Commit graph

134436 commits

Author SHA1 Message Date
Pierre-Eric Pelloux-Prayer
094ab8bc12 radeonsi: fix redundant initializations
See https://gitlab.freedesktop.org/mesa/mesa/-/issues/3966

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7846>
2021-01-05 11:29:11 +00:00
Pierre-Eric Pelloux-Prayer
b1c7a65815 gallium/vl: merge identical h264/h265 enums
Use h2645 notations for shared enums to reduce duplication and
fix a clang warning.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7846>
2021-01-05 11:29:11 +00:00
Pierre-Eric Pelloux-Prayer
8d347742fe tesselator: remove unused variable
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7846>
2021-01-05 11:29:11 +00:00
Pierre-Eric Pelloux-Prayer
d0767fc045 amd/addrlib: use cpp.has_argument() to filter compiler arguments
Acked-by: Michel Dänzer <mdaenzer@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7846>
2021-01-05 11:29:11 +00:00
Pierre-Eric Pelloux-Prayer
6679a34394 vdpau: fix invalid enum usage
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7846>
2021-01-05 11:29:11 +00:00
Pierre-Eric Pelloux-Prayer
cd1ac36ddd vdpau: fix -Wabsolute-value warning
vdpau specifies that top-left is x0/y0, bottom-right is x1/y1 and that x0/y0 are
inclusive while x1/y1 are exclusive.

This commit remove the abs() usage and instead verifies that the VdpRects passed
by the user matche the documentation. When they don't they're treated as empty
rectangles.

Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7846>
2021-01-05 11:29:11 +00:00
Rhys Perry
c5973ede01 ac/nir: use llvm.readcyclecounter for LLVM9+
Unlike llvm.amdgcn.s.memtime, this works on GFX10.3

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4033
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8306>
2021-01-05 10:27:00 +00:00
Eric Anholt
c0bcde8b45 gallium/tgsi_exec: Remove unused MaxGeometryShaderOutputs.
Just an indirection from the value you should be grepping for (the one
that controls the allocation of the output buffer).

Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8283>
2021-01-05 09:54:49 +00:00
Eric Anholt
d31c30007b gallium/tgsi_exec: Clean up storage of the pixel kill mask.
We need one dword per exec, rather than one per channel, since it's the
bitmask of channels killed.  Removes the remainder of the
TGSI_EXEC_NUM_TEMP_EXTRAS!

Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8283>
2021-01-05 09:54:49 +00:00
Eric Anholt
6fb9365a07 gallium/tgsi_exec: Drop the unused scratch temp regs.
I suspect this was used back in the SSE2 backend days.  Definitely dead
now.

Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8283>
2021-01-05 09:54:49 +00:00
Eric Anholt
c27cbfd9ed gallium/tgsi_exec: Stop doing the weird allocation of the Addrs array.
Saves an indirection on referencing the address regs, and also my sanity.

Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8283>
2021-01-05 09:54:49 +00:00
Eric Anholt
af135bb8af gallium/tgsi_exec: Simplify GS output vertex count tracking.
We had this strange 5-dword-per-stream storage for the single dword
current vertex count, due to copy and paste.  We can make much cleaner
code by just having a 4-element array in the machine.

Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8283>
2021-01-05 09:54:49 +00:00
Samuel Pitoiset
831d9d406a radv: remove unused radv_image::aspects
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8324>
2021-01-05 09:46:01 +00:00
Samuel Pitoiset
58c68bac39 radv: fix clearing images with vkCmdClear{Color,DepthStencil}Image()
The image aspects field is actually never set and we should use the
range aspect anyways.

Fixes: 1a7b7b17ad ("radv: avoid oob read during clear")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8324>
2021-01-05 09:46:01 +00:00
Pierre-Eric Pelloux-Prayer
4c751ad67a vbo/dlist: use a shared index buffer
Draws can be merged by u_threaded if they share the same IB.

