Brian Paul
f763cc3cb5
gallium: don't free shader.tokens in get_passthrough_fs()
2008-05-08 19:32:49 -06:00
Brian Paul
2a39dbe736
gallium: fix out of tex memory crashes
2008-05-08 19:19:52 -06:00
Brian Paul
044d583ba1
gallium: handle null ptrs
2008-05-08 18:38:02 -06:00
Brian Paul
f9e2f26df3
gallium: re-enable call to init_renderbuffer_bits(), remove dead code
2008-05-08 17:45:59 -06:00
Brian Paul
2f07e1caa0
gallium: fix render to depth texture
2008-05-08 17:42:18 -06:00
Brian Paul
a7e8e31eee
gallium: replace pipe_buffer_destroy() call with pipe_buffer_reference(NULL)
2008-05-08 17:13:01 -06:00
Brian Paul
f3ecd488dd
gallium: remove dead code
2008-05-08 17:11:55 -06:00
Brian Paul
29d9f6b0d2
gallium: no-op st_Bitmap() if width or height is zero
2008-05-08 17:11:05 -06:00
Brian Paul
e93243cb80
gallium: clean-up, minor fix
2008-05-08 16:02:19 -06:00
Brian Paul
6548e9b018
gallium: plug in dummy stage->destroy func
2008-05-08 14:21:10 -06:00
Michel Dänzer
d2ec02f440
Merge branch 'gallium-0.1' into gallium-tex-surfaces
2008-05-08 19:01:34 +01:00
Michel Dänzer
1dfb3d4729
cso_cache: Fix test for currently bound blend state.
2008-05-08 19:00:11 +01:00
José Fonseca
8eab7de888
pipebuffer: Temporarily reimplement validation as growable array.
...
Jose
2008-05-09 00:37:50 +09:00
Brian Paul
79e57695e1
disable GL_DEPTH_TEST before glDrawPixels in case window has unrequested depth buffer
2008-05-08 08:33:44 -06:00
Michel Dänzer
7ffbfaccfb
gallium: Make sure functions have proper prototypes and remove unused variable.
2008-05-08 13:26:23 +01:00
José Fonseca
82dd0225e7
pipebuffer: Preliminary buffer validation.
...
Use table to store a list of buffers to validate. Unfortunately cso_hash
shrinks/regrows the hash every time, so still has to be addressed.
Multi-thread validation is still WIP.
2008-05-08 15:29:20 +09:00
José Fonseca
665b327a47
gallium: Really free hash entries.
...
Hook up to the new cso_hash_erase function.
2008-05-08 15:29:20 +09:00
José Fonseca
53996e562f
pipebuffer: Don't include standard headers directly.
2008-05-08 15:29:20 +09:00
Brian Paul
a266af9200
mesa: minor fixes in _mesa_free_shader_program_data() and _mesa_link_program()
...
From master:
Set shProg->NumShaders = 0 after freeing program's list of shaders.
Set _NEW_PROGRAM in _mesa_link_program() to fix a state validation bug.
2008-05-07 20:18:49 -06:00
Brian Paul
1a82d9648b
gallium: fix some render to texture bugs
...
Before, we were sometimes rendering into a stale texture because
st_finalize_texture() would discard the old texture and create a new one.
Moved st_update_framebuffer atom after texture validation so that we
can create a new renderbuffer surface if the texture changes.
Also, split texture validation into two parts: finalize_textures and
update_textures. Do finalize_textures first to avoid getting into the
situtation where we're doing a pipe->surface_copy() mid-way through
state validation.
Some debug code still in place, but disabled...
2008-05-07 16:44:33 -06:00
Brian Paul
8f76459f62
mesa: document a/s keys
2008-05-07 11:57:46 -06:00
Brian Paul
f34a30bf79
mesa: add texturing to thread test
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Run with -t to enable texture mapping.
Press 't' to update the texture image. When the texture is changed in one
thread it should also get updated in the other threads since textures are
shared by all contexts.
2008-05-07 11:57:46 -06:00
Keith Whitwell
ffe78987dc
Merge commit 'origin/gallium-0.1' into gallium-tex-surfaces
2008-05-07 15:57:36 +01:00
Brian Paul
3e1a4c2869
mesa: free shader program data before deleting shader objects.
...
Picked from master.
Fixes mem corruption seen when glean/api2 test exits.
2008-05-07 08:56:08 -06:00
Brian Paul
a56a59ce74
gallium: implement full reference counting for vertex/fragment programs
...
Use _mesa_reference_vert/fragprog() wherever we assign program pointers.
