We simplify the implementation by assuming the worse case, copying
entire per-vertex regions if necessary.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35103>
The formula uses scalar indices (4bytes), not slots (16bytes).
We also incorrectly passed a scalar (vertex case) & slot (mesh case)
offset in the push constants. Use slots instead so that the value is
smaller and we can pack more stuff into fs_msaa_flags.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 18bbcf9a63 ("intel: introduce new VUE layout for separate compiled shader with mesh")
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35103>
load intrinsics don't have range
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 18bbcf9a63 ("intel: introduce new VUE layout for separate compiled shader with mesh")
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35103>
Consider an innocuous instruction like:
and(1) v250:UD, g0.3<0,1,0>:UD, 4294967264u NoMask group0
If register allocation decides to spill v250, it will see this
instruction and say, "Oh no! The other components of v250 aren't set, so
I'd better add a fill before that instruction!"
But it gets even worse than that... if register coalesce decided to
merge two of these, the live range gets massively extended because the
writes don't fully initialize the value. This causes the need to spill
these registers in the first place.
Changing that instruction to SIMD16 on Xe2 or SIMD8 on other platforms
alleviates these issues.
shader-db:
Lunar Lake
total instructions in shared programs: 17118324 -> 17113191 (-0.03%)
instructions in affected programs: 93701 -> 88568 (-5.48%)
helped: 42 / HURT: 6
total cycles in shared programs: 895422566 -> 895079488 (-0.04%)
cycles in affected programs: 30111338 -> 29768260 (-1.14%)
helped: 35 / HURT: 40
total spills in shared programs: 3588 -> 3304 (-7.92%)
spills in affected programs: 285 -> 1 (-99.65%)
helped: 10 / HURT: 0
total fills in shared programs: 2218 -> 1663 (-25.02%)
fills in affected programs: 556 -> 1 (-99.82%)
helped: 10 / HURT: 0
Meteor Lake, DG2, Tiger Lake, and Ice Lake had similar results. (Meteor Lake shown)
total instructions in shared programs: 20059218 -> 20053563 (-0.03%)
instructions in affected programs: 96938 -> 91283 (-5.83%)
helped: 43 / HURT: 6
total cycles in shared programs: 884174588 -> 883536475 (-0.07%)
cycles in affected programs: 22105268 -> 21467155 (-2.89%)
helped: 35 / HURT: 27
total spills in shared programs: 5032 -> 4679 (-7.02%)
spills in affected programs: 355 -> 2 (-99.44%)
helped: 12 / HURT: 0
total fills in shared programs: 4782 -> 4113 (-13.99%)
fills in affected programs: 671 -> 2 (-99.70%)
helped: 12 / HURT: 0
Skylake
total instructions in shared programs: 19097658 -> 19097665 (<.01%)
instructions in affected programs: 14202 -> 14209 (0.05%)
helped: 0 / HURT: 5
total cycles in shared programs: 862058109 -> 862058267 (<.01%)
cycles in affected programs: 3450244 -> 3450402 (<.01%)
helped: 7 / HURT: 11
fossil-db:
Lunar Lake
Totals:
Cycle count: 31439652246 -> 31439652272 (+0.00%)
Totals from 2 (0.00% of 707091) affected shaders:
Cycle count: 2602 -> 2628 (+1.00%)
No other Intel platforms had any fossil-db changes.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35721>
Assembler supports them, so allow them on @-macro lines. For now
we don't bother with multiline comments, if becomes a thing we
can add them later.
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35699>
After commit 88309a9818, SFID names were renamed
- "dp data 1" became "hdc1"
- "thread_spawner" became "ts/btd"
Update macros in executor to use the new SFID names so the
generated assembly can be parsed correctly.
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35701>
We can't actually enable MSAA for images with sample count 1, and
without MSAA active, the sample location machinery does not get used.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35504>
This generator scripts uses the `write` function that, unlike `print`,
doesn't print a trailing newline. So let's add one to the template.
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35697>
Currently anv exposes this on lots of devices, with the intent to be better
than apps can give, but I think this is wrong for a couple of reasons.
Apps want to know if hw exposes the fast path, Vulkan is meant to be explicit,
and telling llama.cpp if the fast path exists lets it make smarter decisions.
It seems unless someone heavily optimises the slow path, that CPU is usually
faster than GPU with llama-bench unless the hw path exists.
v2: added INTEL_LOWER_DPAS support
Acked-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35564>
It is annoying to change all function signatures when a driver needs
more information. There are also some callbacks that have a lot of
parameters and there have already been bugs related to that.
This patch tries to clean the interface by adding a struct that contains
all information that might be relevant for the driver and passing that
to most callbacks.
radv changes are:
Reviewed-by: Natalie Vock <natalie.vock@gmx.de>
anv changes are:
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
turnip changes are:
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
vulkan runtime changes are:
Reviewed-by: Natalie Vock <natalie.vock@gmx.de>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35385>
Spec recommended values should give us a good balance between progress
in render and compute engines, also with less possibility of values
it will reduce the number of times that we need to emit
STATE_COMPUTE_MODE reducing the number of stalls in the compute engine.
Cc: stable
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35563>
Spec has several restrictions to the values we program to compute
engine async thread limits.
Without those we risk hit deadlocks, so here adding a function to
return the optimal value based on those restrictions.
Cc: stable
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35563>
`getopt_long()` returns an `int`, not a `char`; putting the value in
a `char` before comparing it to `-1` was making the comparison always
fail, resulting in the invalid codepath taken that then fails with:
option `-' is invalid: ignored
cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34756>
`subprocess.Popen()` returns immediately, and the subprocess might not
have finished by the time `stdout` is read on the next line, spuriously
failing the tests.
`subprocess.check_output()` makes sure the output is available before
returning, solving this issue; it additionally raises an error if the
subprocess failed, giving a better error than a failed diff later in the
script.
cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34756>
e4m3fn: 8bit floating point format with 4bit exponent, 3bit mantissa
and no infinities (finite only)
e5m2: 8bit floating point format with 5bit exponent, 2bit mantissa
and with infinities.
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35434>
This will later be encoded by the backend into the
LSC extended descriptor message.
Reworks:
* Sagar: Add nir_intrinsic_ssbo_atomic_swap
Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35252>
We're not currently using RANGE_BASE and we'll use BASE for offset
optimizations on Xe2+.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35252>