This improves performance in SPECviewperf13 snx-03: tests fps
are improved by a 1.2x - 2.0x factor.

v2: reworked error handling

Reviewed-by: Marek Olšák <marek.olsak@amd.com> (v2)
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com> (v2)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8111>
2021-01-05 09:51:56 +01:00
Marek Olšák
a0314083be mesa: fix a second bug in merging light state parameters with unpacked uniforms
The memcpy size should be packed even if the allocated parameter size
is padded to 4 components.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8017>
2021-01-05 03:47:16 +00:00
Marek Olšák
45acf9b49a mesa: fix a bug in merging light state parameters with unpacked uniforms
This code is not enabled yet.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8017>
2021-01-05 03:47:16 +00:00
Marek Olšák
4db8b171a5 mesa: add STATIC_ASSERTs to the STATE_LIGHT_ATTRIBS case
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8017>
2021-01-05 03:47:16 +00:00
Marek Olšák
6549caf2c2 st/mesa: fix a defect when st_validate_state was invoked for unused states
This fixes a small performance issue. Discovered with piglit/drawoverhead.

Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8017>
2021-01-05 03:47:16 +00:00
Marek Olšák
1f17f8bb6d st/mesa: simplify checking whether to pin threads to L3
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8017>
2021-01-05 03:47:16 +00:00
Marek Olšák
a0467b7fa1 util: replace UTIL_MAX_CPUS by util_cpu_caps.num_cpu_mask_bits
to reduce overhead when setting thread affinity.

Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8017>
2021-01-05 03:47:16 +00:00
Alexander von Gluck IV
c7486c996e glsl/builtin_functions: Rename int64 function to int64_avail
* int64 is a core type on Haiku (and potentially other platforms)
* rename to int64_avail matching other similar calls

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2021-01-04 21:18:55 -06:00
Alexander von Gluck IV
cd2f3627a6 meson: Add _GNU_SOURCE for Haiku to activate non-posix functions
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
2021-01-04 21:18:54 -06:00
Marek Olšák
76eb3478cf radeonsi: take color interpolation into account for shader variants
Fixes:
- Sample shading now uses per-sample interpolation for colors if colors
  are the only inputs. (this is the only case that was broken)

Optimizations:
- BC_OPTIMIZE (barycentric optimization) is now enabled with MSAA if colors
  are qualified with both center and centroid. (BC_OPTIMIZE means that
  the hardware skips initializing centroid (i,j) if they are equal to
  center (i,j))
- If MSAA is disabled and at least 2 out of (center, centroid, sample) are
  used by all inputs now including colors, center is forced for all inputs.
- If INTERP_MODE_COLOR is not used and the legacy GL shade model is flat,
  the shader variant for flat shading is not generated.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8225>
2021-01-05 02:43:55 +00:00
Marek Olšák
31240a875c radeonsi: add driconf options to enable/disable Smart Access Memory
so that anybody can test it if they have Above 4G Decoding and compare
performance.

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8225>
2021-01-05 02:43:55 +00:00
Marek Olšák
b94626d3ee ac,radeonsi: limit Smart Access Memory to Zen 3 and GFX10.3 due to perf issues
Many people experience performance degradation on some systems.
There will be a driconf option to enable SAM on other chips as well as
disable it on enabled systems.

Fixes: d3d6d38145 - ac: add radeon_info::all_vram_visible for Smart Access Memory
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3982

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8225>
2021-01-05 02:43:55 +00:00
Marek Olšák
e4fa7c440d util: add AMD CPU family enums and enable L3 cache pinning on Zen3
Based on: https://en.wikichip.org/wiki/amd/cpuid

The only reason it's nominated as a fix is because Zen3 might underperform
because the CPU detection ignored it.

Fixes: 15fa2c5e35 - gallium/u_cpu_detect: get the number of cores per L3 cache for AMD Zen

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8225>
2021-01-05 02:43:55 +00:00
Vinson Lee
8457be1497 radeonsi: Fix typos.
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8289>
2021-01-05 02:25:36 +00:00
Ian Romanick
539c25c2da nir/algebraic: Move the flrp -> bcsel rule earlier
If multiple rules could match, the rule that appears first in the file
is used.

