Commit graph

29664 commits

Author SHA1 Message Date
Brian Paul
f94a99170e llvmpipe: optimize lp_rast_clear_color() for non-gray colors
This makes a big difference in progs that clear to a non-gray color.
Some demos are 30-50% faster.
2010-01-13 18:54:50 -07:00
Brian Paul
f19f218e7a llvmpipe: minor assorted clean-ups 2010-01-13 18:01:45 -07:00
Brian Paul
018b78ad64 llvmpipe: check render targets before other textures 2010-01-13 15:32:55 -07:00
Brian Paul
1287277446 llvmpipe: also check render target textures in lp_setup_is_texture_referenced() 2010-01-13 15:30:42 -07:00
Brian Paul
0b279c5382 llvmpipe: indentation fixes 2010-01-13 15:10:57 -07:00
Brian Paul
db58192cfb llvmpipe: re-get scene pointer after flushing 2010-01-13 15:10:57 -07:00
Brian Paul
d59fe44896 llvmpipe: check for texture usage in all scenes 2010-01-13 15:10:57 -07:00
Brian Paul
a27b12171d llvmpipe: add scene texture referencing code 2010-01-13 15:10:57 -07:00
Brian Paul
592e40aa7b llvmpipe: added scene functions for texture reference counting
When a texture is used in the scene we add it to a list of texture
references.  The lp_scene_is_textured_referenced() function tells
us if a texture is referenced by the scene.
2010-01-13 15:10:57 -07:00
Brian Paul
4769328fe1 llvmpipe: comments 2010-01-13 15:10:57 -07:00
Brian Paul
a36395d487 llvmpipe: comments 2010-01-13 15:10:57 -07:00
Brian Paul
9be1feacf2 llvmpipe: added llvmpipe_texture_const() 2010-01-13 15:10:56 -07:00
Brian Paul
ddb94661a4 llvmpipe: minor comment upgrades 2010-01-13 15:10:56 -07:00
José Fonseca
7df4c88088 llvmpipe: Opaque shader implies complete colormask too. 2010-01-13 22:07:24 +00:00
José Fonseca
a1acbff299 llvmpipe: Reset the bin when shading a whole tile with an opaque shader. 2010-01-13 21:51:47 +00:00
Keith Whitwell
4231006e29 llvmpipe: add bin debugger
Adjust definition of empty_bin according to what's actually in empty
bins.  We often have a state packet before/after load commands.

Still need to do something about the fence packets.
2010-01-13 20:14:04 +00:00
Keith Whitwell
95ee14f147 llvmpipe: implement lp_rast_load_zstencil
Load zbuffer contents for binned scenes that don't start with a clear
and which have a bound zbuffer.
2010-01-13 16:52:44 +00:00
Brian Paul
0bb5c3060f llvmpipe: added debug warning 2010-01-13 09:32:21 -07:00
Brian Paul
4439aab7b7 llvmpipe: comments and LLVMValueRef naming 2010-01-13 09:32:21 -07:00
Brian Paul
212f3a6cb3 llvmpipe: tweak subpixel_snap() arithmetic
This adjustment fixes some rasterization differences between llvmpipe
and softpipe (and other renderers).
2010-01-13 09:32:21 -07:00
Keith Whitwell
db83ad4b43 llvmpipe: improve empty-bin test further
Remove unused param, add comments.  Thanks to Brian for review.
2010-01-13 16:29:39 +00:00
Keith Whitwell
f4b29e6ad3 llvmpipe: improve empty-bin test
We emit at most two clear packets (color and z respectively).
2010-01-13 15:49:24 +00:00
Keith Whitwell
da45f49cc6 llvmpipe: quick hack to short-circuit empty bins 2010-01-13 15:18:32 +00:00
Brian Paul
7e4c75c040 llvmpipe: fix indentation, comment typo 2010-01-12 17:12:49 -07:00
Brian Paul
ec9cfac768 llvmpipe: debug checks: make sure scene is empty at key points 2010-01-12 17:12:07 -07:00
Brian Paul
c560b97b17 llvmpipe: assert that we're putting data into a valid bin 2010-01-12 17:11:40 -07:00
Brian Paul
214ffad015 llvmpipe: clamp maxx,maxy to framebuffer size (in terms of tiles)
In some corner cases the right-most / bottom-most vertex can be
right on the edge of the framebuffer.  Because the maxx, maxy vals
are computed with a series of float/int, pixel/tile transformations
we can end up with maxx >= scene->x_tiles or maxy >= scene->y_tiles.
This leads to putting data into bins that never get processed, or
reset.  This becomes stale data that can lead to segfaults.

