mesa/src/intel/blorp
Kenneth Graunke a6c6a4ad04 intel/blorp: Lower base_workgroup_id to zero
We don't use a base workgroup ID for BLOCS.  It needs to be lowered, or
else we'll assert fail when compiling the compute shader.

(Note for stable: this patch doesn't fix a bug in 4abdecce22
specifically, but rather is a missing patch that needed to go along with
the rest of MR 20068, on whichever branches it exists on.)

Fixes: 4abdecce22 ("iris: Lower load_base_workgroup_id to zero")
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20750>
2023-01-18 12:21:03 +00:00
..
blorp.c intel/blorp: Lower base_workgroup_id to zero 2023-01-18 12:21:03 +00:00
blorp.h blorp: support negative offsets in addresses 2022-11-23 14:37:19 +00:00
blorp_blit.c intel: Allow CCS_E on R11G11B10_FLOAT for TGL+ 2022-12-14 03:05:24 +00:00
blorp_clear.c intel/compiler: Delete key->msaa_16 2022-12-09 10:18:25 +00:00
blorp_genX_exec.h intel/blorp: Fix a hang caused by invalid dispatch enables on gfx7 2022-12-23 10:17:04 +00:00
blorp_nir_builder.h intel/blorp: Add blorp_check_in_bounds() 2021-09-30 17:41:33 +00:00
blorp_priv.h blorp: Make blitter_supports_aux accessible from multiple files. 2022-09-28 08:41:35 +00:00
meson.build util: Add helgrind support for simple_mtx 2020-11-24 21:03:34 +00:00
TODO intel: Rename Genx keyword to Gfxx 2021-04-02 18:33:07 +00:00