Only Tiger Lake and Ice Lake are affected.  Other platforms either have
a LRP instruction or can't run any shaders from shader-db that would
benefit.

v2: Fix issues created when this commit was rebased on top of
3c8934a644 ("nir/algebraic: add flrp patterns for 16 and 64 bits").
Noticed by Caio.

Tiger Lake and Ice Lake had similar results.
total instructions in shared programs: 20908672 -> 20908661 (<.01%)
instructions in affected programs: 419 -> 408 (-2.63%)
helped: 5
HURT: 0
helped stats (abs) min: 1 max: 3 x̄: 2.20 x̃: 3
helped stats (rel) min: 1.85% max: 3.19% x̄: 2.49% x̃: 2.65%
95% mean confidence interval for instructions value: -3.56 -0.84
95% mean confidence interval for instructions %-change: -3.24% -1.73%
Instructions are helped.

total cycles in shared programs: 473513940 -> 473513793 (<.01%)
cycles in affected programs: 7176 -> 7029 (-2.05%)
helped: 12
HURT: 0
helped stats (abs) min: 5 max: 22 x̄: 12.25 x̃: 12
helped stats (rel) min: 0.84% max: 3.24% x̄: 2.09% x̃: 1.80%
95% mean confidence interval for cycles value: -15.43 -9.07
95% mean confidence interval for cycles %-change: -2.57% -1.61%
Cycles are helped.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6358>
2021-01-05 02:07:09 +00:00
Ian Romanick
ec16f935fe nir/algebraic: Mark comparisons generated from lowered fsign precise
This prevents other transformations from converting them to 'a != 0'.
For example, both of these transformations can do this:

   (('~flt', 0.0, ('fabs', a)), ('fne', a, 0.0)),
   (('~flt', ('fneg', ('fabs', a)), 0.0), ('fne', a, 0.0)),

Both fsign(fabs(NaN)) and fsign(fneg(fabs(NaN))) should produce zero,
but, since 'NaN != 0.0' is true, cascading these transformations could
cause them to generate 1.0 or -1.0 respecively.

No shader-db or fossil-db changes on any Intel platform.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6358>
2021-01-05 02:07:09 +00:00
Ian Romanick
9771af5dde nir/algebraic: Fix broken NaN and -0.0 behavior
No shader-db or fossil-db changes on any Intel platform.

v2: Add a coding line to fix SCons build problems caused by the ±
character.

Fixes: 25bfba3335 ("nir/algebraic: Recognize open-coded copysign(1.0, a)")
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6358>
2021-01-05 02:07:09 +00:00
Ian Romanick
010e663cc3 spir-v: Mark floating point comparisons exact
OpenGL GLSL, OpenGL ARB assembly shaders, and DX9 are pretty loose about
the behavior in the presence of NaNs.  Many GPUs that implement these
specifications do not even have a representation of NaN.  However,
OpenCL and Vulkan SPIR-V are not so lax.  Both actually have some
required behavior in the presence of NaN, and, of the two, OpenCL is the
most strict.

For years we have implemented SPIR-V by using the same comparison
opcodes as we use for OpenGL GLSL and OpenGL assembly shaders.  This has
repeatedly caused problems where an optimization that is valid in the
NaN-relaxed world is not valid in Vulkan or OpenCL.  To fix this, set
the "exact" flag on comparisons instructions generated from SPIR-V.
This will block optimizations that may have different NaN behavior.

v2: Set the exact flag in the nir_builder, not in the vtn_builder.

v3: Add an assertion in vtn_handle_constant that the exact flag wasn't
set (because it's ignored).  Rebase on 80163bbec3 ("nir/vtn: Support
OpOrdered and OpUnordered opcodes").  Mark the NIR generated for those
opcodes as exact as well.

v4: s/unused_exact/exact/ in a couple places, and assert that exact has
the expected value (true in one place, false in the other).  Suggested
by Caio.

