draw: kill off unneded prim assembler code for handling adjacency verts

The default macros when the adjacency macros aren't defined will already
exactly do that (that is, drop the adjacent vertices and call the non-adjacent
macro).

Reviewed-by: Jose Fonseca <jfonseca@vmwarec.com>
This commit is contained in:
Roland Scheidegger 2014-12-01 23:13:55 +01:00
parent ec30c66b46
commit 3fdbad1142
2 changed files with 0 additions and 60 deletions

View file

@ -171,31 +171,6 @@ prim_line(struct draw_assembler *asmblr,
copy_verts(asmblr, indices, 2);
}
static void
prim_line_adj(struct draw_assembler *asmblr,
unsigned i0, unsigned i1, unsigned i2, unsigned i3)
{
unsigned indices[2];
if (asmblr->needs_primid) {
if (asmblr->is_strip && asmblr->is_first_prim) {
inject_primid(asmblr, i1, asmblr->primid++);
inject_primid(asmblr, i2, asmblr->primid++);
asmblr->is_first_prim = FALSE;
} else if (asmblr->is_strip) {
inject_primid(asmblr, i2, asmblr->primid++);
} else {
inject_primid(asmblr, i1, asmblr->primid);
inject_primid(asmblr, i2, asmblr->primid++);
}
}
indices[0] = i1;
indices[1] = i2;
copy_verts(asmblr, indices, 2);
}
static void
prim_tri(struct draw_assembler *asmblr,
unsigned i0, unsigned i1, unsigned i2)
@ -227,39 +202,6 @@ prim_tri(struct draw_assembler *asmblr,
copy_verts(asmblr, indices, 3);
}
static void
prim_tri_adj(struct draw_assembler *asmblr,
unsigned i0, unsigned i1, unsigned i2,
unsigned i3, unsigned i4, unsigned i5)
{
unsigned indices[3];
if (asmblr->needs_primid) {
if (asmblr->is_strip && asmblr->is_first_prim) {
inject_primid(asmblr, i0, asmblr->primid++);
inject_primid(asmblr, i2, asmblr->primid++);
inject_primid(asmblr, i4, asmblr->primid++);
asmblr->is_first_prim = FALSE;
} else if (asmblr->is_strip) {
if (asmblr->num_prims & 1) {
inject_primid(asmblr, i2, asmblr->primid++);
} else {
inject_primid(asmblr, i4, asmblr->primid++);
}
} else {
inject_primid(asmblr, i0, asmblr->primid);
inject_primid(asmblr, i2, asmblr->primid);
inject_primid(asmblr, i4, asmblr->primid);
asmblr->primid++;
}
}
indices[0] = i0;
indices[1] = i2;
indices[2] = i4;
copy_verts(asmblr, indices, 3);
}
void
draw_prim_assembler_prepare_outputs(struct draw_assembler *ia)
{

View file

@ -25,7 +25,5 @@
#define POINT(i0) prim_point(asmblr, i0)
#define LINE(flags, i0, i1) prim_line(asmblr, i0, i1)
#define TRIANGLE(flags, i0, i1, i2) prim_tri(asmblr, i0, i1, i2)
#define LINE_ADJ(flags, i0, i1, i2, i3) prim_line_adj(asmblr, i0, i1, i2, i3)
#define TRIANGLE_ADJ(flags,i0,i1,i2,i3,i4,i5) prim_tri_adj(asmblr,i0,i1,i2,i3,i4,i5)
#include "draw_decompose_tmp.h"