Merge commit 'origin/gallium-0.1' into gallium-tex-surfaces

Conflicts:

	src/mesa/state_tracker/st_atom_sampler.c
	src/mesa/state_tracker/st_cb_texture.c
This commit is contained in:
Keith Whitwell 2008-05-06 07:45:28 +01:00
commit 09e6be9b57
17 changed files with 283 additions and 255 deletions

View file

@ -133,6 +133,7 @@ static void DeleteTextures(void)
{
glDeleteTextures(NumTextures, TextureID);
free(TextureID);
TextureID = NULL;
}

View file

@ -59,6 +59,18 @@ static GLfloat LodBias = 0.0;
static GLboolean NearestFilter = GL_TRUE;
static void
InitValues(void)
{
BaseLevel = 0;
MaxLevel = 8;
MinLod = -1;
MaxLod = 9;
LodBias = 0.0;
NearestFilter = GL_TRUE;
}
static void MakeImage(int level, int width, int height, const GLubyte color[4])
{
const int makeStripes = 0;
@ -108,6 +120,8 @@ static void makeImages(void)
static void myinit(void)
{
InitValues();
glEnable(GL_DEPTH_TEST);
glDepthFunc(GL_LESS);
glShadeModel(GL_FLAT);
@ -125,7 +139,7 @@ static void myinit(void)
static void display(void)
{
GLfloat tcm = 4.0;
printf("BASE_LEVEL = %d MAX_LEVEL = %d MIN_LOD = %f MAX_LOD = %f Bias = %.2g filter = %s\n",
printf("BASE_LEVEL=%d MAX_LEVEL=%d MIN_LOD=%.2g MAX_LOD=%.2g Bias=%.2g Filter=%s\n",
BaseLevel, MaxLevel, MinLod, MaxLod, LodBias,
NearestFilter ? "NEAREST" : "LINEAR");
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, BaseLevel);
@ -214,6 +228,9 @@ key(unsigned char k, int x, int y)
case 'f':
NearestFilter = !NearestFilter;
break;
case ' ':
InitValues();
break;
case 27: /* Escape */
exit(0);
break;
@ -227,12 +244,13 @@ key(unsigned char k, int x, int y)
static void usage(void)
{
printf("usage:\n");
printf(" b/B decrease/increase GL_TEXTURE_BASE_LEVEL\n");
printf(" m/M decrease/increase GL_TEXTURE_MAX_LEVEL\n");
printf(" n/N decrease/increase GL_TEXTURE_MIN_LOD\n");
printf(" x/X decrease/increase GL_TEXTURE_MAX_LOD\n");
printf(" l/L decrease/increase GL_TEXTURE_LOD_BIAS\n");
printf(" f toggle nearest/linear filtering\n");
printf(" b/B decrease/increase GL_TEXTURE_BASE_LEVEL\n");
printf(" m/M decrease/increase GL_TEXTURE_MAX_LEVEL\n");
printf(" n/N decrease/increase GL_TEXTURE_MIN_LOD\n");
printf(" x/X decrease/increase GL_TEXTURE_MAX_LOD\n");
printf(" l/L decrease/increase GL_TEXTURE_LOD_BIAS\n");
printf(" f toggle nearest/linear filtering\n");
printf(" SPACE reset values\n");
}

View file

@ -88,6 +88,10 @@
#define TEMP_OUTPUT_C TGSI_EXEC_TEMP_OUTPUT_C
#define TEMP_PRIMITIVE_I TGSI_EXEC_TEMP_PRIMITIVE_I
#define TEMP_PRIMITIVE_C TGSI_EXEC_TEMP_PRIMITIVE_C
#define TEMP_3_I TGSI_EXEC_TEMP_THREE_I
#define TEMP_3_C TGSI_EXEC_TEMP_THREE_C
#define TEMP_HALF_I TGSI_EXEC_TEMP_HALF_I
#define TEMP_HALF_C TGSI_EXEC_TEMP_HALF_C
#define TEMP_R0 TGSI_EXEC_TEMP_R0
#define FOR_EACH_CHANNEL(CHAN)\
@ -262,6 +266,8 @@ tgsi_exec_machine_init(
mach->Temps[TEMP_2_I].xyzw[TEMP_2_C].f[i] = 2.0f;
mach->Temps[TEMP_128_I].xyzw[TEMP_128_C].f[i] = 128.0f;
mach->Temps[TEMP_M128_I].xyzw[TEMP_M128_C].f[i] = -128.0f;
mach->Temps[TEMP_3_I].xyzw[TEMP_3_C].f[i] = 3.0f;
mach->Temps[TEMP_HALF_I].xyzw[TEMP_HALF_C].f[i] = 0.5f;
}
}

