Merge remote branch 'origin/master' into lp-binning

Conflicts:
	src/gallium/auxiliary/util/u_surface.c
	src/gallium/drivers/llvmpipe/Makefile
	src/gallium/drivers/llvmpipe/SConscript
	src/gallium/drivers/llvmpipe/lp_bld_arit.c
	src/gallium/drivers/llvmpipe/lp_bld_flow.c
	src/gallium/drivers/llvmpipe/lp_bld_interp.c
	src/gallium/drivers/llvmpipe/lp_clear.c
	src/gallium/drivers/llvmpipe/lp_context.c
	src/gallium/drivers/llvmpipe/lp_context.h
	src/gallium/drivers/llvmpipe/lp_draw_arrays.c
	src/gallium/drivers/llvmpipe/lp_jit.c
	src/gallium/drivers/llvmpipe/lp_jit.h
	src/gallium/drivers/llvmpipe/lp_prim_vbuf.c
	src/gallium/drivers/llvmpipe/lp_setup.c
	src/gallium/drivers/llvmpipe/lp_setup_point.c
	src/gallium/drivers/llvmpipe/lp_state.h
	src/gallium/drivers/llvmpipe/lp_state_blend.c
	src/gallium/drivers/llvmpipe/lp_state_derived.c
	src/gallium/drivers/llvmpipe/lp_state_fs.c
	src/gallium/drivers/llvmpipe/lp_state_sampler.c
	src/gallium/drivers/llvmpipe/lp_state_surface.c
	src/gallium/drivers/llvmpipe/lp_tex_cache.c
	src/gallium/drivers/llvmpipe/lp_tex_cache.h
	src/gallium/drivers/llvmpipe/lp_tex_sample.h
	src/gallium/drivers/llvmpipe/lp_tile_cache.c
This commit is contained in:
José Fonseca 2010-01-08 15:42:57 +00:00
commit 080c40ab32
2018 changed files with 150476 additions and 78205 deletions

1
.gitignore vendored
View file

@ -4,6 +4,7 @@
*.ilk
*.o
*.obj
*.os
*.pc
*.pdb
*.pyc

View file

@ -105,6 +105,7 @@ irix6-n32-static \
irix6-o32 \
irix6-o32-static \
linux \
linux-i965 \
linux-alpha \
linux-alpha-static \
linux-cell \
@ -183,7 +184,7 @@ ultrix-gcc:
# Rules for making release tarballs
VERSION=7.7-devel
VERSION=7.7
DIRECTORY = Mesa-$(VERSION)
LIB_NAME = MesaLib-$(VERSION)
DEMO_NAME = MesaDemos-$(VERSION)
@ -226,6 +227,11 @@ MAIN_FILES = \
$(DIRECTORY)/include/GL/vms_x_fix.h \
$(DIRECTORY)/include/GL/wglext.h \
$(DIRECTORY)/include/GL/wmesa.h \
$(DIRECTORY)/src/glsl/Makefile \
$(DIRECTORY)/src/glsl/Makefile.template \
$(DIRECTORY)/src/glsl/*/Makefile \
$(DIRECTORY)/src/glsl/*/SConscript \
$(DIRECTORY)/src/glsl/*/*.[ch] \
$(DIRECTORY)/src/Makefile \
$(DIRECTORY)/src/mesa/Makefile* \
$(DIRECTORY)/src/mesa/sources.mak \
@ -241,7 +247,6 @@ MAIN_FILES = \
$(DIRECTORY)/src/mesa/shader/*.[chly] \
$(DIRECTORY)/src/mesa/shader/Makefile \
$(DIRECTORY)/src/mesa/shader/descrip.mms \
$(DIRECTORY)/src/mesa/shader/grammar/*.[ch] \
$(DIRECTORY)/src/mesa/shader/slang/*.[ch] \
$(DIRECTORY)/src/mesa/shader/slang/descrip.mms \
$(DIRECTORY)/src/mesa/shader/slang/library/*.[ch] \
@ -440,8 +445,7 @@ DEMO_FILES = \
$(DIRECTORY)/progs/windml/Makefile.ugl \
$(DIRECTORY)/progs/windml/*.c \
$(DIRECTORY)/progs/windml/*.bmp \
$(DIRECTORY)/progs/ggi/*.c \
$(DIRECTORY)/windows/VC7/progs/progs.sln
$(DIRECTORY)/progs/ggi/*.c
GLUT_FILES = \
$(DIRECTORY)/include/GL/glut.h \
@ -464,9 +468,7 @@ GLUT_FILES = \
$(DIRECTORY)/src/glut/mini/glut.pc.in \
$(DIRECTORY)/src/glut/directfb/Makefile \
$(DIRECTORY)/src/glut/directfb/NOTES \
$(DIRECTORY)/src/glut/directfb/*[ch] \
$(DIRECTORY)/windows/VC6/progs/glut/glut.dsp \
$(DIRECTORY)/windows/VC7/progs/glut/glut.vcproj
$(DIRECTORY)/src/glut/directfb/*[ch]
DEPEND_FILES = \
$(TOP)/src/mesa/depend \
@ -506,9 +508,11 @@ rm_depend:
touch $$dep ; \
done
lib_gz:
rm -f configs/current ; \
rm -f configs/autoconf ; \
rm_config:
rm -f configs/current
rm -f configs/autoconf
lib_gz: rm_config
cd .. ; \
tar -cf $(LIB_NAME).tar $(LIB_FILES) ; \
gzip $(LIB_NAME).tar ; \
@ -526,9 +530,7 @@ glut_gz:
gzip $(GLUT_NAME).tar ; \
mv $(GLUT_NAME).tar.gz $(DIRECTORY)
lib_bz2:
rm -f configs/current ; \
rm -f configs/autoconf ; \
lib_bz2: rm_config
cd .. ; \
tar -cf $(LIB_NAME).tar $(LIB_FILES) ; \
bzip2 $(LIB_NAME).tar ; \
@ -546,9 +548,7 @@ glut_bz2:
bzip2 $(GLUT_NAME).tar ; \
mv $(GLUT_NAME).tar.bz2 $(DIRECTORY)
lib_zip:
rm -f configs/current ; \
rm -f configs/autoconf ; \
lib_zip: rm_config
rm -f $(LIB_NAME).zip ; \
cd .. ; \
zip -qr $(LIB_NAME).zip $(LIB_FILES) ; \
@ -577,5 +577,7 @@ md5:
@-md5sum $(GLUT_NAME).tar.bz2
@-md5sum $(GLUT_NAME).zip
.PHONY: tarballs rm_depend lib_gz demo_gz glut_gz lib_bz2 demo_bz2 \
glut_bz2 lib_zip demo_zip glut_zip md5
.PHONY: tarballs rm_depend rm_config md5 \
lib_gz demo_gz glut_gz \
lib_bz2 demo_bz2 glut_bz2 \
lib_zip demo_zip glut_zip

View file

@ -32,10 +32,10 @@ import common
default_statetrackers = 'mesa'
if common.default_platform in ('linux', 'freebsd', 'darwin'):
default_drivers = 'softpipe,failover,i915,trace,identity,llvmpipe'
default_drivers = 'softpipe,failover,svga,i915,i965,trace,identity,llvmpipe'
default_winsys = 'xlib'
elif common.default_platform in ('winddk',):
default_drivers = 'softpipe,i915,trace,identity'
default_drivers = 'softpipe,svga,i915,i965,trace,identity'
default_winsys = 'all'
else:
default_drivers = 'all'
@ -46,9 +46,9 @@ common.AddOptions(opts)
opts.Add(ListVariable('statetrackers', 'state trackers to build', default_statetrackers,
['mesa', 'python', 'xorg']))
opts.Add(ListVariable('drivers', 'pipe drivers to build', default_drivers,
['softpipe', 'failover', 'i915', 'cell', 'trace', 'r300', 'identity', 'llvmpipe']))
['softpipe', 'failover', 'svga', 'i915', 'i965', 'trace', 'r300', 'identity', 'llvmpipe']))
opts.Add(ListVariable('winsys', 'winsys drivers to build', default_winsys,
['xlib', 'intel', 'gdi', 'radeon']))
['xlib', 'vmware', 'intel', 'i965', 'gdi', 'radeon']))
opts.Add(EnumVariable('MSVS_VERSION', 'MS Visual C++ version', None, allowed_values=('7.1', '8.0', '9.0')))
@ -160,8 +160,36 @@ Export('env')
# TODO: Build several variants at the same time?
# http://www.scons.org/wiki/SimultaneousVariantBuilds
if env['platform'] != common.default_platform:
# GLSL code has to be built twice -- one for the host OS, another for the target OS...
host_env = Environment(
# options are ignored
# default tool is used
tools = ['default', 'custom'],
toolpath = ['#scons'],
ENV = os.environ,
)
host_env['platform'] = common.default_platform
host_env['machine'] = common.default_machine
host_env['debug'] = env['debug']
SConscript(
'src/glsl/SConscript',
variant_dir = os.path.join(env['build'], 'host'),
duplicate = 0, # http://www.scons.org/doc/0.97/HTML/scons-user/x2261.html
exports={'env':host_env},
)
SConscript(
'src/SConscript',
variant_dir = env['build'],
duplicate = 0 # http://www.scons.org/doc/0.97/HTML/scons-user/x2261.html
)
SConscript(
'progs/SConscript',
variant_dir = os.path.join('progs', env['build']),
duplicate = 0 # http://www.scons.org/doc/0.97/HTML/scons-user/x2261.html
)

269
bin/mklib
View file

@ -25,6 +25,124 @@
# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
# Given a list of files, look for .a archives and unpack them.
# Return the original list of files minus the .a files plus the unpacked files.
expand_archives() {
DIR=$1
shift
FILES=$@
NEWFILES=""
ORIG_DIR=`pwd`
mkdir -p "$DIR"
cd "$DIR"
for FILE in $FILES ; do
case $FILE in
*.a)
# extract the .o files from this .a archive
case $FILE in
/*) ;;
*) FILE="$ORIG_DIR/$FILE" ;;
esac
MEMBERS=`ar t $FILE`
ar x $FILE
for MEMBER in $MEMBERS ; do
NEWFILES="$NEWFILES $DIR/$MEMBER"
done
;;
*)
# other file type, just add to list
NEWFILES="$NEWFILES $FILE"
;;
esac
done
cd "$ORIG_DIR"
echo $NEWFILES
}
# Given a list of files, look for .a archives and return a list of all objects
# in the .a archives.
contents_of_archives() {
FILES=$@
NEWFILES=""
for FILE in $FILES ; do
case $FILE in
*.a)
# get list of members in this .a archive
MEMBERS=`ar t $FILE`
NEWFILES="$NEWFILES $MEMBERS"
;;
*)
# skip other file types
;;
esac
done
echo $NEWFILES
}
# Make static library with 'ar'
# params:
# options to ar
# 1 or 0 to indicate if ranlib should be run
# libname to make
# list of object files
# Return name of library we made
# Example: "make_ar_static_lib -ru 1 libfoo.a foo.o bar.o"
make_ar_static_lib() {
OPTS=$1
shift;
RANLIB=$1
shift;
LIBNAME=$1
shift;
OBJECTS=$@
# remove existing lib, if present
rm -f ${LIBNAME}
# make static lib
ar ${OPTS} ${LIBNAME} ${OBJECTS}
# run ranlib
if [ ${RANLIB} = 1 ] ; then
ranlib ${LIBNAME}
fi
echo ${LIBNAME}
}
# Print usage info.
usage() {
echo 'Usage: mklib [options] objects'
echo 'Create a shared library from object files.'
echo ' -o LIBRARY specifies the name of the resulting library, without'
echo ' the leading "lib" or any suffix.'
echo ' (eg: "-o GL" might result in "libGL.so" being made)'
echo ' -major N specifies major version number (default is 1)'
echo ' -minor N specifies minor version number (default is 0)'
echo ' -patch N specifies patch version number (default is 0)'
echo ' -lLIBRARY specifies a dependency on LIBRARY'
echo ' -LDIR search in DIR for library dependencies at build time'
echo ' -RDIR search in DIR for library dependencies at run time'
echo ' -linker L explicity specify the linker program to use (eg: gcc, g++)'
echo ' Not observed on all systems at this time.'
echo ' -ldflags OPT specify any additional linker flags in OPT'
echo ' -cplusplus link with C++ runtime'
echo ' -static make a static library (default is dynamic/shared)'
echo ' -dlopen make a shared library suitable for dynamic loading'
echo ' -install DIR put resulting library file(s) in DIR'
echo ' -arch ARCH override using `uname` to determine host system'
echo ' -archopt OPT specify an extra achitecture-specific option OPT'
echo ' -altopts OPTS alternate options to override all others'
echo " -noprefix don't prefix library name with 'lib' nor add any suffix"
echo ' -exports FILE only export the symbols listed in FILE'
echo ' -id NAME Sets the id of the dylib (Darwin)'
echo ' -h, --help display this information and exit'
}
#
# Option defaults
#
@ -52,31 +170,7 @@ while true
do
case $1 in
'-h' | '--help')
echo 'Usage: mklib [options] objects'
echo 'Create a shared library from object files.'
echo ' -o LIBRARY specifies the name of the resulting library, without'
echo ' the leading "lib" or any suffix.'
echo ' (eg: "-o GL" might result in "libGL.so" being made)'
echo ' -major N specifies major version number (default is 1)'
echo ' -minor N specifies minor version number (default is 0)'
echo ' -patch N specifies patch version number (default is 0)'
echo ' -lLIBRARY specifies a dependency on LIBRARY'
echo ' -LDIR search in DIR for library dependencies at build time'
echo ' -RDIR search in DIR for library dependencies at run time'
echo ' -linker L explicity specify the linker program to use (eg: gcc, g++)'
echo ' Not observed on all systems at this time.'
echo ' -ldflags OPT specify any additional linker flags in OPT'
echo ' -cplusplus link with C++ runtime'
echo ' -static make a static library (default is dynamic/shared)'
echo ' -dlopen make a shared library suitable for dynamic loading'
echo ' -install DIR put resulting library file(s) in DIR'
echo ' -arch ARCH override using `uname` to determine host system'
echo ' -archopt OPT specify an extra achitecture-specific option OPT'
echo ' -altopts OPTS alternate options to override all others'
echo " -noprefix don't prefix library name with 'lib' nor add any suffix"
echo ' -exports FILE only export the symbols listed in FILE'
echo ' -id NAME Sets the id of the dylib (Darwin)'
echo ' -h, --help display this information and exit'
usage
exit 1
;;
'-o')
@ -197,11 +291,11 @@ fi
# Error checking
#
if [ "x${LIBNAME}" = "x" ] ; then
echo "mklib: Error: no library name specified"
echo "mklib: Error: no library name specified (-h for help)"
exit 1
fi
if [ "x${OBJECTS}" = "x" ] ; then
echo "mklib: Error: no object files specified"
echo "mklib: Error: no object files specified (-h for help)"
exit 1
fi
@ -269,45 +363,24 @@ case $ARCH in
# finish up
FINAL_LIBS="${LIBNAME}"
elif [ $STATIC = 1 ] ; then
# make a static .a library
LIBNAME="lib${LIBNAME}.a" # prefix with "lib", suffix with ".a"
echo "mklib: Making" $ARCH "static library: " ${LIBNAME}
LINK="ar"
OPTS="-ru"
if [ "${ALTOPTS}" ] ; then
OPTS=${ALTOPTS}
fi
rm -f ${LIBNAME}
# expand any .a objects into constituent .o files.
NEWOBJECTS=""
DELETIA=""
for OBJ in $OBJECTS ; do
case $OBJ in
*.a)
# extract the .o files from this .a archive
FILES=`ar t $OBJ`
ar x $OBJ
NEWOBJECTS="$NEWOBJECTS $FILES"
# keep track of temporary .o files and delete them below
DELETIA="$DELETIA $FILES"
;;
*)
# ordinary .o file
NEWOBJECTS="$NEWOBJECTS $OBJ"
;;
esac
done
# expand .a into .o files
NEW_OBJECTS=`expand_archives ${LIBNAME}.obj $OBJECTS`
# make lib
${LINK} ${OPTS} ${LIBNAME} ${NEWOBJECTS}
ranlib ${LIBNAME}
# make static lib
FINAL_LIBS=`make_ar_static_lib ${OPTS} 1 ${LIBNAME} ${NEW_OBJECTS}`
# remove temporary extracted .o files
rm -f ${DELETIA}
# finish up
FINAL_LIBS=${LIBNAME}
rm -rf ${LIBNAME}.obj
else
# make dynamic library
LIBNAME="lib${LIBNAME}" # prefix with "lib"
case $ARCH in 'Linux' | 'GNU' | GNU/*)
OPTS="-Xlinker -Bsymbolic -shared -Wl,-soname,${LIBNAME}.so.${MAJOR}"
@ -368,9 +441,7 @@ case $ARCH in
if [ $STATIC = 1 ] ; then
LIBNAME="lib${LIBNAME}.a"
echo "mklib: Making SunOS static library: " ${LIBNAME}
rm -f ${LIBNAME}
ar -ruv ${LIBNAME} ${OBJECTS}
FINAL_LIBS=${LIBNAME}
FINAL_LIBS=`make_ar_static_lib -ruv 0 ${LIBNAME} ${OBJECTS}`
else
if [ $NOPREFIX = 0 ] ; then
LIBNAME="lib${LIBNAME}.so"
@ -489,13 +560,19 @@ case $ARCH in
${LINK} ${OPTS} ${LDFLAGS} -o ${LIBNAME} ${OBJECTS} ${DEPS}
FINAL_LIBS=${LIBNAME}
elif [ $STATIC = 1 ] ; then
# make a static .a library
STLIB="lib${LIBNAME}.a"
echo "mklib: Making FreeBSD static library: " ${STLIB}
rm -f ${STLIB}
ar cq ${STLIB} ${OBJECTS}
ranlib ${STLIB}
FINAL_LIBS=${STLIB}
# expand .a into .o files
NEW_OBJECTS=`expand_archives ${STLIB}.obj $OBJECTS`
FINAL_LIBS=`make_ar_static_lib cq 1 ${STLIB} ${NEW_OBJECTS}`
# remove temporary extracted .o files
rm -rf ${STLIB}.obj
else
# make dynamic library
SHLIB="lib${LIBNAME}.so.${MAJOR}"
OPTS="-shared -Wl,-soname,${SHLIB}"
if [ "${ALTOPTS}" ] ; then
@ -513,10 +590,7 @@ case $ARCH in
if [ $STATIC = 1 ] ; then
LIBNAME="lib${LIBNAME}_pic.a"
echo "mklib: Making NetBSD PIC static library: " ${LIBNAME}
rm -f ${LIBNAME}
ar cq ${LIBNAME} ${OBJECTS}
ranlib ${LIBNAME}
FINAL_LIBS=${LIBNAME}
FINAL_LIBS=`make_ar_static_lib cq 1 ${LIBNAME} ${OBJECTS}`
else
LIBNAME="lib${LIBNAME}.so.${MAJOR}.${MINOR}"
echo "mklib: Making NetBSD PIC shared library: " ${LIBNAME}
@ -529,9 +603,7 @@ case $ARCH in
'IRIX' | 'IRIX64')
if [ $STATIC = 1 ] ; then
LIBNAME="lib${LIBNAME}.a"
rm -f ${LIBNAME}
ar rc ${LIBNAME} ${OBJECTS}
FINAL_LIBS=${LIBNAME}
FINAL_LIBS=`make_ar_static_lib rc 0 ${LIBNAME} ${OBJECTS}`
else
LIBNAME="lib${LIBNAME}.so" # prefix with "lib", suffix with ".so"
@ -582,9 +654,7 @@ case $ARCH in
if [ $STATIC = 1 ] ; then
LIBNAME="lib${LIBNAME}.a"
echo "mklib: Making HP-UX static library: " ${LIBNAME}
rm -f ${LIBNAME}
ar -ruv ${LIBNAME} ${OBJECTS}
FINAL_LIBS=${LIBNAME}
FINAL_LIBS=`make_ar_static_lib -ruv 0 ${LIBNAME} ${OBJECTS}`
else
# HP uses a .2 for their current GL/GLU libraries
if [ ${LIBNAME} = "GL" -o ${LIBNAME} = "GLU" ] ; then
@ -614,8 +684,7 @@ case $ARCH in
if [ $STATIC = 1 ] ; then
LIBNAME="lib${LIBNAME}.a"
echo "mklib: Making AIX static library: " ${LIBNAME}
ar -ruv ${X64} ${LIBNAME} ${OBJECTS}
FINAL_LIBS=${LIBNAME}
FINAL_LIBS=`make_ar_static_lib -ruv 0 ${LIBNAME} ${OBJECTS}`
else
EXPFILE="lib${LIBNAME}.exp"
LIBNAME="lib${LIBNAME}.a" # shared objects are still stored in the .a libraries
@ -666,9 +735,7 @@ case $ARCH in
if [ $STATIC = 1 ] ; then
LIBNAME="lib${LIBNAME}.a"
echo "mklib: Making OSF/1 static library: " ${LIBNAME}
rm -f ${LIBNAME}
ar -ruv ${LIBNAME} ${OBJECTS}
FINAL_LIBS=${LIBNAME}
FINAL_LIBS=`make_ar_static_lib -ruv 0 ${LIBNAME} ${OBJECTS}`
else
VERSION="${MAJOR}.${MINOR}"
LIBNAME="lib${LIBNAME}.so"
@ -724,22 +791,10 @@ case $ARCH in
# examine first object to determine ABI
set ${OBJECTS}
ABI_PPC=`file $1 | grep ' ppc'`
ABI_I386=`file $1 | grep ' i386'`
ABI_PPC64=`file $1 | grep ' ppc64'`
ABI_X86_64=`file $1 | grep ' x86_64'`
if [ "${ABI_PPC}" ] ; then
OPTS="${OPTS} -arch ppc"
fi
if [ "${ABI_I386}" ] ; then
OPTS="${OPTS} -arch i386"
fi
if [ "${ABI_PPC64}" ] ; then
OPTS="${OPTS} -arch ppc64"
fi
if [ "${ABI_X86_64}" ] ; then
OPTS="${OPTS} -arch x86_64"
fi
ABIS=`lipo -info $1 | sed s/.*://`
for ABI in $ABIS; do
OPTS="${OPTS} -arch ${ABI}"
done
if [ "${ALTOPTS}" ] ; then
OPTS=${ALTOPTS}
@ -767,16 +822,14 @@ case $ARCH in
'LynxOS')
LIBNAME="lib${LIBNAME}.a"
echo "mklib: Making LynxOS static library: " ${LIBNAME}
rm -f ${LIBNAME}
ar ru ${LIBNAME} ${OBJECTS}
FINAL_LIBS=${LIBNAME}
FINAL_LIBS=`make_ar_static_lib -ru 0 ${LIBNAME} ${OBJECTS}`
;;
'BeOS')
if [ $STATIC = 1 ] ; then
LIBNAME="lib${LIBNAME}.a"
echo "mklib: Making BeOS static library: " ${LIBNAME}
ar -cru "${LIBNAME}" ${OBJECTS}
FINAL_LIBS=`make_ar_static_lib -cru 0 ${LIBNAME} ${OBJECTS}`
else
LIBNAME="lib${LIBNAME}.so"
echo "mklib: Making BeOS shared library: " ${LIBNAME}
@ -855,9 +908,7 @@ case $ARCH in
if [ $STATIC = 1 ] ; then
LIBNAME="lib${LIBNAME}.a"
echo "mklib: Making AIX GCC static library: " ${LIBNAME}
rm -f ${LIBNAME}
ar ru ${LIBNAME} ${OBJECTS}
FINAL_LIBS=${LIBNAME}
FINAL_LIBS=`make_ar_static_lib ru 0 ${LIBNAME} ${OBJECTS}`
else
LIBNAME="lib${LIBNAME}.so" # prefix with "lib", suffix with ".so"
echo "mklib: Making AIX GCC shared library: " ${LIBNAME}
@ -878,9 +929,7 @@ case $ARCH in
fi
LIBNAME="lib${LIBNAME}.a"
echo "mklib: Making static library for Ultrix: " ${LIBNAME}
rm -f ${LIBNAME}
ar ru ${LIBNAME} ${OBJECTS}
FINAL_LIBS="${LIBNAME}"
FINAL_LIBS=`make_ar_static_lib ru 0 ${LIBNAME} ${OBJECTS}`
;;
CYGWIN*)
@ -900,17 +949,13 @@ case $ARCH in
LIBNAME="lib${LIBNAME}" # prefix with "lib"
if [ $STATIC = 1 ] ; then
echo "mklib: Making" $ARCH "static library: " ${LIBNAME}.a
LINK="ar"
LIBNAME=${LIBNAME}.a
echo "mklib: Making" $ARCH "static library: " ${LIBNAME}
OPTS="-ru"
if [ "${ALTOPTS}" ] ; then
OPTS=${ALTOPTS}
fi
# make lib
${LINK} ${OPTS} ${LIBNAME}.a ${OBJECTS}
ranlib ${LIBNAME}.a
# finish up
FINAL_LIBS=${LIBNAME}.a
FINAL_LIBS=`make_ar_static_lib ${OPTS} 1 ${LIBNAME} ${OBJECTS}`
else
OPTS="-shared -Wl,--enable-auto-image-base -Wl,-export-all -Wl,--out-implib=${LIBNAME}-${MAJOR}.dll.a"
if [ "${ALTOPTS}" ] ; then
@ -948,9 +993,7 @@ case $ARCH in
if [ $STATIC = 1 ] ; then
LIBNAME="lib${LIBNAME}.a"
echo "mklib: Making static library for example arch: " ${LIBNAME}
rm -f ${LIBNAME}
ar rv ${LIBNAME} ${OBJECTS}
FINAL_LIBS="${LIBNAME}"
FINAL_LIBS=`make_ar_static_lib rv 0 ${LIBNAME} ${OBJECTS}`
else
LIBNAME="lib${LIBNAME}.so" # prefix with "lib", suffix with ".so"
echo "mklib: Making shared library for example arch: " ${LIBNAME}