Closes: #3345
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Tested-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Fixes: 8513b12590 ("nir/opt_if: split ALU from Phi more aggressively")

This commit doesn't really fix anything in 8513b12590.  However,
without 8513b12590, a regression is triggered in RADV on No Man's
Sky.  I want to ensure that this change is only applied on top of
8513b12590, and Fixes: seems the safest way to do that.

No shader-db changes on any Intel platform.  This only affects SPIR-V,
and we have no OpenGL SPIR-V shaders in shader-db.

124 shaders in Shadow of the Tomb Raider (Steam "native") were hurt by 1
spill and 1 fill each.

All Intel platforms had similar results. (Tiger Lake shown)
Instructions in all programs: 155668276 -> 155685764 (+0.0%)

SENDs in all programs: 6474570 -> 6474570 (+0.0%)

Loops in all programs: 35271 -> 35271 (+0.0%)

Cycles in all programs: 3198055373 -> 3198628031 (+0.0%)

Spills in all programs: 231522 -> 231646 (+0.1%)

Fills in all programs: 347571 -> 347695 (+0.0%)

Vega
Totals:
SGPRs: 20955712 -> 20956756 (+0.00%); split: -0.02%, +0.03%
VGPRs: 13476920 -> 13473132 (-0.03%); split: -0.07%, +0.04%
CodeSize: 613371940 -> 613339348 (-0.01%); split: -0.06%, +0.05%
MaxWaves: 3111886 -> 3112481 (+0.02%); split: +0.02%, -0.00%
Instrs: 120723785 -> 120746991 (+0.02%); split: -0.04%, +0.06%
Cycles: 626658992 -> 626862708 (+0.03%); split: -0.05%, +0.08%
VMEM: 216330854 -> 216343196 (+0.01%); split: +0.04%, -0.04%
SMEM: 32079391 -> 32081972 (+0.01%); split: +0.05%, -0.04%
VClause: 2688784 -> 2688789 (+0.00%); split: -0.03%, +0.03%
SClause: 6554669 -> 6556251 (+0.02%); split: -0.01%, +0.03%
Copies: 5356667 -> 5353283 (-0.06%); split: -0.36%, +0.29%
Branches: 954466 -> 954716 (+0.03%); split: -0.01%, +0.04%
PreSGPRs: 9078300 -> 9081626 (+0.04%); split: -0.01%, +0.05%
PreVGPRs: 10972090 -> 10966576 (-0.05%); split: -0.06%, +0.01%

Totals from 48239 (12.08% of 399432) affected shaders:
SGPRs: 2713984 -> 2715028 (+0.04%); split: -0.16%, +0.19%
VGPRs: 1997804 -> 1994016 (-0.19%); split: -0.46%, +0.27%
CodeSize: 172094092 -> 172061500 (-0.02%); split: -0.21%, +0.19%
MaxWaves: 337327 -> 337922 (+0.18%); split: +0.20%, -0.02%
Instrs: 33053657 -> 33076863 (+0.07%); split: -0.15%, +0.22%
Cycles: 254961228 -> 255164944 (+0.08%); split: -0.12%, +0.20%
VMEM: 15165226 -> 15177568 (+0.08%); split: +0.59%, -0.51%
SMEM: 3304938 -> 3307519 (+0.08%); split: +0.49%, -0.41%
VClause: 766225 -> 766230 (+0.00%); split: -0.12%, +0.12%
SClause: 1332645 -> 1334227 (+0.12%); split: -0.04%, +0.16%
Copies: 2040651 -> 2037267 (-0.17%); split: -0.94%, +0.77%
Branches: 743668 -> 743918 (+0.03%); split: -0.01%, +0.05%
PreSGPRs: 1697667 -> 1700993 (+0.20%); split: -0.07%, +0.27%
PreVGPRs: 1718424 -> 1712910 (-0.32%); split: -0.39%, +0.07%