View file

@ -133,9 +133,15 @@ struct tgsi_exec_labels
#define TGSI_EXEC_TEMP_PRIMITIVE_I 34
#define TGSI_EXEC_TEMP_PRIMITIVE_C 2
#define TGSI_EXEC_TEMP_R0 35
#define TGSI_EXEC_TEMP_THREE_I 34
#define TGSI_EXEC_TEMP_THREE_C 3
#define TGSI_EXEC_NUM_TEMPS (32 + 4)
#define TGSI_EXEC_TEMP_HALF_I 35
#define TGSI_EXEC_TEMP_HALF_C 0
#define TGSI_EXEC_TEMP_R0 36
#define TGSI_EXEC_NUM_TEMPS (32 + 5)
#define TGSI_EXEC_NUM_ADDRS 1
#define TGSI_EXEC_NUM_IMMEDIATES 256

View file

@ -36,7 +36,11 @@
#ifdef PIPE_ARCH_X86
#define HIGH_PRECISION 1 /* for 1/sqrt() */
/* for 1/sqrt()
*
* This costs about 100fps (close to 10%) in gears:
*/
#define HIGH_PRECISION 1
#define FOR_EACH_CHANNEL( CHAN )\
@ -757,20 +761,6 @@ emit_rcp (
make_xmm( xmm_src ) );
}
#if HIGH_PRECISION
static void XSTDCALL
rsqrt4f(
float *store )
{
const unsigned X = 0;
store[X + 0] = 1.0F / sqrtf( store[X + 0] );
store[X + 1] = 1.0F / sqrtf( store[X + 1] );
store[X + 2] = 1.0F / sqrtf( store[X + 2] );
store[X + 3] = 1.0F / sqrtf( store[X + 3] );
}
#endif
static void
emit_rsqrt(
struct x86_function *func,
@ -778,13 +768,6 @@ emit_rsqrt(
unsigned xmm_src )
{
#if HIGH_PRECISION
#if 1
emit_func_call_dst_src(
func,
xmm_dst,
xmm_src,
rsqrt4f );
#else
/* Although rsqrtps() and rcpps() are low precision on some/all SSE
* implementations, it is possible to improve its precision at
* fairly low cost, using a newton/raphson step, as below:
@ -794,21 +777,25 @@ emit_rsqrt(
*
* See: http://softwarecommunity.intel.com/articles/eng/1818.htm
*/
/* This is some code that woudl do the above for a scalar 'a'. We
* obviously are interested in a vector version:
*
* movss xmm3, a;
* movss xmm1, half;
* movss xmm2, three;
* rsqrtss xmm0, xmm3;
* mulss xmm3, xmm0;
* mulss xmm1, xmm0;
* mulss xmm3, xmm0;
* subss xmm2, xmm3;
* mulss xmm1, xmm2;
* movss x, xmm1;
*/
#endif
{
struct x86_reg dst = make_xmm( xmm_dst );
struct x86_reg src = make_xmm( xmm_src );
struct x86_reg tmp0 = make_xmm( 2 );
struct x86_reg tmp1 = make_xmm( 3 );
assert( xmm_dst != xmm_src );
assert( xmm_dst != 2 && xmm_dst != 3 );
assert( xmm_src != 2 && xmm_src != 3 );
sse_movaps( func, dst, get_temp( TGSI_EXEC_TEMP_HALF_I, TGSI_EXEC_TEMP_HALF_C ) );
sse_movaps( func, tmp0, get_temp( TGSI_EXEC_TEMP_THREE_I, TGSI_EXEC_TEMP_THREE_C ) );
sse_rsqrtps( func, tmp1, src );
sse_mulps( func, src, tmp1 );
sse_mulps( func, dst, tmp1 );
sse_mulps( func, src, tmp1 );
sse_subps( func, tmp0, src );
sse_mulps( func, dst, tmp0 );
}
#else
/* On Intel CPUs at least, this is only accurate to 12 bits -- not
* good enough.
@ -1295,9 +1282,9 @@ emit_instruction(
case TGSI_OPCODE_RSQ:
/* TGSI_OPCODE_RECIPSQRT */
FETCH( func, *inst, 0, 0, CHAN_X );
emit_rsqrt( func, 0, 0 );
emit_rsqrt( func, 1, 0 );
FOR_EACH_DST0_ENABLED_CHANNEL( *inst, chan_index ) {
STORE( func, *inst, 0, 0, chan_index );
STORE( func, *inst, 1, 0, chan_index );
}
break;