View file

@ -1,309 +0,0 @@
#!/usr/bin/env python
##########################################################################
#
# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
# All Rights Reserved.
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the
# "Software"), to deal in the Software without restriction, including
# without limitation the rights to use, copy, modify, merge, publish,
# distribute, sub license, and/or sell copies of the Software, and to
# permit persons to whom the Software is furnished to do so, subject to
# the following conditions:
#
# The above copyright notice and this permission notice (including the
# next paragraph) shall be included in all copies or substantial portions
# of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#
##########################################################################
import sys
import optparse
import re
import struct
from gprof2dot import Call, Function, Profile
from gprof2dot import CALLS, SAMPLES, TIME, TIME_RATIO, TOTAL_TIME, TOTAL_TIME_RATIO
from gprof2dot import DotWriter, TEMPERATURE_COLORMAP
__version__ = '0.1'
class ParseError(Exception):
pass
class MsvcDemangler:
# http://www.kegel.com/mangle.html
def __init__(self, symbol):
self._symbol = symbol
self._pos = 0
def lookahead(self):
return self._symbol[self._pos]
def consume(self):
ret = self.lookahead()
self._pos += 1
return ret
def match(self, c):
if self.lookahead() != c:
raise ParseError
self.consume()
def parse(self):
self.match('?')
name = self.parse_name()
qualifications = self.parse_qualifications()
return '::'.join(qualifications + [name])
def parse_name(self):
if self.lookahead() == '?':
return self.consume() + self.consume()
else:
name = self.parse_id()
self.match('@')
return name
def parse_qualifications(self):
qualifications = []
while self.lookahead() != '@':
name = self.parse_id()
qualifications.append(name)
self.match('@')
return qualifications
def parse_id(self):
s = ''
while True:
c = self.lookahead()
if c.isalnum() or c in '_':
s += c
self.consume()
else:
break
return s
def demangle(name):
if name.startswith('_'):
name = name[1:]
idx = name.rfind('@')
if idx != -1 and name[idx+1:].isdigit():
name = name[:idx]
return name
if name.startswith('?'):
demangler = MsvcDemangler(name)
return demangler.parse()
return name
class Reader:
def __init__(self):
self.symbols = []
self.symbol_cache = {}
self.base_addr = None
def read_map(self, mapfile):
# See http://msdn.microsoft.com/en-us/library/k7xkk3e2.aspx
last_addr = 0
last_name = 0
for line in file(mapfile, "rt"):
fields = line.split()
try:
section_offset, name, addr, type, lib_object = fields
except ValueError:
continue
if type != 'f':
continue
section, offset = section_offset.split(':')
addr = int(offset, 16)
self.symbols.append((addr, name))
last_addr = addr
last_name = name
# sort symbols
self.symbols.sort(key = lambda (addr, name): addr)
def lookup_addr(self, addr):
try:
return self.symbol_cache[addr]
except KeyError:
pass
tolerance = 4196
s, e = 0, len(self.symbols)
while s != e:
i = (s + e)//2
start_addr, name = self.symbols[i]
try:
end_addr, next_name = self.symbols[i + 1]
except IndexError:
end_addr = start_addr + tolerance
if addr < start_addr:
e = i
continue
if addr == end_addr:
return next_name, addr - start_addr
if addr > end_addr:
s = i
continue
return name, addr - start_addr
raise ValueError
def lookup_symbol(self, name):
for symbol_addr, symbol_name in self.symbols:
if name == symbol_name:
return symbol_addr
return 0
def read_data(self, data):
profile = Profile()
fp = file(data, "rb")
entry_format = "IIII"
entry_size = struct.calcsize(entry_format)
caller = None
caller_stack = []
while True:
entry = fp.read(entry_size)
if len(entry) < entry_size:
break
caller_addr, callee_addr, samples_lo, samples_hi = struct.unpack(entry_format, entry)
if caller_addr == 0 and callee_addr == 0:
continue
if self.base_addr is None:
ref_addr = self.lookup_symbol('___debug_profile_reference@0')
if ref_addr:
self.base_addr = (caller_addr - ref_addr) & ~(options.align - 1)
else:
self.base_addr = 0
sys.stderr.write('Base addr: %08x\n' % self.base_addr)
samples = (samples_hi << 32) | samples_lo
try:
caller_raddr = caller_addr - self.base_addr
caller_sym, caller_ofs = self.lookup_addr(caller_raddr)
try:
caller = profile.functions[caller_sym]
except KeyError:
caller_name = demangle(caller_sym)
caller = Function(caller_sym, caller_name)
profile.add_function(caller)
caller[CALLS] = 0
caller[SAMPLES] = 0
except ValueError:
caller = None
if not callee_addr:
if caller:
caller[SAMPLES] += samples
else:
callee_raddr = callee_addr - self.base_addr
callee_sym, callee_ofs = self.lookup_addr(callee_raddr)
try:
callee = profile.functions[callee_sym]
except KeyError:
callee_name = demangle(callee_sym)
callee = Function(callee_sym, callee_name)
profile.add_function(callee)
callee[CALLS] = samples
callee[SAMPLES] = 0
else:
callee[CALLS] += samples
if caller is not None:
try:
call = caller.calls[callee.id]
except KeyError:
call = Call(callee.id)
call[CALLS] = samples
caller.add_call(call)
else:
call[CALLS] += samples
if options.verbose:
if not callee_addr:
sys.stderr.write('%s+%u: %u\n' % (caller_sym, caller_ofs, samples))
else:
sys.stderr.write('%s+%u -> %s+%u: %u\n' % (caller_sym, caller_ofs, callee_sym, callee_ofs, samples))
# compute derived data
profile.validate()
profile.find_cycles()
profile.aggregate(SAMPLES)
profile.ratio(TIME_RATIO, SAMPLES)
profile.call_ratios(CALLS)
profile.integrate(TOTAL_TIME_RATIO, TIME_RATIO)
return profile
def main():
parser = optparse.OptionParser(
usage="\n\t%prog [options] [file] ...",
version="%%prog %s" % __version__)
parser.add_option(
'-a', '--align', metavar='NUMBER',
type="int", dest="align", default=16,
help="section alignment")
parser.add_option(
'-m', '--map', metavar='FILE',
type="string", dest="map",
help="map file")
parser.add_option(
'-b', '--base', metavar='FILE',
type="string", dest="base",
help="base addr")
parser.add_option(
'-n', '--node-thres', metavar='PERCENTAGE',
type="float", dest="node_thres", default=0.5,
help="eliminate nodes below this threshold [default: %default]")
parser.add_option(
'-e', '--edge-thres', metavar='PERCENTAGE',
type="float", dest="edge_thres", default=0.1,
help="eliminate edges below this threshold [default: %default]")
parser.add_option(
'-v', '--verbose',
action="count",
dest="verbose", default=0,
help="verbose output")
global options
(options, args) = parser.parse_args(sys.argv[1:])
reader = Reader()
if options.base is not None:
reader.base_addr = int(options.base, 16)
if options.map is not None:
reader.read_map(options.map)
for arg in args:
profile = reader.read_data(arg)
profile.prune(options.node_thres/100.0, options.edge_thres/100.0)
output = sys.stdout
dot = DotWriter(output)
colormap = TEMPERATURE_COLORMAP
dot.graph(profile, colormap)
if __name__ == '__main__':
main()

View file

@ -22,6 +22,8 @@ LDFLAGS = @LDFLAGS@
EXTRA_LIB_PATH = @EXTRA_LIB_PATH@
RADEON_CFLAGS = @RADEON_CFLAGS@
RADEON_LDFLAGS = @RADEON_LDFLAGS@
INTEL_LIBS = @INTEL_LIBS@
INTEL_CFLAGS = @INTEL_CFLAGS@
# Assembler
MESA_ASM_SOURCES = @MESA_ASM_SOURCES@
@ -66,12 +68,11 @@ SRC_DIRS = @SRC_DIRS@
GLU_DIRS = @GLU_DIRS@
DRIVER_DIRS = @DRIVER_DIRS@
GALLIUM_DIRS = @GALLIUM_DIRS@
GALLIUM_AUXILIARY_DIRS = @GALLIUM_AUXILIARY_DIRS@
GALLIUM_DRIVERS_DIRS = @GALLIUM_DRIVERS_DIRS@
GALLIUM_WINSYS_DIRS = @GALLIUM_WINSYS_DIRS@
GALLIUM_WINSYS_DRM_DIRS = @GALLIUM_WINSYS_DRM_DIRS@
GALLIUM_STATE_TRACKERS_DIRS = @GALLIUM_STATE_TRACKERS_DIRS@
GALLIUM_AUXILIARIES = $(foreach DIR,$(GALLIUM_AUXILIARY_DIRS),$(TOP)/src/gallium/auxiliary/$(DIR)/lib$(DIR).a)
GALLIUM_AUXILIARIES = $(TOP)/src/gallium/auxiliary/libgallium.a
GALLIUM_DRIVERS = $(foreach DIR,$(GALLIUM_DRIVERS_DIRS),$(TOP)/src/gallium/drivers/$(DIR)/lib$(DIR).a)
# Which subdirs under $(TOP)/progs/ to enter:
@ -124,7 +125,7 @@ INSTALL_INC_DIR = $(includedir)
DRI_DRIVER_INSTALL_DIR = @DRI_DRIVER_INSTALL_DIR@
# Where libGL will look for DRI hardware drivers
DRI_DRIVER_SEARCH_DIR = $(DRI_DRIVER_INSTALL_DIR)
DRI_DRIVER_SEARCH_DIR = @DRI_DRIVER_SEARCH_DIR@
# Xorg driver install directory (for xorg state-tracker)
XORG_DRIVER_INSTALL_DIR = @XORG_DRIVER_INSTALL_DIR@

View file

@ -12,10 +12,10 @@ X11_DIR = $(INSTALL_DIR)
CC = gcc
CXX = g++
PIC_FLAGS = -fPIC
DEFINES = -D_DARWIN_C_SOURCE -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L \
-D_BSD_SOURCE -D_SVID_SOURCE -D_GNU_SOURCE -DPTHREADS \
DEFINES = -D_DARWIN_C_SOURCE -DPTHREADS -D_GNU_SOURCE \
-DGLX_ALIAS_UNSUPPORTED -DGLX_INDIRECT_RENDERING
# -D_GNU_SOURCE - for src/mesa/main ...
# -DGLX_DIRECT_RENDERING - pulls in libdrm stuff in glx/x11
# -DGLX_USE_APPLEGL - supposed to be used with GLX_DIRECT_RENDERING to use AGL rather than DRM, but doesn't compile
# -DIN_DRI_DRIVER
@ -49,7 +49,7 @@ GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L$(INSTALL_DIR)/$(LIB_DIR) -L$(X
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L$(INSTALL_DIR)/$(LIB_DIR) -L$(X11_DIR)/$(LIB_DIR) -lX11 -lXmu -lXt -lXi -lm
# omit glw lib for now:
SRC_DIRS = glx/x11 mesa glu glut/glx glew
SRC_DIRS = glsl glx/x11 mesa gallium glu glut/glx glew
GLU_DIRS = sgi
DRIVER_DIRS = osmesa
#DRIVER_DIRS = dri

View file

@ -9,7 +9,7 @@ CONFIG_NAME = default
# Version info
MESA_MAJOR=7
MESA_MINOR=7
MESA_MINOR=8
MESA_TINY=0
MESA_VERSION = $(MESA_MAJOR).$(MESA_MINOR).$(MESA_TINY)
@ -83,7 +83,7 @@ MOTIF_CFLAGS = -I/usr/include/Motif1.2
# Directories to build
LIB_DIR = lib
SRC_DIRS = mesa gallium egl gallium/winsys glu glut/glx glew glw
SRC_DIRS = glsl mesa gallium egl gallium/winsys glu glut/glx glew glw
GLU_DIRS = sgi
DRIVER_DIRS = x11 osmesa
# Which subdirs under $(TOP)/progs/ to enter:
@ -94,9 +94,8 @@ EGL_DRIVERS_DIRS = demo
# Gallium directories and
GALLIUM_DIRS = auxiliary drivers state_trackers
GALLIUM_AUXILIARY_DIRS = rbug draw translate cso_cache pipebuffer tgsi sct rtasm util indices vl
GALLIUM_AUXILIARIES = $(foreach DIR,$(GALLIUM_AUXILIARY_DIRS),$(TOP)/src/gallium/auxiliary/$(DIR)/lib$(DIR).a)
GALLIUM_DRIVERS_DIRS = softpipe i915 failover trace identity
GALLIUM_AUXILIARIES = $(TOP)/src/gallium/auxiliary/libgallium.a
GALLIUM_DRIVERS_DIRS = softpipe failover svga i915 i965 trace identity
GALLIUM_DRIVERS = $(foreach DIR,$(GALLIUM_DRIVERS_DIRS),$(TOP)/src/gallium/drivers/$(DIR)/lib$(DIR).a)
GALLIUM_WINSYS_DIRS = xlib egl_xlib
GALLIUM_WINSYS_DRM_DIRS =

View file

@ -23,11 +23,11 @@ DEFINES = -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE \
X11_INCLUDES = -I/usr/X11R6/include
CFLAGS = -Wall -Wmissing-prototypes -Wdeclaration-after-statement \
$(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) \
$(DEFINES) $(ASM_FLAGS) $(X11_INCLUDES) -std=c99 -ffast-math
-Wpointer-arith $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) \
$(DEFINES) $(ASM_FLAGS) $(X11_INCLUDES) -std=c99 -ffast-math
CXXFLAGS = -Wall $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES) \
$(X11_INCLUDES)
CXXFLAGS = -Wall -Wpointer-arith $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) \
$(DEFINES) $(X11_INCLUDES)
# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing

View file

@ -33,7 +33,7 @@ CFLAGS = $(OPT_FLAGS) -Wall -Winline -Wmissing-prototypes \
CXXFLAGS = $(CFLAGS)
# Omitting glw here:
SRC_DIRS = gallium mesa gallium/winsys glu glut/glx glew
SRC_DIRS = glsl mesa gallium gallium/winsys glu glut/glx glew
# Build no traditional Mesa drivers:
DRIVER_DIRS =

View file

@ -4,5 +4,6 @@ include $(TOP)/configs/linux
CONFIG_NAME = linux-debug
OPT_FLAGS = -g -ansi -pedantic
OPT_FLAGS = -g
CFLAGS += -ansi -pedantic
DEFINES += -DDEBUG -DDEBUG_MATH

View file

@ -60,8 +60,14 @@ EGL_DRIVERS_DIRS = demo glx
DRIVER_DIRS = dri
WINDOW_SYSTEM = dri
GALLIUM_WINSYS_DIRS = drm
GALLIUM_WINSYS_DRM_DIRS = intel
GALLIUM_WINSYS_DRM_DIRS = vmware intel i965
GALLIUM_STATE_TRACKERS_DIRS = egl
DRI_DIRS = i810 i915 i965 mach64 mga r128 r200 r300 radeon s3v \
savage sis tdfx trident unichrome ffb swrast
DRI_DIRS = i810 i915 i965 mach64 mga r128 r200 r300 radeon \
savage sis tdfx unichrome ffb swrast
INTEL_LIBS = `pkg-config --libs libdrm_intel`
INTEL_CFLAGS = `pkg-config --cflags libdrm_intel`
RADEON_LIBS = `pkg-config --libs libdrm_radeon`
RADEON_CFLAGS = `pkg-config --cflags libdrm_radeon`

View file

@ -11,6 +11,6 @@ ARCH_FLAGS = -DDEBUG
#DRI_DIRS = i915tex i915
#DRI_DIRS = i965
#DRI_DIRS = radeon r200 r300
#DRI_DIRS = unichrome sis trident
#DRI_DIRS = unichrome sis
#DRI_DIRS = i810 mga r128 tdfx

View file

@ -68,5 +68,5 @@ WINDOW_SYSTEM=dri
# gamma are missing because they have not been converted to use the new
# interface.
DRI_DIRS = i810 i915 mach64 mga r128 r200 r300 radeon s3v \
savage sis tdfx trident unichrome ffb
DRI_DIRS = i810 i915 mach64 mga r128 r200 r300 radeon \
savage sis tdfx unichrome ffb

8
configs/linux-i965 Normal file
View file

@ -0,0 +1,8 @@
# Configuration for standalone mode i965 debug
include $(TOP)/configs/linux-debug
CONFIG_NAME = linux-i965
GALLIUM_DRIVER_DIRS = i965
GALLIUM_WINSYS_DIRS = drm/i965/xlib

View file

@ -6,8 +6,6 @@ include $(TOP)/configs/linux
CONFIG_NAME = linux-llvm
#GALLIUM_AUXILIARY_DIRS += gallivm
# Add llvmpipe driver
GALLIUM_DRIVERS_DIRS += llvmpipe

View file

@ -18,7 +18,8 @@ AC_CONFIG_AUX_DIR([bin])
AC_CANONICAL_HOST
dnl Versions for external dependencies
LIBDRM_REQUIRED=2.4.3
LIBDRM_REQUIRED=2.4.15
LIBDRM_RADEON_REQUIRED=2.4.17
DRI2PROTO_REQUIRED=1.99.3
dnl Check for progs
@ -94,7 +95,7 @@ esac
dnl Add flags for gcc and g++
if test "x$GCC" = xyes; then
CFLAGS="$CFLAGS -Wall -Wmissing-prototypes -std=c99 -ffast-math"
CFLAGS="$CFLAGS -Wall -Wmissing-prototypes -std=c99 -ffast-math -fvisibility=hidden"
# Work around aliasing bugs - developers should comment this out
CFLAGS="$CFLAGS -fno-strict-aliasing"
@ -230,6 +231,8 @@ else
LIB_EXTENSION='dylib' ;;
cygwin* )
LIB_EXTENSION='dll' ;;
aix* )
LIB_EXTENSION='a' ;;
* )
LIB_EXTENSION='so' ;;
esac
@ -411,13 +414,12 @@ esac
dnl
dnl Driver specific build directories
dnl
SRC_DIRS="mesa glew"
SRC_DIRS="glsl mesa glew"
GLU_DIRS="sgi"
WINDOW_SYSTEM=""
GALLIUM_DIRS="auxiliary drivers state_trackers"
GALLIUM_WINSYS_DIRS=""
GALLIUM_WINSYS_DRM_DIRS=""
GALLIUM_AUXILIARY_DIRS="rbug draw translate cso_cache pipebuffer tgsi sct rtasm util indices vl"
GALLIUM_DRIVERS_DIRS="softpipe failover trace identity"
GALLIUM_STATE_TRACKERS_DIRS=""
@ -444,10 +446,7 @@ AC_SUBST([GALLIUM_DIRS])
AC_SUBST([GALLIUM_WINSYS_DIRS])
AC_SUBST([GALLIUM_WINSYS_DRM_DIRS])
AC_SUBST([GALLIUM_DRIVERS_DIRS])
AC_SUBST([GALLIUM_AUXILIARY_DIRS])
AC_SUBST([GALLIUM_STATE_TRACKERS_DIRS])
AC_SUBST([RADEON_CFLAGS])
AC_SUBST([RADEON_LDFLAGS])
dnl
dnl User supplied program configuration
@ -575,13 +574,6 @@ dri)
GL_PC_REQ_PRIV="libdrm >= $LIBDRM_REQUIRED dri2proto >= $DRI2PROTO_REQUIRED"
DRI_PC_REQ_PRIV="libdrm >= $LIBDRM_REQUIRED"
PKG_CHECK_MODULES([LIBDRM_RADEON], [libdrm_radeon], HAVE_LIBDRM_RADEON=yes, HAVE_LIBDRM_RADEON=no)
if test "$HAVE_LIBDRM_RADEON" = yes; then
RADEON_CFLAGS="-DHAVE_LIBDRM_RADEON=1 $LIBDRM_RADEON_CFLAGS"
RADEON_LDFLAGS=$LIBDRM_RADEON_LIBS
fi
# find the DRI deps for libGL
if test "$x11_pkgconfig" = yes; then
# add xcb modules if necessary
@ -647,6 +639,13 @@ AC_ARG_WITH([dri-driverdir],
[DRI_DRIVER_INSTALL_DIR="$withval"],
[DRI_DRIVER_INSTALL_DIR='${libdir}/dri'])
AC_SUBST([DRI_DRIVER_INSTALL_DIR])
dnl Extra search path for DRI drivers
AC_ARG_WITH([dri-searchpath],
[AS_HELP_STRING([--with-dri-searchpath=DIRS...],
[semicolon delimited DRI driver search directories @<:@${libdir}/dri@:>@])],
[DRI_DRIVER_SEARCH_DIR="$withval"],
[DRI_DRIVER_SEARCH_DIR='${DRI_DRIVER_INSTALL_DIR}'])
AC_SUBST([DRI_DRIVER_SEARCH_DIR])
dnl Direct rendering or just indirect rendering
AC_ARG_ENABLE([driglx-direct],
[AS_HELP_STRING([--disable-driglx-direct],
@ -766,8 +765,8 @@ if test "$mesa_driver" = dri; then
# default drivers
if test "x$DRI_DIRS" = "xyes"; then
DRI_DIRS="i810 i915 i965 mach64 mga r128 r200 r300 r600 radeon s3v \
savage sis tdfx trident unichrome ffb swrast"
DRI_DIRS="i810 i915 i965 mach64 mga r128 r200 r300 r600 radeon \
savage sis tdfx unichrome ffb swrast"
fi
DRI_DIRS=`echo "$DRI_DIRS" | $SED 's/ */ /g'`
@ -794,6 +793,29 @@ AC_SUBST([DRI_DIRS])
AC_SUBST([EXPAT_INCLUDES])
AC_SUBST([DRI_LIB_DEPS])
case $DRI_DIRS in
*i915*|*i965*)
PKG_CHECK_MODULES([INTEL], [libdrm_intel])
;;
esac
case $DRI_DIRS in
*radeon*|*r200*|*r300*|*r600*)
PKG_CHECK_MODULES([LIBDRM_RADEON],
[libdrm_radeon libdrm >= $LIBDRM_RADEON_REQUIRED],
HAVE_LIBDRM_RADEON=yes,
HAVE_LIBDRM_RADEON=no)
if test "$HAVE_LIBDRM_RADEON" = yes; then
RADEON_CFLAGS="-DHAVE_LIBDRM_RADEON=1 $LIBDRM_RADEON_CFLAGS"
RADEON_LDFLAGS=$LIBDRM_RADEON_LIBS
fi
;;
esac
AC_SUBST([RADEON_CFLAGS])
AC_SUBST([RADEON_LDFLAGS])
dnl
dnl OSMesa configuration
dnl
@ -1134,7 +1156,14 @@ yes)
GALLIUM_STATE_TRACKERS_DIRS=glx
;;
dri)
test "x$enable_egl" = xyes && GALLIUM_STATE_TRACKERS_DIRS=egl
GALLIUM_STATE_TRACKERS_DIRS="dri"
if test "x$enable_egl" = xyes; then
GALLIUM_STATE_TRACKERS_DIRS="$GALLIUM_STATE_TRACKERS_DIRS egl"
fi
# Have only tested st/xorg on 1.6.0 servers
PKG_CHECK_MODULES(XORG, [xorg-server >= 1.6.0],
HAVE_XORG="yes"; GALLIUM_STATE_TRACKERS_DIRS="$GALLIUM_STATE_TRACKERS_DIRS xorg",
HAVE_XORG="no")
;;
esac
;;
@ -1150,9 +1179,9 @@ yes)
fi
if test "$tracker" = xorg; then
PKG_CHECK_MODULES(XEXT, [xextproto >= 7.0.99.1],
HAVE_XEXTPROTO_71="yes"; DEFINES="$DEFINES -DHAVE_XEXTPROTO_71"
HAVE_XEXTPROTO_71="yes"; DEFINES="$DEFINES -DHAVE_XEXTPROTO_71",
HAVE_XEXTPROTO_71="no")
fi
fi
done
GALLIUM_STATE_TRACKERS_DIRS="$state_trackers"
;;
@ -1180,17 +1209,34 @@ AC_ARG_WITH([max-height],
[AC_MSG_WARN([Large framebuffer: see s_tritemp.h comments.])])]
)
dnl
dnl Gallium SVGA configuration
dnl
AC_ARG_ENABLE([gallium-svga],
[AS_HELP_STRING([--enable-gallium-svga],
[build gallium SVGA @<:@default=disabled@:>@])],
[enable_gallium_svga="$enableval"],
[enable_gallium_svga=auto])
if test "x$enable_gallium_svga" = xyes; then
GALLIUM_WINSYS_DRM_DIRS="$GALLIUM_WINSYS_DRM_DIRS vmware"
GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS svga"
elif test "x$enable_gallium_svga" = xauto; then
GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS svga"
fi
dnl
dnl Gallium Intel configuration
dnl
AC_ARG_ENABLE([gallium-intel],
[AS_HELP_STRING([--disable-gallium-intel],
[build gallium intel @<:@default=enabled@:>@])],
[AS_HELP_STRING([--enable-gallium-intel],
[build gallium intel @<:@default=disabled@:>@])],
[enable_gallium_intel="$enableval"],
[enable_gallium_intel=yes])
[enable_gallium_intel=auto])
if test "x$enable_gallium_intel" = xyes; then
GALLIUM_WINSYS_DRM_DIRS="$GALLIUM_WINSYS_DRM_DIRS intel"
GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS i915"
GALLIUM_WINSYS_DRM_DIRS="$GALLIUM_WINSYS_DRM_DIRS intel i965"
GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS i915 i965"
elif test "x$enable_gallium_intel" = xauto; then
GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS i915 i965"
fi
dnl
@ -1272,7 +1318,6 @@ if echo "$SRC_DIRS" | grep 'gallium' >/dev/null 2>&1; then
echo " Gallium dirs: $GALLIUM_DIRS"
echo " Winsys dirs: $GALLIUM_WINSYS_DIRS"
echo " Winsys drm dirs:$GALLIUM_WINSYS_DRM_DIRS"
echo " Auxiliary dirs: $GALLIUM_AUXILIARY_DIRS"
echo " Driver dirs: $GALLIUM_DRIVERS_DIRS"
echo " Trackers dirs: $GALLIUM_STATE_TRACKERS_DIRS"
else

