compiler/types: Tidy up the asserts in get_*_instance functions

Use the local variable in the assertions, move them out the critical region.
No behavior change.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23279>
This commit is contained in:
Caio Oliveira 2023-05-26 17:38:13 -07:00 committed by Marge Bot
parent efbbdeffc0
commit 40ba00238b

View file

@ -712,16 +712,15 @@ glsl_type::get_instance(unsigned base_type, unsigned rows, unsigned columns,
t->name, (void *)t);
}
assert(((glsl_type *) entry->data)->base_type == base_type);
assert(((glsl_type *) entry->data)->vector_elements == rows);
assert(((glsl_type *) entry->data)->matrix_columns == columns);
assert(((glsl_type *) entry->data)->explicit_stride == explicit_stride);
assert(((glsl_type *) entry->data)->explicit_alignment == explicit_alignment);
const glsl_type *t = (const glsl_type *) entry->data;
auto t = (const glsl_type *) entry->data;
simple_mtx_unlock(&glsl_type::hash_mutex);
assert(t->base_type == base_type);
assert(t->vector_elements == rows);
assert(t->matrix_columns == columns);
assert(t->explicit_stride == explicit_stride);
assert(t->explicit_alignment == explicit_alignment);
return t;
}
@ -1261,14 +1260,13 @@ glsl_type::get_array_instance(const glsl_type *element,
(void *) t);
}
assert(((glsl_type *) entry->data)->base_type == GLSL_TYPE_ARRAY);
assert(((glsl_type *) entry->data)->length == array_size);
assert(((glsl_type *) entry->data)->fields.array == element);
glsl_type *t = (glsl_type *) entry->data;
auto t = (const glsl_type *) entry->data;
simple_mtx_unlock(&glsl_type::hash_mutex);
assert(t->base_type == GLSL_TYPE_ARRAY);
assert(t->length == array_size);
assert(t->fields.array == element);
return t;
}
@ -1472,16 +1470,15 @@ glsl_type::get_struct_instance(const glsl_struct_field *fields,
entry = _mesa_hash_table_insert(struct_types, t, (void *) t);
}
assert(((glsl_type *) entry->data)->base_type == GLSL_TYPE_STRUCT);
assert(((glsl_type *) entry->data)->length == num_fields);
assert(strcmp(((glsl_type *) entry->data)->name, name) == 0);
assert(((glsl_type *) entry->data)->packed == packed);
assert(((glsl_type *) entry->data)->explicit_alignment == explicit_alignment);
glsl_type *t = (glsl_type *) entry->data;
auto t = (const glsl_type *) entry->data;
simple_mtx_unlock(&glsl_type::hash_mutex);
assert(t->base_type == GLSL_TYPE_STRUCT);
assert(t->length == num_fields);
assert(strcmp(t->name, name) == 0);
assert(t->packed == packed);
assert(t->explicit_alignment == explicit_alignment);
return t;
}
@ -1512,14 +1509,13 @@ glsl_type::get_interface_instance(const glsl_struct_field *fields,
entry = _mesa_hash_table_insert(interface_types, t, (void *) t);
}
assert(((glsl_type *) entry->data)->base_type == GLSL_TYPE_INTERFACE);
assert(((glsl_type *) entry->data)->length == num_fields);
assert(strcmp(((glsl_type *) entry->data)->name, block_name) == 0);
glsl_type *t = (glsl_type *) entry->data;
auto t = (const glsl_type *) entry->data;
simple_mtx_unlock(&glsl_type::hash_mutex);
assert(t->base_type == GLSL_TYPE_INTERFACE);
assert(t->length == num_fields);
assert(strcmp(t->name, block_name) == 0);
return t;
}
@ -1542,13 +1538,12 @@ glsl_type::get_subroutine_instance(const char *subroutine_name)
entry = _mesa_hash_table_insert(subroutine_types, t->name, (void *) t);
}
assert(((glsl_type *) entry->data)->base_type == GLSL_TYPE_SUBROUTINE);
assert(strcmp(((glsl_type *) entry->data)->name, subroutine_name) == 0);
glsl_type *t = (glsl_type *) entry->data;
auto t = (const glsl_type *) entry->data;
simple_mtx_unlock(&glsl_type::hash_mutex);
assert(t->base_type == GLSL_TYPE_SUBROUTINE);
assert(strcmp(t->name, subroutine_name) == 0);
return t;
}
@ -1597,13 +1592,12 @@ glsl_type::get_function_instance(const glsl_type *return_type,
entry = _mesa_hash_table_insert(function_types, t, (void *) t);
}
const glsl_type *t = (const glsl_type *)entry->data;
auto t = (const glsl_type *)entry->data;
simple_mtx_unlock(&glsl_type::hash_mutex);
assert(t->base_type == GLSL_TYPE_FUNCTION);
assert(t->length == num_params);
simple_mtx_unlock(&glsl_type::hash_mutex);
return t;
}