02 +00:00
av1_tables.h anv: add default av1 tables from media-driver 2025-01-10 21:45:04 +00:00
genX_acceleration_structure.c anv: Convert indirect to direct dispatch 2025-11-20 03:11:55 +00:00
genX_blorp_exec.c anv/blorp/iris: rework Wa_14025112257 2025-11-10 08:57:06 +00:00
genX_cmd_buffer.c anv: program STATE_BASE_ADDRESS instruction ptr using pdevice address 2025-12-10 20:32:10 +00:00
genX_cmd_compute.c anv: move load_num_workgroups tracking to driver 2025-12-02 22:44:04 +00:00
genX_cmd_draw.c anv: fix issues found with indirect data stride 2025-11-11 05:05:43 +00:00
genX_cmd_draw_generated_flush.h intel: Use _brw suffix for genX headers that rely on brw 2024-02-24 00:24:32 +00:00
genX_cmd_draw_generated_indirect.h anv: Rename anv_shader_bin to anv_shader_internal 2025-10-08 19:58:30 +00:00
genX_cmd_draw_helpers.h anv: store gfx/compute bound shaders on command buffer state 2025-08-01 11:35:08 +00:00
genX_cmd_video.c vulkan/video: Fix H.265 long-term reference handling 2025-11-24 12:58:02 +00:00
genX_cmd_video_enc.c anv: use align/align64 instead ALIGN, as the input is size_t/uint64_t 2025-11-12 21:58:38 +00:00
genX_gfx_state.c brw, anv, iris: Switch to reversed patch header layouts 2025-11-25 22:43:57 +00:00
genX_gpu_memcpy.c anv: rework gfx state emission (again) 2025-08-11 11:14:53 +00:00
genX_init_state.c anv: program STATE_BASE_ADDRESS instruction ptr using pdevice address 2025-12-10 20:32:10 +00:00
genX_internal_kernels.c build: avoid redefining unreachable() which is standard in C23 2025-07-31 17:49:42 +00:00
genX_mi_builder.h anv/genxml: use special genX video pack files 2025-04-01 00:03:56 +03:00
genX_query.c anv: Drop unwanted untyped flush for AS query 2025-11-07 22:04:25 +00:00
genX_shader.c treewide: Replace calling to function ALIGN with align 2025-11-12 21:58:40 +00:00
genX_simple_shader.c treewide: Replace calling to function ALIGN with align 2025-11-12 21:58:40 +00:00
meson.build anv: Add VMA allocator for shader binaries 2025-12-10 20:32:10 +00:00
vp9_tables.h anv: add default vp9 tables from FFMpeg and intel-vaapi-driver 2025-06-13 04:51:51 +00:00