69
docs/GL3.txt Normal file
View file

@ -0,0 +1,69 @@
Status of OpenGL 3.x features in Mesa
Note: when an item is marked as "DONE" it means all the core Mesa
infrastructure is complete but it may be the case that few (if any) drivers
implement the features.
Feature Status
----------------------------------------------------- ------------------------
GL 3.0:
GLSL changes (GL_EXT_gpu_shader4, etc) not started
Conditional rendering (GL_NV_conditional_render) DONE (swrast & softpipe)
Map buffer subranges (GL_APPLE_flush_buffer_range) not started
Float textures, renderbuffers some infrastructure done
Framebuffer objects (GL_EXT_framebuffer_object) DONE
Half-float some infrastructure done
Multisample blit DONE
Non-normalized Integer texture/framebuffer formats not started
1D/2D Texture arrays mostly done
Packed depth/stencil formats DONE
Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE
GL_EXT_texture_compression_rgtc not started
Red and red/green texture formats Ian?
Transform feedback (GL_EXT_transform_feedback) not started
Vertex array objects (GL_APPLE_vertex_array_object) DONE
sRGB framebuffer format (GL_EXT_framebuffer_sRGB) not started
glClearBuffer commands DONE, except for dispatch
glGetStringi command DONE, except for dispatch
glTexParameterI, glGetTexParameterI commands DONE, except for dispatch
glVertexAttribI commands not started
glBindFragDataLocation, glGetFragDataLocation cmds not started
glBindBufferRange, glBindBufferBase commands not started
GL 3.1:
GLSL 1.30 and 1.40 not started
Instanced drawing (GL_ARB_draw_instanced) not started
Buffer copying (GL_ARB_copy_buffer) DONE
Primitive restart (GL_NV_primitive_restart) not started
16 vertex texture image units not started
Texture buffer objs (GL_ARB_textur_buffer_object) not started
Rectangular textures (GL_ARB_texture_rectangle) DONE
Uniform buffer objs (GL_ARB_uniform_buffer_object) not started
Signed normalized texture formats not started
GL 3.2:
Core/compatibility profiles not started
GLSL 1.50 not started
Geometry shaders (GL_ARB_geometry_shader4) partially done (Zack)
BGRA vertex order (GL_ARB_vertex_array_bgra) DONE
Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE
Frag shader coord (GL_ARB_fragment_coord_conventions) not started
Provoking vertex (GL_ARB_provoking_vertex) DONE
Seamless cubemaps (GL_ARB_seamless_cube_map) DONE, mostly?
Multisample textures (GL_ARB_texture_multisample) not started
Frag depth clamp (GL_ARB_depth_clamp) DONE
Fence objects (GL_ARB_sync) DONE
More info about these features and the work involved can be found at
http://dri.freedesktop.org/wiki/MissingFunctionality

View file

@ -27,12 +27,6 @@ using the SDK with Visual Studio Express can be found at
http://msdn.microsoft.com/vstudio/express/visualc/usingpsdk/
If you are stuck using VC6 or VC7, you may start with these project
files, but you may need to modify them to reflect changes in the
Mesa source code tree. If you sucessfully update the project files,
please submit them to the author of this document so that they may
be included in the next distribution.
The project files to build the core Mesa library, Windows Mesa
drivers, OSMesa, and GLU are in the mesa directory. The project files
to build GLUT and some demo programs are in the progs directory.
@ -106,23 +100,6 @@ should build all the demos.
Build System Notes
----- ------ -----
VC6 (not actively supported)
---
Visual Studio 6 does not recognize files with the .cc extension as C++
language files, without a lot of unnatural tweaking. So, the VC6
build process uses custom build steps to compile these files in the
GLU library.
Two additional configurations are provided, Debug x86 and Release x86
that activate the shader code compilation by defining SLANG_86. It is
unknown if and how this works.
VC7 (not actively supported)
---
The above-mentioned .cc problem does not exist in this version.
VC8
---

View file

@ -28,6 +28,7 @@ Setting this variable automatically sets the MESA_TEX_PROG variable as well.
<li>MESA_EXTENSION_OVERRIDE - can be used to enable/disable extensions.
A value such as "GL_EXT_foo -GL_EXT_bar" will enable the GL_EXT_foo extension
and disable the GL_EXT_bar extension.
<li>MESA_GLSL - <a href="shading.html#envvars">shading language options</a>
</ul>
<p>

View file

@ -35,14 +35,14 @@
<h3>1.1 Prerequisites for DRI and hardware acceleration</h3>
<p>
The following are required for DRI-based hardware acceleration with Mesa 7.3:
The following are required for DRI-based hardware acceleration with Mesa:
</p>
<ul>
<li><a href="http://xorg.freedesktop.org/releases/individual/proto/">dri2proto</a> version 1.99.3 or later
<li>Linux 2.6.28
<li><a href="http://dri.freedesktop.org/libdrm/" target="_parent">libDRM</a>
version 2.4.3 or later
version 2.4.15 or later
<li>Xorg server version 1.5 or later
</ul>
</p>
@ -351,20 +351,11 @@ example linux or windows, <i>machine</i> is x86 or x86_64, optionally followed
by -debug for debug builds.
</p>
<p>
The sample programs are built seperately. To build them do
<pre>
scons -C progs
</pre>
And the build output will be placed in progs/build/...
</p>
<p>
To build Mesa with SCons for Windows on Linux using the MinGW crosscompiler toolchain do
</p>
<pre>
scons platform=windows toolchain=crossmingw machine=x86 statetrackers=mesa drivers=softpipe,trace winsys=gdi
scons -C progs platform=windows toolchain=crossmingw machine=x86 -k
</pre>
<p>
This will create:

197
docs/libGL.txt Normal file
View file

@ -0,0 +1,197 @@
Introduction
------------
This document describes the implementation of the XFree86 4.0 libGL.so
library defined by the Linux/OpenGL Base specification found at
http://reality.sgi.com/opengl/linux/linuxbase.html.
The documentation is divided into two sections:
User's Guide
Driver Developer's Guide
Author: Brian Paul (brian@precisioninsight.com)
Date: February 2000
User's Guide
------------
Using libGL.so
The libGL.so library defines the gl- and glX-prefixed functions needed to
run OpenGL programs. OpenGL client applications should link with the
-lGL option to use it.
libGL.so serves two primary functions: GLX protocol generation for indirect
rendering and loading/management of hardware drivers for direct rendering.
When libGL.so initializes itself it uses the DRI to determine the
appropriate hardware driver for each screen on the local X display.
The hardware drivers are expected to be in the /usr/X11R6/lib/modules/dri/
directory. Drivers are named with the convention <name>_dri.so where
<name> is a driver such as "tdfx", "i810", "gamma", etc.
The LIBGL_DRIVERS_DIR environment variable may be used to specify a
different DRI modules directory, overriding /usr/X11R6/lib/modules/dri/.
This environment variable is ignored in setuid programs for security
reasons.
When libGL.so is unable to locate appropriate hardware drivers it will
fall back to using indirect GLX rendering.
To aid in solving problems, libGL.so will print diagnostic messages to
stderr if the LIBGL_DEBUG environment variable is defined.
libGL.so is thread safe. The overhead of thread safety for common,
single-thread clients is negligible. However, the overhead of thread
safety for multi-threaded clients is significant. Each GL API call
requires two calls to pthread_get_specific() which can noticably
impact performance. Warning: libGL.so is thread safe but individual
DRI drivers may not be. Please consult the documentation for a driver
to learn if it is thread safe.
Indirect Rendering
You can force indirect rendering mode by setting the LIBGL_ALWAYS_INDIRECT
environment variable. Hardware acceleration will not be used.
libGL.so Extensibility
libGL.so is designed to be extended without upgrading. That is,
drivers may install new OpenGL extension functions into libGL.so
without requiring libGL.so to be replaced. Clients of libGL.so should
use the glXGetProcAddressEXT() function to obtain the address of
functions by name. For more details of GLX_ARB_get_proc_address see
http://oss.sgi.com/projects/ogl-sample/registry/ARB/get_proc_address.spec
libGL.so is also designed with flexibility such that it may be used
with many generations of hardware drivers to come.
Driver Developer's Guide
------------------------
This section describes the requirements to make an XFree86 4.0
libGL.so-compatible hardware driver. It is not intended for end
users of libGL.so.
XFree86 source files
libGL.so is built inside XFree86 with sources found in xc/lib/GL/.
Specifically, libGL.so is built from:
xc/lib/GL/glx/*.c
xc/lib/dri/XF86dri.c
xc/lib/dri/dri_glx.c
xc/lib/GL/mesa/src/glapi.c
xc/lib/GL/mesa/src/glapitemp.h
xc/lib/GL/mesa/src/glapitable.h
xc/lib/GL/mesa/src/glapioffsets.h
xc/lib/GL/mesa/src/glapinoop.c
xc/lib/GL/mesa/src/glheader.h
xc/lib/GL/mesa/src/glthread.c
xc/lib/GL/mesa/src/glthread.h
xc/lib/GL/mesa/src/X86/glapi_x86.S
xc/lib/GL/mesa/src/X86/assyntax.h
Understand that the mesa/src/gl*.[ch] files are not tied to Mesa. They
have no dependencies on the rest of Mesa and are designed to be reusable
in a number of projects.
The glapi_x86.X and assyntax.h files implement x86-optimized dispatch
of GL functions. They are not required; C-based dispatch can be used
instead, with a slight performance penalty.
Driver loading and binding
When libGL.so initializes itself (via the __glXInitialize function) a
call is made to driCreateDisplay(). This function uses DRI facilities
to determine the driver file appropriate for each screen on the local
display. Each screen's driver is then opened with dlopen() and asked
for its __driCreateScreen() function. The pointers to the __driCreateScreen()
functions are kept in an array, indexed by screen number, in the
__DRIdisplayRec struct.
When a driver's __driCreateScreen() function is called, it must initialize
a __DRIscreenRec struct. This struct acts as the root of a tree of
function pointers which are called to create and destroy contexts and
drawables and perform all the operations needed by the GLX interface.
See the xc/lib/GL/glx/glxclient.h file for details.
Dynamic Extension Function Registration
In order to provide forward compatibility with future drivers, libGL.so
allows drivers to register new OpenGL extension functions which weren't
known when libGL.so was built.
The register_extensions() function in xc/lib/GL/dri/dri_glx.c is called
as soon as libGL.so is loaded. This is done with gcc's constructor
attribute. This mechanism will likely have to be changed for other compilers.
register_extensions() loops over all local displays and screens, determines
the DRI driver for each, and calls the driver's __driRegisterExtensions()
function, if present.
The __driRegisterExtensions() function can add new entrypoints to libGL
by calling:
GLboolean _glapi_add_entrypoint(const char *funcName, GLuint offset)
The parameters are the name of the function (such as "glFoobarEXT") and the
offset of the dispatch slot in the API dispatch table. The return value
indicates success (GL_TRUE) or failure (GL_FALSE).
_glapi_add_entrypoint() will synthesize entrypoint code in assembly
language. Assembly languages is required since parameter passing
can't be handled correctly using a C-based solution.
The address of the new entrypoint is obtained by calling the
glXGetProcAddressARB() function.
The dispatch offset number MUST be a number allocated by SGI in the same
manner in which new GL_* constants are allocated. Using an arbitrary
offset number will result in many problems.
Dispatch Management
When a GL context is made current, the driver must install its dispatch
table as the current dispatch table. This is done by calling
void _glapi_set_dispatch(struct _glapi_table *dispatch);
This will install the named dispatch table for the calling thread.
The current dispatch table for a thread can be obtained by calling
struct _glapi_table *_glapi_get_dispatch(void);
For higher performance in the common single-thread case, the global
variable _glapi_Dispatch will point to the current dispatch table.
This variable will be NULL when in multi-thread mode.
Context Management
libGL.so uses the XFree86 xthreads package to manage a thread-specific
current context pointer. See __glXGet/SetCurrentContext() in glext.c
Drivers may use the _glapi_set/get_context() functions to maintain
a private thread-specific context pointer.

View file

@ -10,6 +10,17 @@
<H1>News</H1>
<h2>December 21, 2009</h2>
<p>
<a href="relnotes-7.6.1.html">Mesa 7.6.1</a> is released. This is a bug-fix
release fixing issues found in the 7.6 release.
</p>
<p>
Also, <a href="relnotes-7.7.html">Mesa 7.7</a> is released. This is a new
development release.
</p>
<h2>September 28, 2009</h2>
<p>
<a href="relnotes-7.6.html">Mesa 7.6</a> is released. This is a new feature

View file

@ -8,7 +8,7 @@
<body bgcolor="#eeeeee">
<H1>Mesa 7.6.1 Release Notes, (date tbd)</H1>
<H1>Mesa 7.6.1 Release Notes, 21 December 2009</H1>
<p>
Mesa 7.6.1 is a bug-fix release fixing issues since version 7.6.
@ -26,12 +26,23 @@ for DRI hardware acceleration.
<h2>MD5 checksums</h2>
<pre>
tbd
e80fabad2e3eb7990adae773d6aeacba MesaLib-7.6.1.tar.gz
7db4617e9e10ad3aca1b64339fd71b7d MesaLib-7.6.1.tar.bz2
dd3275dbf9833480d2e92d0c69b22abd MesaLib-7.6.1.zip
f7fdcfe3c0f363e571c60f02f74368fb MesaDemos-7.6.1.tar.gz
a4226f06732a02556fcf6be290b86dff MesaDemos-7.6.1.tar.bz2
849425f356bd940726cebedfa79de176 MesaDemos-7.6.1.zip
d40cc7c5e337a85b674e27a8e494f52f MesaGLUT-7.6.1.tar.gz
ca9aecb91f05b1da9fd7d5eeb19d47d7 MesaGLUT-7.6.1.tar.bz2
23fad8398004c977a1d8953079b72ca6 MesaGLUT-7.6.1.zip
</pre>
<h2>New features</h2>
<ul>
<li>Upgraded GL/glext.h to version 56, GL/glxext.h to version 25,
GL/wglext.h to version 17
<li>New 3D driver, r600, for Radeon R6xx, R7xx hardware
</ul>
@ -43,7 +54,27 @@ tbd
<li>Fixed default texture binding bug when a bound texture was deleted.
<li>r300: Work around an issue with very large fragment programs on R500.
<li>Fake glXQueryDrawable() didn't return good values (bug 24320)
<li>Fixed AUX buffer breakage (bug 24426).
<li>Fixed locale-dependent float parsing bug in GLSL compiler (bug 24531)
<li>Fixed Gallium Cell driver compilation failure.
<li>Fixed glGetTexLevelParameter(GL_TEXTURE_INTERNAL_FORMAT) query so that
it returns the actual compressed format chosen.
<li>Fixed glBitmap bugs in Intel drivers.
<li>Fixed a number of Microsoft Visual Studio compilation problems.
<li>Fixed clipping / provoking vertex bugs in i965 driver.
<li>Assorted build fixes for AIX.
<li>Endianness fixes for the DRI swrast driver (bug 22767).</li>
<li>Point sprite fixes for i915/945 driver.
<li>Fixed assorted memory leaks (usually on error paths)
<li>Fixed some GLSL compiler bugs (ex: 25579)
<li>Assorted build fixes for BlueGene
</ul>
<h2>Changes</h2>
<ul>
<li>Removed old VC6, VC7 project files for Windows
</ul>
</body>
</html>

48
docs/relnotes-7.7.1.html Normal file
View file

@ -0,0 +1,48 @@
<HTML>
<TITLE>Mesa Release Notes</TITLE>
<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
<BODY>
<body bgcolor="#eeeeee">
<H1>Mesa 7.7.1 Release Notes / date tbd</H1>
<p>
Mesa 7.7.1 is a bug-fix release.
</p>
<p>
Mesa 7.7.1 implements the OpenGL 2.1 API, but the version reported by
glGetString(GL_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 2.1.
</p>
<p>
See the <a href="install.html">Compiling/Installing page</a> for prerequisites
for DRI hardware acceleration.
</p>
<h2>MD5 checksums</h2>
<pre>
tbd
</pre>
<h2>New features</h2>
<ul>
<li>tbd
</ul>
<h2>Bug fixes</h2>
<ul>
<li>Assorted fixes to VMware SVGA gallium driver.
<li>Fixed broken blending to multiple color buffers in swrast driver.
<li>Allocate constants more tightly in GL_ARB_vertex/fragment parser.
</ul>
</body>
</html>

View file

@ -8,7 +8,7 @@
<body bgcolor="#eeeeee">
<H1>Mesa 7.7 Release Notes / date TBD</H1>
<H1>Mesa 7.7 Release Notes / 21 December 2009</H1>
<p>
Mesa 7.7 is a new development release.
@ -28,12 +28,23 @@ for DRI hardware acceleration.
<h2>MD5 checksums</h2>
<pre>
tbd
395c9516edf1ad54b0934d8db15557bf MesaLib-7.7.tar.gz
e3fa64a1508bc23dd9de9dd2cea7cfb1 MesaLib-7.7.tar.bz2
e54903eb5e49c3969821fa16b32da245 MesaLib-7.7.zip
53b5b6f78e55de170d43c98cb6aaab7e MesaDemos-7.7.tar.gz
6fd616b27b9826d0faa23e08e05d9435 MesaDemos-7.7.tar.bz2
240fe06159ad73d5e22c27033b66c80a MesaDemos-7.7.zip
9fe11a904b2a9d8cd06cc52bc330b716 MesaGLUT-7.7.tar.gz
e8dceed05a59a2d3c2619d7d734587e3 MesaGLUT-7.7.tar.bz2
96af041d435349ee23ead4667ec36363 MesaGLUT-7.7.zip
</pre>
<h2>New features</h2>
<ul>
<li>VMware "SVGA" Gallium driver. This is a Gallium3D driver which targets the
VMware virtual graphics device. It allows Linux OpenGL guest applications
to utilize the 3D graphics hardware of the host operating system.
<li>GL_ARB_draw_elements_base_vertex (supported in Intel i965 and software drivers)</li>
<li>GL_ARB_depth_clamp (supported in Intel i965 DRI and software drivers)</li>
<li>GL_NV_depth_clamp (supported in Intel i965 DRI and software drivers)</li>
@ -44,11 +55,15 @@ tbd
<h2>Bug fixes</h2>
<ul>
<li>Many assorted i965 driver fixes.
<li>Many r300-gallium driver fixes; this driver is now considered unstable-quality instead of experimental-quality.
</ul>
<h2>Changes</h2>
<ul>
<li>New Mesa texture/surface format infrastructure
<li>Removed some unused Mesa device driver hooks
</ul>
</body>

54
docs/relnotes-7.8.html Normal file
View file

@ -0,0 +1,54 @@
<HTML>
<TITLE>Mesa Release Notes</TITLE>
<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
<BODY>
<body bgcolor="#eeeeee">
<H1>Mesa 7.8 Release Notes / date TBD</H1>
<p>
Mesa 7.8 is a new development release.
People who are concerned with stability and reliability should stick
with a previous release or wait for Mesa 7.8.1.
</p>
<p>
Mesa 7.8 implements the OpenGL 2.1 API, but the version reported by
glGetString(GL_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 2.1.
</p>
<p>
See the <a href="install.html">Compiling/Installing page</a> for prerequisites
for DRI hardware acceleration.
</p>
<h2>MD5 checksums</h2>
<pre>
tbd
</pre>
<h2>New features</h2>
<ul>
<li>GL_NV_conditional_render extension (swrast driver only)
<li>GL_EXT_draw_buffers2 extension (swrast driver only)
</ul>
<h2>Bug fixes</h2>
<ul>
<li>TBD
</ul>
<h2>Changes</h2>
<ul>
<li>TBD
</ul>
</body>
</html>

View file

@ -13,6 +13,9 @@ The release notes summarize what's new or changed in each Mesa release.
</p>
<UL>
<<<<<<< HEAD:docs/relnotes.html
<LI><A HREF="relnotes-7.8.html">7.8 release notes</A>
<LI><A HREF="relnotes-7.7.1.html">7.7.1 release notes</A>
<LI><A HREF="relnotes-7.7.html">7.7 release notes</A>
<LI><A HREF="relnotes-7.6.1.html">7.6.1 release notes</A>
<LI><A HREF="relnotes-7.6.html">7.6 release notes</A>

View file

@ -39,7 +39,8 @@ Contents
<p>
The <b>MESA_GLSL</b> environment variable can be set to a comma-separated
list of keywords to control some aspects of the GLSL compiler:
list of keywords to control some aspects of the GLSL compiler and shader
execution. These are generally used for debugging.
</p>
<ul>
<li>dump - print GLSL shader code to stdout at link time
@ -49,6 +50,12 @@ list of keywords to control some aspects of the GLSL compiler:
<li>nopt - disable compiler optimizations
<li>opt - force compiler optimizations
<li>uniform - print message to stdout when glUniform is called
<li>nopvert - force vertex shaders to be a simple shader that just transforms
the vertex position with ftransform() and passes through the color and
texcoord[0] attributes.
<li>nopfrag - force fragment shader to be a simple shader that passes
through the color attribute.
<li>useprog - log glUseProgram calls to stderr
</ul>
<p>
Example: export MESA_GLSL=dump,nopt

View file

@ -33,8 +33,7 @@
- Pipe drivers:
- \ref softpipe
- \ref i915simple
- Simple 965 driver (brw_context.h, brw_winsys.h)
- \ref i915g
- Cell driver (cell_context.h, cell_winsys.h)
- \ref failover
@ -120,7 +119,7 @@
\sa sp_winsys.h
*/
/** \page i915simple Simple i915 Driver
/** \page i915g i915 Driver
The i915 Gallium3D Driver is an initial hardware driver implementation within
the Gallium3D driver architecture. We expect that once complete this driver
@ -163,7 +162,7 @@
The Draw module is effectively the part of \ref softpipe which is concerned with
vertex processing, split off into a separate module so that it can be reused
by drivers for rasterization-only hardware. As such it is also instantiated
by the \ref i915simple driver.
by the \ref i915g driver.
Additionally, there are cases in the Mesa OpenGL state_tracker where it is
required to obtain transformed vertices and yet it is anticipated that using

View file

@ -18,6 +18,11 @@
#include <stdint.h>
#endif
#if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303
# define EGLAPI __attribute__((visibility("default")))
# define EGLAPIENTRY
#endif
/* Macros used in EGL function prototype declarations.
*
* EGLAPI return-type EGLAPIENTRY eglFunction(arguments);

View file

@ -85,7 +85,9 @@
* glut.h or gl.h.
*/
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN 1
#endif
#include <windows.h>
#endif

