mesa/src/amd/vulkan/bvh
Konstantin Seurer 3eb646efd0 radv: Merge the leaf and internal converter
We have everything we need in the internal one already so we can just
encode leaf nodes there. Since this functionality isn't split anymore,
the shader was renamed to "encode".

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20768>
2023-01-25 15:54:03 +00:00
..
build_helpers.h radv/rt: Refactor exiting PLOC 2022-12-18 21:24:45 +00:00
build_interface.h radv: Merge the leaf and internal converter 2023-01-25 15:54:03 +00:00
bvh.h radv: Merge the leaf and internal converter 2023-01-25 15:54:03 +00:00
copy.comp radv: Convert instance bvh address to node in bvh build. 2022-11-19 14:24:36 +00:00
encode.comp radv: Merge the leaf and internal converter 2023-01-25 15:54:03 +00:00
lbvh_generate_ir.comp radv: Merge the leaf and internal converter 2023-01-25 15:54:03 +00:00
lbvh_main.comp radv: Add new LBVH shaders. 2022-12-01 02:20:48 +00:00
leaf.comp radv/bvh: Handle inactive triangles and AABBs 2022-12-19 09:37:56 +00:00
meson.build radv: Merge the leaf and internal converter 2023-01-25 15:54:03 +00:00
morton.comp radv: Use a struct for AABBs 2022-10-30 19:48:46 +00:00
ploc_internal.comp radv/bvh: Add a define for extended SAH 2023-01-21 20:26:41 +00:00