View file

@ -783,23 +783,23 @@ set_vertex_data(struct gen_mipmap_state *ctx, float width, float height)
{
void *buf;
ctx->vertices[0][0][0] = -0.5f; /*x*/
ctx->vertices[0][0][1] = -0.5f; /*y*/
ctx->vertices[0][0][0] = 0.0f; /*x*/
ctx->vertices[0][0][1] = 0.0f; /*y*/
ctx->vertices[0][1][0] = 0.0f; /*s*/
ctx->vertices[0][1][1] = 0.0f; /*t*/
ctx->vertices[1][0][0] = width - 0.5f; /*x*/
ctx->vertices[1][0][1] = -0.5f; /*y*/
ctx->vertices[1][1][0] = 1.0f; /*s*/
ctx->vertices[1][1][1] = 0.0f; /*t*/
ctx->vertices[1][0][0] = width;
ctx->vertices[1][0][1] = 0.0f;
ctx->vertices[1][1][0] = 1.0f;
ctx->vertices[1][1][1] = 0.0f;
ctx->vertices[2][0][0] = width - 0.5f;
ctx->vertices[2][0][1] = height - 0.5f;
ctx->vertices[2][0][0] = width;
ctx->vertices[2][0][1] = height;
ctx->vertices[2][1][0] = 1.0f;
ctx->vertices[2][1][1] = 1.0f;
ctx->vertices[3][0][0] = -0.5f;
ctx->vertices[3][0][1] = height - 0.5f;
ctx->vertices[3][0][0] = 0.0f;
ctx->vertices[3][0][1] = height;
ctx->vertices[3][1][0] = 0.0f;
ctx->vertices[3][1][1] = 1.0f;

View file

@ -1051,5 +1051,19 @@ sp_get_samples(struct tgsi_sampler *sampler,
default:
assert(0);
}
#if 0 /* DEBUG */
{
int i;
printf("Sampled at %f, %f, %f:\n", s[0], t[0], p[0]);
for (i = 0; i < 4; i++) {
printf("Frag %d: %f %f %f %f\n", i,
rgba[0][i],
rgba[1][i],
rgba[2][i],
rgba[3][i]);
}
}
#endif
}

View file

@ -133,7 +133,7 @@ sp_destroy_tile_cache(struct softpipe_tile_cache *tc)
uint pos;
for (pos = 0; pos < NUM_ENTRIES; pos++) {
//assert(tc->entries[pos].x < 0);
/*assert(tc->entries[pos].x < 0);*/
}
if (tc->surface) {
pipe_surface_reference(&tc->surface, NULL);
@ -338,8 +338,8 @@ sp_tile_cache_flush_clear(struct pipe_context *pipe,
for (x = 0; x < w; x += TILE_SIZE) {
if (is_clear_flag_set(tc->clear_flags, x, y)) {
pipe_put_tile_raw(pipe, ps,
x, y, TILE_SIZE, TILE_SIZE,
tc->tile.data.color32, 0/*STRIDE*/);
x, y, TILE_SIZE, TILE_SIZE,
tc->tile.data.color32, 0/*STRIDE*/);
/* do this? */
clear_clear_flag(tc->clear_flags, x, y);
@ -373,8 +373,8 @@ sp_flush_tile_cache(struct softpipe_context *softpipe,
if (tile->x >= 0) {
if (tc->depth_stencil) {
pipe_put_tile_raw(pipe, ps,
tile->x, tile->y, TILE_SIZE, TILE_SIZE,
tile->data.depth32, 0/*STRIDE*/);
tile->x, tile->y, TILE_SIZE, TILE_SIZE,
tile->data.depth32, 0/*STRIDE*/);
}
else {
pipe_put_tile_rgba(pipe, ps,
@ -391,7 +391,7 @@ sp_flush_tile_cache(struct softpipe_context *softpipe,
#endif
}
else if (tc->texture) {
/* caching a texture, mark all entries as embpy */
/* caching a texture, mark all entries as empty */
for (pos = 0; pos < NUM_ENTRIES; pos++) {
tc->entries[pos].x = -1;
}

