Commit graph

42680 commits

Author SHA1 Message Date
Daniel Vetter
f90fa55347 i915g: buffer validation for blitter
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-02-27 22:03:51 +01:00
Daniel Vetter
342016010a i915g: buffer validation for render state
Also contains the first few bits for hw state atoms.

v2: Implement suggestion by Jakob Bornecrantz.

Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-02-27 21:57:31 +01:00
Daniel Vetter
3c59b3eb4b i915g/winsys: buffer validation support
v2: Add the batch bo to the libdrm validation lost, for otherwise
libdrm won't take previously used buffers into account.

Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-02-27 18:49:56 +01:00
Daniel Vetter
e20c3255e2 i915g: add raw batchbuffer dumping in drm winsys
These files can be decoded with intel_dump_decode from the intel-gpu-tools
available at:

http://cgit.freedesktop.org/xorg/app/intel-gpu-tools/

Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-02-27 16:32:38 +01:00
Daniel Vetter
f58c11af72 i915g: cleanup static state calculation, part 2
Now also for the DRAW_RECT command

Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-02-27 15:58:13 +01:00
Daniel Vetter
beaf039f97 i915g: cleanup static state calculation, part 1
Move it to i915_state_static.c This way i915_emit_state.c only emits
state and doesn't (re)calculate it.

Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-02-27 15:58:03 +01:00
Kenneth Graunke
a385ac6207 glsl/builtins: Fix return type for textureSize sampler2DArray variants.
A copy and paste error.
2011-02-27 00:44:47 -08:00
Eric Anholt
5f889c5bf5 glx: Adjust the MESA_multithread_makecurrent spec to match implementation.
This came out of discussion at the office today, and we agreed that
solving this for indirect wasn't really interesting, though the
server-side change would be of a similar level of difficulty.
2011-02-26 12:43:15 -08:00
Eric Anholt
dea5e57861 intel: Use the current context rather than last bound context for a drawable.
If another thread bound a context to the drawable then unbound it, the
driContextPriv would end up NULL.

With the previous two fixes, this fixes glx-multithread-makecurrent-2,
despite the issue not being about the multithreaded makecurrent.
2011-02-26 12:43:15 -08:00
Eric Anholt
74cde6505c dri2: Don't call the dri2 flush hook for swapbuffers unless we have a context.
The driver only has one reasonable place to look for its context to
flush anything, which is the current context.  Don't bother it with
having to check.
2011-02-26 12:43:15 -08:00
Eric Anholt
4d01bea808 glx: Don't do the implicit glFlush in SwapBuffers if it's the wrong drawable.
The GLX Spec says you only implicitly glFlush if the drawable being
swapped is the current context's drawable.
2011-02-26 12:43:15 -08:00
Eric Anholt
49d7e48b33 mesa: Add new MESA_multithread_makecurrent extension.
This extension allows a client to bind one context in multiple threads
simultaneously.  It is then up to the client to manage synchronization of
access to the GL, just as normal multithreaded GL from multiple contexts
requires synchronization management to shared objects.
2011-02-26 12:43:15 -08:00
Daniel Vetter
132dc0b6d2 i915g: make dynamic state emission actually lazy
Premature semicolon.

Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-02-26 21:20:03 +01:00
Jakob Bornecrantz
11f9ec5422 gallivm: Initialize stack values
valgrind gives me a warning with llvmpipe with profile builds but
not debug builds, this seems to fix the issue at least.
2011-02-26 20:13:08 +01:00
Arkadiusz Miskiewicz
99b9019716 glsl/Makefile: Remove builtin_function.cpp if generation fails.
Fixes bug #34346.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
2011-02-26 10:28:00 -08:00
Jakob Bornecrantz
052122a8cd i915g: Handle null constants properly 2011-02-26 15:45:47 +01:00
Daniel Vetter
b8e44f648e i915g: fix null deref in draw_rect emission
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-02-26 15:35:24 +01:00
Daniel Vetter
1df1e0841d i915g: simplify math in constants emission
The old code even falls apart for nr == 0 (which is caught earlier, but)!

Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-02-26 15:35:24 +01:00
Jakob Bornecrantz
acc290aff0 i915g: Use the same debug env vars in drm and sw winsys 2011-02-26 15:35:13 +01:00
Jakob Bornecrantz
9a371b938c i915g: Use unchecked writes in sw winsys batchbuffer 2011-02-26 15:29:21 +01:00
Alan Hourihane
53fe5b334e Check for out of memory when creating fence 2011-02-26 10:30:19 +00:00
Jakob Bornecrantz
ca8a91ff7e util: Don't destroy shaders null shaders
Fixes regression from a08e612fd8
2011-02-26 02:32:22 +01:00
Jakob Bornecrantz
a08e612fd8 util: Don't create array texture shaders if the driver doesn't support it 2011-02-26 00:50:52 +01:00
Kenneth Graunke
58f7c9c72e i965/fs: Initial plumbing to support TXD.
This adds the opcode and the code to convert ir_txd to OPCODE_TXD;
it doesn't actually add support yet.
2011-02-25 15:30:45 -08:00
Kenneth Graunke
2830b1ae90 i965/fs: Complete TXL support on gen5+.
Initial plumbing existed to turn the ir_txl into OPCODE_TXL, but it was
never handled.
2011-02-25 15:30:45 -08:00
Kenneth Graunke
4ddd11aad6 i965/fs: Complete TXL support on gen4.
Initial plumbing existed to turn the ir_txl into OPCODE_TXL, but it was
never handled.
2011-02-25 15:30:45 -08:00
Kenneth Graunke
e54d62b896 i965/fs: Use a properly named constant in TXB handling.
The old value, BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE makes it sound like we're
doing a non-bias texture lookup.  It has the same value as the new constant
BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_BIAS_COMPARE, so there should be no
functional changes.
2011-02-25 15:30:45 -08:00
Kenneth Graunke
a3cd542894 i965: Add #defines for gen4 SIMD8 TXB/TXL with shadow comparison.
From volume 4, page 161 of the public i965 documentation.
2011-02-25 15:30:45 -08:00
Jerome Glisse
b0e8aec5ab gallium/tgsi: shuffle ureg_src structure to work around gcc4.6.0 issue
There is an issue with gcc 4.6.0 that leads to segfault/assert with mesa
due to ureg_src size, reshuffling the structure member to better better
alignment work around the issue.