View file

@ -30,6 +30,7 @@
/*REGENERATE_TO_END-----------ALL LINES BELOW HERE GET REPLACED ON REGENERATION */
#define glAccum MANGLE(Accum)
#define glActiveProgramEXT MANGLE(ActiveProgramEXT)
#define glActiveStencilFaceEXT MANGLE(ActiveStencilFaceEXT)
#define glActiveTextureARB MANGLE(ActiveTextureARB)
#define glActiveTexture MANGLE(ActiveTexture)
@ -60,6 +61,7 @@
#define glBeginTransformFeedback MANGLE(BeginTransformFeedback)
#define glBeginTransformFeedbackNV MANGLE(BeginTransformFeedbackNV)
#define glBeginVertexShaderEXT MANGLE(BeginVertexShaderEXT)
#define glBeginVideoCaptureNV MANGLE(BeginVideoCaptureNV)
#define glBindAttribLocationARB MANGLE(BindAttribLocationARB)
#define glBindAttribLocation MANGLE(BindAttribLocation)
#define glBindBufferARB MANGLE(BindBufferARB)
@ -93,6 +95,8 @@
#define glBindVertexArrayAPPLE MANGLE(BindVertexArrayAPPLE)
#define glBindVertexArray MANGLE(BindVertexArray)
#define glBindVertexShaderEXT MANGLE(BindVertexShaderEXT)
#define glBindVideoCaptureStreamBufferNV MANGLE(BindVideoCaptureStreamBufferNV)
#define glBindVideoCaptureStreamTextureNV MANGLE(BindVideoCaptureStreamTextureNV)
#define glBinormal3bEXT MANGLE(Binormal3bEXT)
#define glBinormal3bvEXT MANGLE(Binormal3bvEXT)
#define glBinormal3dEXT MANGLE(Binormal3dEXT)
@ -108,16 +112,25 @@
#define glBlendColorEXT MANGLE(BlendColorEXT)
#define glBlendColor MANGLE(BlendColor)
#define glBlendEquationEXT MANGLE(BlendEquationEXT)
#define glBlendEquationi MANGLE(BlendEquationi)
#define glBlendEquationIndexedAMD MANGLE(BlendEquationIndexedAMD)
#define glBlendEquation MANGLE(BlendEquation)
#define glBlendEquationSeparateATI MANGLE(BlendEquationSeparateATI)
#define glBlendEquationSeparateEXT MANGLE(BlendEquationSeparateEXT)
#define glBlendEquationSeparatei MANGLE(BlendEquationSeparatei)
#define glBlendEquationSeparateIndexedAMD MANGLE(BlendEquationSeparateIndexedAMD)
#define glBlendEquationSeparate MANGLE(BlendEquationSeparate)
#define glBlendFunci MANGLE(BlendFunci)
#define glBlendFuncIndexedAMD MANGLE(BlendFuncIndexedAMD)
#define glBlendFunc MANGLE(BlendFunc)
#define glBlendFuncSeparateEXT MANGLE(BlendFuncSeparateEXT)
#define glBlendFuncSeparatei MANGLE(BlendFuncSeparatei)
#define glBlendFuncSeparateIndexedAMD MANGLE(BlendFuncSeparateIndexedAMD)
#define glBlendFuncSeparateINGR MANGLE(BlendFuncSeparateINGR)
#define glBlendFuncSeparate MANGLE(BlendFuncSeparate)
#define glBlitFramebufferEXT MANGLE(BlitFramebufferEXT)
#define glBlitFramebuffer MANGLE(BlitFramebuffer)
#define glBufferAddressRangeNV MANGLE(BufferAddressRangeNV)
#define glBufferDataARB MANGLE(BufferDataARB)
#define glBufferData MANGLE(BufferData)
#define glBufferParameteriAPPLE MANGLE(BufferParameteriAPPLE)
@ -148,6 +161,7 @@
#define glClientActiveTexture MANGLE(ClientActiveTexture)
#define glClientActiveVertexStreamATI MANGLE(ClientActiveVertexStreamATI)
#define glClientAttribDefaultEXT MANGLE(ClientAttribDefaultEXT)
#define glClientWaitSync MANGLE(ClientWaitSync)
#define glClipPlane MANGLE(ClipPlane)
#define glColor3b MANGLE(Color3b)
#define glColor3bv MANGLE(Color3bv)
@ -193,6 +207,7 @@
#define glColor4uiv MANGLE(Color4uiv)
#define glColor4us MANGLE(Color4us)
#define glColor4usv MANGLE(Color4usv)
#define glColorFormatNV MANGLE(ColorFormatNV)
#define glColorFragmentOp1ATI MANGLE(ColorFragmentOp1ATI)
#define glColorFragmentOp2ATI MANGLE(ColorFragmentOp2ATI)
#define glColorFragmentOp3ATI MANGLE(ColorFragmentOp3ATI)
@ -267,6 +282,7 @@
#define glCopyConvolutionFilter1D MANGLE(CopyConvolutionFilter1D)
#define glCopyConvolutionFilter2DEXT MANGLE(CopyConvolutionFilter2DEXT)
#define glCopyConvolutionFilter2D MANGLE(CopyConvolutionFilter2D)
#define glCopyImageSubDataNV MANGLE(CopyImageSubDataNV)
#define glCopyMultiTexImage1DEXT MANGLE(CopyMultiTexImage1DEXT)
#define glCopyMultiTexImage2DEXT MANGLE(CopyMultiTexImage2DEXT)
#define glCopyMultiTexSubImage1DEXT MANGLE(CopyMultiTexSubImage1DEXT)
@ -293,6 +309,7 @@
#define glCreateProgramObjectARB MANGLE(CreateProgramObjectARB)
#define glCreateShader MANGLE(CreateShader)
#define glCreateShaderObjectARB MANGLE(CreateShaderObjectARB)
#define glCreateShaderProgramEXT MANGLE(CreateShaderProgramEXT)
#define glCullFace MANGLE(CullFace)
#define glCullParameterdvEXT MANGLE(CullParameterdvEXT)
#define glCullParameterfvEXT MANGLE(CullParameterfvEXT)
@ -320,6 +337,7 @@
#define glDeleteRenderbuffersEXT MANGLE(DeleteRenderbuffersEXT)
#define glDeleteRenderbuffers MANGLE(DeleteRenderbuffers)
#define glDeleteShader MANGLE(DeleteShader)
#define glDeleteSync MANGLE(DeleteSync)
#define glDeleteTexturesEXT MANGLE(DeleteTexturesEXT)
#define glDeleteTextures MANGLE(DeleteTextures)
#define glDeleteTransformFeedbacksNV MANGLE(DeleteTransformFeedbacksNV)
@ -341,6 +359,7 @@
#define glDisableIndexedEXT MANGLE(DisableIndexedEXT)
#define glDisable MANGLE(Disable)
#define glDisableVariantClientStateEXT MANGLE(DisableVariantClientStateEXT)
#define glDisableVertexAttribAPPLE MANGLE(DisableVertexAttribAPPLE)
#define glDisableVertexAttribArrayARB MANGLE(DisableVertexAttribArrayARB)
#define glDisableVertexAttribArray MANGLE(DisableVertexAttribArray)
#define glDrawArraysEXT MANGLE(DrawArraysEXT)
@ -354,7 +373,9 @@
#define glDrawBuffers MANGLE(DrawBuffers)
#define glDrawElementArrayAPPLE MANGLE(DrawElementArrayAPPLE)
#define glDrawElementArrayATI MANGLE(DrawElementArrayATI)
#define glDrawElementsBaseVertex MANGLE(DrawElementsBaseVertex)
#define glDrawElementsInstancedARB MANGLE(DrawElementsInstancedARB)
#define glDrawElementsInstancedBaseVertex MANGLE(DrawElementsInstancedBaseVertex)
#define glDrawElementsInstancedEXT MANGLE(DrawElementsInstancedEXT)
#define glDrawElementsInstanced MANGLE(DrawElementsInstanced)
#define glDrawElements MANGLE(DrawElements)
@ -362,9 +383,11 @@
#define glDrawPixels MANGLE(DrawPixels)
#define glDrawRangeElementArrayAPPLE MANGLE(DrawRangeElementArrayAPPLE)
#define glDrawRangeElementArrayATI MANGLE(DrawRangeElementArrayATI)
#define glDrawRangeElementsBaseVertex MANGLE(DrawRangeElementsBaseVertex)
#define glDrawRangeElementsEXT MANGLE(DrawRangeElementsEXT)
#define glDrawRangeElements MANGLE(DrawRangeElements)
#define glDrawTransformFeedbackNV MANGLE(DrawTransformFeedbackNV)
#define glEdgeFlagFormatNV MANGLE(EdgeFlagFormatNV)
#define glEdgeFlag MANGLE(EdgeFlag)
#define glEdgeFlagPointerEXT MANGLE(EdgeFlagPointerEXT)
#define glEdgeFlagPointerListIBM MANGLE(EdgeFlagPointerListIBM)
@ -378,6 +401,7 @@
#define glEnableIndexedEXT MANGLE(EnableIndexedEXT)
#define glEnable MANGLE(Enable)
#define glEnableVariantClientStateEXT MANGLE(EnableVariantClientStateEXT)
#define glEnableVertexAttribAPPLE MANGLE(EnableVertexAttribAPPLE)
#define glEnableVertexAttribArrayARB MANGLE(EnableVertexAttribArrayARB)
#define glEnableVertexAttribArray MANGLE(EnableVertexAttribArray)
#define glEndConditionalRender MANGLE(EndConditionalRender)
@ -393,6 +417,7 @@
#define glEndTransformFeedback MANGLE(EndTransformFeedback)
#define glEndTransformFeedbackNV MANGLE(EndTransformFeedbackNV)
#define glEndVertexShaderEXT MANGLE(EndVertexShaderEXT)
#define glEndVideoCaptureNV MANGLE(EndVideoCaptureNV)
#define glEvalCoord1d MANGLE(EvalCoord1d)
#define glEvalCoord1dv MANGLE(EvalCoord1dv)
#define glEvalCoord1f MANGLE(EvalCoord1f)
@ -409,6 +434,7 @@
#define glExecuteProgramNV MANGLE(ExecuteProgramNV)
#define glExtractComponentEXT MANGLE(ExtractComponentEXT)
#define glFeedbackBuffer MANGLE(FeedbackBuffer)
#define glFenceSync MANGLE(FenceSync)
#define glFinalCombinerInputNV MANGLE(FinalCombinerInputNV)
#define glFinishAsyncSGIX MANGLE(FinishAsyncSGIX)
#define glFinishFenceAPPLE MANGLE(FinishFenceAPPLE)
@ -429,6 +455,7 @@
#define glFogCoorddv MANGLE(FogCoorddv)
#define glFogCoordfEXT MANGLE(FogCoordfEXT)
#define glFogCoordf MANGLE(FogCoordf)
#define glFogCoordFormatNV MANGLE(FogCoordFormatNV)
#define glFogCoordfvEXT MANGLE(FogCoordfvEXT)
#define glFogCoordfv MANGLE(FogCoordfv)
#define glFogCoordhNV MANGLE(FogCoordhNV)
@ -469,9 +496,11 @@
#define glFramebufferTextureEXT MANGLE(FramebufferTextureEXT)
#define glFramebufferTextureFaceARB MANGLE(FramebufferTextureFaceARB)
#define glFramebufferTextureFaceEXT MANGLE(FramebufferTextureFaceEXT)
#define glFramebufferTextureFace MANGLE(FramebufferTextureFace)
#define glFramebufferTextureLayerARB MANGLE(FramebufferTextureLayerARB)
#define glFramebufferTextureLayerEXT MANGLE(FramebufferTextureLayerEXT)
#define glFramebufferTextureLayer MANGLE(FramebufferTextureLayer)
#define glFramebufferTexture MANGLE(FramebufferTexture)
#define glFrameTerminatorGREMEDY MANGLE(FrameTerminatorGREMEDY)
#define glFrameZoomSGIX MANGLE(FrameZoomSGIX)
#define glFreeObjectBufferATI MANGLE(FreeObjectBufferATI)
@ -523,8 +552,10 @@
#define glGetBooleanIndexedvEXT MANGLE(GetBooleanIndexedvEXT)
#define glGetBooleani_v MANGLE(GetBooleani_v)
#define glGetBooleanv MANGLE(GetBooleanv)
#define glGetBufferParameteri64v MANGLE(GetBufferParameteri64v)
#define glGetBufferParameterivARB MANGLE(GetBufferParameterivARB)
#define glGetBufferParameteriv MANGLE(GetBufferParameteriv)
#define glGetBufferParameterui64vNV MANGLE(GetBufferParameterui64vNV)
#define glGetBufferPointervARB MANGLE(GetBufferPointervARB)
#define glGetBufferPointerv MANGLE(GetBufferPointerv)
#define glGetBufferSubDataARB MANGLE(GetBufferSubDataARB)
@ -586,8 +617,12 @@
#define glGetImageTransformParameterivHP MANGLE(GetImageTransformParameterivHP)
#define glGetInfoLogARB MANGLE(GetInfoLogARB)
#define glGetInstrumentsSGIX MANGLE(GetInstrumentsSGIX)
#define glGetInteger64i_v MANGLE(GetInteger64i_v)
#define glGetInteger64v MANGLE(GetInteger64v)
#define glGetIntegerIndexedvEXT MANGLE(GetIntegerIndexedvEXT)
#define glGetIntegeri_v MANGLE(GetIntegeri_v)
#define glGetIntegerui64i_vNV MANGLE(GetIntegerui64i_vNV)
#define glGetIntegerui64vNV MANGLE(GetIntegerui64vNV)
#define glGetIntegerv MANGLE(GetIntegerv)
#define glGetInvariantBooleanvEXT MANGLE(GetInvariantBooleanvEXT)
#define glGetInvariantFloatvEXT MANGLE(GetInvariantFloatvEXT)
@ -615,6 +650,7 @@
#define glGetMinmaxParameterfv MANGLE(GetMinmaxParameterfv)
#define glGetMinmaxParameterivEXT MANGLE(GetMinmaxParameterivEXT)
#define glGetMinmaxParameteriv MANGLE(GetMinmaxParameteriv)
#define glGetMultisamplefv MANGLE(GetMultisamplefv)
#define glGetMultisamplefvNV MANGLE(GetMultisamplefvNV)
#define glGetMultiTexEnvfvEXT MANGLE(GetMultiTexEnvfvEXT)
#define glGetMultiTexEnvivEXT MANGLE(GetMultiTexEnvivEXT)
@ -629,6 +665,7 @@
#define glGetMultiTexParameterIuivEXT MANGLE(GetMultiTexParameterIuivEXT)
#define glGetMultiTexParameterivEXT MANGLE(GetMultiTexParameterivEXT)
#define glGetNamedBufferParameterivEXT MANGLE(GetNamedBufferParameterivEXT)
#define glGetNamedBufferParameterui64vNV MANGLE(GetNamedBufferParameterui64vNV)
#define glGetNamedBufferPointervEXT MANGLE(GetNamedBufferPointervEXT)
#define glGetNamedBufferSubDataEXT MANGLE(GetNamedBufferSubDataEXT)
#define glGetNamedFramebufferAttachmentParameterivEXT MANGLE(GetNamedFramebufferAttachmentParameterivEXT)
@ -642,6 +679,7 @@
#define glGetObjectBufferfvATI MANGLE(GetObjectBufferfvATI)
#define glGetObjectBufferivATI MANGLE(GetObjectBufferivATI)
#define glGetObjectParameterfvARB MANGLE(GetObjectParameterfvARB)
#define glGetObjectParameterivAPPLE MANGLE(GetObjectParameterivAPPLE)
#define glGetObjectParameterivARB MANGLE(GetObjectParameterivARB)
#define glGetOcclusionQueryivNV MANGLE(GetOcclusionQueryivNV)
#define glGetOcclusionQueryuivNV MANGLE(GetOcclusionQueryuivNV)
@ -698,6 +736,7 @@
#define glGetSharpenTexFuncSGIS MANGLE(GetSharpenTexFuncSGIS)
#define glGetStringi MANGLE(GetStringi)
#define glGetString MANGLE(GetString)
#define glGetSynciv MANGLE(GetSynciv)
#define glGetTexBumpParameterfvATI MANGLE(GetTexBumpParameterfvATI)
#define glGetTexBumpParameterivATI MANGLE(GetTexBumpParameterivATI)
#define glGetTexEnvfv MANGLE(GetTexEnvfv)
@ -715,6 +754,7 @@
#define glGetTexParameterIuivEXT MANGLE(GetTexParameterIuivEXT)
#define glGetTexParameterIuiv MANGLE(GetTexParameterIuiv)
#define glGetTexParameteriv MANGLE(GetTexParameteriv)
#define glGetTexParameterPointervAPPLE MANGLE(GetTexParameterPointervAPPLE)
#define glGetTextureImageEXT MANGLE(GetTextureImageEXT)
#define glGetTextureLevelParameterfvEXT MANGLE(GetTextureLevelParameterfvEXT)
#define glGetTextureLevelParameterivEXT MANGLE(GetTextureLevelParameterivEXT)
@ -736,6 +776,7 @@
#define glGetUniformLocationARB MANGLE(GetUniformLocationARB)
#define glGetUniformLocation MANGLE(GetUniformLocation)
#define glGetUniformOffsetEXT MANGLE(GetUniformOffsetEXT)
#define glGetUniformui64vNV MANGLE(GetUniformui64vNV)
#define glGetUniformuivEXT MANGLE(GetUniformuivEXT)
#define glGetUniformuiv MANGLE(GetUniformuiv)
#define glGetVariantArrayObjectfvATI MANGLE(GetVariantArrayObjectfvATI)
@ -763,6 +804,10 @@
#define glGetVertexAttribPointervARB MANGLE(GetVertexAttribPointervARB)
#define glGetVertexAttribPointerv MANGLE(GetVertexAttribPointerv)
#define glGetVertexAttribPointervNV MANGLE(GetVertexAttribPointervNV)
#define glGetVideoCaptureivNV MANGLE(GetVideoCaptureivNV)
#define glGetVideoCaptureStreamdvNV MANGLE(GetVideoCaptureStreamdvNV)
#define glGetVideoCaptureStreamfvNV MANGLE(GetVideoCaptureStreamfvNV)
#define glGetVideoCaptureStreamivNV MANGLE(GetVideoCaptureStreamivNV)
#define glGetVideoi64vNV MANGLE(GetVideoi64vNV)
#define glGetVideoivNV MANGLE(GetVideoivNV)
#define glGetVideoui64vNV MANGLE(GetVideoui64vNV)
@ -787,6 +832,7 @@
#define glIndexd MANGLE(Indexd)
#define glIndexdv MANGLE(Indexdv)
#define glIndexf MANGLE(Indexf)
#define glIndexFormatNV MANGLE(IndexFormatNV)
#define glIndexFuncEXT MANGLE(IndexFuncEXT)
#define glIndexfv MANGLE(Indexfv)
#define glIndexi MANGLE(Indexi)
@ -807,6 +853,7 @@
#define glIsAsyncMarkerSGIX MANGLE(IsAsyncMarkerSGIX)
#define glIsBufferARB MANGLE(IsBufferARB)
#define glIsBuffer MANGLE(IsBuffer)
#define glIsBufferResidentNV MANGLE(IsBufferResidentNV)
#define glIsEnabledi MANGLE(IsEnabledi)
#define glIsEnabledIndexedEXT MANGLE(IsEnabledIndexedEXT)
#define glIsEnabled MANGLE(IsEnabled)
@ -815,6 +862,7 @@
#define glIsFramebufferEXT MANGLE(IsFramebufferEXT)
#define glIsFramebuffer MANGLE(IsFramebuffer)
#define glIsList MANGLE(IsList)
#define glIsNamedBufferResidentNV MANGLE(IsNamedBufferResidentNV)
#define glIsObjectBufferATI MANGLE(IsObjectBufferATI)
#define glIsOcclusionQueryNV MANGLE(IsOcclusionQueryNV)
#define glIsProgramARB MANGLE(IsProgramARB)
@ -825,12 +873,14 @@
#define glIsRenderbufferEXT MANGLE(IsRenderbufferEXT)
#define glIsRenderbuffer MANGLE(IsRenderbuffer)
#define glIsShader MANGLE(IsShader)
#define glIsSync MANGLE(IsSync)
#define glIsTextureEXT MANGLE(IsTextureEXT)
#define glIsTexture MANGLE(IsTexture)
#define glIsTransformFeedbackNV MANGLE(IsTransformFeedbackNV)
#define glIsVariantEnabledEXT MANGLE(IsVariantEnabledEXT)
#define glIsVertexArrayAPPLE MANGLE(IsVertexArrayAPPLE)
#define glIsVertexArray MANGLE(IsVertexArray)
#define glIsVertexAttribEnabledAPPLE MANGLE(IsVertexAttribEnabledAPPLE)
#define glLightEnviSGIX MANGLE(LightEnviSGIX)
#define glLightf MANGLE(Lightf)
#define glLightfv MANGLE(Lightfv)
@ -861,6 +911,8 @@
#define glLoadTransposeMatrixf MANGLE(LoadTransposeMatrixf)
#define glLockArraysEXT MANGLE(LockArraysEXT)
#define glLogicOp MANGLE(LogicOp)
#define glMakeBufferNonResidentNV MANGLE(MakeBufferNonResidentNV)
#define glMakeBufferResidentNV MANGLE(MakeBufferResidentNV)
#define glMap1d MANGLE(Map1d)
#define glMap1f MANGLE(Map1f)
#define glMap2d MANGLE(Map2d)
@ -877,6 +929,10 @@
#define glMapObjectBufferATI MANGLE(MapObjectBufferATI)
#define glMapParameterfvNV MANGLE(MapParameterfvNV)
#define glMapParameterivNV MANGLE(MapParameterivNV)
#define glMapVertexAttrib1dAPPLE MANGLE(MapVertexAttrib1dAPPLE)
#define glMapVertexAttrib1fAPPLE MANGLE(MapVertexAttrib1fAPPLE)
#define glMapVertexAttrib2dAPPLE MANGLE(MapVertexAttrib2dAPPLE)
#define glMapVertexAttrib2fAPPLE MANGLE(MapVertexAttrib2fAPPLE)
#define glMaterialf MANGLE(Materialf)
#define glMaterialfv MANGLE(Materialfv)
#define glMateriali MANGLE(Materiali)
@ -907,9 +963,11 @@
#define glMatrixTranslatefEXT MANGLE(MatrixTranslatefEXT)
#define glMinmaxEXT MANGLE(MinmaxEXT)
#define glMinmax MANGLE(Minmax)
#define glMinSampleShading MANGLE(MinSampleShading)
#define glMultiDrawArraysEXT MANGLE(MultiDrawArraysEXT)
#define glMultiDrawArrays MANGLE(MultiDrawArrays)
#define glMultiDrawElementArrayAPPLE MANGLE(MultiDrawElementArrayAPPLE)
#define glMultiDrawElementsBaseVertex MANGLE(MultiDrawElementsBaseVertex)
#define glMultiDrawElementsEXT MANGLE(MultiDrawElementsEXT)
#define glMultiDrawElements MANGLE(MultiDrawElements)
#define glMultiDrawRangeElementArrayAPPLE MANGLE(MultiDrawRangeElementArrayAPPLE)
@ -1027,6 +1085,8 @@
#define glNamedFramebufferTextureEXT MANGLE(NamedFramebufferTextureEXT)
#define glNamedFramebufferTextureFaceEXT MANGLE(NamedFramebufferTextureFaceEXT)
#define glNamedFramebufferTextureLayerEXT MANGLE(NamedFramebufferTextureLayerEXT)
#define glNamedMakeBufferNonResidentNV MANGLE(NamedMakeBufferNonResidentNV)
#define glNamedMakeBufferResidentNV MANGLE(NamedMakeBufferResidentNV)
#define glNamedProgramLocalParameter4dEXT MANGLE(NamedProgramLocalParameter4dEXT)
#define glNamedProgramLocalParameter4dvEXT MANGLE(NamedProgramLocalParameter4dvEXT)
#define glNamedProgramLocalParameter4fEXT MANGLE(NamedProgramLocalParameter4fEXT)
@ -1058,6 +1118,7 @@
#define glNormal3iv MANGLE(Normal3iv)
#define glNormal3s MANGLE(Normal3s)
#define glNormal3sv MANGLE(Normal3sv)
#define glNormalFormatNV MANGLE(NormalFormatNV)
#define glNormalPointerEXT MANGLE(NormalPointerEXT)
#define glNormalPointerListIBM MANGLE(NormalPointerListIBM)
#define glNormalPointer MANGLE(NormalPointer)
@ -1072,6 +1133,8 @@
#define glNormalStream3ivATI MANGLE(NormalStream3ivATI)
#define glNormalStream3sATI MANGLE(NormalStream3sATI)
#define glNormalStream3svATI MANGLE(NormalStream3svATI)
#define glObjectPurgeableAPPLE MANGLE(ObjectPurgeableAPPLE)
#define glObjectUnpurgeableAPPLE MANGLE(ObjectUnpurgeableAPPLE)
#define glOrtho MANGLE(Ortho)
#define glPassTexCoordATI MANGLE(PassTexCoordATI)
#define glPassThrough MANGLE(PassThrough)
@ -1162,6 +1225,7 @@
#define glProgramParameter4fvNV MANGLE(ProgramParameter4fvNV)
#define glProgramParameteriARB MANGLE(ProgramParameteriARB)
#define glProgramParameteriEXT MANGLE(ProgramParameteriEXT)
#define glProgramParameteri MANGLE(ProgramParameteri)
#define glProgramParameters4dvNV MANGLE(ProgramParameters4dvNV)
#define glProgramParameters4fvNV MANGLE(ProgramParameters4fvNV)
#define glProgramStringARB MANGLE(ProgramStringARB)
@ -1198,8 +1262,11 @@
#define glProgramUniformMatrix4fvEXT MANGLE(ProgramUniformMatrix4fvEXT)
#define glProgramUniformMatrix4x2fvEXT MANGLE(ProgramUniformMatrix4x2fvEXT)
#define glProgramUniformMatrix4x3fvEXT MANGLE(ProgramUniformMatrix4x3fvEXT)
#define glProgramUniformui64NV MANGLE(ProgramUniformui64NV)
#define glProgramUniformui64vNV MANGLE(ProgramUniformui64vNV)
#define glProgramVertexLimitNV MANGLE(ProgramVertexLimitNV)
#define glProvokingVertexEXT MANGLE(ProvokingVertexEXT)
#define glProvokingVertex MANGLE(ProvokingVertex)
#define glPushAttrib MANGLE(PushAttrib)
#define glPushClientAttribDefaultEXT MANGLE(PushClientAttribDefaultEXT)
#define glPushClientAttrib MANGLE(PushClientAttrib)
@ -1283,6 +1350,7 @@
#define glSampleCoverage MANGLE(SampleCoverage)
#define glSampleMapATI MANGLE(SampleMapATI)
#define glSampleMaskEXT MANGLE(SampleMaskEXT)
#define glSampleMaski MANGLE(SampleMaski)
#define glSampleMaskIndexedNV MANGLE(SampleMaskIndexedNV)
#define glSampleMaskSGIS MANGLE(SampleMaskSGIS)
#define glSamplePatternEXT MANGLE(SamplePatternEXT)
@ -1324,6 +1392,7 @@
#define glSecondaryColor3us MANGLE(SecondaryColor3us)
#define glSecondaryColor3usvEXT MANGLE(SecondaryColor3usvEXT)
#define glSecondaryColor3usv MANGLE(SecondaryColor3usv)
#define glSecondaryColorFormatNV MANGLE(SecondaryColorFormatNV)
#define glSecondaryColorPointerEXT MANGLE(SecondaryColorPointerEXT)
#define glSecondaryColorPointerListIBM MANGLE(SecondaryColorPointerListIBM)
#define glSecondaryColorPointer MANGLE(SecondaryColorPointer)
@ -1437,6 +1506,7 @@
#define glTexCoord4iv MANGLE(TexCoord4iv)
#define glTexCoord4s MANGLE(TexCoord4s)
#define glTexCoord4sv MANGLE(TexCoord4sv)
#define glTexCoordFormatNV MANGLE(TexCoordFormatNV)
#define glTexCoordPointerEXT MANGLE(TexCoordPointerEXT)
#define glTexCoordPointerListIBM MANGLE(TexCoordPointerListIBM)
#define glTexCoordPointer MANGLE(TexCoordPointer)
@ -1454,8 +1524,10 @@
#define glTexGeniv MANGLE(TexGeniv)
#define glTexImage1D MANGLE(TexImage1D)
#define glTexImage2D MANGLE(TexImage2D)
#define glTexImage2DMultisample MANGLE(TexImage2DMultisample)
#define glTexImage3DEXT MANGLE(TexImage3DEXT)
#define glTexImage3D MANGLE(TexImage3D)
#define glTexImage3DMultisample MANGLE(TexImage3DMultisample)
#define glTexImage4DSGIS MANGLE(TexImage4DSGIS)
#define glTexParameterf MANGLE(TexParameterf)
#define glTexParameterfv MANGLE(TexParameterfv)
@ -1473,6 +1545,7 @@
#define glTexSubImage3DEXT MANGLE(TexSubImage3DEXT)
#define glTexSubImage3D MANGLE(TexSubImage3D)
#define glTexSubImage4DSGIS MANGLE(TexSubImage4DSGIS)
#define glTextureBarrierNV MANGLE(TextureBarrierNV)
#define glTextureBufferEXT MANGLE(TextureBufferEXT)
#define glTextureColorMaskSGIS MANGLE(TextureColorMaskSGIS)
#define glTextureImage1DEXT MANGLE(TextureImage1DEXT)
@ -1487,6 +1560,7 @@
#define glTextureParameterIivEXT MANGLE(TextureParameterIivEXT)
#define glTextureParameterIuivEXT MANGLE(TextureParameterIuivEXT)
#define glTextureParameterivEXT MANGLE(TextureParameterivEXT)
#define glTextureRangeAPPLE MANGLE(TextureRangeAPPLE)
#define glTextureRenderbufferEXT MANGLE(TextureRenderbufferEXT)
#define glTextureSubImage1DEXT MANGLE(TextureSubImage1DEXT)
#define glTextureSubImage2DEXT MANGLE(TextureSubImage2DEXT)
@ -1560,6 +1634,8 @@
#define glUniformMatrix4fv MANGLE(UniformMatrix4fv)
#define glUniformMatrix4x2fv MANGLE(UniformMatrix4x2fv)
#define glUniformMatrix4x3fv MANGLE(UniformMatrix4x3fv)
#define glUniformui64NV MANGLE(Uniformui64NV)
#define glUniformui64vNV MANGLE(Uniformui64vNV)
#define glUnlockArraysEXT MANGLE(UnlockArraysEXT)
#define glUnmapBufferARB MANGLE(UnmapBufferARB)
#define glUnmapBuffer MANGLE(UnmapBuffer)
@ -1568,6 +1644,7 @@
#define glUpdateObjectBufferATI MANGLE(UpdateObjectBufferATI)
#define glUseProgram MANGLE(UseProgram)
#define glUseProgramObjectARB MANGLE(UseProgramObjectARB)
#define glUseShaderProgramEXT MANGLE(UseShaderProgramEXT)
#define glValidateProgramARB MANGLE(ValidateProgramARB)
#define glValidateProgram MANGLE(ValidateProgram)
#define glVariantArrayObjectATI MANGLE(VariantArrayObjectATI)
@ -1721,6 +1798,7 @@
#define glVertexAttrib4usv MANGLE(VertexAttrib4usv)
#define glVertexAttribArrayObjectATI MANGLE(VertexAttribArrayObjectATI)
#define glVertexAttribDivisorARB MANGLE(VertexAttribDivisorARB)
#define glVertexAttribFormatNV MANGLE(VertexAttribFormatNV)
#define glVertexAttribI1iEXT MANGLE(VertexAttribI1iEXT)
#define glVertexAttribI1i MANGLE(VertexAttribI1i)
#define glVertexAttribI1ivEXT MANGLE(VertexAttribI1ivEXT)
@ -1761,6 +1839,7 @@
#define glVertexAttribI4uiv MANGLE(VertexAttribI4uiv)
#define glVertexAttribI4usvEXT MANGLE(VertexAttribI4usvEXT)
#define glVertexAttribI4usv MANGLE(VertexAttribI4usv)
#define glVertexAttribIFormatNV MANGLE(VertexAttribIFormatNV)
#define glVertexAttribIPointerEXT MANGLE(VertexAttribIPointerEXT)
#define glVertexAttribIPointer MANGLE(VertexAttribIPointer)
#define glVertexAttribPointerARB MANGLE(VertexAttribPointerARB)
@ -1786,6 +1865,7 @@
#define glVertexBlendARB MANGLE(VertexBlendARB)
#define glVertexBlendEnvfATI MANGLE(VertexBlendEnvfATI)
#define glVertexBlendEnviATI MANGLE(VertexBlendEnviATI)
#define glVertexFormatNV MANGLE(VertexFormatNV)
#define glVertexPointerEXT MANGLE(VertexPointerEXT)
#define glVertexPointerListIBM MANGLE(VertexPointerListIBM)
#define glVertexPointer MANGLE(VertexPointer)
@ -1827,7 +1907,12 @@
#define glVertexWeighthNV MANGLE(VertexWeighthNV)
#define glVertexWeighthvNV MANGLE(VertexWeighthvNV)
#define glVertexWeightPointerEXT MANGLE(VertexWeightPointerEXT)
#define glVideoCaptureNV MANGLE(VideoCaptureNV)
#define glVideoCaptureStreamParameterdvNV MANGLE(VideoCaptureStreamParameterdvNV)
#define glVideoCaptureStreamParameterfvNV MANGLE(VideoCaptureStreamParameterfvNV)
#define glVideoCaptureStreamParameterivNV MANGLE(VideoCaptureStreamParameterivNV)
#define glViewport MANGLE(Viewport)
#define glWaitSync MANGLE(WaitSync)
#define glWeightbvARB MANGLE(WeightbvARB)
#define glWeightdvARB MANGLE(WeightdvARB)
#define glWeightfvARB MANGLE(WeightfvARB)