Polaris
Totals:
SGPRs: 21349172 -> 21354376 (+0.02%); split: -0.02%, +0.04%
VGPRs: 13690680 -> 13686920 (-0.03%); split: -0.07%, +0.04%
CodeSize: 613745824 -> 613704988 (-0.01%); split: -0.06%, +0.05%
MaxWaves: 2775012 -> 2775189 (+0.01%); split: +0.01%, -0.00%
Instrs: 120735079 -> 120756209 (+0.02%); split: -0.04%, +0.06%
Cycles: 627906100 -> 628076156 (+0.03%); split: -0.05%, +0.08%
VMEM: 216623065 -> 216641838 (+0.01%); split: +0.04%, -0.04%
SMEM: 32295618 -> 32299338 (+0.01%); split: +0.05%, -0.04%
VClause: 2711025 -> 2711141 (+0.00%); split: -0.03%, +0.04%
SClause: 6545185 -> 6546769 (+0.02%); split: -0.01%, +0.03%
Copies: 5387723 -> 5383249 (-0.08%); split: -0.37%, +0.29%
Branches: 953775 -> 953954 (+0.02%); split: -0.01%, +0.03%
PreSGPRs: 9148814 -> 9153211 (+0.05%); split: -0.01%, +0.06%
PreVGPRs: 11029429 -> 11023915 (-0.05%); split: -0.06%, +0.01%

Totals from 48239 (12.00% of 402052) affected shaders:

SGPRs: 2682056 -> 2687260 (+0.19%); split: -0.16%, +0.35%
VGPRs: 1994436 -> 1990676 (-0.19%); split: -0.46%, +0.27%
CodeSize: 170857060 -> 170816224 (-0.02%); split: -0.21%, +0.19%
MaxWaves: 295429 -> 295606 (+0.06%); split: +0.07%, -0.01%
Instrs: 32808802 -> 32829932 (+0.06%); split: -0.16%, +0.22%
Cycles: 254633252 -> 254803308 (+0.07%); split: -0.13%, +0.20%
VMEM: 14897934 -> 14916707 (+0.13%); split: +0.65%, -0.52%
SMEM: 3289726 -> 3293446 (+0.11%); split: +0.53%, -0.42%
VClause: 775318 -> 775434 (+0.01%); split: -0.11%, +0.13%
SClause: 1304867 -> 1306451 (+0.12%); split: -0.04%, +0.16%
Copies: 2026334 -> 2021860 (-0.22%); split: -0.99%, +0.77%
Branches: 742554 -> 742733 (+0.02%); split: -0.02%, +0.04%
PreSGPRs: 1690887 -> 1695284 (+0.26%); split: -0.07%, +0.33%
PreVGPRs: 1717709 -> 1712195 (-0.32%); split: -0.40%, +0.07%
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6358>
2021-01-05 02:07:09 +00:00
Ian Romanick
55621c6d1c nir/algebraic: Add some compare-with-zero optimizations that are exact
This prevents some fossil-db regressions in "spir-v: Mark floating point
comparisons exact".

v2: Note that the patterns and replacements produce the same value when
isnan(b).  Suggested by Caio.

v3: Use C99 isfinite() instead of (obsolete) BSD finite().  Fixes
various Windows builds.

No fossil-db changes on any Inetl platform, Vega, or Polaris10.

All Intel platforms had similar results. (Tiger Lake shown)
total instructions in shared programs: 20908670 -> 20908672 (<.01%)
instructions in affected programs: 69 -> 71 (2.90%)
helped: 0
HURT: 1

total cycles in shared programs: 473515288 -> 473513940 (<.01%)
cycles in affected programs: 4942 -> 3594 (-27.28%)
helped: 2
HURT: 0

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6358>
2021-01-05 02:07:09 +00:00
Ian Romanick
9167324a86 nir/algebraic: Mark some logic-joined comparison reductions as exact
This also prevents some fossil-db regressions in "spir-v: Mark floating
point comparisons exact".

v2: Mark the fmin / fmax in the replacement exact to prevent other
optimizations from ruining the NaN-clensing property of the fmin / fmax.
Suggested by Rhys.  Don't assume that constants are not NaN because some
components of a vector might be NaN while others are numbers.  Noticed
by Rhys.  This causes ~8 more shaders in Age of Wonders III (dxvk) to
regress on cycles (not instructions) by less than 1% when "spir-v: Mark
floating point comparisons exact" is applied.  This difference is too
small to care.

