radeonsi: Fix typos.

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8289>
This commit is contained in:
Vinson Lee 2020-12-31 18:01:10 -08:00 committed by Marge Bot
parent 539c25c2da
commit 8457be1497
9 changed files with 10 additions and 10 deletions

View file

@ -80,7 +80,7 @@ static bool si_set_clear_color(struct si_texture *tex, enum pipe_format surface_
return true;
}
/** Linearize and convert luminace/intensity to red. */
/** Linearize and convert luminance/intensity to red. */
enum pipe_format si_simplify_cb_format(enum pipe_format format)
{
format = util_format_linear(format);
@ -494,7 +494,7 @@ static void si_do_fast_color_clear(struct si_context *sctx, unsigned *buffers,
if (too_small)
continue;
/* 128-bit formats are unusupported */
/* 128-bit formats are unsupported */
if (tex->surface.bpe > 8) {
continue;
}

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@ -539,7 +539,7 @@ void si_build_prim_discard_compute_shader(struct si_shader_context *ctx)
LLVMValueRef strip_start = ac_build_umsb(&ctx->ac, preceding_reset_threadmask, NULL);
strip_start = LLVMBuildAdd(builder, strip_start, ctx->ac.i32_1, "");
/* This flips the orientatino based on reset indices within this wave only. */
/* This flips the orientation based on reset indices within this wave only. */
first_is_odd = LLVMBuildTrunc(builder, strip_start, ctx->ac.i1, "");
LLVMValueRef last_strip_start, prev_wave_state, ret, tmp;

View file

@ -30,7 +30,7 @@
* descriptors in CPU memory and re-uploads a whole list if some slots have
* been changed.
*
* This code is also reponsible for updating shader pointers to those lists.
* This code is also responsible for updating shader pointers to those lists.
*
* Note that CP DMA can't be used for updating the lists, because a GPU hang
* could leave the list in a mid-IB state and the next IB would get wrong

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@ -656,7 +656,7 @@ static struct pipe_context *si_create_context(struct pipe_screen *screen, unsign
* evenly between CUs. The number is only a function of the number of CUs.
* We can decrease the constant to decrease the scratch buffer size.
*
* sctx->scratch_waves must be >= the maximum posible size of
* sctx->scratch_waves must be >= the maximum possible size of
* 1 threadgroup, so that the hw doesn't hang from being unable
* to start any.
*

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@ -297,7 +297,7 @@ struct si_resource {
* streamout, DMA, or as a random access target). The rest of
* the buffer is considered invalid and can be mapped unsynchronized.
*
* This allows unsychronized mapping of a buffer range which hasn't
* This allows unsynchronized mapping of a buffer range which hasn't
* been used yet. It's for applications which forget to use
* the unsynchronized map flag and expect the driver to figure it out.
*/

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@ -460,7 +460,7 @@ static LLVMValueRef si_nir_load_input_tes(struct ac_shader_abi *abi, LLVMTypeRef
get_tcs_tes_buffer_address_from_generic_indices(ctx, vertex_index, param_index, semantic);
/* TODO: This will generate rather ordinary llvm code, although it
* should be easy for the optimiser to fix up. In future we might want
* should be easy for the optimizer to fix up. In future we might want
* to refactor buffer_load().
*/
LLVMValueRef value[4];

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@ -1041,7 +1041,7 @@ static void si_delete_rs_state(struct pipe_context *ctx, void *state)
}
/*
* infeered state between dsa and stencil ref
* inferred state between dsa and stencil ref
*/
static void si_emit_stencil_ref(struct si_context *sctx)
{

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@ -1167,7 +1167,7 @@ void si_prim_discard_signal_next_compute_ib_start(struct si_context *sctx)
sctx->last_pkt3_write_data = &sctx->gfx_cs.current.buf[sctx->gfx_cs.current.cdw - 5];
/* Only the last occurence of WRITE_DATA will be executed.
/* Only the last occurrence of WRITE_DATA will be executed.
* The packet will be enabled in si_flush_gfx_cs.
*/
*sctx->last_pkt3_write_data = PKT3(PKT3_NOP, 3, 0);

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@ -1506,7 +1506,7 @@ static struct pipe_resource *si_texture_from_winsys_buffer(struct si_screen *ssc
* surface pitch isn't correctly aligned by default.
*
* In order to support it correctly we require multi-image
* metadata to be syncrhonized between radv and radeonsi. The
* metadata to be synchronized between radv and radeonsi. The
* semantics of associating multiple image metadata to a memory
* object on the vulkan export side are not concretely defined
* either.