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@ -29,9 +29,9 @@ extern "C" {
*/
/* Header file version number, required by OpenGL ABI for Linux */
/* glext.h last updated $Date: 2009-08-03 02:13:51 -0700 (Mon, 03 Aug 2009) $ */
/* glext.h last updated $Date: 2009-09-24 13:55:03 -0700 (Thu, 24 Sep 2009) $ */
/* Current version at http://www.opengl.org/registry/ */
#define GL_GLEXT_VERSION 54
#define GL_GLEXT_VERSION 56
/* Function declaration macros - to move into glplatform.h */
@ -4236,7 +4236,7 @@ extern "C" {
#define GL_LUMINANCE16_SNORM 0x9019
#define GL_LUMINANCE16_ALPHA16_SNORM 0x901A
#define GL_INTENSITY16_SNORM 0x901B
/* reuse GL_R_SNORM */
/* reuse GL_RED_SNORM */
/* reuse GL_RG_SNORM */
/* reuse GL_RGB_SNORM */
/* reuse GL_RGBA_SNORM */
@ -4311,6 +4311,88 @@ extern "C" {
#define GL_UNPACK_ROW_BYTES_APPLE 0x8A16
#endif
#ifndef GL_APPLE_rgb_422
#define GL_RGB_422_APPLE 0x8A1F
/* reuse GL_UNSIGNED_SHORT_8_8_APPLE */
/* reuse GL_UNSIGNED_SHORT_8_8_REV_APPLE */
#endif
#ifndef GL_NV_video_capture
#define GL_VIDEO_BUFFER_NV 0x9020
#define GL_VIDEO_BUFFER_BINDING_NV 0x9021
#define GL_FIELD_UPPER_NV 0x9022
#define GL_FIELD_LOWER_NV 0x9023
#define GL_NUM_VIDEO_CAPTURE_STREAMS_NV 0x9024
#define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025
#define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026
#define GL_LAST_VIDEO_CAPTURE_STATUS_NV 0x9027
#define GL_VIDEO_BUFFER_PITCH_NV 0x9028
#define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029
#define GL_VIDEO_COLOR_CONVERSION_MAX_NV 0x902A
#define GL_VIDEO_COLOR_CONVERSION_MIN_NV 0x902B
#define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C
#define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D
#define GL_PARTIAL_SUCCESS_NV 0x902E
#define GL_SUCCESS_NV 0x902F
#define GL_FAILURE_NV 0x9030
#define GL_YCBYCR8_422_NV 0x9031
#define GL_YCBAYCR8A_4224_NV 0x9032
#define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV 0x9033
#define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034
#define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV 0x9035
#define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036
#define GL_Z4Y12Z4CB12Z4CR12_444_NV 0x9037
#define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV 0x9038
#define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV 0x9039
#define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A
#define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B
#define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C
#endif
#ifndef GL_NV_copy_image
#endif
#ifndef GL_EXT_separate_shader_objects
#define GL_ACTIVE_PROGRAM_EXT 0x8B8D
#endif
#ifndef GL_NV_parameter_buffer_object2
#endif
#ifndef GL_NV_shader_buffer_load
#define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D
#define GL_GPU_ADDRESS_NV 0x8F34
#define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35
#endif
#ifndef GL_NV_vertex_buffer_unified_memory
#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E
#define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F
#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20
#define GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21
#define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22
#define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23
#define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24
#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25
#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26
#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27
#define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28
#define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29
#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A
#define GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B
#define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C
#define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D
#define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E
#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F
#define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30
#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31
#define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32
#define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33
#endif
#ifndef GL_NV_texture_barrier
#endif
/*************************************************************/
@ -9245,6 +9327,136 @@ typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVAPPLEPROC) (GLenum objectType,
#define GL_APPLE_row_bytes 1
#endif
#ifndef GL_APPLE_rgb_422
#define GL_APPLE_rgb_422 1
#endif
#ifndef GL_NV_video_capture
#define GL_NV_video_capture 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glBeginVideoCaptureNV (GLuint);
GLAPI void APIENTRY glBindVideoCaptureStreamBufferNV (GLuint, GLuint, GLenum, GLintptrARB);
GLAPI void APIENTRY glBindVideoCaptureStreamTextureNV (GLuint, GLuint, GLenum, GLenum, GLuint);
GLAPI void APIENTRY glEndVideoCaptureNV (GLuint);
GLAPI void APIENTRY glGetVideoCaptureivNV (GLuint, GLenum, GLint *);
GLAPI void APIENTRY glGetVideoCaptureStreamivNV (GLuint, GLuint, GLenum, GLint *);
GLAPI void APIENTRY glGetVideoCaptureStreamfvNV (GLuint, GLuint, GLenum, GLfloat *);
GLAPI void APIENTRY glGetVideoCaptureStreamdvNV (GLuint, GLuint, GLenum, GLdouble *);
GLAPI GLenum APIENTRY glVideoCaptureNV (GLuint, GLuint *, GLuint64EXT *);
GLAPI void APIENTRY glVideoCaptureStreamParameterivNV (GLuint, GLuint, GLenum, const GLint *);
GLAPI void APIENTRY glVideoCaptureStreamParameterfvNV (GLuint, GLuint, GLenum, const GLfloat *);
GLAPI void APIENTRY glVideoCaptureStreamParameterdvNV (GLuint, GLuint, GLenum, const GLdouble *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRYP PFNGLBEGINVIDEOCAPTURENVPROC) (GLuint video_capture_slot);
typedef void (APIENTRYP PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset);
typedef void (APIENTRYP PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture);
typedef void (APIENTRYP PFNGLENDVIDEOCAPTURENVPROC) (GLuint video_capture_slot);
typedef void (APIENTRYP PFNGLGETVIDEOCAPTUREIVNVPROC) (GLuint video_capture_slot, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat *params);
typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble *params);
typedef GLenum (APIENTRYP PFNGLVIDEOCAPTURENVPROC) (GLuint video_capture_slot, GLuint *sequence_num, GLuint64EXT *capture_time);
typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint *params);
typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat *params);
typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble *params);
#endif
#ifndef GL_NV_copy_image
#define GL_NV_copy_image 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glCopyImageSubDataNV (GLuint, GLenum, GLint, GLint, GLint, GLint, GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATANVPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
#endif
#ifndef GL_EXT_separate_shader_objects
#define GL_EXT_separate_shader_objects 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glUseShaderProgramEXT (GLenum, GLuint);
GLAPI void APIENTRY glActiveProgramEXT (GLuint);
GLAPI GLuint APIENTRY glCreateShaderProgramEXT (GLenum, const GLchar *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRYP PFNGLUSESHADERPROGRAMEXTPROC) (GLenum type, GLuint program);
typedef void (APIENTRYP PFNGLACTIVEPROGRAMEXTPROC) (GLuint program);
typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMEXTPROC) (GLenum type, const GLchar *string);
#endif
#ifndef GL_NV_parameter_buffer_object2
#define GL_NV_parameter_buffer_object2 1
#endif
#ifndef GL_NV_shader_buffer_load
#define GL_NV_shader_buffer_load 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glMakeBufferResidentNV (GLenum, GLenum);
GLAPI void APIENTRY glMakeBufferNonResidentNV (GLenum);
GLAPI GLboolean APIENTRY glIsBufferResidentNV (GLenum);
GLAPI void APIENTRY glNamedMakeBufferResidentNV (GLuint, GLenum);
GLAPI void APIENTRY glNamedMakeBufferNonResidentNV (GLuint);
GLAPI GLboolean APIENTRY glIsNamedBufferResidentNV (GLuint);
GLAPI void APIENTRY glGetBufferParameterui64vNV (GLenum, GLenum, GLuint64EXT *);
GLAPI void APIENTRY glGetNamedBufferParameterui64vNV (GLuint, GLenum, GLuint64EXT *);
GLAPI void APIENTRY glGetIntegerui64vNV (GLenum, GLuint64EXT *);
GLAPI void APIENTRY glUniformui64NV (GLint, GLuint64EXT);
GLAPI void APIENTRY glUniformui64vNV (GLint, GLsizei, const GLuint64EXT *);
GLAPI void APIENTRY glGetUniformui64vNV (GLuint, GLint, GLuint64EXT *);
GLAPI void APIENTRY glProgramUniformui64NV (GLuint, GLint, GLuint64EXT);
GLAPI void APIENTRY glProgramUniformui64vNV (GLuint, GLint, GLsizei, const GLuint64EXT *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRYP PFNGLMAKEBUFFERRESIDENTNVPROC) (GLenum target, GLenum access);
typedef void (APIENTRYP PFNGLMAKEBUFFERNONRESIDENTNVPROC) (GLenum target);
typedef GLboolean (APIENTRYP PFNGLISBUFFERRESIDENTNVPROC) (GLenum target);
typedef void (APIENTRYP PFNGLNAMEDMAKEBUFFERRESIDENTNVPROC) (GLuint buffer, GLenum access);
typedef void (APIENTRYP PFNGLNAMEDMAKEBUFFERNONRESIDENTNVPROC) (GLuint buffer);
typedef GLboolean (APIENTRYP PFNGLISNAMEDBUFFERRESIDENTNVPROC) (GLuint buffer);
typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERUI64VNVPROC) (GLenum target, GLenum pname, GLuint64EXT *params);
typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC) (GLuint buffer, GLenum pname, GLuint64EXT *params);
typedef void (APIENTRYP PFNGLGETINTEGERUI64VNVPROC) (GLenum value, GLuint64EXT *result);
typedef void (APIENTRYP PFNGLUNIFORMUI64NVPROC) (GLint location, GLuint64EXT value);
typedef void (APIENTRYP PFNGLUNIFORMUI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
typedef void (APIENTRYP PFNGLGETUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLuint64EXT *params);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64NVPROC) (GLuint program, GLint location, GLuint64EXT value);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
#endif
#ifndef GL_NV_vertex_buffer_unified_memory
#define GL_NV_vertex_buffer_unified_memory 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glBufferAddressRangeNV (GLenum, GLuint, GLuint64EXT, GLsizeiptr);
GLAPI void APIENTRY glVertexFormatNV (GLint, GLenum, GLsizei);
GLAPI void APIENTRY glNormalFormatNV (GLenum, GLsizei);
GLAPI void APIENTRY glColorFormatNV (GLint, GLenum, GLsizei);
GLAPI void APIENTRY glIndexFormatNV (GLenum, GLsizei);
GLAPI void APIENTRY glTexCoordFormatNV (GLint, GLenum, GLsizei);
GLAPI void APIENTRY glEdgeFlagFormatNV (GLsizei);
GLAPI void APIENTRY glSecondaryColorFormatNV (GLint, GLenum, GLsizei);
GLAPI void APIENTRY glFogCoordFormatNV (GLenum, GLsizei);
GLAPI void APIENTRY glVertexAttribFormatNV (GLuint, GLint, GLenum, GLboolean, GLsizei);
GLAPI void APIENTRY glVertexAttribIFormatNV (GLuint, GLint, GLenum, GLsizei);
GLAPI void APIENTRY glGetIntegerui64i_vNV (GLenum, GLuint, GLuint64EXT *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRYP PFNGLBUFFERADDRESSRANGENVPROC) (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length);
typedef void (APIENTRYP PFNGLVERTEXFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
typedef void (APIENTRYP PFNGLNORMALFORMATNVPROC) (GLenum type, GLsizei stride);
typedef void (APIENTRYP PFNGLCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
typedef void (APIENTRYP PFNGLINDEXFORMATNVPROC) (GLenum type, GLsizei stride);
typedef void (APIENTRYP PFNGLTEXCOORDFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
typedef void (APIENTRYP PFNGLEDGEFLAGFORMATNVPROC) (GLsizei stride);
typedef void (APIENTRYP PFNGLSECONDARYCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
typedef void (APIENTRYP PFNGLFOGCOORDFORMATNVPROC) (GLenum type, GLsizei stride);
typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride);
typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride);
typedef void (APIENTRYP PFNGLGETINTEGERUI64I_VNVPROC) (GLenum value, GLuint index, GLuint64EXT *result);
#endif
#ifndef GL_NV_texture_barrier
#define GL_NV_texture_barrier 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glTextureBarrierNV (void);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRYP PFNGLTEXTUREBARRIERNVPROC) (void);
#endif
#ifdef __cplusplus
}

View file

@ -452,8 +452,7 @@ GLUTAPI void GLUTAPIENTRY glutInit(int *argcp, char **argv);
#if defined(_WIN32) && !defined(GLUT_DISABLE_ATEXIT_HACK)
GLUTAPI void GLUTAPIENTRY __glutInitWithExit(int *argcp, char **argv, void (__cdecl *exitfunc)(int));
#ifndef GLUT_BUILDING_LIB
static void GLUTAPIENTRY glutInit_ATEXIT_HACK(int *argcp, char **argv) { __glutInitWithExit(argcp, argv, exit); }
#define glutInit glutInit_ATEXIT_HACK
#define glutInit(__argcp, __argv) __glutInitWithExit(__argcp, __argv, exit)
#endif
#endif
GLUTAPI void GLUTAPIENTRY glutInitDisplayMode(unsigned int mode);
@ -469,8 +468,7 @@ GLUTAPI int GLUTAPIENTRY glutCreateWindow(const char *title);
#if defined(_WIN32) && !defined(GLUT_DISABLE_ATEXIT_HACK)
GLUTAPI int GLUTAPIENTRY __glutCreateWindowWithExit(const char *title, void (__cdecl *exitfunc)(int));
#ifndef GLUT_BUILDING_LIB
static int GLUTAPIENTRY glutCreateWindow_ATEXIT_HACK(const char *title) { return __glutCreateWindowWithExit(title, exit); }
#define glutCreateWindow glutCreateWindow_ATEXIT_HACK
#define glutCreateWindow(__title) __glutCreateWindowWithExit(__title, exit)
#endif
#endif
GLUTAPI int GLUTAPIENTRY glutCreateSubWindow(int win, int x, int y, int width, int height);
@ -515,8 +513,7 @@ GLUTAPI int GLUTAPIENTRY glutCreateMenu(void (GLUTCALLBACK *func)(int));
#if defined(_WIN32) && !defined(GLUT_DISABLE_ATEXIT_HACK)
GLUTAPI int GLUTAPIENTRY __glutCreateMenuWithExit(void (GLUTCALLBACK *func)(int), void (__cdecl *exitfunc)(int));
#ifndef GLUT_BUILDING_LIB
static int GLUTAPIENTRY glutCreateMenu_ATEXIT_HACK(void (GLUTCALLBACK *func)(int)) { return __glutCreateMenuWithExit(func, exit); }
#define glutCreateMenu glutCreateMenu_ATEXIT_HACK
#define glutCreateMenu(__func) __glutCreateMenuWithExit(__func, exit)
#endif
#endif
GLUTAPI void GLUTAPIENTRY glutDestroyMenu(int menu);

View file

@ -76,6 +76,7 @@
/* GLX 1.4 */
#define glXGetProcAddress mglXGetProcAddress
#define glXGetProcAddressARB mglXGetProcAddressARB
#endif

