mesa/src/intel
Nanley Chery 4e17452387 anv: Load fast clear colors more often
If a render area covers an area that is smaller than an attachment's
extent and is not aligned to the CCS block size, we must load the clear
color so that the pixels outside of that area are decompressed with the
right clear color.

Prevents the next patch from causing the following test failure on gfx9:

dEQP-VK.renderpass.suballocation.load_store_op_none.color_load_op_none_store_op_none

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31743>
2024-10-28 17:43:21 +00:00
..
blorp intel/blorp: Use original surface format for some copies 2024-10-03 19:41:31 +00:00
ci anv: Access more colors in fast_clear_memory_range 2024-10-28 17:43:21 +00:00
common intel/dev: Add Xe3 support to get_l3_list() 2024-10-26 07:39:30 +00:00
compiler brw: fix task/mesh push constant loading 2024-10-26 18:12:41 +00:00
decoder intel/decoder: decode the 8 BLEND_STATEs 2024-09-25 12:51:07 +00:00
dev intel/dev: Add PTL PCI IDs (with FORCE_PROBE set) 2024-10-26 07:39:30 +00:00
ds intel/ds: add L3 fabric flush support 2024-10-08 08:45:40 +00:00
executor intel/executor: Dump both pre-processed source and assembly 2024-09-27 02:46:28 +00:00
genxml intel/genxml: Start Xe3 support 2024-10-26 07:39:29 +00:00
isl intel/isl: Build for Xe3 2024-10-26 07:39:29 +00:00
nullhw-layer build: pass licensing information in SPDX form 2024-06-29 12:42:49 -07:00
perf intel/perf: Add BMG OA support 2024-10-14 23:54:04 +00:00
shaders intel/shaders: Build for Xe3 2024-10-26 07:39:30 +00:00
tools intel/hang_replay: remove EXEC_OBJECT_WRITE 2024-10-04 21:37:41 +00:00
vulkan anv: Load fast clear colors more often 2024-10-28 17:43:21 +00:00
vulkan_hasvk nir: change signature of nir_src_is_divergent() 2024-10-24 10:06:17 +00:00
meson.build intel: Add executor tool 2024-08-14 03:03:46 +00:00