View file

@ -274,7 +274,7 @@ enum pipe_texture_target {
#define PIPE_CAP_MAX_POINT_WIDTH_AA 17
#define PIPE_CAP_MAX_TEXTURE_ANISOTROPY 18
#define PIPE_CAP_MAX_TEXTURE_LOD_BIAS 19
#define PIPE_CAP_BITMAP_TEXCOORD_BIAS 20
#ifdef __cplusplus
}

View file

@ -58,6 +58,7 @@
/**
* Subclass of pipe_buffer for Xlib winsys.
* Low-level OS/window system memory buffer
*/
struct xm_buffer
@ -74,12 +75,10 @@ struct xm_buffer
#endif
};
#if defined(USE_XSHM) && !defined(XFree86Server)
# define XSHM_ENABLED(b) ((b)->shm)
#else
# define XSHM_ENABLED(b) 0
#endif
/**
* Subclass of pipe_surface for Xlib winsys
*/
struct xmesa_surface
{
struct pipe_surface surface;
@ -89,6 +88,9 @@ struct xmesa_surface
};
/**
* Subclass of pipe_winsys for Xlib winsys
*/
struct xmesa_pipe_winsys
{
struct pipe_winsys base;
@ -97,23 +99,16 @@ struct xmesa_pipe_winsys
};
static void alloc_shm_ximage(struct xm_buffer *b, struct xmesa_buffer *xmb,
unsigned width, unsigned height);
/** Cast wrapper */
static INLINE struct xmesa_surface *
xmesa_surface(struct pipe_surface *ps)
{
// assert(0);
return (struct xmesa_surface *) ps;
}
/**
* Turn the softpipe opaque buffer pointer into a dri_bufmgr opaque
* buffer pointer...
*/
/** Cast wrapper */
static INLINE struct xm_buffer *
xm_buffer( struct pipe_buffer *buf )
{
@ -121,6 +116,130 @@ xm_buffer( struct pipe_buffer *buf )
}
/**
* X Shared Memory Image extension code
*/
#if defined(USE_XSHM) && !defined(XFree86Server)
#define XSHM_ENABLED(b) ((b)->shm)
static volatile int mesaXErrorFlag = 0;
/**
* Catches potential Xlib errors.
*/
static int
mesaHandleXError(XMesaDisplay *dpy, XErrorEvent *event)
{
(void) dpy;
(void) event;
mesaXErrorFlag = 1;
return 0;
}
static GLboolean alloc_shm(struct xm_buffer *buf, unsigned size)
{
XShmSegmentInfo *const shminfo = & buf->shminfo;
shminfo->shmid = shmget(IPC_PRIVATE, size, IPC_CREAT|0777);
if (shminfo->shmid < 0) {
return GL_FALSE;
}
shminfo->shmaddr = (char *) shmat(shminfo->shmid, 0, 0);
if (shminfo->shmaddr == (char *) -1) {
shmctl(shminfo->shmid, IPC_RMID, 0);
return GL_FALSE;
}
shminfo->readOnly = False;
return GL_TRUE;
}
/**
* Allocate a shared memory XImage back buffer for the given XMesaBuffer.
*/
static void
alloc_shm_ximage(struct xm_buffer *b, struct xmesa_buffer *xmb,
unsigned width, unsigned height)
{
/*
* We have to do a _lot_ of error checking here to be sure we can
* really use the XSHM extension. It seems different servers trigger
* errors at different points if the extension won't work. Therefore
* we have to be very careful...
*/
#if 0
GC gc;
#endif
int (*old_handler)(XMesaDisplay *, XErrorEvent *);
b->tempImage = XShmCreateImage(xmb->xm_visual->display,
xmb->xm_visual->visinfo->visual,
xmb->xm_visual->visinfo->depth,
ZPixmap,
NULL,
&b->shminfo,
width, height);
if (b->tempImage == NULL) {
b->shm = 0;
return;
}
mesaXErrorFlag = 0;
old_handler = XSetErrorHandler(mesaHandleXError);
/* This may trigger the X protocol error we're ready to catch: */