View file

@ -362,6 +362,19 @@ typedef GLXContext ( * PFNGLXCREATECONTEXTATTRIBSARBPROC) (Display* dpy, GLXFBCo
#endif /* GLX_ARB_create_context */
/* --------------------- GLX_ARB_create_context_profile -------------------- */
#ifndef GLX_ARB_create_context_profile
#define GLX_ARB_create_context_profile 1
#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126
#define GLXEW_ARB_create_context_profile GLXEW_GET_VAR(__GLXEW_ARB_create_context_profile)
#endif /* GLX_ARB_create_context_profile */
/* ------------------------- GLX_ARB_fbconfig_float ------------------------ */
#ifndef GLX_ARB_fbconfig_float
@ -529,6 +542,22 @@ typedef int ( * PFNGLXQUERYCONTEXTINFOEXTPROC) (Display* dpy, GLXContext context
#endif /* GLX_EXT_scene_marker */
/* -------------------------- GLX_EXT_swap_control ------------------------- */
#ifndef GLX_EXT_swap_control
#define GLX_EXT_swap_control 1
#define GLX_SWAP_INTERVAL_EXT 0x20F1
#define GLX_MAX_SWAP_INTERVAL_EXT 0x20F2
typedef void ( * PFNGLXSWAPINTERVALEXTPROC) (Display* dpy, GLXDrawable drawable, int interval);
#define glXSwapIntervalEXT GLXEW_GET_FUN(__glewXSwapIntervalEXT)
#define GLXEW_EXT_swap_control GLXEW_GET_VAR(__GLXEW_EXT_swap_control)
#endif /* GLX_EXT_swap_control */
/* ---------------------- GLX_EXT_texture_from_pixmap ---------------------- */
#ifndef GLX_EXT_texture_from_pixmap
@ -683,6 +712,19 @@ typedef GLboolean ( * PFNGLXSET3DFXMODEMESAPROC) (GLint mode);
#endif /* GLX_MESA_set_3dfx_mode */
/* --------------------------- GLX_NV_copy_image --------------------------- */
#ifndef GLX_NV_copy_image
#define GLX_NV_copy_image 1
typedef void ( * PFNGLXCOPYIMAGESUBDATANVPROC) (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
#define glXCopyImageSubDataNV GLXEW_GET_FUN(__glewXCopyImageSubDataNV)
#define GLXEW_NV_copy_image GLXEW_GET_VAR(__GLXEW_NV_copy_image)
#endif /* GLX_NV_copy_image */
/* -------------------------- GLX_NV_float_buffer -------------------------- */
#ifndef GLX_NV_float_buffer
@ -1217,6 +1259,8 @@ extern PFNGLXGETCONTEXTIDEXTPROC __glewXGetContextIDEXT;
extern PFNGLXIMPORTCONTEXTEXTPROC __glewXImportContextEXT;
extern PFNGLXQUERYCONTEXTINFOEXTPROC __glewXQueryContextInfoEXT;
extern PFNGLXSWAPINTERVALEXTPROC __glewXSwapIntervalEXT;
extern PFNGLXBINDTEXIMAGEEXTPROC __glewXBindTexImageEXT;
extern PFNGLXRELEASETEXIMAGEEXTPROC __glewXReleaseTexImageEXT;
@ -1230,6 +1274,8 @@ extern PFNGLXRELEASEBUFFERSMESAPROC __glewXReleaseBuffersMESA;
extern PFNGLXSET3DFXMODEMESAPROC __glewXSet3DfxModeMESA;
extern PFNGLXCOPYIMAGESUBDATANVPROC __glewXCopyImageSubDataNV;
extern PFNGLXBINDVIDEODEVICENVPROC __glewXBindVideoDeviceNV;
extern PFNGLXENUMERATEVIDEODEVICESNVPROC __glewXEnumerateVideoDevicesNV;
@ -1318,6 +1364,7 @@ GLXEW_EXPORT GLboolean __GLXEW_VERSION_1_3;
GLXEW_EXPORT GLboolean __GLXEW_VERSION_1_4;
GLXEW_EXPORT GLboolean __GLXEW_3DFX_multisample;
GLXEW_EXPORT GLboolean __GLXEW_ARB_create_context;
GLXEW_EXPORT GLboolean __GLXEW_ARB_create_context_profile;
GLXEW_EXPORT GLboolean __GLXEW_ARB_fbconfig_float;
GLXEW_EXPORT GLboolean __GLXEW_ARB_framebuffer_sRGB;
GLXEW_EXPORT GLboolean __GLXEW_ARB_get_proc_address;
@ -1328,6 +1375,7 @@ GLXEW_EXPORT GLboolean __GLXEW_EXT_fbconfig_packed_float;
GLXEW_EXPORT GLboolean __GLXEW_EXT_framebuffer_sRGB;
GLXEW_EXPORT GLboolean __GLXEW_EXT_import_context;
GLXEW_EXPORT GLboolean __GLXEW_EXT_scene_marker;
GLXEW_EXPORT GLboolean __GLXEW_EXT_swap_control;
GLXEW_EXPORT GLboolean __GLXEW_EXT_texture_from_pixmap;
GLXEW_EXPORT GLboolean __GLXEW_EXT_visual_info;
GLXEW_EXPORT GLboolean __GLXEW_EXT_visual_rating;
@ -1336,6 +1384,7 @@ GLXEW_EXPORT GLboolean __GLXEW_MESA_copy_sub_buffer;
GLXEW_EXPORT GLboolean __GLXEW_MESA_pixmap_colormap;
GLXEW_EXPORT GLboolean __GLXEW_MESA_release_buffers;
GLXEW_EXPORT GLboolean __GLXEW_MESA_set_3dfx_mode;
GLXEW_EXPORT GLboolean __GLXEW_NV_copy_image;
GLXEW_EXPORT GLboolean __GLXEW_NV_float_buffer;
GLXEW_EXPORT GLboolean __GLXEW_NV_present_video;
GLXEW_EXPORT GLboolean __GLXEW_NV_swap_group;

View file

@ -48,9 +48,9 @@ extern "C" {
/*************************************************************/
/* Header file version number, required by OpenGL ABI for Linux */
/* glxext.h last updated 2009/08/03 */
/* glxext.h last updated 2009/10/08 */
/* Current version at http://www.opengl.org/registry/ */
#define GLX_GLXEXT_VERSION 23
#define GLX_GLXEXT_VERSION 25
#ifndef GLX_VERSION_1_3
#define GLX_WINDOW_BIT 0x00000001
@ -382,6 +382,20 @@ extern "C" {
#ifndef GLX_NV_swap_group
#endif
#ifndef GLX_NV_video_capture
#define GLX_DEVICE_ID_NV 0x20CD
#define GLX_UNIQUE_ID_NV 0x20CE
#define GLX_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF
#endif
#ifndef GLX_EXT_swap_control
#define GLX_SWAP_INTERVAL_EXT 0x20F1
#define GLX_MAX_SWAP_INTERVAL_EXT 0x20F2
#endif
#ifndef GLX_NV_copy_image
#endif
/*************************************************************/
@ -415,6 +429,14 @@ typedef struct {
} GLXBufferClobberEventSGIX;
#endif
#ifndef GLX_NV_video_output
typedef unsigned int GLXVideoDeviceNV;
#endif
#ifndef GLX_NV_video_capture
typedef XID GLXVideoCaptureDeviceNV;
#endif
#ifndef GLEXT_64_TYPES_DEFINED
/* This code block is duplicated in glext.h, so must be protected */
#define GLEXT_64_TYPES_DEFINED
@ -827,14 +849,80 @@ typedef void ( * PFNGLXRELEASETEXIMAGEEXTPROC) (Display *dpy, GLXDrawable drawab
#ifndef GLX_NV_present_video
#define GLX_NV_present_video 1
#ifdef GLX_GLXEXT_PROTOTYPES
extern unsigned int * glXEnumerateVideoDevicesNV (Display *, int, int *);
extern int glXBindVideoDeviceNV (Display *, unsigned int, unsigned int, const int *);
#endif /* GLX_GLXEXT_PROTOTYPES */
typedef unsigned int * ( * PFNGLXENUMERATEVIDEODEVICESNVPROC) (Display *dpy, int screen, int *nelements);
typedef int ( * PFNGLXBINDVIDEODEVICENVPROC) (Display *dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list);
#endif
#ifndef GLX_NV_video_out
#define GLX_NV_video_out 1
#ifndef GLX_NV_video_output
#define GLX_NV_video_output 1
#ifdef GLX_GLXEXT_PROTOTYPES
extern int glXGetVideoDeviceNV (Display *, int, int, GLXVideoDeviceNV *);
extern int glXReleaseVideoDeviceNV (Display *, int, GLXVideoDeviceNV);
extern int glXBindVideoImageNV (Display *, GLXVideoDeviceNV, GLXPbuffer, int);
extern int glXReleaseVideoImageNV (Display *, GLXPbuffer);
extern int glXSendPbufferToVideoNV (Display *, GLXPbuffer, int, unsigned long *, GLboolean);
extern int glXGetVideoInfoNV (Display *, int, GLXVideoDeviceNV, unsigned long *, unsigned long *);
#endif /* GLX_GLXEXT_PROTOTYPES */
typedef int ( * PFNGLXGETVIDEODEVICENVPROC) (Display *dpy, int screen, int numVideoDevices, GLXVideoDeviceNV *pVideoDevice);
typedef int ( * PFNGLXRELEASEVIDEODEVICENVPROC) (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice);
typedef int ( * PFNGLXBINDVIDEOIMAGENVPROC) (Display *dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer);
typedef int ( * PFNGLXRELEASEVIDEOIMAGENVPROC) (Display *dpy, GLXPbuffer pbuf);
typedef int ( * PFNGLXSENDPBUFFERTOVIDEONVPROC) (Display *dpy, GLXPbuffer pbuf, int iBufferType, unsigned long *pulCounterPbuffer, GLboolean bBlock);
typedef int ( * PFNGLXGETVIDEOINFONVPROC) (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
#endif
#ifndef GLX_NV_swap_group
#define GLX_NV_swap_group 1
#ifdef GLX_GLXEXT_PROTOTYPES
extern Bool glXJoinSwapGroupNV (Display *, GLXDrawable, GLuint);
extern Bool glXBindSwapBarrierNV (Display *, GLuint, GLuint);
extern Bool glXQuerySwapGroupNV (Display *, GLXDrawable, GLuint *, GLuint *);
extern Bool glXQueryMaxSwapGroupsNV (Display *, int, GLuint *, GLuint *);
extern Bool glXQueryFrameCountNV (Display *, int, GLuint *);
extern Bool glXResetFrameCountNV (Display *, int);
#endif /* GLX_GLXEXT_PROTOTYPES */
typedef Bool ( * PFNGLXJOINSWAPGROUPNVPROC) (Display *dpy, GLXDrawable drawable, GLuint group);
typedef Bool ( * PFNGLXBINDSWAPBARRIERNVPROC) (Display *dpy, GLuint group, GLuint barrier);
typedef Bool ( * PFNGLXQUERYSWAPGROUPNVPROC) (Display *dpy, GLXDrawable drawable, GLuint *group, GLuint *barrier);
typedef Bool ( * PFNGLXQUERYMAXSWAPGROUPSNVPROC) (Display *dpy, int screen, GLuint *maxGroups, GLuint *maxBarriers);
typedef Bool ( * PFNGLXQUERYFRAMECOUNTNVPROC) (Display *dpy, int screen, GLuint *count);
typedef Bool ( * PFNGLXRESETFRAMECOUNTNVPROC) (Display *dpy, int screen);
#endif
#ifndef GLX_NV_video_capture
#define GLX_NV_video_capture 1
#ifdef GLX_GLXEXT_PROTOTYPES
extern int glXBindVideoCaptureDeviceNV (Display *, unsigned int, GLXVideoCaptureDeviceNV);
extern GLXVideoCaptureDeviceNV * glXEnumerateVideoCaptureDevicesNV (Display *, int, int *);
extern void glXLockVideoCaptureDeviceNV (Display *, GLXVideoCaptureDeviceNV);
extern int glXQueryVideoCaptureDeviceNV (Display *, GLXVideoCaptureDeviceNV, int, int *);
extern void glXReleaseVideoCaptureDeviceNV (Display *, GLXVideoCaptureDeviceNV);
#endif /* GLX_GLXEXT_PROTOTYPES */
typedef int ( * PFNGLXBINDVIDEOCAPTUREDEVICENVPROC) (Display *dpy, unsigned int video_capture_slot, GLXVideoCaptureDeviceNV device);
typedef GLXVideoCaptureDeviceNV * ( * PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC) (Display *dpy, int screen, int *nelements);
typedef void ( * PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC) (Display *dpy, GLXVideoCaptureDeviceNV device);
typedef int ( * PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC) (Display *dpy, GLXVideoCaptureDeviceNV device, int attribute, int *value);
typedef void ( * PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC) (Display *dpy, GLXVideoCaptureDeviceNV device);
#endif
#ifndef GLX_EXT_swap_control
#define GLX_EXT_swap_control 1
#ifdef GLX_GLXEXT_PROTOTYPES
extern int glXSwapIntervalEXT (Display *, GLXDrawable, int);
#endif /* GLX_GLXEXT_PROTOTYPES */
typedef int ( * PFNGLXSWAPINTERVALEXTPROC) (Display *dpy, GLXDrawable drawable, int interval);
#endif
#ifndef GLX_NV_copy_image
#define GLX_NV_copy_image 1
#ifdef GLX_GLXEXT_PROTOTYPES
extern void glXCopyImageSubDataNV (Display *, GLXContext, GLuint, GLenum, GLint, GLint, GLint, GLint, GLXContext, GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei);
#endif /* GLX_GLXEXT_PROTOTYPES */
typedef void ( * PFNGLXCOPYIMAGESUBDATANVPROC) (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
#endif

View file

@ -62,11 +62,12 @@
#define __wglext_h_
#if !defined(APIENTRY) && !defined(__CYGWIN__)
#if !defined(WINAPI)
# ifndef WIN32_LEAN_AND_MEAN
# define WIN32_LEAN_AND_MEAN 1
# endif
#include <windows.h>
# undef WIN32_LEAN_AND_MEAN
#endif
/*
@ -117,6 +118,46 @@ typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState
#endif /* WGL_3DL_stereo_control */
/* ------------------------ WGL_AMD_gpu_association ------------------------ */
#ifndef WGL_AMD_gpu_association
#define WGL_AMD_gpu_association 1
#define WGL_GPU_VENDOR_AMD 0x1F00
#define WGL_GPU_RENDERER_STRING_AMD 0x1F01
#define WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02
#define WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2
#define WGL_GPU_RAM_AMD 0x21A3
#define WGL_GPU_CLOCK_AMD 0x21A4
#define WGL_GPU_NUM_PIPES_AMD 0x21A5
#define WGL_GPU_NUM_SIMD_AMD 0x21A6
#define WGL_GPU_NUM_RB_AMD 0x21A7
#define WGL_GPU_NUM_SPI_AMD 0x21A8
typedef VOID (WINAPI * PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC) (UINT id);
typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (UINT id, HGLRC hShareContext, const int* attribList);
typedef BOOL (WINAPI * PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC) (HGLRC hglrc);
typedef UINT (WINAPI * PFNWGLGETCONTEXTGPUIDAMDPROC) (HGLRC hglrc);
typedef HGLRC (WINAPI * PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void);
typedef UINT (WINAPI * PFNWGLGETGPUIDSAMDPROC) (UINT maxCount, UINT* ids);
typedef INT (WINAPI * PFNWGLGETGPUINFOAMDPROC) (UINT id, INT property, GLenum dataType, UINT size, void* data);
typedef BOOL (WINAPI * PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (HGLRC hglrc);
#define wglBlitContextFramebufferAMD WGLEW_GET_FUN(__wglewBlitContextFramebufferAMD)
#define wglCreateAssociatedContextAMD WGLEW_GET_FUN(__wglewCreateAssociatedContextAMD)
#define wglCreateAssociatedContextAttribsAMD WGLEW_GET_FUN(__wglewCreateAssociatedContextAttribsAMD)
#define wglDeleteAssociatedContextAMD WGLEW_GET_FUN(__wglewDeleteAssociatedContextAMD)
#define wglGetContextGPUIDAMD WGLEW_GET_FUN(__wglewGetContextGPUIDAMD)
#define wglGetCurrentAssociatedContextAMD WGLEW_GET_FUN(__wglewGetCurrentAssociatedContextAMD)
#define wglGetGPUIDsAMD WGLEW_GET_FUN(__wglewGetGPUIDsAMD)
#define wglGetGPUInfoAMD WGLEW_GET_FUN(__wglewGetGPUInfoAMD)
#define wglMakeAssociatedContextCurrentAMD WGLEW_GET_FUN(__wglewMakeAssociatedContextCurrentAMD)
#define WGLEW_AMD_gpu_association WGLEW_GET_VAR(__WGLEW_AMD_gpu_association)
#endif /* WGL_AMD_gpu_association */
/* ------------------------- WGL_ARB_buffer_region ------------------------- */
#ifndef WGL_ARB_buffer_region
@ -161,6 +202,19 @@ typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShar
#endif /* WGL_ARB_create_context */
/* --------------------- WGL_ARB_create_context_profile -------------------- */
#ifndef WGL_ARB_create_context_profile
#define WGL_ARB_create_context_profile 1
#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
#define WGLEW_ARB_create_context_profile WGLEW_GET_VAR(__WGLEW_ARB_create_context_profile)
#endif /* WGL_ARB_create_context_profile */
/* ----------------------- WGL_ARB_extensions_string ----------------------- */
#ifndef WGL_ARB_extensions_string
@ -752,6 +806,19 @@ typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD* pFrameCount, DWO
#endif /* WGL_I3D_swap_frame_usage */
/* --------------------------- WGL_NV_copy_image --------------------------- */
#ifndef WGL_NV_copy_image
#define WGL_NV_copy_image 1
typedef BOOL (WINAPI * PFNWGLCOPYIMAGESUBDATANVPROC) (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
#define wglCopyImageSubDataNV WGLEW_GET_FUN(__wglewCopyImageSubDataNV)
#define WGLEW_NV_copy_image WGLEW_GET_VAR(__WGLEW_NV_copy_image)
#endif /* WGL_NV_copy_image */
/* -------------------------- WGL_NV_float_buffer -------------------------- */
#ifndef WGL_NV_float_buffer
@ -863,7 +930,7 @@ typedef BOOL (WINAPI * PFNWGLBINDSWAPBARRIERNVPROC) (GLuint group, GLuint barrie
typedef BOOL (WINAPI * PFNWGLJOINSWAPGROUPNVPROC) (HDC hDC, GLuint group);
typedef BOOL (WINAPI * PFNWGLQUERYFRAMECOUNTNVPROC) (HDC hDC, GLuint* count);
typedef BOOL (WINAPI * PFNWGLQUERYMAXSWAPGROUPSNVPROC) (HDC hDC, GLuint* maxGroups, GLuint *maxBarriers);
typedef BOOL (WINAPI * PFNWGLQUERYSWAPGROUPNVPROC) (HDC hDC, GLuint* group);
typedef BOOL (WINAPI * PFNWGLQUERYSWAPGROUPNVPROC) (HDC hDC, GLuint* group, GLuint *barrier);
typedef BOOL (WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (HDC hDC);
#define wglBindSwapBarrierNV WGLEW_GET_FUN(__wglewBindSwapBarrierNV)
@ -969,6 +1036,16 @@ struct WGLEWContextStruct
WGLEW_EXPORT PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL;
WGLEW_EXPORT PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC __wglewBlitContextFramebufferAMD;
WGLEW_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC __wglewCreateAssociatedContextAMD;
WGLEW_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __wglewCreateAssociatedContextAttribsAMD;
WGLEW_EXPORT PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC __wglewDeleteAssociatedContextAMD;
WGLEW_EXPORT PFNWGLGETCONTEXTGPUIDAMDPROC __wglewGetContextGPUIDAMD;
WGLEW_EXPORT PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC __wglewGetCurrentAssociatedContextAMD;
WGLEW_EXPORT PFNWGLGETGPUIDSAMDPROC __wglewGetGPUIDsAMD;
WGLEW_EXPORT PFNWGLGETGPUINFOAMDPROC __wglewGetGPUInfoAMD;
WGLEW_EXPORT PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __wglewMakeAssociatedContextCurrentAMD;
WGLEW_EXPORT PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB;
WGLEW_EXPORT PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB;
WGLEW_EXPORT PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB;
@ -1054,6 +1131,8 @@ WGLEW_EXPORT PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D;
WGLEW_EXPORT PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D;
WGLEW_EXPORT PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D;
WGLEW_EXPORT PFNWGLCOPYIMAGESUBDATANVPROC __wglewCopyImageSubDataNV;
WGLEW_EXPORT PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV;
WGLEW_EXPORT PFNWGLDELETEDCNVPROC __wglewDeleteDCNV;
WGLEW_EXPORT PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV;
@ -1089,8 +1168,10 @@ WGLEW_EXPORT PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML;
WGLEW_EXPORT PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML;
WGLEW_EXPORT GLboolean __WGLEW_3DFX_multisample;
WGLEW_EXPORT GLboolean __WGLEW_3DL_stereo_control;
WGLEW_EXPORT GLboolean __WGLEW_AMD_gpu_association;
WGLEW_EXPORT GLboolean __WGLEW_ARB_buffer_region;
WGLEW_EXPORT GLboolean __WGLEW_ARB_create_context;
WGLEW_EXPORT GLboolean __WGLEW_ARB_create_context_profile;
WGLEW_EXPORT GLboolean __WGLEW_ARB_extensions_string;
WGLEW_EXPORT GLboolean __WGLEW_ARB_framebuffer_sRGB;
WGLEW_EXPORT GLboolean __WGLEW_ARB_make_current_read;
@ -1117,6 +1198,7 @@ WGLEW_EXPORT GLboolean __WGLEW_I3D_genlock;
WGLEW_EXPORT GLboolean __WGLEW_I3D_image_buffer;
WGLEW_EXPORT GLboolean __WGLEW_I3D_swap_frame_lock;
WGLEW_EXPORT GLboolean __WGLEW_I3D_swap_frame_usage;
WGLEW_EXPORT GLboolean __WGLEW_NV_copy_image;
WGLEW_EXPORT GLboolean __WGLEW_NV_float_buffer;
WGLEW_EXPORT GLboolean __WGLEW_NV_gpu_affinity;
WGLEW_EXPORT GLboolean __WGLEW_NV_present_video;

View file

@ -48,9 +48,9 @@ extern "C" {
/*************************************************************/
/* Header file version number */
/* wglext.h last updated 2009/08/03 */
/* wglext.h last updated 2009/09/16 */
/* Current version at http://www.opengl.org/registry/ */
#define WGL_WGLEXT_VERSION 15
#define WGL_WGLEXT_VERSION 17
#ifndef WGL_ARB_buffer_region
#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001
@ -388,6 +388,14 @@ extern "C" {
#define WGL_GPU_NUM_SPI_AMD 0x21A8
#endif
#ifndef NV_video_capture
#define WGL_UNIQUE_ID_NV 0x20CE
#define WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF
#endif
#ifndef NV_copy_image
#endif
/*************************************************************/
@ -400,7 +408,7 @@ DECLARE_HANDLE(HPBUFFEREXT);
#ifndef WGL_NV_present_video
DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV);
#endif
#ifndef WGL_NV_video_out
#ifndef WGL_NV_video_output
DECLARE_HANDLE(HPVIDEODEV);
#endif
#ifndef WGL_NV_gpu_affinity
@ -415,6 +423,9 @@ typedef struct _GPU_DEVICE {
RECT rcVirtualScreen;
} GPU_DEVICE, *PGPU_DEVICE;
#endif
#ifndef WGL_NV_video_capture
DECLARE_HANDLE(HVIDEOINPUTDEVICENV);
#endif
#ifndef WGL_ARB_buffer_region
#define WGL_ARB_buffer_region 1
@ -750,8 +761,8 @@ typedef BOOL (WINAPI * PFNWGLBINDVIDEODEVICENVPROC) (HDC hDC, unsigned int uVide
typedef BOOL (WINAPI * PFNWGLQUERYCURRENTCONTEXTNVPROC) (int iAttribute, int *piValue);
#endif
#ifndef WGL_NV_video_out
#define WGL_NV_video_out 1
#ifndef WGL_NV_video_output
#define WGL_NV_video_output 1
#ifdef WGL_WGLEXT_PROTOTYPES
extern BOOL WINAPI wglGetVideoDeviceNV (HDC, int, HPVIDEODEV *);
extern BOOL WINAPI wglReleaseVideoDeviceNV (HPVIDEODEV);
@ -826,6 +837,30 @@ typedef HGLRC (WINAPI * PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void);
typedef VOID (WINAPI * PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
#endif
#ifndef WGL_NV_video_capture
#define WGL_NV_video_capture 1
#ifdef WGL_WGLEXT_PROTOTYPES
extern BOOL WINAPI wglBindVideoCaptureDeviceNV (UINT, HVIDEOINPUTDEVICENV);
extern UINT WINAPI wglEnumerateVideoCaptureDevicesNV (HDC, HVIDEOINPUTDEVICENV *);
extern BOOL WINAPI wglLockVideoCaptureDeviceNV (HDC, HVIDEOINPUTDEVICENV);
extern BOOL WINAPI wglQueryVideoCaptureDeviceNV (HDC, HVIDEOINPUTDEVICENV, int, int *);
extern BOOL WINAPI wglReleaseVideoCaptureDeviceNV (HDC, HVIDEOINPUTDEVICENV);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef BOOL (WINAPI * PFNWGLBINDVIDEOCAPTUREDEVICENVPROC) (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice);
typedef UINT (WINAPI * PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC) (HDC hDc, HVIDEOINPUTDEVICENV *phDeviceList);
typedef BOOL (WINAPI * PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
typedef BOOL (WINAPI * PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int *piValue);
typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
#endif
#ifndef WGL_NV_copy_image
#define WGL_NV_copy_image 1
#ifdef WGL_WGLEXT_PROTOTYPES
extern BOOL WINAPI wglCopyImageSubDataNV (HGLRC, GLuint, GLenum, GLint, GLint, GLint, GLint, HGLRC, GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef BOOL (WINAPI * PFNWGLCOPYIMAGESUBDATANVPROC) (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
#endif
#ifdef __cplusplus
}

1
progs/.gitignore vendored Normal file
View file

@ -0,0 +1 @@
*.dSYM

View file

@ -15,7 +15,7 @@ message:
subdirs:
@for dir in $(SUBDIRS) ; do \
@list='$(SUBDIRS)'; for dir in $$list ; do \
if [ -d $$dir ] ; then \
(cd $$dir && $(MAKE)) || exit 1 ; \
fi \
@ -25,7 +25,7 @@ subdirs:
install:
clean:
-@for dir in $(SUBDIRS) tests ; do \
@list='$(SUBDIRS)'; for dir in $$list tests ; do \
if [ -d $$dir ] ; then \
(cd $$dir && $(MAKE) clean) ; \
fi \

View file

@ -1,5 +1,43 @@
SConscript([
'util/SConscript',
])
Import('*')
progs_env = env.Clone()
if progs_env['platform'] == 'windows':
progs_env.Append(CPPDEFINES = ['NOMINMAX'])
progs_env.Prepend(LIBS = [
'winmm',
'kernel32',
'user32',
'gdi32',
])
# OpenGL
if progs_env['platform'] == 'windows':
progs_env.Prepend(LIBS = ['glu32', 'opengl32'])
else:
progs_env.Prepend(LIBS = ['GLU', 'GL'])
# Glut
progs_env.Prepend(LIBS = [glut])
# GLEW
progs_env.Prepend(LIBS = [glew])
progs_env.Prepend(CPPPATH = [
'#progs/util',
])
progs_env.Prepend(LIBS = [
util,
])
Export('progs_env')
SConscript([
'demos/SConscript',
'glsl/SConscript',
'redbook/SConscript',

