These are similar to the nir_{cmp}_imm variants we already have, except
they negate the condition (apart from equality) and flip the arguments.
The reason we need this, is that we don't have all comparison directions
that would be required to always pass the immediate in the second
argument.
This allows us to create any comparison with an immediate without
having to manually create the immediate value.
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23460>
Previously, the W component would be incorrect for attributes using this
format when loaded in RADV's vertex shader prologs.
Fixes dEQP-VK.pipeline.fast_linked_library.vertex_input.*b10g11r11*missing_components*
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Fixes: 6a2ada93b4 ("ac: add ac_vtx_format_info")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23645>
If the previous FS is NULL, some dynamic states still need to be
re-emitted.
Doesn't fix anything known.
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23494>
When DEBUG_FP is set I see the following compiler errors:
../../src/gitlab_mesa/src/mesa/program/arbprogparse.c: In function '_mesa_parse_arb_fragment_program':
../../src/gitlab_mesa/src/mesa/program/arbprogparse.c:133:4: error: implicit declaration of function '_mesa_print_program'; did you mean '_mesa_parse_arb_program'? [-Werror=implicit-function-declaration]
133 | _mesa_print_program(&program->Base);
| ^~~~~~~~~~~~~~~~~~~
| _mesa_parse_arb_program
../../src/gitlab_mesa/src/mesa/program/arbprogparse.c:133:32: error: 'struct gl_program' has no member named 'Base'
133 | _mesa_print_program(&program->Base);
| ^~
cc1: some warnings being treated as errors
Signed-off-by: Christian Gmeiner <cgmeiner@igalia.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23644>
We get current_clear_primflag_idx_var==NULL when stream 0 output
number is known, so output_compile_time_known==true. But we also
need this variable when stream 1~3 output number is unknown or
vertex number is less than a primitive's needs.
Fixes: 60ac5dda82 ("ac: Add NIR lowering for NGG GS.")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23614>
this should enable compression on more intermediate fb attachments
it also means that VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT can now be set
on images where ZINK_BIND_MUTABLE is not set, so non-resource APIs need
to check ZINK_BIND_MUTABLE
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23514>
Calculate the hash outside the critical region, then use that both
for search and insertion.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23280>
Use the local variable in the assertions, move them out the critical region.
No behavior change.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23279>
The element type passed is different than the array type and it is not
a "base type" in the glsl_type sense, so pick a name that reflects that.
Also stick to a single name for the array_size.
Just renames, no behavior change.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23279>
The hardware gets given a session context from userspace in each
submission, but if the session context changes the hardware wants
a FENCE to be emitted to know it can give up the current session.
IF a test submits interleaved session ctx access and uses a single
vulkan submit the hardware crashes, unless each IB is submitted
in a separate submission so the fence can be sent.
In theory it could be possible to construct a single command buffer
to trigger this so I do think the hardware should be smarter here.
Should this be fixed in the kernel to always emit a fence between
IBs?
Fixes: dEQP-VK.video.decode.h264_interleaved
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23641>
There's no reason to differentiate between primitive types and structs here. `cl_prop_for_struct`
can handle primitive types just fine.
Drop `cl_prop_for_type` and rename the existing `cl_prop_for_struct` to `cl_prop_for_type`.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23652>
It's a layering violation and really the wrong tool for the job. Add a new fn to view a given slice
as a &[u8] instead of going though the clprop machinery which creates a new Vec.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23652>
These are mostly just obvious patterns that somebody will eventually
want to add.
DG2, Tiger Lake, Ice Lake, Skylake, Broadwell, and Haswell had similar
results (Ice Lake shown)
total instructions in shared programs: 20570033 -> 20570026 (<.01%)
instructions in affected programs: 7363 -> 7356 (-0.10%)
helped: 6 / HURT: 0
total cycles in shared programs: 902118781 -> 902118854 (<.01%)
cycles in affected programs: 419132 -> 419205 (0.02%)
helped: 4 / HURT: 2
DG2, Tiger Lake, Ice Lake, and Skylake had similar results (Ice Lake shown)
Totals:
Instrs: 152819500 -> 152819380 (-0.00%)
Cycles: 15014627187 -> 15014624437 (-0.00%)
Totals from 115 (0.02% of 662497) affected shaders:
Instrs: 28963 -> 28843 (-0.41%)
Cycles: 404582 -> 401832 (-0.68%)
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19968>
v2: Fix a copy-and-paste bug s/('find_lsb', a)/a/ in the patterns. See
piglit!819.
DG2, Tiger Lake, Ice Lake, Skylake, and Broadwell had similar results (Ice Lake shown)
total instructions in shared programs: 20570063 -> 20570033 (<.01%)
instructions in affected programs: 452 -> 422 (-6.64%)
helped: 30 / HURT: 0
total cycles in shared programs: 902118723 -> 902118781 (<.01%)
cycles in affected programs: 1762 -> 1820 (3.29%)
helped: 0 / HURT: 29
DG2, Tiger Lake, Ice Lake, and Skylake had similar results (Ice Lake shown)
Totals:
Instrs: 152819969 -> 152819500 (-0.00%)
Cycles: 15014628652 -> 15014627187 (-0.00%); split: -0.00%, +0.00%
Totals from 469 (0.07% of 662497) affected shaders:
Instrs: 7644 -> 7175 (-6.14%)
Cycles: 31787 -> 30322 (-4.61%); split: -4.90%, +0.29%
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19968>
The needs of this pass are ever so slightly more than what
nir_opt_algebraic can do. :( Specifically, it needs to be able to look
at the relationship of constant values used in an expression tree.
v2: Add nir_mov_alu to handle swizzles on the original sources.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19968>
In zink-on-anv fs-mod-dvec3-dvec3.shader_test, we were memsetting 2MB of
last_grf_write 2400 times, multiple times through the scheduler. Just
resetting for the processed instructions reduces runtime from 21s to 16s.
No change on steam shader-db runtime across several runs.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23635>
No need to re-calloc it per block when we're going to use it again. Also,
this fixes the vec4 backend to avoid allocating giant grf_count-sized
arrays on the stack.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23635>
We were zeroing it out per block, but it doesn't actually help to count
per block, since the question is "will scheduling this instruction free
the reg?". Saves some memsetting, which was showing up high in the
profile (but not from this source).
No change on iris SKL shader-db.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23635>