mesa/src/gallium/drivers/v3d
Emma Anholt 2a33ea95d6 glsl: Retire ldexp lowering in favor of the nir lowering flag.
Compilers need to set the nir flag anyway for vulkan, so just pass ldexp
through to NIR and let that handle it.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22083>
2023-04-06 02:32:00 +00:00
..
.editorconfig
driinfo_v3d.h driconf: Stop quoting true/false in boolean option definitions. 2020-10-02 23:59:52 +00:00
meson.build meson: add missing dependency 2023-01-06 15:40:39 +00:00
v3d_blit.c v3d,v3dv: Use udiv_imm/umod_imm 2023-03-22 06:18:18 +00:00
v3d_bufmgr.c v3d: Fix race condition in BO imports 2022-12-25 22:04:24 +00:00
v3d_bufmgr.h v3d: rename header include guards 2021-04-29 11:22:12 +02:00
v3d_cl.c v3dv/build: meson infrastructure for multi-hw-version support 2021-06-22 11:34:06 +02:00
v3d_cl.h v3d: rename VC5 enums and definitions 2021-04-29 11:22:12 +02:00
v3d_context.c v3d: implement NV_conditional_render extension 2023-03-21 12:31:24 +00:00
v3d_context.h v3d,v3dv: stop trying to force 16-bit TMU output for shadow comparisons 2023-04-05 06:52:51 +00:00
v3d_disk_cache.c v3d(v): account for debug flags when using the cache 2022-11-20 08:32:04 +00:00
v3d_fence.c v3d: add fence wait function 2021-08-03 08:33:52 +00:00
v3d_format_table.h
v3d_formats.c v3d,v3dv: stop trying to force 16-bit TMU output for shadow comparisons 2023-04-05 06:52:51 +00:00
v3d_job.c v3d: introduce V3D_DBG() macro to make V3D_DEBUG checks consistent 2022-08-24 23:03:57 +00:00
v3d_program.c v3d,v3dv: stop trying to force 16-bit TMU output for shadow comparisons 2023-04-05 06:52:51 +00:00
v3d_query.c v3d: implement NV_conditional_render extension 2023-03-21 12:31:24 +00:00
v3d_query.h v3dv/v3d: Fix copyright holder to Raspberry Pi Ltd 2022-02-18 11:50:07 +01:00
v3d_query_perfcnt.c v3d/v3dv: define performance counters in common 2023-03-07 18:57:41 +00:00
v3d_query_pipe.c v3d: cache pipe query results 2023-03-21 12:31:24 +00:00
v3d_resource.c v3d: do not pretend to fake rgtc-support 2022-09-07 07:31:00 +00:00
v3d_resource.h v3d: rebind sampler view if resource changed the BO 2022-03-04 17:20:28 +00:00
v3d_screen.c glsl: Retire ldexp lowering in favor of the nir lowering flag. 2023-04-06 02:32:00 +00:00
v3d_screen.h util: Remove os/os_thread.h and replace #include "os/os_thread.h" with #include "util/u_thread.h" 2022-11-08 05:21:42 +00:00
v3d_uniforms.c v3d: fix dirty bitset being too small to accept V3D_DIRTY_SSBO 2023-03-20 09:29:40 +00:00
v3dx_context.h v3d: extend the list of formats supported by the TFU unit 2020-12-11 10:29:34 +00:00
v3dx_draw.c v3d: implement NV_conditional_render extension 2023-03-21 12:31:24 +00:00
v3dx_emit.c v3d,v3dv: stop trying to force 16-bit TMU output for shadow comparisons 2023-04-05 06:52:51 +00:00
v3dx_format_table.c v3d: add R10G10B10X2_UNORM to format table 2021-09-28 00:20:39 +00:00
v3dx_job.c v3d: Update prim_counts when prims generated query in flight without TF 2021-11-11 08:02:04 +00:00
v3dx_rcl.c v3d: replace all TODO around for FIXME 2022-10-24 08:33:44 +00:00
v3dx_state.c v3d,v3dv: stop trying to force 16-bit TMU output for shadow comparisons 2023-04-05 06:52:51 +00:00