View file

@ -1,65 +0,0 @@
import os
import os.path
import sys
env = Environment(
tools = ['generic'],
toolpath = ['../scons'],
ENV = os.environ,
)
# Use Mesa's headers and libs
if 1:
build_topdir = 'build'
build_subdir = env['platform']
if env['machine'] != 'generic':
build_subdir += '-' + env['machine']
if env['debug']:
build_subdir += "-debug"
if env['profile']:
build_subdir += "-profile"
build_dir = os.path.join(build_topdir, build_subdir)
env.Append(CPPDEFINES = ['GLEW_STATIC'])
env.Append(CPPPATH = ['#../include'])
env.Append(LIBPATH = [
'#../' + build_dir + '/glew/',
'#../' + build_dir + '/glut/glx',
])
conf = Configure(env)
# OpenGL
if env['platform'] == 'windows':
env.Prepend(LIBS = ['glu32', 'opengl32'])
else:
env.Prepend(LIBS = ['GLU', 'GL'])
# Glut
env['GLUT'] = False
if conf.CheckCHeader('GL/glut.h'):
if env['platform'] == 'windows':
env['GLUT_LIB'] = 'glut32'
else:
env['GLUT_LIB'] = 'glut'
env['GLUT'] = True
# GLEW
env['GLEW'] = False
if conf.CheckCHeader('GL/glew.h'):
env['GLEW_LIB'] = 'glew'
env['GLEW'] = True
env.Prepend(LIBS = ['glew'])
conf.Finish()
Export('env')
SConscript(
'SConscript',
build_dir = env['build'],
duplicate = 0 # http://www.scons.org/doc/0.97/HTML/scons-user/x2261.html
)

View file

@ -1,84 +1,66 @@
Import('*')
if not env['GLUT']:
Return()
env = env.Clone()
env.Prepend(CPPPATH = [
'../util',
])
env.Prepend(LIBS = [
util,
'$GLUT_LIB'
])
if env['platform'] == 'windows':
env.Append(CPPDEFINES = ['NOMINMAX'])
env.Prepend(LIBS = ['winmm'])
progs = [
'arbfplight',
'arbfslight',
'arbocclude',
'bounce',
'clearspd',
'copypix',
'cubemap',
'drawpix',
'engine',
'fbo_firecube',
'fire',
'fogcoord',
'fplight',
'fslight',
'gamma',
'gearbox',
'gears',
'geartrain',
'glinfo',
'gloss',
'gltestperf',
'ipers',
'isosurf',
'lodbias',
'morph3d',
'multiarb',
'paltex',
'pointblast',
'ray',
'readpix',
'reflect',
'renormal',
'shadowtex',
'singlebuffer',
'spectex',
'spriteblast',
'stex3d',
'teapot',
'terrain',
'tessdemo',
'texcyl',
'texenv',
'textures',
'trispd',
'tunnel',
'tunnel2',
'vao_demo',
'winpos',
'dinoshade',
'fbotexture',
'projtex',
'arbfplight',
'arbfslight',
'arbocclude',
'bounce',
'clearspd',
'copypix',
'cubemap',
'drawpix',
'engine',
'fbo_firecube',
'fire',
'fogcoord',
'fplight',
'fslight',
'gamma',
'gearbox',
'gears',
'geartrain',
'glinfo',
'gloss',
'gltestperf',
'ipers',
'isosurf',
'lodbias',
'morph3d',
'multiarb',
'paltex',
'pointblast',
'ray',
'readpix',
'reflect',
'renormal',
'shadowtex',
'singlebuffer',
'spectex',
'spriteblast',
'stex3d',
'teapot',
'terrain',
'tessdemo',
'texcyl',
'texenv',
'textures',
'trispd',
'tunnel',
'tunnel2',
'vao_demo',
'winpos',
'dinoshade',
'fbotexture',
'projtex',
]
for prog in progs:
env.Program(
progs_env.Program(
target = prog,
source = prog + '.c',
)
env.Program(
progs_env.Program(
target = 'rain',
source = [
'rain.cxx',

View file

@ -388,9 +388,8 @@ static void Init( void )
int main( int argc, char *argv[] )
{
glutInit( &argc, argv );
glutInitWindowPosition( 0, 0 );
glutInitWindowSize( 200, 200 );
glutInit( &argc, argv );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
Win = glutCreateWindow(argv[0]);
glutReshapeFunc( Reshape );

View file

@ -311,9 +311,8 @@ static void Init (void)
int main (int argc, char *argv[])
{
glutInit (&argc, argv);
glutInitWindowPosition ( 0, 0);
glutInitWindowSize (200, 200);
glutInit (&argc, argv);
glutInitDisplayMode (GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow (argv[0]);
glutReshapeFunc (Reshape);

View file

@ -268,9 +268,8 @@ static void Init( void )
int main( int argc, char *argv[] )
{
glutInit( &argc, argv );
glutInitWindowPosition( 0, 0 );
glutInitWindowSize( 400, 400 );
glutInit( &argc, argv );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
Win = glutCreateWindow(argv[0]);
glewInit();

View file

@ -192,10 +192,8 @@ visible(int vis)
int main(int argc, char *argv[])
{
glutInit(&argc, argv);
glutInitWindowPosition(0, 0);
glutInitWindowSize(600, 450);
glutInit(&argc, argv);
IndexMode = argc > 1 && strcmp(argv[1], "-ci") == 0;
if (IndexMode)

View file

@ -187,9 +187,8 @@ int main( int argc, char *argv[] )
Init( argc, argv );
glutInit( &argc, argv );
glutInitWindowSize( (int) Width, (int) Height );
glutInitWindowPosition( 0, 0 );
glutInit( &argc, argv );
mode = ColorMode | GLUT_DOUBLE;
if (BufferMask & GL_STENCIL_BUFFER_BIT)

View file

@ -237,6 +237,9 @@ int main( int argc, char *argv[] )
const char *filename = IMAGE_FILE;
int i = 1;
glutInitWindowSize( WinWidth, WinHeight );
glutInit( &argc, argv );
if (argc > i && strcmp(argv[i], "-ci")==0) {
ciMode = GL_TRUE;
i++;
@ -245,10 +248,6 @@ int main( int argc, char *argv[] )
filename = argv[i];
}
glutInit( &argc, argv );
glutInitWindowPosition( 0, 0 );
glutInitWindowSize( WinWidth, WinHeight );
if (ciMode)
glutInitDisplayMode( GLUT_INDEX | GLUT_DOUBLE );
else

View file

@ -613,9 +613,8 @@ static void parse_args(int argc, char *argv[])
int main( int argc, char *argv[] )
{
glutInit(&argc, argv);
glutInitWindowPosition(0, 0);
glutInitWindowSize(600, 500);
glutInit(&argc, argv);
glutInitDisplayMode( GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE );
glutCreateWindow("Texture Cube Mapping");
glewInit();

View file

@ -328,6 +328,9 @@ int main( int argc, char *argv[] )
const char *filename = IMAGE_FILE;
int i = 1;
glutInitWindowSize( 500, 400 );
glutInit( &argc, argv );
if (argc > i && strcmp(argv[i], "-ci")==0) {
ciMode = GL_TRUE;
i++;
@ -336,10 +339,6 @@ int main( int argc, char *argv[] )
filename = argv[i];
}
glutInit( &argc, argv );
glutInitWindowPosition( 0, 0 );
glutInitWindowSize( 500, 400 );
if (ciMode)
glutInitDisplayMode( GLUT_INDEX | GLUT_DOUBLE );
else

View file

@ -1308,8 +1308,8 @@ Init(void)
int
main(int argc, char *argv[])
{
glutInit(&argc, argv);
glutInitWindowSize(WinWidth, WinHeight);
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("OpenGL Engine Demo");
glewInit();

View file

@ -938,7 +938,14 @@ reshape(int width, int height)
static void
init_fbotexture()
{
static const GLenum depthFormats[] = {
GL_DEPTH_COMPONENT,
GL_DEPTH_COMPONENT16,
GL_DEPTH_COMPONENT32
};
static int numDepthFormats = sizeof(depthFormats) / sizeof(depthFormats[0]);
GLint i;
GLenum stat;
/* gen framebuffer id, delete it, do some assertions, just for testing */
glGenFramebuffersEXT(1, &MyFB);
@ -969,18 +976,31 @@ init_fbotexture()
/* make depth renderbuffer */
glGenRenderbuffersEXT(1, &DepthRB);
glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, DepthRB);
glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT16,
TexWidth, TexHeight);
CheckError(__LINE__);
/* we may have to try several formats */
for (i = 0; i < numDepthFormats; i++) {
glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, depthFormats[i],
TexWidth, TexHeight);
CheckError(__LINE__);
glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT,
GL_RENDERBUFFER_EXT, DepthRB);
CheckError(__LINE__);
stat = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
if (stat == GL_FRAMEBUFFER_COMPLETE_EXT) {
break;
}
}
if (stat != GL_FRAMEBUFFER_COMPLETE_EXT) {
fprintf(stderr, "Error: unable to get usable FBO combination!\n");
exit(1);
}
glGetRenderbufferParameterivEXT(GL_RENDERBUFFER_EXT,
GL_RENDERBUFFER_DEPTH_SIZE_EXT, &i);
GL_RENDERBUFFER_DEPTH_SIZE_EXT, &i);
CheckError(__LINE__);
printf("Depth renderbuffer size = %d bits\n", i);
/* attach DepthRB to MyFB */
glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT,
GL_RENDERBUFFER_EXT, DepthRB);
CheckError(__LINE__);
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
/*
@ -1031,11 +1051,11 @@ visible(int vis)
int
main(int argc, char *argv[])
{
glutInitWindowSize(WinWidth, WinHeight);
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE);
glutInitWindowSize(WinWidth, WinHeight);
Win = glutCreateWindow("fbo_firecube");
glewInit();
init(argc, argv);

View file

@ -733,7 +733,6 @@ main(int ac, char **av)
HEIGHT = atoi(av[3]);
}
glutInitWindowPosition(0, 0);
glutInitWindowSize(WIDTH, HEIGHT);
glutInit(&ac, av);

View file

@ -15,8 +15,6 @@
#define DEPTH 5.0f
static PFNGLFOGCOORDPOINTEREXTPROC glFogCoordPointer_ext;
static GLfloat camz;
static GLint fogMode;
@ -406,8 +404,8 @@ Init(void)
int
main( int argc, char *argv[] )
{
glutInit( &argc, argv );
glutInitWindowSize( 600, 600 );
glutInit( &argc, argv );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
glutCreateWindow(argv[0]);
glewInit();

View file

@ -268,9 +268,8 @@ static void Init( void )
int main( int argc, char *argv[] )
{
glutInit( &argc, argv );
glutInitWindowPosition( 0, 0 );
glutInitWindowSize( 200, 200 );
glutInit( &argc, argv );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
Win = glutCreateWindow(argv[0]);
glewInit();

View file

@ -353,6 +353,7 @@ MakeSphere(void)
glNewList(SphereList, GL_COMPILE);
gluSphere(obj, 2.0f, 10, 5);
glEndList();
gluDeleteQuadric(obj);
}
static void
@ -599,9 +600,8 @@ ParseOptions(int argc, char *argv[])
int
main(int argc, char *argv[])
{
glutInit(&argc, argv);
glutInitWindowPosition( 0, 0);
glutInitWindowSize(200, 200);
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
win = glutCreateWindow(argv[0]);
glutReshapeFunc(Reshape);

View file

@ -146,12 +146,9 @@ display(void)
int
main(int argc, char **argv)
{
glutInitWindowSize(500, 400);
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_SINGLE);
glutInitWindowPosition(50, 50);
glutInitWindowSize(500, 400);
glutCreateWindow("gamma test patterns");
glutReshapeFunc(Reshape);
glutDisplayFunc(display);

View file

@ -474,10 +474,10 @@ visible(int vis)
int
main(int argc, char *argv[])
{
glutInitWindowSize(WinWidth, WinHeight);
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE);
glutInitWindowSize(WinWidth, WinHeight);
Win = glutCreateWindow("gearbox");
init(argc, argv);

View file

@ -385,11 +385,9 @@ visible(int vis)
int main(int argc, char *argv[])
{
glutInitWindowSize(300, 300);
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE);
glutInitWindowPosition(0, 0);
glutInitWindowSize(300, 300);
win = glutCreateWindow("Gears");
init(argc, argv);

View file

@ -25,6 +25,7 @@
*/
#include <assert.h>
#include <math.h>
#include <stdlib.h>
#include <GL/glut.h>
@ -129,8 +130,10 @@ Clear_Buffers ()
static void
LoadTriplet (TDA A)
{
int result;
Clear_Buffers ();
fscanf (mainfile, "%s %s %s %s", Buf1, Buf2, Buf3, Buf4);
result = fscanf (mainfile, "%s %s %s %s", Buf1, Buf2, Buf3, Buf4);
assert(result != EOF);
A[0] = atof (Buf2);
A[1] = atof (Buf3);
A[2] = atof (Buf4);
@ -140,8 +143,10 @@ LoadTriplet (TDA A)
static void
LoadReal (float *a)
{
int result;
Clear_Buffers ();
fscanf (mainfile, "%s %s", Buf1, Buf2);
result = fscanf (mainfile, "%s %s", Buf1, Buf2);
assert(result != EOF);
*a = atof (Buf2);
}
@ -149,8 +154,10 @@ LoadReal (float *a)
static void
LoadInteger (int *a)
{
int result;
Clear_Buffers ();
fscanf (mainfile, "%s %s", Buf1, Buf2);
result = fscanf (mainfile, "%s %s", Buf1, Buf2);
assert(result != EOF);
*a = atoi (Buf2);
}
@ -158,8 +165,10 @@ LoadInteger (int *a)
static void
LoadText (char *a)
{
int result;
Clear_Buffers ();
fscanf (mainfile, "%s %s", Buf1, Buf2);
result = fscanf (mainfile, "%s %s", Buf1, Buf2);
assert(result != EOF);
strcpy (a, Buf2);
}
@ -177,8 +186,10 @@ getdata (char filename[])
do
{
int result;
Clear_Buffers ();
fscanf (mainfile, "%s", Buf1);
result = fscanf (mainfile, "%s", Buf1);
(void) result;
if (ferror (mainfile))
{
printf ("\nError opening file !\n");
@ -1049,19 +1060,18 @@ main (int argc, char *argv[])
{
char *file;
if (argc < 2)
file = "geartrain.dat";
else
file = argv[1];
glutInit(&argc, argv);
glutInitWindowPosition (0, 0);
glutInitWindowSize(640,480);
glutInit(&argc, argv);
glutInitDisplayMode (GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE );
if (glutCreateWindow ("Gear Train Simulation") == GL_FALSE)
exit (1);
if (argc < 2)
file = "geartrain.dat";
else
file = argv[1];
getdata (file);
process ();
init ();

View file

@ -441,8 +441,8 @@ static void Init( int argc, char *argv[] )
int main( int argc, char *argv[] )
{
glutInit( &argc, argv );
glutInitWindowSize(WinWidth, WinHeight);
glutInit( &argc, argv );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
Win = glutCreateWindow(argv[0] );
glewInit();

View file

@ -569,10 +569,9 @@ main(int ac, char **av)
if (ac == 2)
frontbuffer = 0;
glutInitWindowSize(640, 480);
glutInit(&ac, av);
glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH);
glutInitWindowPosition(0, 0);
glutInitWindowSize(640, 480);
glutCreateWindow("OpenGL/Mesa Performances");
glutDisplayFunc(display);
glutMainLoop();

View file

@ -133,6 +133,8 @@ initdlists(void)
glEndList();
}
gluDeleteQuadric(obj);
}
static void
@ -680,7 +682,6 @@ main(int ac, char **av)
fprintf(stderr,
"IperS V1.0\nWritten by David Bucciarelli (tech.hmw@plus.it)\n");
glutInitWindowPosition(0, 0);
glutInitWindowSize(WIDTH, HEIGHT);
glutInit(&ac, av);

View file

@ -132,9 +132,11 @@ static void read_surface( char *filename )
numverts = 0;
while (!feof(f) && numverts<maxverts) {
fscanf( f, "%f %f %f %f %f %f",
&data[numverts][0], &data[numverts][1], &data[numverts][2],
&data[numverts][3], &data[numverts][4], &data[numverts][5] );
int result;
result = fscanf( f, "%f %f %f %f %f %f",
&data[numverts][0], &data[numverts][1], &data[numverts][2],
&data[numverts][3], &data[numverts][4], &data[numverts][5] );
(void) result;
numverts++;
}
numverts--;
@ -1061,9 +1063,8 @@ int main(int argc, char **argv)
read_surface( "isosurf.dat" );
glutInit( &argc, argv);
glutInitWindowPosition(0, 0);
glutInitWindowSize(400, 400);
glutInit( &argc, argv);
type = GLUT_DEPTH;
type |= GLUT_RGB;

View file

@ -282,9 +282,8 @@ static void Init( void )
int main( int argc, char *argv[] )
{
glutInit( &argc, argv );
glutInitWindowPosition( 0, 0 );
glutInitWindowSize( 350, 350 );
glutInit( &argc, argv );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
win = glutCreateWindow(argv[0]);
glutReshapeFunc( Reshape );

View file

@ -841,9 +841,8 @@ int main(int argc, char **argv)
object=1;
glutInit(&argc, argv);
glutInitWindowPosition(0,0);
glutInitWindowSize(640,480);
glutInit(&argc, argv);
glutInitDisplayMode( GLUT_DEPTH | GLUT_DOUBLE | GLUT_RGB );
@ -887,5 +886,6 @@ int main(int argc, char **argv)
glutIdleFunc( idle_ );
glutDisplayFunc( draw );
glutMainLoop();
return 0;
}

View file

@ -27,6 +27,8 @@
#define ANIMATE 10
#define QUIT 100
static GLint T0 = 0;
static GLint Frames = 0;
static GLboolean Animate = GL_TRUE;
static GLint NumUnits = 1;
static GLboolean TexEnabled[8];
@ -105,6 +107,20 @@ static void Display( void )
glPopMatrix();
glutSwapBuffers();
Frames++;
{
GLint t = glutGet(GLUT_ELAPSED_TIME);
if (t - T0 >= 5000) {
GLfloat seconds = (t - T0) / 1000.0;
GLfloat fps = Frames / seconds;
printf("%d frames in %6.3f seconds = %6.3f FPS\n", Frames, seconds, fps);
fflush(stdout);
T0 = t;
Frames = 0;
}
}
}
@ -322,9 +338,8 @@ int main( int argc, char *argv[] )
{
GLint i;
glutInit( &argc, argv );
glutInitWindowSize( 300, 300 );
glutInitWindowPosition( 0, 0 );
glutInit( &argc, argv );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
glutCreateWindow(argv[0] );
glewInit();

View file

@ -248,12 +248,9 @@ static void Init2( void )
int main( int argc, char *argv[] )
{
glutInit( &argc, argv );
glutInitWindowPosition( 0, 0 );
glutInitWindowSize( 400, 300 );
glutInit( &argc, argv );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
glutCreateWindow(argv[0]);
glewInit();

View file

@ -427,10 +427,10 @@ int
main(int argc, char **argv)
{
int i;
glutInitWindowSize(300, 300);
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH | GLUT_MULTISAMPLE);
glutInitWindowPosition(0, 0);
glutInitWindowSize(300, 300);
for (i=1; i<argc; i++) {
if(!strcmp("-noms", argv[i])) {

View file

@ -245,6 +245,10 @@ loadImageTextures(void)
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
}
glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, borderColor);
free(texData3);
free(texData4);
free(image);
}
}
@ -994,18 +998,17 @@ menu(int selection)
int
main(int argc, char **argv)
{
glutInitWindowSize(500,500);
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGBA | GLUT_DEPTH | GLUT_DOUBLE);
(void) glutCreateWindow("projtex");
glewInit();
if (argc > 1) {
NumTextures = atoi(argv[1]);
}
assert(NumTextures <= MAX_TEX);
glutInitDisplayMode(GLUT_RGBA | GLUT_DEPTH | GLUT_DOUBLE);
glutInitWindowSize(500,500);
(void) glutCreateWindow("projtex");
glewInit();
loadTexture = loadImageTextures;
drawObject = drawCube;
initialize();

View file

@ -834,6 +834,8 @@ initdlists(void)
gluQuadricTexture(obj, GL_TRUE);
gluSphere(obj, SPHERE_RADIUS, 16, 16);
glEndList();
gluDeleteQuadric(obj);
}
int
@ -854,7 +856,6 @@ main(int ac, char **av)
}
*/
glutInitWindowPosition(0, 0);
glutInitWindowSize(WIDTH, HEIGHT);
glutInit(&ac, av);

View file

@ -219,7 +219,7 @@ Display( void )
GLint reads = 0;
GLint endTime;
GLint startTime = glutGet(GLUT_ELAPSED_TIME);
GLdouble seconds, pixelsPerSecond;
GLdouble seconds, mpixels, mpixelsPerSecond;
printf("Benchmarking...\n");
do {
glReadPixels(APosX, APosY, ImgWidth, ImgHeight,
@ -228,9 +228,10 @@ Display( void )
endTime = glutGet(GLUT_ELAPSED_TIME);
} while (endTime - startTime < 4000); /* 4 seconds */
seconds = (double) (endTime - startTime) / 1000.0;
pixelsPerSecond = reads * ImgWidth * ImgHeight / seconds;
printf("Result: %d reads in %f seconds = %f pixels/sec\n",
reads, seconds, pixelsPerSecond);
mpixels = reads * (ImgWidth * ImgHeight / (1000.0 * 1000.0));
mpixelsPerSecond = mpixels / seconds;
printf("Result: %d reads in %f seconds = %f Mpixels/sec\n",
reads, seconds, mpixelsPerSecond);
Benchmark = GL_FALSE;
}
else {
@ -382,12 +383,11 @@ int
main( int argc, char *argv[] )
{
GLboolean ciMode = GL_FALSE;
glutInitWindowSize( 750, 250 );
glutInit( &argc, argv );
if (argc > 1 && strcmp(argv[1], "-ci")==0) {
ciMode = GL_TRUE;
}
glutInit( &argc, argv );
glutInitWindowPosition( 0, 0 );
glutInitWindowSize( 750, 250 );
if (ciMode)
glutInitDisplayMode( GLUT_INDEX | GLUT_DOUBLE );
else

View file

@ -112,12 +112,9 @@ key(unsigned char k, int x, int y)
int main( int argc, char *argv[] )
{
glutInit( &argc, argv );
glutInitWindowPosition(0, 0);
glutInitWindowSize( 400, 400 );
glutInit( &argc, argv );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
glutCreateWindow(argv[0]);
Init();

View file

@ -1022,9 +1022,8 @@ PrintHelp(void)
int
main(int argc, char *argv[])
{
glutInit(&argc, argv);
glutInitWindowPosition(0, 0);
glutInitWindowSize(WindowWidth, WindowHeight);
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH | GLUT_STENCIL);
glutCreateWindow(argv[0]);
glewInit();

View file

@ -239,13 +239,9 @@ static void ModeMenu(int entry)
int main( int argc, char *argv[] )
{
glutInit( &argc, argv );
glutInitWindowPosition( 0, 0 );
glutInitWindowSize( 300, 300 );
glutInit( &argc, argv );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
glutCreateWindow( "spectex" );
Init();

View file

@ -493,6 +493,8 @@ int
main(int argc, char **argv)
{
int i;
glutInitWindowSize(600,300);
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH | GLUT_MULTISAMPLE);
@ -506,8 +508,6 @@ main(int argc, char **argv)
linearFiltering = 0;
}
}
glutInitWindowPosition(0, 0);
glutInitWindowSize(600,300);
glutCreateWindow("sprite blast");
glewInit();
glutReshapeFunc(reshape);

View file

@ -638,7 +638,6 @@ int main(int ac, char **av)
}
*/
glutInitWindowPosition(0,0);
glutInitWindowSize(WIDTH,HEIGHT);
glutInit(&ac,av);

View file

@ -8,6 +8,7 @@
* based on a Mikael SkiZoWalker's (MoDEL) / France (Skizo@Hol.Fr) demo
*/
#include <assert.h>
#include <stdio.h>
#include <math.h>
#include <stdlib.h>
@ -559,12 +560,14 @@ loadpic(void)
FILE *FilePic;
int i, tmp;
GLenum gluerr;
size_t result;
if ((FilePic = fopen("terrain.dat", "r")) == NULL) {
fprintf(stderr, "Error loading terrain.dat\n");
exit(-1);
}
fread(bufferter, 256 * 256, 1, FilePic);
result = fread(bufferter, 256 * 256, 1, FilePic);
assert(result == 1);
fclose(FilePic);
for (i = 0; i < (256 * 256); i++) {
@ -623,7 +626,6 @@ init(void)
int
main(int ac, char **av)
{
glutInitWindowPosition(0, 0);
glutInitWindowSize(WIDTH, HEIGHT);
glutInit(&ac, av);

View file

@ -503,10 +503,9 @@ int main( int argc, char **argv )
usage();
glutInitWindowSize( 400, 400 );
glutInit( &argc, argv );
glutInitDisplayMode( GLUT_SINGLE | GLUT_RGB );
glutInitWindowPosition(0, 0);
glutInitWindowSize( 400, 400 );
glutCreateWindow( argv[0] );
/* GH: Bit of a hack...