Fixes a memory corruption bug found with glean/api2 test.
Another memory bug involving shaders yet to be fixed...
Picked from gallium-0.1
2008-05-07 08:55:33 -06:00
Brian Paul
deceeca18d
mesa: update/add newer GL ES headers
2008-05-07 08:47:55 -06:00
José Fonseca
10b7192747
gallium: Implement util_pack_color for A8, L8, and I8 formats.
2008-05-07 22:01:27 +09:00
José Fonseca
33cda1e5e5
gallium: Fix release build.
...
pf_sprint_name might be used there too.
2008-05-07 21:37:32 +09:00
Michal Krol
5efd2d59eb
gallium: Fix compilation errors.
2008-05-07 14:24:14 +02:00
José Fonseca
55c13f5af7
gallium: Implement pf_sprint_name as a simple static table.
2008-05-07 20:27:42 +09:00
José Fonseca
942b02956e
gallium: Use the u_string.h functions.
2008-05-07 19:39:34 +09:00
Michel Dänzer
79931e38ab
Revert "gallium: move setup of dest_surface in do_copy_texsubimage()"
...
This reverts commit f7dbd18371 .
Looks like an accidental revert of commit
650c57f193 .
2008-05-07 08:46:28 +01:00
José Fonseca
4d1bf8a85e
gallium: Output the total of leaked memory.
2008-05-07 16:29:36 +09:00
José Fonseca
c7ad942c54
gallium: Propagate tex_usage flags down to winsys.
2008-05-07 14:17:59 +09:00
José Fonseca
fe06a47361
gallium: New PIPE_TEXTURE_USAGE_PRIMARY flag for primary surfaces.
2008-05-07 14:14:48 +09:00
Brian
05370685fe
mesa: free shader program data before deleting shader objects.
...
Picked from master.
Fixes mem corruption seen when glean/api2 test exits.
2008-05-06 23:08:02 -06:00
Brian
103ae5d16f
gallium: implement full reference counting for vertex/fragment programs
...
Use _mesa_reference_vert/fragprog() wherever we assign program pointers.
Fixes a memory corruption bug found with glean/api2 test.
Another memory bug involving shaders yet to be fixed...
2008-05-06 22:13:06 -06:00
Brian
10f6ae0355
mesa: comments, whitespace
2008-05-06 19:16:26 -06:00
Brian Paul
6b0fd0f157
gallium: re-enable temporarily disabled code in do_copy_texsubimage()
2008-05-06 15:39:39 -06:00
Brian Paul
296378b6c8
gallium: create drawing surfaces as GPU_READ/WRITE only
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Create different temporary surfaces for CPU_READ/WRITE when needed (such as
for glReadPixels, glAccum, some glCopy/DrawPixels, glCopyTexSubImage, etc).
2008-05-06 13:48:27 -06:00
Michal Danzer
973d0c014d
gallium: create renderbuffer surface w/out CPU_READ/WRITE flags
2008-05-06 13:48:27 -06:00
Michal Danzer
f7dbd18371
gallium: move setup of dest_surface in do_copy_texsubimage()
2008-05-06 13:48:27 -06:00
José Fonseca
a6ad492774
gallium: Simple facility to dump and view images for debugging.
2008-05-07 04:51:55 +09:00
Brian Paul
66f703dca9
gallium: change calculate_first_last_level() to match gallium-tex-surfaces branch
2008-05-06 08:40:41 -06:00
Brian Paul
809dd9089b
gallium: sync up texture/sampler changes with master
2008-05-06 08:37:28 -06:00
Michel Dänzer
d0279fc4b3
gallium: Make sure to release texture surfaces (at the right time).
2008-05-06 12:24:04 +01:00
Michel Dänzer
650c57f193
gallium: glCopyTexSubImage improvement.
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Only get a texture surface for attempting an accelerated copy, and mark it for
GPU use only.
2008-05-06 12:23:16 +01:00
Michel Dänzer
4c6c073f99
gallium: Define util_sprintf for non-WIN32.
2008-05-06 09:07:11 +01:00
Keith Whitwell
09e6be9b57
Merge commit 'origin/gallium-0.1' into gallium-tex-surfaces
...
Conflicts:
src/mesa/state_tracker/st_atom_sampler.c
src/mesa/state_tracker/st_cb_texture.c
2008-05-06 07:45:28 +01:00
José Fonseca
6361d6f48d
gallium: New pipe_screen interface to overlay a texture on existing memory.
2008-05-06 14:57:18 +09:00