mesa/src/intel/compiler
Lionel Landwerlin 4deb8e86df nir: change intel dss_id intrinsic to topology_id
This will allow to reuse the same intrinsic for various topology based
ID.

v2: fix intrinsic comment (Caio)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13719>
2022-02-08 12:55:24 +00:00
..
brw_cfg.cpp intel/fs: Add physical fall-through CFG edge for unconditional BREAK instruction. 2021-12-21 00:43:29 +00:00
brw_cfg.h intel/compiler: Add cfg_t::adjust_block_ips() method 2021-07-14 09:56:59 -07:00
brw_clip.h
brw_clip_line.c intel: Rename gen_device prefix to intel_device 2021-04-20 20:06:33 +00:00
brw_clip_point.c
brw_clip_tri.c intel: Rename gen_device prefix to intel_device 2021-04-20 20:06:33 +00:00
brw_clip_unfilled.c
brw_clip_util.c intel: move away from booleans to identify platforms 2021-11-08 16:48:06 +00:00
brw_compile_clip.c mesa/*: add a shader primitive type to get away from GL types. 2022-01-19 21:54:58 +00:00
brw_compile_ff_gs.c intel: fix INTEL_DEBUG environment variable on 32-bit systems 2021-10-15 19:55:14 +00:00
brw_compile_sf.c intel: fix INTEL_DEBUG environment variable on 32-bit systems 2021-10-15 19:55:14 +00:00
brw_compiler.c nir/algebraic: Separate has_dot_4x8 into has_sdot_4x8 and has_udot_4x8 2022-01-10 13:20:39 +02:00
brw_compiler.h nir: change intel dss_id intrinsic to topology_id 2022-02-08 12:55:24 +00:00
brw_dead_control_flow.cpp intel/compiler: Pass detailed dependency classes to invalidate_analysis() 2020-03-06 10:20:39 -08:00
brw_dead_control_flow.h
brw_debug_recompile.c mesa/*: use an internal enum for tessellation primitive types. 2022-01-19 21:54:58 +00:00
brw_disasm.c intel/compiler: Prepare disasm for 16-bit sampler params 2021-11-22 21:27:30 -08:00
brw_disasm_info.c intel: fix INTEL_DEBUG environment variable on 32-bit systems 2021-10-15 19:55:14 +00:00
brw_disasm_info.h intel: Rename gen_device prefix to intel_device 2021-04-20 20:06:33 +00:00
brw_eu.cpp intel: fix INTEL_DEBUG environment variable on 32-bit systems 2021-10-15 19:55:14 +00:00
brw_eu.h intel/fs,vec4: Drop support for shader time 2021-12-10 21:20:47 +00:00
brw_eu_compact.c intel: move away from booleans to identify platforms 2021-11-08 16:48:06 +00:00
brw_eu_defines.h intel/fs,vec4: Drop support for shader time 2021-12-10 21:20:47 +00:00
brw_eu_emit.c intel/eu: Don't double-loop as often in brw_set_uip_jip 2021-12-18 01:46:19 +00:00
brw_eu_util.c intel: Rename genx keyword to gfxx in source files 2021-04-02 18:33:07 +00:00
brw_eu_validate.c intel: move away from booleans to identify platforms 2021-11-08 16:48:06 +00:00
brw_fs.cpp intel/compiler: handle gl_[Clip|Cull]Distance from mesh in fragment shaders 2022-01-29 06:32:19 +00:00
brw_fs.h intel/compiler: remove gfx6 gather wa from backend. 2021-12-22 21:37:55 +00:00
brw_fs_bank_conflicts.cpp intel: Fix alignment and line wrapping due to gen_device renaming 2021-04-20 20:06:33 +00:00
brw_fs_builder.h intel/compiler: Fix instruction size written calculation 2021-11-22 21:27:30 -08:00
brw_fs_cmod_propagation.cpp intel/fs: Fix a cmod prop bug when cmod is set to inst that doesn't support it 2021-11-01 21:08:12 +00:00
brw_fs_combine_constants.cpp intel/compiler: Fix missing break in switch 2021-07-22 23:38:04 +00:00
brw_fs_copy_propagation.cpp intel/compiler: Add new variant for TXF_CMS_W 2021-11-22 21:27:30 -08:00
brw_fs_cse.cpp intel/fs: sel.cond writes the flags on Gfx4 and Gfx5 2021-08-11 13:09:20 -07:00
