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pds
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pvr, pco: add base compute support
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2025-09-16 18:26:08 +00:00 |
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usc
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build: avoid redefining unreachable() which is standard in C23
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2025-07-31 17:49:42 +00:00 |
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winsys
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build: avoid redefining unreachable() which is standard in C23
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2025-07-31 17:49:42 +00:00 |
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meson.build
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pvr: drop pvr_lower_nir
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2025-07-08 23:10:54 +00:00 |
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pvr_blit.c
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build: avoid redefining unreachable() which is standard in C23
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2025-07-31 17:49:42 +00:00 |
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pvr_blit.h
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pvr_bo.c
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pvr_bo.h
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pvr_border.c
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pvr_border.h
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pvr: clarify image/sampler state word packing
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2025-07-08 23:10:53 +00:00 |
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pvr_clear.c
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pvr: drop PVRX macro
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2024-11-29 15:14:11 +00:00 |
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pvr_clear.h
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pvr: drop PVRX macro
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2024-11-29 15:14:11 +00:00 |
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pvr_cmd_buffer.c
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pvr, pco: add base compute support
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2025-09-16 18:26:08 +00:00 |
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pvr_common.h
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pvr, pco: initial descriptor rework
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2025-07-08 23:10:55 +00:00 |
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pvr_csb.c
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build: avoid redefining unreachable() which is standard in C23
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2025-07-31 17:49:42 +00:00 |
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pvr_csb.h
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pvr: drop PVRX macro
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2024-11-29 15:14:11 +00:00 |
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pvr_csb_enum_helpers.h
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build: avoid redefining unreachable() which is standard in C23
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2025-07-31 17:49:42 +00:00 |
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pvr_descriptor_set.c
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pvr, pco: initial ssbo and atomics support
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2025-09-16 18:26:08 +00:00 |
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pvr_device.c
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vulkan: fix missing presentId2/presentWait2 enable features
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2025-08-05 08:06:43 +00:00 |
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pvr_dump_bo.c
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pvr_dump_bo.h
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pvr_dump_csb.c
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build: avoid redefining unreachable() which is standard in C23
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2025-07-31 17:49:42 +00:00 |
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pvr_formats.c
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build: avoid redefining unreachable() which is standard in C23
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2025-07-31 17:49:42 +00:00 |
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pvr_formats.h
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pvr: drop PVRX macro
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2024-11-29 15:14:11 +00:00 |
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pvr_hardcode.c
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pvr, pco: add base compute support
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2025-09-16 18:26:08 +00:00 |
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pvr_hardcode.h
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all: rename gl_shader_stage to mesa_shader_stage
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2025-08-06 10:28:40 +08:00 |
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pvr_hw_pass.c
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pvr: really free memory in subpass render init
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2024-10-23 16:47:34 +00:00 |
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pvr_hw_pass.h
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pvr_image.c
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vulkan: Drop the driver_internal from vk_image_view_init/create()
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2025-09-05 23:34:14 +00:00 |
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pvr_job_common.c
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build: avoid redefining unreachable() which is standard in C23
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2025-07-31 17:49:42 +00:00 |
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pvr_job_common.h
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pvr: minor vulkan driver formatting fixes
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2024-10-23 16:47:33 +00:00 |
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pvr_job_compute.c
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pvr: drop PVRX macro
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2024-11-29 15:14:11 +00:00 |
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pvr_job_compute.h
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pvr_job_context.c
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build: avoid redefining unreachable() which is standard in C23
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2025-07-31 17:49:42 +00:00 |
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pvr_job_context.h
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pvr, pco: Add new compiler framework and shader gen stubs
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2024-11-29 15:14:10 +00:00 |
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pvr_job_render.c
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build: avoid redefining unreachable() which is standard in C23
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2025-07-31 17:49:42 +00:00 |
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pvr_job_render.h
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pvr: drop PVRX macro
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2024-11-29 15:14:11 +00:00 |
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pvr_job_transfer.c
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build: avoid redefining unreachable() which is standard in C23
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2025-07-31 17:49:42 +00:00 |
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pvr_job_transfer.h
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pvr_pass.c
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pvr, pco: rewrite compiler/driver interface for vs & fs I/O
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2024-11-29 15:14:12 +00:00 |
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pvr_pipeline.c
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pvr, pco: add base compute support
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2025-09-16 18:26:08 +00:00 |
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pvr_private.h
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pvr, pco: add base compute support
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2025-09-16 18:26:08 +00:00 |
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pvr_query.c
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pvr: drop PVRX macro
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2024-11-29 15:14:11 +00:00 |
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pvr_query_compute.c
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build: avoid redefining unreachable() which is standard in C23
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2025-07-31 17:49:42 +00:00 |
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pvr_queue.c
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build: avoid redefining unreachable() which is standard in C23
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2025-07-31 17:49:42 +00:00 |
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pvr_robustness.c
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pvr_robustness.h
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pvr_shader.c
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all: rename gl_shader_stage to mesa_shader_stage
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2025-08-06 10:28:40 +08:00 |
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pvr_shader.h
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all: rename gl_shader_stage to mesa_shader_stage
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2025-08-06 10:28:40 +08:00 |
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pvr_spm.c
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build: avoid redefining unreachable() which is standard in C23
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2025-07-31 17:49:42 +00:00 |
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pvr_spm.h
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pvr_tex_state.c
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pvr: pack image/texture array size unconditionally
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2025-09-16 18:26:08 +00:00 |
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pvr_tex_state.h
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pvr: clarify image/sampler state word packing
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2025-07-08 23:10:53 +00:00 |
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pvr_transfer_frag_store.c
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pvr: drop PVRX macro
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2024-11-29 15:14:11 +00:00 |
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pvr_transfer_frag_store.h
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pvr, pco: Add new compiler framework and shader gen stubs
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2024-11-29 15:14:10 +00:00 |
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pvr_uscgen.c
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all: rename gl_shader_stage to mesa_shader_stage
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2025-08-06 10:28:40 +08:00 |
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pvr_uscgen.h
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all: rename gl_shader_stage to mesa_shader_stage
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2025-08-06 10:28:40 +08:00 |
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pvr_wsi.c
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vulkan/wsi: Take a vk_queue in wsi_common_queue_present()
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2025-08-22 23:05:02 +00:00 |