All Intel platforms had similar results. (Tiger Lake shown)
total instructions in shared programs: 20908668 -> 20908670 (<.01%)
instructions in affected programs: 9196 -> 9198 (0.02%)
helped: 10
HURT: 5
helped stats (abs) min: 1 max: 2 x̄: 1.40 x̃: 1
helped stats (rel) min: 0.02% max: 5.41% x̄: 2.20% x̃: 2.16%
HURT stats (abs)   min: 2 max: 6 x̄: 3.20 x̃: 3
HURT stats (rel)   min: 2.44% max: 16.67% x̄: 9.39% x̃: 12.50%
95% mean confidence interval for instructions value: -1.22 1.49
95% mean confidence interval for instructions %-change: -2.08% 5.41%
Inconclusive result (value mean confidence interval includes 0).

total cycles in shared programs: 473515330 -> 473515288 (<.01%)
cycles in affected programs: 67146 -> 67104 (-0.06%)
helped: 10
HURT: 7
helped stats (abs) min: 1 max: 36 x̄: 15.90 x̃: 17
helped stats (rel) min: 0.01% max: 1.29% x̄: 0.66% x̃: 0.89%
HURT stats (abs)   min: 1 max: 48 x̄: 16.71 x̃: 4
HURT stats (rel)   min: 0.08% max: 1.94% x̄: 0.87% x̃: 0.19%
95% mean confidence interval for cycles value: -13.88 8.94
95% mean confidence interval for cycles %-change: -0.56% 0.49%
Inconclusive result (value mean confidence interval includes 0).

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6358>
2021-01-05 02:07:09 +00:00
Ian Romanick
71961c73a9 nir: Correctly constant fold fsign(NaN) and fsign(-0)
GLSL and SPIR-V GLSL.std.450 don't have any requirements for fsign(NaN),
and both only require that FSign(-0.0) == 0.0.  OpenCL, on the other
hand, requires sign(-0.0) be exactly -0.0.  It also requires that
sign(NaN) be exactly 0.0.

In practice, this change is difficult to test.  Our GLSL frontend
already constant folds sign(NaN) to 0.0 before even getting to NIR.  As
far as I can tell, glslang does the same.  I don't have a good way to
run an OpenCL SPIR-V test.  Maybe SPIR-V GLSL.std.450 assembly?

No shader-db or fossil-db changes on any Intel platform.

Acked-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6358>
2021-01-05 02:07:09 +00:00
Ian Romanick
fe3c518277 nir/algebraic: Don't add reordered version of patterns for commutative instructions
The reordered are automatically considered by nir_algebraic rules for
commutative instructions.

No shader-db or fossil-db changes on any Intel platform.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6358>
2021-01-05 02:07:09 +00:00
Ian Romanick
314a40c902 Revert "nir: Replace an odd comparison involving fmin of -b2f"
I originally noticed that 3b30814791 ("nir/algebraic: Optimize 1-bit
Booleans") caused this pattern no longer be matched by incorrectly
replacing b@32 with b@1.  Making that correct had no effect on
shader-db.  When this pattern originally was added, it only affected 4
shaders, so it's not worth the effort to debug further.

This reverts commit f50400cc80.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6358>
2021-01-05 02:07:09 +00:00
Ian Romanick
aec0547838 nir/algebraic: Make some notes about comparison rearrangements versus infinity
The original comment was a little terse and a little incorrect.  The
rearrangements are fine w.r.t. NaN.  However, they produce incorrect
results if one operand is +Inf and the other is -Inf.

A later commit, "nir/algebraic: Add some compare-with-zero optimizations
that are exact", will add some more patterns here.  It may be reasonable
to squash this commit (forward) into that commit.

v2: Fix some incorrect comparisons operators in the comment (<= vs >=).
Add commentary that subtraction works like addition w.r.t. NaN.  Both
noticed / suggested by Caio.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6358>
2021-01-05 02:07:09 +00:00
Ian Romanick
363efc2823 nir: Make some notes about fsign versus NaN
This commit only documents the current behavior, even if that behavior
is not the behavior preferred by the relevant specs.