http://gcc.gnu.org/bugzilla/show_bug.cgi?id=47893

7.9 + 7.10 candidate

Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2011-02-25 12:44:07 -05:00
Jerome Glisse
8e17adfdbd gallium/st: place value check before value is use
7.9 & 7.10 candidate

Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2011-02-25 11:49:23 -05:00
Dave Airlie
179ff0551c gallium/util: add 1d/2d mipmap generation support
so far only hw mipmap generation is testing on softpipe,
passes test added to piglit.

this requires another patch to mesa to let array textures mipmaps
even start to happen.
2011-02-25 16:06:15 +10:00
Vinson Lee
eb17802386 scons: Reduce all Cygwin platform names to 'cygwin'.
platform.system in SCons on Cygwin includes the OS version number.
Windows XP - CYGWIN_NT-5.1
Windows Vista - CYGWIN_NT-6.0
Windows 7 - CYGWIN_NT-6.1

Reduce all Cygwin platform variants to just 'cygwin' so anything
downstream can simply use 'cygwin' instead of the different full
platform names.
2011-02-24 19:49:37 -08:00
Dave Airlie
b2413de916 r600g: explicity set sign bits for RGTC 2011-02-25 09:18:42 +10:00
Dave Airlie
c9bca01819 r600g: bc 4/5 or rgtc textures need to be tiled as well.
Make the s3tc upload code more generic.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-02-25 09:18:42 +10:00
Dave Airlie
79ad6f5375 r300g: explicit sign bits on RGTC textures 2011-02-25 09:18:41 +10:00
Kenneth Graunke
e6e5c1f46d i965: Increase Sandybridge point size clamp in the clip state.
255.875 matches the hardware documentation.  Presumably this was a typo.

NOTE: This is a candidate for the 7.10 branch, along with
      commit 2bfc23fb86.

Reviewed-by: Eric Anholt <eric@anholt.net>
2011-02-24 11:23:08 -08:00
Neil Roberts
c0ad70ae31 intel: Try using glCopyTexSubImage2D in _mesa_meta_BlitFramebuffer
In the case where glBlitFramebuffer is being used to copy to a texture
without scaling it is faster if we can use the hardware to do a blit
rather than having to do a texture render. In most of the drivers
glCopyTexSubImage2D will use a blit so this patch makes it check for
when glBlitFramebuffer is doing a simple copy and then divert to
glCopyTexSubImage2D.

This was originally proposed as an extension to the common meta-ops.
However, it was rejected as using the BLT is only advantageous for Intel
hardware.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=33934
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-02-24 16:43:39 +00:00
Christoph Bumiller
11b9f4439c nvc0: fix PointCoord enable in FP header 2011-02-24 17:35:36 +01:00
Christoph Bumiller
d0caaba370 nvc0: change TGSI CMP translation to use slct
Saves us the explicit compare instruction needed with selp.
2011-02-24 17:35:36 +01:00
Christoph Bumiller
b0bf4ee85f nvc0: sprite coord enable is per GENERIC, not overall index 2011-02-24 17:35:36 +01:00
Christoph Bumiller
9dd7d0803e nvc0: fix new_value calls using type instead of size 2011-02-24 17:35:36 +01:00
Christoph Bumiller
1a82971393 nvc0: set local memory usage info in shader header
Before this, l[] access was a no-op.
2011-02-24 17:35:36 +01:00
Christoph Bumiller
b5f04b2008 nvc0: don't fold loads from local memory 2011-02-24 17:35:36 +01:00
Christoph Bumiller
9612139907 nvc0: presin and preex2 can load from const space 2011-02-24 17:35:36 +01:00
Christoph Bumiller
f017483553 nvc0: kick out empty live ranges
They affect overlap tests even though they're actually empty.
2011-02-24 17:35:35 +01:00
Christoph Bumiller
cd47f10c90 nvc0: preemptively insert branch at ENDIF
Might be necessary if a block sneaks in somewhere, like a common
block for moves of phi sources after a loop break.

This is harmless and normally will be removed before emission.
2011-02-24 17:35:35 +01:00
Christoph Bumiller
4377657f8e nvc0: correct allocation of constrained registers
In linear scan we can't allocate multiple values with different
live ranges at the same time to assign them consecutive regs.

Maybe we should just switch to graph coloring for all values ...
2011-02-24 17:35:35 +01:00
Christoph Bumiller
67c7aefea3 nvc0: sync textures with render targets ourselves
Fixes for example piglit/fbo-flushing and nexuiz' bloom effect.
2011-02-24 17:35:35 +01:00
Christoph Bumiller
a6ea37da4b nvc0: improve userspace fencing
Before, there were situations in which we never checked the fences
for completion (some loading screens for example) and thus never
released memory.
2011-02-24 17:35:35 +01:00
Christoph Bumiller
410a13c5ce nvc0: values for undefined outputs must have file GPR 2011-02-24 17:35:35 +01:00