Clamping fixes this.
2010-01-12 17:08:07 -07:00
Brian Paul
de10168a46 llvmpipe: added lp_scene_is_empty() 2010-01-12 17:06:19 -07:00
Brian Paul
4061ca02dd llvmpipe: silence unused var warnings 2010-01-12 13:01:32 -07:00
Brian Paul
a32e9b2a2d llvmpipe: remove unused #define 2010-01-12 10:11:36 -07:00
Brian Paul
5cf4630969 llvmpipe: disable the all in/out test code for now
It's still faster not to try to special case the "all pixels are
known to be inside the triangle" case.
2010-01-11 15:30:56 -07:00
Brian Paul
9a10d14a44 llvmpipe: move, update comments 2010-01-11 15:30:17 -07:00
Brian Paul
3b5d849268 llvmpipe: refactor generate_fragment() code
This will make it easier to generate multiple versions of the fragment
code per variant.
2010-01-11 13:16:02 -07:00
Brian Paul
46b5bd6cad llvmpipe: do the all-in test on the scalar c0 instead of vector c0
This still isn't faster, but committing it for posterity.
2010-01-11 12:59:39 -07:00
Keith Whitwell
86f450060d llvmpipe: force constant interpolation of flatshade colors
Nice speedup for gears.
2010-01-11 12:12:59 +00:00
Keith Whitwell
ad74ea2869 st/mesa: early exit on error path
Can't rely on asserts having any effect on flowcontrol for release
builds.
2010-01-11 12:02:53 +00:00
Keith Whitwell
094525fb23 llvmpipe: remove opencoded constant 2010-01-11 11:06:15 +00:00
Keith Whitwell
16c1ad54bc llvmpipe: remove scissor cliprect derived state
Was previously calculating the intersection of the scissor rectangle
and the framebuffer dimensions.  Rendering is already restricted to
framebuffer dimensions by other means, so scissor testing (when
implemented) can just use the scissor state directly.
2010-01-11 11:06:15 +00:00
Keith Whitwell
c1a0441602 llvmpipe: initial mrt support
Non-mrt apps work, and the code looks correct, but not many mrt test apps
handy atm...
2010-01-10 17:22:09 +00:00
Brian Paul
f4321fbd96 llvmpipe: optimize case when all four pixels are inside the triangle
When the incoming c0,c1,c2 values are equal to INT_MIN it means that
all pixels are inside the triangle.  Thus we can skip the detailed
pixel inside/outside triangle tests.  Use the new lp_build_if()/endif()
functions to generate the branching code.

The code is disabled ATM however because it's actually a little slower
than the original code.  A little more tuning may fix that though...
2010-01-08 14:49:34 -07:00
Brian Paul
5208af7853 llvmpipe: fix more if/else/endif design bugs 2010-01-08 12:47:30 -07:00
Brian Paul
855d7f51e4 llvmpipe: move some fields to the private lp_build_flow_if struct 2010-01-08 11:32:36 -07:00
Brian Paul
af31e65b55 llvmpipe: free the phi array 2010-01-08 11:20:38 -07:00
Brian Paul
70b8d59792 llvmpipe: checkpoint if/else/endif contructs work
The LLVM IR looks correct now.  Basic blocks are where they're supposed
to be and the Phi functions have the right (var,block) information.
2010-01-08 11:06:16 -07:00
José Fonseca
080c40ab32 Merge remote branch 'origin/master' into lp-binning
Conflicts:
	src/gallium/auxiliary/util/u_surface.c
	src/gallium/drivers/llvmpipe/Makefile
	src/gallium/drivers/llvmpipe/SConscript
	src/gallium/drivers/llvmpipe/lp_bld_arit.c
	src/gallium/drivers/llvmpipe/lp_bld_flow.c
	src/gallium/drivers/llvmpipe/lp_bld_interp.c
	src/gallium/drivers/llvmpipe/lp_clear.c
	src/gallium/drivers/llvmpipe/lp_context.c
	src/gallium/drivers/llvmpipe/lp_context.h
	src/gallium/drivers/llvmpipe/lp_draw_arrays.c
	src/gallium/drivers/llvmpipe/lp_jit.c
	src/gallium/drivers/llvmpipe/lp_jit.h
	src/gallium/drivers/llvmpipe/lp_prim_vbuf.c
	src/gallium/drivers/llvmpipe/lp_setup.c
	src/gallium/drivers/llvmpipe/lp_setup_point.c
	src/gallium/drivers/llvmpipe/lp_state.h
	src/gallium/drivers/llvmpipe/lp_state_blend.c
	src/gallium/drivers/llvmpipe/lp_state_derived.c
	src/gallium/drivers/llvmpipe/lp_state_fs.c
	src/gallium/drivers/llvmpipe/lp_state_sampler.c
	src/gallium/drivers/llvmpipe/lp_state_surface.c
	src/gallium/drivers/llvmpipe/lp_tex_cache.c
	src/gallium/drivers/llvmpipe/lp_tex_cache.h
	src/gallium/drivers/llvmpipe/lp_tex_sample.h
	src/gallium/drivers/llvmpipe/lp_tile_cache.c
2010-01-08 15:42:57 +00:00
José Fonseca
9cdf6f025b scons: Set the default windows platform to be windows userspace.
I thought I had done this ages ago.
2010-01-08 14:31:25 +00:00
Dan Nicholson
a1de400e8d mklib: Extract archives into temporary directories
When static libraries are created from other archives, objects are
extracted and then deleted when the static library is done. This can
race when there are multiple static libraries being created from the
same archives as with libmesa.a and libmesagallium.a.

Should fix this issue with parallel jobs:

make[5]: *** No rule to make target
> `../../../../../../src/mesa/libmesagallium.a', needed by
> `radeon_dri.so'. Stop

Signed-off-by: Dan Nicholson <dbn.lists@gmail.com>
Reported-and-Tested-by: Sedat Dilek <sedat.dilek@gmail.com>
2010-01-08 06:01:22 -08:00
Michal Krol
dddd5a36ac tgsi: Cleanup dot-product opcodes in interpreter. 2010-01-08 12:03:55 +01:00
Francisco Jerez
95f603a5f3 nv20: Fix build for the latest nouveau_class.h changes. 2010-01-08 04:42:28 +01:00
José Fonseca
d699b6720c scons: Don't build xlib when dri is enabled.
Hopefully adddresses fdo 25828.
2010-01-08 01:25:27 +00:00