View file

@ -261,10 +261,8 @@ static void Init( int argc, char *argv[] )
int main( int argc, char *argv[] )
{
glutInit( &argc, argv );
glutInitWindowSize( 400, 400 );
glutInitWindowPosition( 0, 0 );
glutInit( &argc, argv );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
Win = glutCreateWindow(argv[0] );

View file

@ -765,6 +765,7 @@ int main( int argc, char *argv[] )
GLboolean info = GL_FALSE;
int i;
glutInitWindowSize( winWidth, winHeight );
glutInit( &argc, argv );
for ( i = 1 ; i < argc ; i++ ) {
@ -786,8 +787,6 @@ int main( int argc, char *argv[] )
glutInitDisplayMode( GLUT_RGB | GLUT_SINGLE );
}
glutInitWindowSize( winWidth, winHeight );
glutInitWindowPosition( 0, 0 );
Win = glutCreateWindow( "Texture Environment Test" );
initialize();

View file

@ -57,7 +57,7 @@ Idle(void)
{
Xrot = glutGet(GLUT_ELAPSED_TIME) * 0.02;
Yrot = glutGet(GLUT_ELAPSED_TIME) * 0.04;
//Zrot += 2.0;
/* Zrot += 2.0; */
glutPostRedisplay();
}
@ -356,9 +356,8 @@ Usage(void)
int
main(int argc, char *argv[])
{
glutInit(&argc, argv);
glutInitWindowPosition(0, 0);
glutInitWindowSize(700, 700);
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
Win = glutCreateWindow(argv[0]);
glutReshapeFunc(Reshape);

View file

@ -227,15 +227,12 @@ static void Help( const char *program )
int main( int argc, char *argv[] )
{
printf("For options: %s -help\n", argv[0]);
glutInit( &argc, argv );
glutInitWindowSize( (int) Width, (int) Height );
glutInitWindowPosition( 0, 0 );
glutInit( &argc, argv );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
glutCreateWindow( argv[0] );
printf("For options: %s -help\n", argv[0]);
if (argc==2 && strcmp(argv[1],"-help")==0) {
Help(argv[0]);
return 0;

View file

@ -491,7 +491,6 @@ main(int ac, char **av)
fprintf(stderr,
"Tunnel V1.5\nWritten by David Bucciarelli (tech.hmw@plus.it)\n");
glutInitWindowPosition(0, 0);
glutInitWindowSize(WIDTH, HEIGHT);
glutInit(&ac, av);

View file

@ -559,7 +559,6 @@ main(int ac, char **av)
fprintf(stderr,
"Tunnel2 V1.0\nWritten by David Bucciarelli (tech.hmw@plus.it)\n");
glutInitWindowPosition(0, 0);
glutInitWindowSize(WIDTHC0, HEIGHTC0);
glutInit(&ac, av);

View file

@ -317,9 +317,8 @@ static void Init( void )
int main( int argc, char *argv[] )
{
glutInit( &argc, argv );
glutInitWindowPosition( 0, 0 );
glutInitWindowSize( Width, Height );
glutInit( &argc, argv );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
Win = glutCreateWindow( "GL_APPLE_vertex_array_object demo" );
glutReshapeFunc( Reshape );

View file

@ -96,9 +96,8 @@ static void init( void )
int main( int argc, char *argv[] )
{
glutInit(&argc, argv);
glutInitWindowPosition(0, 0);
glutInitWindowSize(500, 500);
glutInit(&argc, argv);
glutInitDisplayMode( GLUT_RGB );
if (glutCreateWindow("winpos") <= 0) {

View file

@ -274,10 +274,10 @@ draw(void)
static void
reshape(int width, int height)
{
glViewport(0, 0, (GLint) width, (GLint) height);
GLfloat h = (GLfloat) height / (GLfloat) width;
glViewport(0, 0, (GLint) width, (GLint) height);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glFrustum(-1.0, 1.0, -h, h, 5.0, 60.0);
@ -333,6 +333,8 @@ static void run_gears(EGLDisplay dpy, EGLSurface surf, int ttr)
double st = current_time();
double ct = st;
int frames = 0;
GLfloat seconds, fps;
while (ct - st < ttr)
{
double tt = current_time();
@ -352,8 +354,8 @@ static void run_gears(EGLDisplay dpy, EGLSurface surf, int ttr)
frames++;
}
GLfloat seconds = ct - st;
GLfloat fps = frames / seconds;
seconds = ct - st;
fps = frames / seconds;
printf("%d frames in %3.1f seconds = %6.3f FPS\n", frames, seconds, fps);
}
@ -372,7 +374,8 @@ main(int argc, char *argv[])
EGLint screenAttribs[10];
EGLModeMESA mode[MAX_MODES];
EGLScreenMESA screen;
EGLint count, chosenMode;
EGLint count;
EGLint chosenMode = 0;
GLboolean printInfo = GL_FALSE;
EGLint width = 0, height = 0;

View file

@ -52,7 +52,8 @@ main(int argc, char *argv[])
EGLint screenAttribs[10];
EGLModeMESA mode[MAX_MODES];
EGLScreenMESA screen;
EGLint count, chosenMode;
EGLint count;
EGLint chosenMode = 0;
EGLint width = 0, height = 0;
d = eglGetDisplay(EGL_DEFAULT_DISPLAY);

View file

@ -127,6 +127,7 @@ static void run(EGLDisplay dpy, EGLSurface surf, int ttr)
double st = current_time();
double ct = st;
int frames = 0;
GLfloat seconds, fps;
while (ct - st < ttr)
{
@ -139,8 +140,8 @@ static void run(EGLDisplay dpy, EGLSurface surf, int ttr)
frames++;
}
GLfloat seconds = ct - st;
GLfloat fps = frames / seconds;
seconds = ct - st;
fps = frames / seconds;
printf("%d frames in %3.1f seconds = %6.3f FPS\n", frames, seconds, fps);
}

View file

@ -274,10 +274,10 @@ draw(void)
static void
reshape(int width, int height)
{
glViewport(0, 0, (GLint) width, (GLint) height);
GLfloat h = (GLfloat) height / (GLfloat) width;
glViewport(0, 0, (GLint) width, (GLint) height);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glFrustum(-1.0, 1.0, -h, h, 5.0, 60.0);
@ -333,6 +333,8 @@ static void run_gears(EGLDisplay dpy, EGLSurface surf, int ttr)
double st = current_time();
double ct = st;
int frames = 0;
GLfloat seconds, fps;
while (ct - st < ttr)
{
double tt = current_time();
@ -352,8 +354,8 @@ static void run_gears(EGLDisplay dpy, EGLSurface surf, int ttr)
frames++;
}
GLfloat seconds = ct - st;
GLfloat fps = frames / seconds;
seconds = ct - st;
fps = frames / seconds;
printf("%d frames in %3.1f seconds = %6.3f FPS\n", frames, seconds, fps);
}

View file

@ -95,9 +95,6 @@ static GLfloat view_rotx = 20.0, view_roty = 30.0, view_rotz = 0.0;
static GLint gear1, gear2, gear3;
static GLfloat angle = 0.0;
static GLboolean fullscreen = GL_FALSE; /* Create a single fullscreen window */
/*
*
* Draw a gear wheel. You'll probably want to call this function when
@ -327,122 +324,235 @@ init(void)
}
/*
* Create an RGB, double-buffered X window.
* Return the window and context handles.
*/
static void
make_x_window(Display *x_dpy, EGLDisplay egl_dpy,
const char *name,
int x, int y, int width, int height,
Window *winRet,
EGLContext *ctxRet,
EGLSurface *surfRet)
{
static const EGLint attribs[] = {
EGL_RED_SIZE, 1,
EGL_GREEN_SIZE, 1,
EGL_BLUE_SIZE, 1,
/*EGL_DOUBLEBUFFER,*/
EGL_DEPTH_SIZE, 1,
EGL_NONE
};
struct egl_manager {
EGLNativeDisplayType xdpy;
EGLNativeWindowType xwin;
EGLNativePixmapType xpix;
int scrnum;
XSetWindowAttributes attr;
unsigned long mask;
Window root;
Window win;
XVisualInfo *visInfo, visTemplate;
int num_visuals;
EGLDisplay dpy;
EGLConfig conf;
EGLContext ctx;
EGLConfig config;
EGLint num_configs, vid;
scrnum = DefaultScreen( x_dpy );
root = RootWindow( x_dpy, scrnum );
EGLSurface win;
EGLSurface pix;
EGLSurface pbuf;
EGLBoolean verbose;
EGLint major, minor;
};
static struct egl_manager *
egl_manager_new(EGLNativeDisplayType xdpy, const EGLint *attrib_list,
EGLBoolean verbose)
{
struct egl_manager *eman;
const char *ver;
EGLint num_conf;
eman = calloc(1, sizeof(*eman));
if (!eman)
return NULL;
eman->verbose = verbose;
eman->xdpy = xdpy;
eman->dpy = eglGetDisplay(eman->xdpy);
if (eman->dpy == EGL_NO_DISPLAY) {
printf("eglGetDisplay() failed\n");
free(eman);
return NULL;
}
if (!eglInitialize(eman->dpy, &eman->major, &eman->minor)) {
printf("eglInitialize() failed\n");
free(eman);
return NULL;
}
ver = eglQueryString(eman->dpy, EGL_VERSION);
printf("EGL_VERSION = %s\n", ver);
if (!eglChooseConfig(eman->dpy, attrib_list, &eman->conf, 1, &num_conf) ||
!num_conf) {
printf("eglChooseConfig() failed\n");
eglTerminate(eman->dpy);
free(eman);
return NULL;
}
eman->ctx = eglCreateContext(eman->dpy, eman->conf, EGL_NO_CONTEXT, NULL);
if (eman->ctx == EGL_NO_CONTEXT) {
printf("eglCreateContext() failed\n");
eglTerminate(eman->dpy);
free(eman);
return NULL;
}
return eman;
}
static EGLBoolean
egl_manager_create_window(struct egl_manager *eman, const char *name,
EGLint w, EGLint h, EGLBoolean need_surface,
EGLBoolean fullscreen, const EGLint *attrib_list)
{
XVisualInfo vinfo_template, *vinfo = NULL;
EGLint val, num_vinfo;
Window root;
XSetWindowAttributes attrs;
unsigned long mask;
EGLint x = 0, y = 0;
if (!eglGetConfigAttrib(eman->dpy, eman->conf,
EGL_NATIVE_VISUAL_ID, &val)) {
printf("eglGetConfigAttrib() failed\n");
return EGL_FALSE;
}
if (val) {
vinfo_template.visualid = (VisualID) val;
vinfo = XGetVisualInfo(eman->xdpy, VisualIDMask, &vinfo_template, &num_vinfo);
}
/* try harder if window surface is not needed */
if (!vinfo && !need_surface &&
eglGetConfigAttrib(eman->dpy, eman->conf, EGL_BUFFER_SIZE, &val)) {
if (val == 32)
val = 24;
vinfo_template.depth = val;
vinfo = XGetVisualInfo(eman->xdpy, VisualDepthMask, &vinfo_template, &num_vinfo);
}
if (!vinfo) {
printf("XGetVisualInfo() failed\n");
return EGL_FALSE;
}
root = DefaultRootWindow(eman->xdpy);
if (fullscreen) {
x = 0; y = 0;
width = DisplayWidth( x_dpy, scrnum );
height = DisplayHeight( x_dpy, scrnum );
}
if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs)) {
printf("Error: couldn't get an EGL visual config\n");
exit(1);
}
if (!eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) {
printf("Error: eglGetConfigAttrib() failed\n");
exit(1);
}
/* The X window visual must match the EGL config */
visTemplate.visualid = vid;
visInfo = XGetVisualInfo(x_dpy, VisualIDMask, &visTemplate, &num_visuals);
if (!visInfo) {
printf("Error: couldn't get X visual\n");
exit(1);
x = y = 0;
w = DisplayWidth(eman->xdpy, DefaultScreen(eman->xdpy));
h = DisplayHeight(eman->xdpy, DefaultScreen(eman->xdpy));
}
/* window attributes */
attr.background_pixel = 0;
attr.border_pixel = 0;
attr.colormap = XCreateColormap( x_dpy, root, visInfo->visual, AllocNone);
attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask;
attr.override_redirect = fullscreen;
attrs.background_pixel = 0;
attrs.border_pixel = 0;
attrs.colormap = XCreateColormap(eman->xdpy, root, vinfo->visual, AllocNone);
attrs.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask;
attrs.override_redirect = fullscreen;
mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask | CWOverrideRedirect;
win = XCreateWindow( x_dpy, root, 0, 0, width, height,
0, visInfo->depth, InputOutput,
visInfo->visual, mask, &attr );
eman->xwin = XCreateWindow(eman->xdpy, root, x, y, w, h,
0, vinfo->depth, InputOutput,
vinfo->visual, mask, &attrs);
XFree(vinfo);
/* set hints and properties */
{
XSizeHints sizehints;
sizehints.x = x;
sizehints.y = y;
sizehints.width = width;
sizehints.height = height;
sizehints.width = w;
sizehints.height = h;
sizehints.flags = USSize | USPosition;
XSetNormalHints(x_dpy, win, &sizehints);
XSetStandardProperties(x_dpy, win, name, name,
None, (char **)NULL, 0, &sizehints);
XSetNormalHints(eman->xdpy, eman->xwin, &sizehints);
XSetStandardProperties(eman->xdpy, eman->xwin, name, name,
None, (char **)NULL, 0, &sizehints);
}
eglBindAPI(EGL_OPENGL_API);
ctx = eglCreateContext(egl_dpy, config, EGL_NO_CONTEXT, NULL );
if (!ctx) {
printf("Error: glXCreateContext failed\n");
exit(1);
if (need_surface) {
eman->win = eglCreateWindowSurface(eman->dpy, eman->conf,
eman->xwin, attrib_list);
if (eman->win == EGL_NO_SURFACE) {
printf("eglCreateWindowSurface() failed\n");
XDestroyWindow(eman->xdpy, eman->xwin);
eman->xwin = None;
return EGL_FALSE;
}
}
*surfRet = eglCreateWindowSurface(egl_dpy, config, win, NULL);
XMapWindow(eman->xdpy, eman->xwin);
XFree(visInfo);
*winRet = win;
*ctxRet = ctx;
return EGL_TRUE;
}
static EGLBoolean
egl_manager_create_pixmap(struct egl_manager *eman, EGLNativeWindowType xwin,
EGLBoolean need_surface, const EGLint *attrib_list)
{
XWindowAttributes attrs;
if (!XGetWindowAttributes(eman->xdpy, xwin, &attrs)) {
printf("XGetWindowAttributes() failed\n");
return EGL_FALSE;
}
eman->xpix = XCreatePixmap(eman->xdpy, xwin,
attrs.width, attrs.height, attrs.depth);
if (need_surface) {
eman->pix = eglCreatePixmapSurface(eman->dpy, eman->conf,
eman->xpix, attrib_list);
if (eman->pix == EGL_NO_SURFACE) {
printf("eglCreatePixmapSurface() failed\n");
XFreePixmap(eman->xdpy, eman->xpix);
eman->xpix = None;
return EGL_FALSE;
}
}
return EGL_TRUE;
}
static EGLBoolean
egl_manager_create_pbuffer(struct egl_manager *eman, const EGLint *attrib_list)
{
eman->pbuf = eglCreatePbufferSurface(eman->dpy, eman->conf, attrib_list);
if (eman->pbuf == EGL_NO_SURFACE) {
printf("eglCreatePbufferSurface() failed\n");
return EGL_FALSE;
}
return EGL_TRUE;
}
static void
event_loop(Display *dpy, Window win,
EGLDisplay egl_dpy, EGLSurface egl_surf)
egl_manager_destroy(struct egl_manager *eman)
{
eglMakeCurrent(eman->dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
eglTerminate(eman->dpy);
if (eman->xwin != None)
XDestroyWindow(eman->xdpy, eman->xwin);
if (eman->xpix != None)
XFreePixmap(eman->xdpy, eman->xpix);
free(eman);
}
static void
event_loop(struct egl_manager *eman, EGLint surface_type, EGLint w, EGLint h)
{
GC gc = XCreateGC(eman->xdpy, eman->xwin, 0, NULL);
EGLint orig_w = w, orig_h = h;
if (surface_type == EGL_PBUFFER_BIT)
printf("there will be no screen update if "
"eglCopyBuffers() is not implemented\n");
while (1) {
while (XPending(dpy) > 0) {
while (XPending(eman->xdpy) > 0) {
XEvent event;
XNextEvent(dpy, &event);
XNextEvent(eman->xdpy, &event);
switch (event.type) {
case Expose:
case Expose:
/* we'll redraw below */
break;
case ConfigureNotify:
reshape(event.xconfigure.width, event.xconfigure.height);
break;
break;
case ConfigureNotify:
w = event.xconfigure.width;
h = event.xconfigure.height;
if (surface_type == EGL_WINDOW_BIT)
reshape(w, h);
break;
case KeyPress:
{
char buffer[10];
@ -476,6 +586,7 @@ event_loop(Display *dpy, Window win,
static int frames = 0;
static double tRot0 = -1.0, tRate0 = -1.0;
double dt, t = current_time();
int x, y;
if (tRot0 < 0.0)
tRot0 = t;
dt = t - tRot0;
@ -487,7 +598,25 @@ event_loop(Display *dpy, Window win,
angle -= 3600.0;
draw();
eglSwapBuffers(egl_dpy, egl_surf);
switch (surface_type) {
case EGL_WINDOW_BIT:
eglSwapBuffers(eman->dpy, eman->win);
break;
case EGL_PBUFFER_BIT:
eglWaitClient();
if (!eglCopyBuffers(eman->xdpy, eman->pbuf, eman->xpix))
break;
/* fall through */
case EGL_PIXMAP_BIT:
eglWaitClient();
for (x = 0; x < w; x += orig_w) {
for (y = 0; y < h; y += orig_h) {
XCopyArea(eman->xdpy, eman->xpix, eman->xwin, gc,
0, 0, orig_w, orig_h, x, y);
}
}
break;
}
frames++;
@ -503,6 +632,8 @@ event_loop(Display *dpy, Window win,
}
}
}
XFreeGC(eman->xdpy, gc);
}
@ -513,6 +644,8 @@ usage(void)
printf(" -display <displayname> set the display to run on\n");
printf(" -fullscreen run in fullscreen mode\n");
printf(" -info display OpenGL renderer info\n");
printf(" -pixmap use pixmap surface\n");
printf(" -pbuffer use pbuffer surface\n");
}
@ -521,15 +654,23 @@ main(int argc, char *argv[])
{
const int winWidth = 300, winHeight = 300;
Display *x_dpy;
Window win;
EGLSurface egl_surf;
EGLContext egl_ctx;
EGLDisplay egl_dpy;
char *dpyName = NULL;
struct egl_manager *eman;
EGLint attribs[] = {
EGL_SURFACE_TYPE, 0, /* filled later */
EGL_RED_SIZE, 1,
EGL_GREEN_SIZE, 1,
EGL_BLUE_SIZE, 1,
EGL_DEPTH_SIZE, 1,
EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT,
EGL_NONE
};
char win_title[] = "xeglgears (window/pixmap/pbuffer)";
EGLint surface_type = EGL_WINDOW_BIT;
GLboolean printInfo = GL_FALSE;
EGLint egl_major, egl_minor;
GLboolean fullscreen = GL_FALSE;
EGLBoolean ret;
int i;
const char *s;
for (i = 1; i < argc; i++) {
if (strcmp(argv[i], "-display") == 0) {
@ -542,12 +683,21 @@ main(int argc, char *argv[])
else if (strcmp(argv[i], "-fullscreen") == 0) {
fullscreen = GL_TRUE;
}
else if (strcmp(argv[i], "-pixmap") == 0) {
surface_type = EGL_PIXMAP_BIT;
}
else if (strcmp(argv[i], "-pbuffer") == 0) {
surface_type = EGL_PBUFFER_BIT;
}
else {
usage();
return -1;
}
}
/* set surface type */
attribs[1] = surface_type;
x_dpy = XOpenDisplay(dpyName);
if (!x_dpy) {
printf("Error: couldn't open display %s\n",
@ -555,26 +705,60 @@ main(int argc, char *argv[])
return -1;
}
egl_dpy = eglGetDisplay(x_dpy);
if (!egl_dpy) {
printf("Error: eglGetDisplay() failed\n");
eglBindAPI(EGL_OPENGL_API);
eman = egl_manager_new(x_dpy, attribs, printInfo);
if (!eman) {
XCloseDisplay(x_dpy);
return -1;
}
if (!eglInitialize(egl_dpy, &egl_major, &egl_minor)) {
printf("Error: eglInitialize() failed\n");
return -1;
snprintf(win_title, sizeof(win_title), "xeglgears (%s)",
(surface_type == EGL_WINDOW_BIT) ? "window" :
(surface_type == EGL_PIXMAP_BIT) ? "pixmap" : "pbuffer");
/* create surface(s) */
switch (surface_type) {
case EGL_WINDOW_BIT:
ret = egl_manager_create_window(eman, win_title, winWidth, winHeight,
EGL_TRUE, fullscreen, NULL);
if (ret)
ret = eglMakeCurrent(eman->dpy, eman->win, eman->win, eman->ctx);
break;
case EGL_PIXMAP_BIT:
ret = (egl_manager_create_window(eman, win_title, winWidth, winHeight,
EGL_FALSE, fullscreen, NULL) &&
egl_manager_create_pixmap(eman, eman->xwin,
EGL_TRUE, NULL));
if (ret)
ret = eglMakeCurrent(eman->dpy, eman->pix, eman->pix, eman->ctx);
break;
case EGL_PBUFFER_BIT:
{
EGLint pbuf_attribs[] = {
EGL_WIDTH, winWidth,
EGL_HEIGHT, winHeight,
EGL_NONE
};
ret = (egl_manager_create_window(eman, win_title, winWidth, winHeight,
EGL_FALSE, fullscreen, NULL) &&
egl_manager_create_pixmap(eman, eman->xwin,
EGL_FALSE, NULL) &&
egl_manager_create_pbuffer(eman, pbuf_attribs));
if (ret)
ret = eglMakeCurrent(eman->dpy, eman->pbuf, eman->pbuf, eman->ctx);
}
break;
default:
ret = EGL_FALSE;
break;
}
s = eglQueryString(egl_dpy, EGL_VERSION);
printf("EGL_VERSION = %s\n", s);
make_x_window(x_dpy, egl_dpy,
"glxgears", 0, 0, winWidth, winHeight,
&win, &egl_ctx, &egl_surf);
XMapWindow(x_dpy, win);
eglMakeCurrent(egl_dpy, egl_surf, egl_surf, egl_ctx);
if (!ret) {
egl_manager_destroy(eman);
XCloseDisplay(x_dpy);
return -1;
}
if (printInfo) {
printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
@ -590,18 +774,13 @@ main(int argc, char *argv[])
*/
reshape(winWidth, winHeight);
event_loop(x_dpy, win, egl_dpy, egl_surf);
event_loop(eman, surface_type, winWidth, winHeight);
glDeleteLists(gear1, 1);
glDeleteLists(gear2, 1);
glDeleteLists(gear3, 1);
eglDestroyContext(egl_dpy, egl_ctx);
eglDestroySurface(egl_dpy, egl_surf);
eglTerminate(egl_dpy);
XDestroyWindow(x_dpy, win);
egl_manager_destroy(eman);
XCloseDisplay(x_dpy);
return 0;

View file

@ -17,6 +17,7 @@ SOURCES = \
tri-depth2.c \
tri-depthwrite.c \
tri-depthwrite2.c \
tri-inv.c \
tri-param.c \
fp-tri.c

View file

@ -1,15 +1,4 @@
Import('env')
if not env['GLUT']:
Return()
env = env.Clone()
env.Prepend(CPPPATH = [
'../util',
])
env.Prepend(LIBS = ['$GLUT_LIB'])
Import('*')
progs = [
'fp-tri',
@ -24,7 +13,7 @@ progs = [
]
for prog in progs:
env.Program(
progs_env.Program(
target = prog,
source = [prog + '.c'],
)

View file

@ -73,7 +73,7 @@ static void Init( void )
GLuint Texture;
GLint errno;
GLuint prognum;
char buf[4096];
char buf[50000];
GLuint sz;
FILE *f;
@ -176,6 +176,17 @@ static void Init( void )
}
{
const float Ambient[4] = { 0.0, 1.0, 0.0, 0.0 };
const float Diffuse[4] = { 1.0, 0.0, 0.0, 0.0 };
const float Specular[4] = { 0.0, 0.0, 1.0, 0.0 };
const float Emission[4] = { 0.0, 0.0, 0.0, 1.0 };
glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, Ambient);
glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, Diffuse);
glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, Specular);
glMaterialfv(GL_FRONT_AND_BACK, GL_EMISSION, Emission);
}
glClearColor(.1, .3, .5, 0);
}
@ -197,7 +208,7 @@ static void Key(unsigned char key, int x, int y)
case 27:
exit(1);
default:
return;
break;
}
glutPostRedisplay();

3
progs/fp/mov-imm.txt Normal file
View file

@ -0,0 +1,3 @@
!!ARBfp1.0
MOV result.color, {0.5, 0.8, 0.3, 1.0};
END

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