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Implemented by calling GetIntegerv with the equivalent pname and
handling individually the exceptions related to dimensions.
All those pnames are used to get the maximum value for each dimension
of the given target. The only difference between this calls and
calling GetInteger with pnames like GL_MAX_TEXTURE_SIZE,
GL_MAX_3D_TEXTURE_SIZE, etc is that GetInternalformat allows to
specify a internalformat.
But at this moment, there is no reason to think that the values would
be different based on the internalformat. The spec already take that
into account, using these specific pnames as example on Issue 7 of
arb_internalformat_query2 spec.
So this seems like a hook to allow to return different values based on
the internalformat in the future.
It is worth to note that the piglit test associated to those pnames
are checking the returned values of GetInternalformat against the
values returned by GetInteger, and the test is passing with NVIDIA
proprietary drivers.
main/formatquery: support for MAX_{WIDTH/HEIGHT/DEPTH/LAYERS}
Implemented by calling GetIntegerv with the equivalent pname and
handling individually the exceptions related to dimensions.
All those pnames are used to get the maximum value for each dimension
of the given target. The only difference between this calls and
calling GetInteger with pnames like GL_MAX_TEXTURE_SIZE,
GL_MAX_3D_TEXTURE_SIZE, etc is that GetInternalformat allows to
specify a internalformat.
But at this moment, there is no reason to think that the values would
be different based on the internalformat. The spec already take that
into account, using these specific pnames as example on Issue 7 of
arb_internalformat_query2 spec.
So this seems like a hook to allow to return different values based on
the internalformat in the future.
It is worth to note that the piglit test associated to those pnames
are checking the returned values of GetInternalformat against the
values returned by GetInteger, and the test is passing with NVIDIA
proprietary drivers.
v2: use _mesa_has## instead of direct ctx->Extensions access (Nanley Chery)
Reviewed-by: Dave Airlie <airlied@redhat.com>
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| include | ||
| m4 | ||
| scons | ||
| src | ||
| .dir-locals.el | ||
| .gitattributes | ||
| .gitignore | ||
| .travis.yml | ||
| Android.common.mk | ||
| Android.mk | ||
| appveyor.yml | ||
| autogen.sh | ||
| CleanSpec.mk | ||
| common.py | ||
| configure.ac | ||
| install-gallium-links.mk | ||
| install-lib-links.mk | ||
| Makefile.am | ||
| SConstruct | ||
| VERSION | ||
File: docs/README.WIN32 Last updated: 21 June 2013 Quick Start ----- ----- Windows drivers are build with SCons. Makefiles or Visual Studio projects are no longer shipped or supported. Run scons libgl-gdi to build gallium based GDI driver. This will work both with MSVS or Mingw. Windows Drivers ------- ------- At this time, only the gallium GDI driver is known to work. Source code also exists in the tree for other drivers in src/mesa/drivers/windows, but the status of this code is unknown. Recipe ------ Building on windows requires several open-source packages. These are steps that work as of this writing. - install python 2.7 - install scons (latest) - install mingw, flex, and bison - install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs get pywin32-218.4.win-amd64-py2.7.exe - install git - download mesa from git see http://www.mesa3d.org/repository.html - run scons General ------- After building, you can copy the above DLL files to a place in your PATH such as $SystemRoot/SYSTEM32. If you don't like putting things in a system directory, place them in the same directory as the executable(s). Be careful about accidentially overwriting files of the same name in the SYSTEM32 directory. The DLL files are built so that the external entry points use the stdcall calling convention. Static LIB files are not built. The LIB files that are built with are the linker import files associated with the DLL files. The si-glu sources are used to build the GLU libs. This was done mainly to get the better tessellator code. If you have a Windows-related build problem or question, please post to the mesa-dev or mesa-users list.