mesa/src/gallium
Roland Scheidegger 3fdbad1142 draw: kill off unneded prim assembler code for handling adjacency verts
The default macros when the adjacency macros aren't defined will already
exactly do that (that is, drop the adjacent vertices and call the non-adjacent
macro).

Reviewed-by: Jose Fonseca <jfonseca@vmwarec.com>
2014-12-06 18:02:59 +01:00
..
auxiliary draw: kill off unneded prim assembler code for handling adjacency verts 2014-12-06 18:02:59 +01:00
docs gallium/docs: (trivial) remove STR opcode description. 2014-12-06 17:56:46 +01:00
drivers vc4: Try swapping the regfile A to B to pair instructions. 2014-12-05 16:27:58 -08:00
include gallium: Drop the unused CND opcode. 2014-11-24 14:56:22 -08:00
state_trackers st/xvmc: Fix compiler warnings 2014-12-03 17:07:08 +01:00
targets nine: the .pc file should not follow mesa version 2014-11-26 20:09:10 +00:00
tests graw: Avoid 'near'/'far' variables. 2014-12-01 20:24:51 +00:00
tools gallium: add an index argument to create_query 2014-07-01 11:34:31 -04:00
winsys winsys/sw/wrapper: implement is_displaytarget_format_supported for swrast 2014-11-18 02:02:53 +00:00
Android.common.mk
Android.mk android: reorder gallium SUBDIRS 2014-08-13 00:46:54 +01:00
Automake.inc util: Move u_atomic.h to src/util. 2014-12-01 11:28:44 -08:00
Makefile.am nine: Add state tracker nine for Direct3D9 (v3) 2014-11-18 02:02:54 +00:00
README.portability
SConscript gallium/targets: Break haiku state_tracker out to own directory 2014-08-28 21:27:29 -04:00

	      CROSS-PLATFORM PORTABILITY GUIDELINES FOR GALLIUM3D 


= General Considerations =

The state tracker and winsys driver support a rather limited number of
platforms. However, the pipe drivers are meant to run in a wide number of
platforms. Hence the pipe drivers, the auxiliary modules, and all public
headers in general, should strictly follow these guidelines to ensure


= Compiler Support =

* Include the p_compiler.h.

* Don't use the 'inline' keyword, use the INLINE macro in p_compiler.h instead.

* Cast explicitly when converting to integer types of smaller sizes.

* Cast explicitly when converting between float, double and integral types.

* Don't use named struct initializers.

* Don't use variable number of macro arguments. Use static inline functions
instead.

* Don't use C99 features.

= Standard Library =

* Avoid including standard library headers. Most standard library functions are
not available in Windows Kernel Mode. Use the appropriate p_*.h include.

== Memory Allocation ==

* Use MALLOC, CALLOC, FREE instead of the malloc, calloc, free functions.

* Use align_pointer() function defined in u_memory.h for aligning pointers
 in a portable way.

== Debugging ==

* Use the functions/macros in p_debug.h.

* Don't include assert.h, call abort, printf, etc.


= Code Style =

== Inherantice in C ==

The main thing we do is mimic inheritance by structure containment.

Here's a silly made-up example:

/* base class */
struct buffer
{
  int size;
  void (*validate)(struct buffer *buf);
};

/* sub-class of bufffer */
struct texture_buffer
{
  struct buffer base;  /* the base class, MUST COME FIRST! */
  int format;
  int width, height;
};


Then, we'll typically have cast-wrapper functions to convert base-class 
pointers to sub-class pointers where needed:

static inline struct vertex_buffer *vertex_buffer(struct buffer *buf)
{
  return (struct vertex_buffer *) buf;
}


To create/init a sub-classed object:

struct buffer *create_texture_buffer(int w, int h, int format)
{
  struct texture_buffer *t = malloc(sizeof(*t));
  t->format = format;
  t->width = w;
  t->height = h;
  t->base.size = w * h;
  t->base.validate = tex_validate;
  return &t->base;
}

Example sub-class method:

void tex_validate(struct buffer *buf)
{
  struct texture_buffer *tb = texture_buffer(buf);
  assert(tb->format);
  assert(tb->width);
  assert(tb->height);
}


Note that we typically do not use typedefs to make "class names"; we use
'struct whatever' everywhere.

Gallium's pipe_context and the subclassed psb_context, etc are prime examples 
of this.  There's also many examples in Mesa and the Mesa state tracker.