Commit graph

10318 commits

Author SHA1 Message Date
Vinson Lee
fbc3a911e1 nvfx: Include missing headers in nvfx_shader.h.
Include stdint.h for uint8_t symbol.
Include p_compiler.h for INLINE symbol.
2010-08-25 00:44:28 -07:00
Vinson Lee
deffeba172 gallivm: Include missing header in lp_bld_sample.h.
Include p_format.h for enum pipe_format symbol.
2010-08-24 23:53:26 -07:00
Vinson Lee
72ae834fa1 gallivm: Include missing header in lp_bld_pack.h.
Include p_compiler.h for boolean symbol.
2010-08-24 23:50:45 -07:00
Marek Olšák
879a730231 r300g: fix gl_PointCoord
Is this hackish or is this the correct way to use point_quad_rasterization?
Copied from nvfx.
2010-08-25 04:57:11 +02:00
Marek Olšák
0a21938de9 r300g: eliminate unused constants in FS 2010-08-25 02:44:29 +02:00
Marek Olšák
abae06ac85 r300g: eliminate unused constants in VS 2010-08-25 02:44:29 +02:00
Marek Olšák
62eb9eda1d r300g: clean up some mess in set_constant_buffer 2010-08-25 02:44:29 +02:00
Marek Olšák
2eeaf773fd r300g: fix indentation 2010-08-25 02:44:28 +02:00
Marek Olšák
cb925970ee r300g: reset the index bias to 0 at the end of CS 2010-08-25 02:44:28 +02:00
Vinson Lee
57e66ed9b1 nvfx: Initialize variables on error path. 2010-08-24 17:40:50 -07:00
Dave Airlie
37f0654fa5 r300g: rename radeong_dri.so to r300_dri.so
acked on irc by Corbin + Marek.
2010-08-25 06:10:01 +10:00
Brian Paul
ad58f0d9e0 make: Use C++ compiler to link stdc++ library.
glxinfo and glxgears run on swrast and softpipe without undefined symbol
errors.
2010-08-24 12:18:09 -07:00
Henri Verbeet
547e867558 r600g: Add support for PIPE_FORMAT_R32_FLOAT. 2010-08-24 20:52:21 +02:00
Vinson Lee
b018ea19a3 nvfx: Remove unnecessary headers. 2010-08-23 23:58:57 -07:00
Vinson Lee
b48f20dab8 r300g: Remove unused variable.
Fixes this GCC warning.
r300_render.c: In function 'r300_draw_flush_vbuf':
r300_render.c:988: warning: unused variable 'r300_render'
2010-08-23 22:15:24 -07:00
Chia-I Wu
1288d5c392 st/egl: Fix r300/r600 support in KMS backend.
When the kernel driver name is radeon, ask the loader for r300 or r600
depending on the PCI ID.
2010-08-24 11:50:37 +08:00
Chia-I Wu
65741c596f targets/egl: Check against drm_driver_descriptor::name.
drm_driver_descriptor::driver_name is defined to be the name of the
kernel module.  We should check against drm_driver_descriptor::name
instead of drm_driver_descriptor::driver_name.
2010-08-24 11:50:36 +08:00
Benjamin Franzke
0ba1643658 targets/egl: add pipe_r600
KNOWN ISSUE: eglShowScreenSurfaceMESA in st/egl/kms fails
but st/egl/x11 works
2010-08-24 11:50:36 +08:00
Benjamin Franzke
ce7016e882 targets/egl: rename pipe_radeon to pipe_r300
st/egl/x11/x11_screen.c requests a driver named r300 not radeon

KNOWN ISSUE: breaks st/egl/kms/
	st/egl/kms requests a pipe named "radeon"
	that will not be found now

	so why not leaving pipe_radeon there?
	that was possible as long we have only r300g.
	now there is also r600g for which st/egl/kms also
	requests a pipe named "radeon"
	(possible solution in later commit)
2010-08-24 11:50:36 +08:00
Chia-I Wu
d473543069 st/dri: Remove unnecessary main/mtype.h. 2010-08-24 11:36:52 +08:00
Chia-I Wu
59e6e76542 st/wgl: Include main/core.h.
Make st/wgl include only main/core.h from core mesa.
2010-08-24 11:36:48 +08:00
Chia-I Wu
40fd4323b4 st/glx: Include main/core.h.
Make st/glx include only main/core.h from core mesa.
2010-08-24 11:28:12 +08:00
Luca Barbieri
6b6b454037 translate_sse: clear state for each function emission
Fixes #29771.
2010-08-24 04:18:11 +02:00
Dave Airlie
0e6a02d299 r600g: add XPD support
ported from r600c.
2010-08-24 09:56:22 +10:00
Dave Airlie
87f44d5723 r600g: add CMP support.
ported from r600c, fixes fp-cmp, glsl1-sqrt*
2010-08-24 09:18:32 +10:00
Luca Barbieri
c60c2d3a64 nvfx: don't emit dummy commands on nv30
Should fix errors on the original nv30, reported by pmdata.
2010-08-24 00:05:27 +02:00
Luca Barbieri
d1e6b31cb8 translate_sse: fix x86-64 2010-08-23 23:23:27 +02:00
Henri Verbeet
6fb39f0fa2 r600g: Add support for PIPE_CAP_DEPTH_CLAMP. 2010-08-23 22:13:18 +02:00
Luca Barbieri
c0eb479e07 auxiliary: fix nvfx/nv50 primitive splitting for line loops
s->close_first was on the wrong side of the inequality.

Caught by blender.
Thanks to AndrewR for reporting this.
2010-08-23 21:47:47 +02:00
Jerome Glisse
bcf7f66a93 r600g: export one component per pixel + r7xx uncompression shader
We need to always at least export one component (wether it's depth
or color. Add valid r7xx shader program for depth decompression.

Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-08-23 15:42:32 -04:00
Luca Barbieri
4ab1001ac2 nvfx: improve fp temp accounting 2010-08-23 20:35:56 +02:00
Brian Paul
4b2b5f8e30 tgsi: fix false CondStackTop==0 assertion 2010-08-23 12:15:40 -06:00
Roland Scheidegger
c2f074d8a4 util: fix util_fill_rect to take util_color instead of u32 param
util_fill_rect could not handle formats with more than 32 bits,
since the fill color was a uint32_t value. Fix this by using
a util_color union instead, and also expand the union so it
works with formats which have up to 256 bits (the max of any
format currently defined).
2010-08-23 17:55:16 +02:00
Luca Barbieri
c907b94713 nvfx: emit bo relocations only when needed
Should improve performance, possibly significantly.
2010-08-23 17:12:31 +02:00
Luca Barbieri
2e215bc28f nvfx: match Gallium's gl_PointCoord brokenness
Gallium always puts gl_PointCoord in GENERIC[0] if
point_quad_rasterization is enabled.

This is silly, but for now it makes mesa-demos/glsl/pointcoord work.
2010-08-23 15:20:31 +02:00
Luca Barbieri
bfaa2577c6 nvfx: support clip planes sensibly and fix them on nv30
Before, we were discarding the compiled vertex program on each
vertex program change.

Now we compile the program as if there were 6 clip planes and
dynamically patch in an "end program" bit at the right place.

Also, nv30 should now work.
2010-08-23 15:09:22 +02:00
Dave Airlie
eb430b0e94 r300g: avoid stall in no-tcl drawing when mapping vbo
the current code reuses the same vbo over and over, however after a flush
we'd stall and wait for mapping on the vbo when we should just fire and forget.

On a gears test this brings me from ~620 to ~750 on my rv530 in swtcl mode.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-08-23 20:31:21 +10:00
Marek Olšák
7945e143e0 util: implement depth blitting in u_blit
Signed-off-by: Brian Paul <brianp@vmware.com>
2010-08-22 19:40:26 -06:00
Luca Barbieri
8ffc357228 nvfx: fix minor memory leak 2010-08-23 00:16:59 +02:00
Luca Barbieri
d507c0812d nvfx: support both sprite coord origins
Now we lie less when claiming OpenGL 2 support.

Also, first piglit result group is now all green, except for
fdo25614-genmipmap, which seems mesa/st's fault.
2010-08-23 00:15:03 +02:00
Luca Barbieri
d21be6ee2c nvfx: use 64-bit bitmasks for temps 2010-08-23 00:15:03 +02:00
Jerome Glisse
d843bbfd3f r600g: fix DB decompression
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-08-22 17:14:48 -04:00
Vinson Lee
d324fcea67 nvfx: Include missing header in nvfx_vertprog.c.
Include draw_context.h for draw_*_vertex_shader symbols.

Fixes the following GCC warning.
nvfx_vertprog.c: In function 'nvfx_vp_state_create':
nvfx_vertprog.c:1276: warning: implicit declaration of function 'draw_create_vertex_shader'
nvfx_vertprog.c:1276: warning: assignment makes pointer from integer without a cast
nvfx_vertprog.c: In function 'nvfx_vp_state_delete':
nvfx_vertprog.c:1298: warning: implicit declaration of function 'draw_delete_vertex_shader'
2010-08-22 12:45:04 -07:00
Jakob Bornecrantz
8e632666af translate_sse: add R32G32B32A32_FLOAT -> X8X8X8X8_UNORM for EMIT_4UB
Changed by me to use movd instead of movss to avoid penalties.
2010-08-22 20:30:16 +02:00
Luca Barbieri
4f3fedcef7 translate_sse: refactor constant management 2010-08-22 20:28:27 +02:00
Luca Barbieri
df86f1e7d5 nvfx: refactor to support multiple fragment program versions 2010-08-22 20:28:27 +02:00
Luca Barbieri
47537a4557 nvfx: move stuff around 2010-08-22 20:28:27 +02:00
Jerome Glisse
ed99c28d12 r600g: depth buffer likely needs decompression when used as texture
Before using depth buffer as texture, it needs to be decompressed
(tile pattern of db are different from one used for colorbuffer
like texture)

Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-08-22 14:26:05 -04:00
Keith Whitwell
42719df0b8 glx/xlib: configurable strict/non-strict buffer size invalidate
Introduce a new configuration option XMESA_STRICT_INVALIDATE to switch
between swapbuffers-based and glViewport-based buffer invalidation.

Default strict invalidate to false, ie glViewport-based invalidation,
aka ST_MANAGER_BROKEN_INVALIDATE.

This means we will not call XGetGeometry after every swapbuffers,
which allows swapbuffers to remain asynchronous.  For apps running at
100fps with synchronous swapping, a 10% boost is typical.  For gears,
I see closer to 20% speedup.

Note that the work of copying data on swapbuffers doesn't disappear -
this change just allows the X server to execute the PutImage
asynchronously without us effectively blocked until its completion.

This applies even to llvmpipe's threaded rasterization as the
swapbuffers operation was a large part of the serial component of an
llvmpipe frame.

The downside of this is correctness - applications which don't call
glViewport on window resizes will get incorrect rendering, unless
XMESA_STRICT_INVALIDATE is set.

The ultimate solution would be to have per-frame but asynchronous
invalidation.  Xcb almost looks as if it could provide this, but the
API doesn't seem to quite be there.
2010-08-22 14:49:17 +01:00
Keith Whitwell
3d4b60f1f7 llvmpipe: reduce size of fragment shader variant key
Don't spend as much time comparing them.
2010-08-22 14:49:17 +01:00