nvfx: add RGB framebuffer format support in addition to BGR

This commit is contained in:
Luca Barbieri 2010-09-24 14:28:24 +02:00
parent d0ee833dee
commit b632d9fce3
2 changed files with 8 additions and 0 deletions

View file

@ -194,6 +194,8 @@ nvfx_screen_is_format_supported(struct pipe_screen *pscreen,
switch (format) {
case PIPE_FORMAT_B8G8R8A8_UNORM:
case PIPE_FORMAT_B8G8R8X8_UNORM:
case PIPE_FORMAT_R8G8B8A8_UNORM:
case PIPE_FORMAT_R8G8B8X8_UNORM:
case PIPE_FORMAT_B5G6R5_UNORM:
break;
case PIPE_FORMAT_R16G16B16A16_FLOAT:

View file

@ -140,6 +140,12 @@ nvfx_framebuffer_validate(struct nvfx_context *nvfx, unsigned prepare_result)
case 0:
rt_format |= NV30_3D_RT_FORMAT_COLOR_A8R8G8B8;
break;
case PIPE_FORMAT_R8G8B8X8_UNORM:
rt_format |= NV30_3D_RT_FORMAT_COLOR_X8B8G8R8;
break;
case PIPE_FORMAT_R8G8B8A8_UNORM:
rt_format |= NV30_3D_RT_FORMAT_COLOR_A8B8G8R8;
break;
case PIPE_FORMAT_B5G6R5_UNORM:
rt_format |= NV30_3D_RT_FORMAT_COLOR_R5G6B5;
break;