mesa/src/gallium/drivers/nvfx
2010-10-04 11:43:29 -07:00
..
Makefile nvfx: consolidate tiny files 2010-09-04 05:31:52 +02:00
nv01_2d.xml.h nvfx: move nv04_2d to rules-ng-ng 2010-09-05 17:52:26 +02:00
nv04_2d.c nvfx: move nv04_2d to rules-ng-ng 2010-09-05 17:52:26 +02:00
nv04_2d.h nvfx: move 2D format selection logic to 2D code 2010-09-04 22:45:21 +02:00
nv04_2d_loops.h nv04-nv40: new 2D: add new Gallium-independent 2D engine 2010-08-21 20:42:14 +02:00
nv30-40_3d.xml.h nvfx: switch to rules-ng-ng register headers 2010-09-05 17:52:26 +02:00
nv30_fragtex.c nvfx: switch to rules-ng-ng register headers 2010-09-05 17:52:26 +02:00
nv30_vertprog.h nvfx: support indirect addressing in vps 2010-09-03 20:48:14 +02:00
nv40_fragtex.c nvfx: switch to rules-ng-ng register headers 2010-09-05 17:52:26 +02:00
nv40_vertprog.h nvfx: support saturate in vp 2010-09-05 17:52:25 +02:00
nvfx_buffer.c nvfx: Fix SCons build. 2010-08-21 14:29:50 -07:00
nvfx_clear.c nv30, nv40: unify identical nv[34]0_clear.c 2010-03-15 00:03:01 -04:00
nvfx_context.c nvfx: Remove unused variables. 2010-09-12 21:48:40 -07:00
nvfx_context.h nvfx: support nv30 simulation on nv40 2010-09-05 23:41:33 +02:00
nvfx_draw.c nvfx: switch to rules-ng-ng register headers 2010-09-05 17:52:26 +02:00
nvfx_fragprog.c nvfx: Pair os_malloc_aligned() with os_free_aligned(). 2010-10-04 11:43:29 -07:00
nvfx_fragtex.c nvfx: switch to rules-ng-ng register headers 2010-09-05 17:52:26 +02:00
nvfx_miptree.c nvfx: fix the temporary copying logic and add asserts 2010-09-04 22:45:21 +02:00
nvfx_push.c nvfx: switch to rules-ng-ng register headers 2010-09-05 17:52:26 +02:00
nvfx_query.c nvfx: switch to rules-ng-ng register headers 2010-09-05 17:52:26 +02:00
nvfx_resource.c nvfx: Remove unnecessary headers. 2010-08-23 23:58:57 -07:00
nvfx_resource.h nvfx: rewrite draw code and buffer code 2010-08-21 20:42:14 +02:00
nvfx_screen.c nvfx: add RGB framebuffer format support in addition to BGR 2010-09-24 15:12:19 +02:00
nvfx_screen.h nvfx: support nv30 simulation on nv40 2010-09-05 23:41:33 +02:00
nvfx_shader.h nvfx: support unlimited constants and immediates in fp 2010-09-05 02:01:02 +02:00
nvfx_state.c nvfx: allow setting NULL constant buffers 2010-09-24 15:12:19 +02:00
nvfx_state.h nvfx: add rewritten swtnl support 2010-09-05 17:52:25 +02:00
nvfx_state_emit.c nvfx: switch to rules-ng-ng register headers 2010-09-05 17:52:26 +02:00
nvfx_state_fb.c nvfx: add RGB framebuffer format support in addition to BGR 2010-09-24 15:12:19 +02:00
nvfx_surface.c nvfx: Move declaration before code. 2010-09-12 21:39:21 -07:00
nvfx_surface.h nvfx: support nv30 simulation on nv40 2010-09-05 23:41:33 +02:00
nvfx_tex.h nvfx: switch to rules-ng-ng register headers 2010-09-05 17:52:26 +02:00
nvfx_transfer.c nvfx: fire ring after transfers 2010-08-21 20:42:14 +02:00
nvfx_transfer.h nvfx: new 2D: rewrite transfer code to use staging transfers 2010-08-21 20:42:14 +02:00
nvfx_vbo.c nvfx: switch to rules-ng-ng register headers 2010-09-05 17:52:26 +02:00
nvfx_vertprog.c nvfx: Silence uninitialized variable warnings. 2010-09-18 00:51:07 -07:00
SConscript nvfx: consolidate tiny files 2010-09-04 05:31:52 +02:00