nvfx: Move declaration before code.

Fixes SCons build.
This commit is contained in:
Vinson Lee 2010-09-12 21:39:21 -07:00
parent c4046d4fda
commit 89e138b1c4

View file

@ -160,6 +160,8 @@ static struct blitter_context*
nvfx_get_blitter(struct pipe_context* pipe, int copy)
{
struct nvfx_context* nvfx = nvfx_context(pipe);
struct blitter_context** pblitter;
struct blitter_context* blitter;
assert(nvfx->blitters_in_use < Elements(nvfx->blitter));
@ -171,10 +173,10 @@ nvfx_get_blitter(struct pipe_context* pipe, int copy)
OUT_RING(chan, 0);
}
struct blitter_context** pblitter = &nvfx->blitter[nvfx->blitters_in_use++];
pblitter = &nvfx->blitter[nvfx->blitters_in_use++];
if(!*pblitter)
*pblitter = util_blitter_create(pipe);
struct blitter_context* blitter = *pblitter;
blitter = *pblitter;
util_blitter_save_blend(blitter, nvfx->blend);
util_blitter_save_depth_stencil_alpha(blitter, nvfx->zsa);
@ -371,15 +373,19 @@ nvfx_surface_copy_temp(struct pipe_context* pipe, struct pipe_surface* surf, int
struct nvfx_surface* ns = (struct nvfx_surface*)surf;
struct pipe_subresource tempsr, surfsr;
struct nvfx_context* nvfx = nvfx_context(pipe);
struct nvfx_miptree* temp;
unsigned use_vertex_buffers;
boolean use_index_buffer;
unsigned base_vertex;
/* temporarily detach the temp, so it isn't used in place of the actual resource */
struct nvfx_miptree* temp = ns->temp;
temp = ns->temp;
ns->temp = 0;
// TODO: we really should do this validation before setting these variable in draw calls
unsigned use_vertex_buffers = nvfx->use_vertex_buffers;
boolean use_index_buffer = nvfx->use_index_buffer;
unsigned base_vertex = nvfx->base_vertex;
use_vertex_buffers = nvfx->use_vertex_buffers;
use_index_buffer = nvfx->use_index_buffer;
base_vertex = nvfx->base_vertex;
tempsr.face = 0;
tempsr.level = 0;