brw_fs_dead_code_eliminate.cpp intel/fs: sel.cond writes the flags on Gfx4 and Gfx5 2021-08-11 13:09:20 -07:00
brw_fs_generator.cpp intel/fs: Perform 64-bit CLUSTER_BROADCAST lowering in the lower_regioning pass. 2022-01-25 22:40:44 +00:00
brw_fs_live_variables.cpp intel/fs: sel.cond writes the flags on Gfx4 and Gfx5 2021-08-11 13:09:20 -07:00
brw_fs_live_variables.h intel: Rename gen_device prefix to intel_device 2021-04-20 20:06:33 +00:00
brw_fs_lower_pack.cpp intel/compiler: Pass detailed dependency classes to invalidate_analysis() 2020-03-06 10:20:39 -08:00
brw_fs_lower_regioning.cpp intel/fs: Perform 64-bit CLUSTER_BROADCAST lowering in the lower_regioning pass. 2022-01-25 22:40:44 +00:00
brw_fs_nir.cpp nir: change intel dss_id intrinsic to topology_id 2022-02-08 12:55:24 +00:00
brw_fs_reg_allocate.cpp intel/fs: Implement spilling on XeHP 2021-06-25 00:18:29 +00:00
brw_fs_register_coalesce.cpp intel/compiler: Update block IPs once in register_coalesce 2021-07-14 09:57:04 -07:00
brw_fs_saturate_propagation.cpp intel/compiler/fs: Switch liveness analysis to IR analysis framework 2020-03-06 10:20:57 -08:00
brw_fs_scoreboard.cpp intel/fs: Assert the GPU supports 64bit ops if present at lower_scoreboard time. 2022-01-25 22:40:44 +00:00
brw_fs_sel_peephole.cpp intel/fs: sel.cond writes the flags on Gfx4 and Gfx5 2021-08-11 13:09:20 -07:00
brw_fs_validate.cpp
brw_fs_visitor.cpp intel/compiler: add primitive rate output support 2022-02-02 17:09:46 +00:00
brw_gfx_ver_enum.h intel: Rename gen enum to gfx_ver 2021-04-20 20:06:34 +00:00
brw_inst.h intel: move away from booleans to identify platforms 2021-11-08 16:48:06 +00:00
brw_interpolation_map.c intel: Rename genx keyword to gfxx in source files 2021-04-02 18:33:07 +00:00
brw_ir.h intel/compiler: Add the ability to defer IP updates in backend_instruction::remove 2021-07-14 09:56:46 -07:00
brw_ir_allocator.h
brw_ir_analysis.h intel/compiler: use C++ template instead of preprocessor 2020-11-03 10:42:29 +00:00
brw_ir_fs.h intel: move away from booleans to identify platforms 2021-11-08 16:48:06 +00:00
brw_ir_performance.cpp intel/compiler: Use uppercase enum values in brw_ir_performance.cpp 2021-12-16 09:00:57 +00:00
brw_ir_performance.h intel/ir: Import shader performance analysis pass. 2020-04-28 23:01:03 -07:00
brw_ir_vec4.h intel/vec4: sel.cond writes the flags on Gfx4 and Gfx5 2021-08-11 13:09:32 -07:00
brw_mesh.cpp intel/compiler: Use Task/Mesh InlineData for the first few push constants 2022-01-29 06:32:19 +00:00
brw_nir.c intel/compiler: add a new pass to lower shading rate into HW format 2022-02-02 17:09:46 +00:00
brw_nir.h intel/compiler: add a new pass to lower shading rate into HW format 2022-02-02 17:09:46 +00:00
brw_nir_analyze_boolean_resolves.c
brw_nir_analyze_ubo_ranges.c intel/nir,i965: Move HW generation check for UBO pushing to i965 2021-06-03 05:12:33 +00:00
brw_nir_attribute_workarounds.c intel/compiler: use nir_shader_instructions_pass in brw_nir_apply_attribute_workarounds 2021-08-11 11:23:30 +00:00
brw_nir_clamp_image_1d_2d_array_sizes.c intel/compiler: use nir_shader_instructions_pass in brw_nir_clamp_image_1d_2d_array_sizes 2021-10-05 10:02:54 +00:00
brw_nir_lower_alpha_to_coverage.c intel/nir: Clean up lower_alpha_to_coverage a bit 2020-08-29 16:41:05 +00:00
