ac: fix PIPE_FORMAT_R11G11B10_FLOAT DST_SEL_W

Previously, the W component would be incorrect for attributes using this
format when loaded in RADV's vertex shader prologs.

Fixes dEQP-VK.pipeline.fast_linked_library.vertex_input.*b10g11r11*missing_components*

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Fixes: 6a2ada93b4 ("ac: add ac_vtx_format_info")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23645>
This commit is contained in:
Rhys Perry 2023-06-14 12:14:19 +01:00 committed by Marge Bot
parent 5638b768e6
commit 4291cc5255

View file

@ -472,7 +472,7 @@ const struct ac_data_format_info *ac_get_data_format_info(unsigned dfmt)
[(int)PIPE_FORMAT_R10G10B10A2_UINT] = {DST_SEL(X,Y,Z,W), 4, 4, 0, FMTP(2_10_10_10, UINT)}, \
[(int)PIPE_FORMAT_R10G10B10A2_SINT] = {DST_SEL(X,Y,Z,W), 4, 4, 0, FMTP(2_10_10_10, SINT), \
AA(AC_ALPHA_ADJUST_SINT)}, \
[(int)PIPE_FORMAT_R11G11B10_FLOAT] = {DST_SEL(X,Y,Z,W), 4, 3, 0, FMTP(10_11_11, FLOAT)}, \
[(int)PIPE_FORMAT_R11G11B10_FLOAT] = {DST_SEL(X,Y,Z,1), 4, 3, 0, FMTP(10_11_11, FLOAT)}, \
#define HW_FMT(dfmt, nfmt) (V_008F0C_BUF_DATA_FORMAT_##dfmt | (V_008F0C_BUF_NUM_FORMAT_##nfmt << 4))
#define HW_FMT_INVALID (V_008F0C_BUF_DATA_FORMAT_INVALID | (V_008F0C_BUF_NUM_FORMAT_UNORM << 4))