In SPIR-V, there are two flavors of the sign instruction, and each lives
in an extended instruction set.  The GLSL.std.450 FSign instruction is
defined as:

    Result is 1.0 if x > 0, 0.0 if x = 0, or -1.0 if x < 0.

This also matches the GLSL 4.60 definition.

However, the OpenCL.ExtendedInstructionSet.100 sign instruction is
defined as:

    Returns 1.0 if x > 0, -0.0 if x = -0.0, +0.0 if x = +0.0, or -1.0 if
    x < 0. Returns 0.0 if x is a NaN.

There are two differences.  Each treats -0.0 differently, and each also
treats NaN differently.  Specifically, GLSL.std.450 FSign does not
define any specific behavior for NaN.

There has been some discussion in Khronos about the NaN behavior of
GLSL.std.450 FSign.  As part of that discussion, I did some research
into how we treat NaN for nir_op_fsign, and this commit just captures
some of those notes.

v2: Document the expected behavior of nir_op_fsign more thoroughly.
Suggested by Rhys.  Note that the current implementation of constant
folding does not produce the expected result for NaN.  Suggested by
Caio.

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> [v1]
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6358>
2021-01-05 02:07:09 +00:00
Andrii Simiklit
5ae7d40648 st/mesa: don't affect original st_CompressedTexSubImage parameters
The fallback path is still possible here so let keep them as is.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3952
Fixes: 4b02f165 ("st/mesa: implement PBO upload for glCompressedTex(Sub)Image")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Andrii Simiklit <andrii.simiklit@globallogic.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8258>
2021-01-05 01:30:16 +00:00
Marek Olšák
0cf5d1f226 gallium: remove PIPE_CAP_INFO_START_WITH_USER_INDICES and fix all drivers
Drivers aren't allowed to ignore start with user index buffers anymore.
This is required by the new fast path where mesa/main is using pipe_draw_info.

Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7679>
2021-01-04 19:22:34 -05:00
Marek Olšák
85b6ba136b st/mesa: implement Driver.DrawGallium callbacks
This is the new fast path replacing the _mesa_prim path.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7679>
2021-01-04 19:22:34 -05:00
Marek Olšák
8ebabfe2b3 virgl: fix handling draw info
index_bias is undefined if index_size == 0.
index bounds are undefined if index_bounds_valid == false.

Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7679>
2021-01-04 19:22:33 -05:00
Marek Olšák
a36d1b1c6e v3d: don't use index_bias if not indexed
index_bias is undefined if index_size == 0.

Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7679>
2021-01-04 19:22:33 -05:00
Marek Olšák
dca8a71ff0 vc4: don't use index_bias if indexed
index_bias is undefined if index_size == 0.

Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7679>
2021-01-04 19:22:33 -05:00
Marek Olšák
40c3a743ef svga: fix handling draw info
index_bias is undefined if index_size == 0.
index bounds are undefined if index_bounds_valid == false.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7679>
2021-01-04 19:22:33 -05:00
Marek Olšák
609d25c161 swr: fix handling draw info
index_bias is undefined if index_size == 0.
index bounds are undefined if index_bounds_valid == false.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7679>
2021-01-04 19:22:33 -05:00
Marek Olšák
41ee139b6d r600: fix handling draw info
has_user_indices is undefined if index_size == 0.

Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7679>
2021-01-04 19:22:33 -05:00
Marek Olšák
b41938eba6 panfrost: don't use index_bias if not indexed
index_bias is undefined if index_size == 0.

Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7679>
2021-01-04 19:22:33 -05:00
Marek Olšák
cbdc00ac3a nouveau: fix handling draw info
index_bias is undefined if index_size == 0.
index bounds are undefined if index_bounds_valid == false.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7679>
2021-01-04 19:22:33 -05:00