brw_nir_lower_conversions.c intel/compiler: use nir_shader_instructions_pass in brw_nir_lower_conversions 2021-10-05 10:02:54 +00:00
brw_nir_lower_cs_intrinsics.c intel/compiler: Lower Task/Mesh local_invocation_{id,index} 2021-12-04 00:41:46 +00:00
brw_nir_lower_intersection_shader.c intel: Rename gen_device prefix to intel_device 2021-04-20 20:06:33 +00:00
brw_nir_lower_mem_access_bit_sizes.c intel/nir: preserve access value when duping intrinsic 2021-12-04 20:46:35 +00:00
brw_nir_lower_rt_intrinsics.c intel/compiler: extract brw_nir_load_global_const out of rt code 2021-12-04 00:41:46 +00:00
brw_nir_lower_scoped_barriers.c intel/compiler: use nir_shader_instructions_pass in brw_nir_lower_scoped_barriers 2021-10-05 10:02:54 +00:00
brw_nir_lower_shader_calls.c intel/compiler: drop glsl options from brw_compiler 2021-12-07 08:52:36 +00:00
brw_nir_lower_shading_rate_output.c intel/compiler: add a new pass to lower shading rate into HW format 2022-02-02 17:09:46 +00:00
brw_nir_lower_storage_image.c intel/nir: also allow unknown format for getting the size of a storage image 2021-11-17 21:06:23 +00:00
brw_nir_opt_peephole_ffma.c intel/compiler: use nir_shader_instructions_pass in brw_nir_opt_peephole_ffma 2021-10-05 10:02:54 +00:00
brw_nir_rt.c intel/compiler: drop glsl options from brw_compiler 2021-12-07 08:52:36 +00:00
brw_nir_rt.h intel/rt: switch to common pass for shader calls lowering 2021-06-22 21:09:25 +00:00
brw_nir_rt_builder.h nir: change intel dss_id intrinsic to topology_id 2022-02-08 12:55:24 +00:00
brw_nir_tcs_workarounds.c intel/compiler: use nir_metadata_none instead of its value 2021-10-05 10:02:54 +00:00
brw_nir_trig_workarounds.py python: drop python2 support 2021-08-14 21:44:32 +00:00
brw_packed_float.c intel/compiler: Cast to target type before shifting left 2019-10-24 16:19:23 +02:00
brw_predicated_break.cpp intel/compiler: Don't predicate a WHILE if there is a CONT 2021-12-08 14:56:32 -08:00
brw_private.h intel/compiler: Use SIMD selection helpers for variable workgroup size 2021-10-26 17:49:09 +00:00
brw_reg.h intel/fs: Take into account region strides during SIMD lowering decision of SHUFFLE. 2022-01-25 22:40:44 +00:00
brw_reg_type.c intel: Rename gen_device prefix to intel_device 2021-04-20 20:06:33 +00:00
brw_reg_type.h intel/compiler: Move type_is_unsigned_int to brw_reg_type.h 2021-08-30 14:00:14 -07:00
brw_rt.h intel: Rename gen_device prefix to intel_device 2021-04-20 20:06:33 +00:00
brw_schedule_instructions.cpp intel: move away from booleans to identify platforms 2021-11-08 16:48:06 +00:00
brw_shader.cpp mesa/*: use an internal enum for tessellation primitive types. 2022-01-19 21:54:58 +00:00
brw_shader.h intel/fs: Add a NONE scheduling mode 2021-12-18 01:46:19 +00:00
brw_simd_selection.c intel/compiler: Don't use SIMD larger than needed for workgroup 2021-10-26 17:49:09 +00:00
brw_vec4.cpp intel/fs,vec4: Drop support for shader time 2021-12-10 21:20:47 +00:00
brw_vec4.h intel/compiler: remove gfx6 gather wa from backend. 2021-12-22 21:37:55 +00:00
brw_vec4_builder.h intel: Rename Genx keyword to Gfxx 2021-04-02 18:33:07 +00:00
brw_vec4_cmod_propagation.cpp intel/vec4: sel.cond writes the flags on Gfx4 and Gfx5 2021-08-11 13:09:32 -07:00
brw_vec4_copy_propagation.cpp intel: Rename gen_device prefix to intel_device 2021-04-20 20:06:33 +00:00
brw_vec4_cse.cpp intel/vec4: sel.cond writes the flags on Gfx4 and Gfx5 2021-08-11 13:09:32 -07:00
brw_vec4_dead_code_eliminate.cpp intel/vec4: sel.cond writes the flags on Gfx4 and Gfx5 2021-08-11 13:09:32 -07:00
brw_vec4_generator.cpp intel/fs,vec4: Drop prog_data binding tables 2021-12-10 21:20:47 +00:00
brw_vec4_gs_nir.cpp nir: Add ability to count emitted GS primitives. 2020-10-09 15:26:14 +02:00
brw_vec4_gs_visitor.cpp mesa/*: add a shader primitive type to get away from GL types. 2022-01-19 21:54:58 +00:00
brw_vec4_gs_visitor.h intel/fs,vec4: Drop support for shader time 2021-12-10 21:20:47 +00:00
brw_vec4_live_variables.cpp intel/vec4: sel.cond writes the flags on Gfx4 and Gfx5 2021-08-11 13:09:32 -07:00
brw_vec4_live_variables.h intel/vec4: sel.cond writes the flags on Gfx4 and Gfx5 2021-08-11 13:09:32 -07:00
brw_vec4_nir.cpp intel/compiler: remove gfx6 gather wa from backend. 2021-12-22 21:37:55 +00:00
brw_vec4_reg_allocate.cpp intel/vec4: Use ra_alloc_contig_reg_class() to reduce RA overhead. 2021-06-04 19:08:57 +00:00
brw_vec4_surface_builder.cpp intel: move away from booleans to identify platforms 2021-11-08 16:48:06 +00:00
brw_vec4_surface_builder.h
brw_vec4_tcs.cpp mesa/*: use an internal enum for tessellation primitive types. 2022-01-19 21:54:58 +00:00
brw_vec4_tcs.h intel/fs,vec4: Drop support for shader time 2021-12-10 21:20:47 +00:00
brw_vec4_tes.cpp intel/fs,vec4: Drop support for shader time 2021-12-10 21:20:47 +00:00
brw_vec4_tes.h intel/fs,vec4: Drop support for shader time 2021-12-10 21:20:47 +00:00
brw_vec4_visitor.cpp intel/vec4: Inline emit_texture and move helpers to brw_vec4_nir.cpp 2021-12-16 00:09:45 -08:00
brw_vec4_vs.h intel/fs,vec4: Drop support for shader time 2021-12-10 21:20:47 +00:00
brw_vec4_vs_visitor.cpp intel/fs,vec4: Drop support for shader time 2021-12-10 21:20:47 +00:00
brw_vue_map.c intel/compiler: add primitive rate output support 2022-02-02 17:09:46 +00:00
brw_wm_iz.cpp intel: Rename genx keyword to gfxx in source files 2021-04-02 18:33:07 +00:00
gfx6_gs_visitor.cpp intel/vec4: Don't override emit_urb_write_opcode for SNB GS 2021-08-11 23:57:52 +00:00
gfx6_gs_visitor.h intel/fs,vec4: Drop support for shader time 2021-12-10 21:20:47 +00:00
meson.build intel/compiler: add a new pass to lower shading rate into HW format 2022-02-02 17:09:46 +00:00
test_eu_compact.cpp intel: move away from booleans to identify platforms 2021-11-08 16:48:06 +00:00
test_eu_validate.cpp intel: move away from booleans to identify platforms 2021-11-08 16:48:06 +00:00
test_fs_cmod_propagation.cpp intel/fs,vec4: Drop support for shader time 2021-12-10 21:20:47 +00:00
test_fs_copy_propagation.cpp intel/fs,vec4: Drop support for shader time 2021-12-10 21:20:47 +00:00
test_fs_saturate_propagation.cpp intel/fs,vec4: Drop support for shader time 2021-12-10 21:20:47 +00:00
test_fs_scoreboard.cpp intel/fs/xehp: Add unit test for handling of RaR deps across multiple pipelines. 2022-01-25 22:40:44 +00:00
test_simd_selection.cpp intel/compiler: Initialize SIMDSelectionTest member error. 2021-11-03 04:22:35 +00:00
test_vec4_cmod_propagation.cpp intel/fs,vec4: Drop support for shader time 2021-12-10 21:20:47 +00:00
test_vec4_copy_propagation.cpp intel/fs,vec4: Drop support for shader time 2021-12-10 21:20:47 +00:00
test_vec4_dead_code_eliminate.cpp intel/fs,vec4: Drop support for shader time 2021-12-10 21:20:47 +00:00
test_vec4_register_coalesce.cpp intel/fs,vec4: Drop support for shader time 2021-12-10 21:20:47 +00:00
test_vf_float_conversions.cpp