XShmAttach(xmb->xm_visual->display, &b->shminfo);
XSync(xmb->xm_visual->display, False);
if (mesaXErrorFlag) {
/* we are on a remote display, this error is normal, don't print it */
XFlush(xmb->xm_visual->display);
mesaXErrorFlag = 0;
XDestroyImage(b->tempImage);
b->tempImage = NULL;
b->shm = 0;
(void) XSetErrorHandler(old_handler);
return;
}
/* Finally, try an XShmPutImage to be really sure the extension works */
#if 0
gc = XCreateGC(xmb->xm_visual->display, xmb->drawable, 0, NULL);
XShmPutImage(xmb->xm_visual->display, xmb->drawable, gc,
b->tempImage, 0, 0, 0, 0, 1, 1 /*one pixel*/, False);
XSync(xmb->xm_visual->display, False);
XFreeGC(xmb->xm_visual->display, gc);
(void) XSetErrorHandler(old_handler);
if (mesaXErrorFlag) {
XFlush(xmb->xm_visual->display);
mesaXErrorFlag = 0;
XDestroyImage(b->tempImage);
b->tempImage = NULL;
b->shm = 0;
return;
}
#endif
}
#else
#define XSHM_ENABLED(b) 0
static void
alloc_shm_ximage(struct xm_buffer *b, struct xmesa_buffer *xmb,
unsigned width, unsigned height)
{
b->shm = 0;
}
#endif /* USE_XSHM */
/* Most callbacks map direcly onto dri_bufmgr operations:
*/
@ -297,119 +416,6 @@ xm_get_name(struct pipe_winsys *pws)
}
#if defined(USE_XSHM) && !defined(XFree86Server)
static volatile int mesaXErrorFlag = 0;
/**
* Catches potential Xlib errors.
*/
static int
mesaHandleXError(XMesaDisplay *dpy, XErrorEvent *event)
{
(void) dpy;
(void) event;
mesaXErrorFlag = 1;
return 0;
}
static GLboolean alloc_shm(struct xm_buffer *buf, unsigned size)
{
XShmSegmentInfo *const shminfo = & buf->shminfo;
shminfo->shmid = shmget(IPC_PRIVATE, size, IPC_CREAT|0777);
if (shminfo->shmid < 0) {
return GL_FALSE;
}
shminfo->shmaddr = (char *) shmat(shminfo->shmid, 0, 0);
if (shminfo->shmaddr == (char *) -1) {
shmctl(shminfo->shmid, IPC_RMID, 0);
return GL_FALSE;
}
shminfo->readOnly = False;
return GL_TRUE;
}
/**
* Allocate a shared memory XImage back buffer for the given XMesaBuffer.
*/
static void
alloc_shm_ximage(struct xm_buffer *b, struct xmesa_buffer *xmb,
unsigned width, unsigned height)
{
/*
* We have to do a _lot_ of error checking here to be sure we can
* really use the XSHM extension. It seems different servers trigger
* errors at different points if the extension won't work. Therefore
* we have to be very careful...
*/
#if 0
GC gc;
#endif
int (*old_handler)(XMesaDisplay *, XErrorEvent *);
b->tempImage = XShmCreateImage(xmb->xm_visual->display,
xmb->xm_visual->visinfo->visual,
xmb->xm_visual->visinfo->depth,
ZPixmap,
NULL,
&b->shminfo,
width, height);
if (b->tempImage == NULL) {
b->shm = 0;
return;
}
mesaXErrorFlag = 0;
old_handler = XSetErrorHandler(mesaHandleXError);
/* This may trigger the X protocol error we're ready to catch: */
XShmAttach(xmb->xm_visual->display, &b->shminfo);
XSync(xmb->xm_visual->display, False);
if (mesaXErrorFlag) {
/* we are on a remote display, this error is normal, don't print it */
XFlush(xmb->xm_visual->display);
mesaXErrorFlag = 0;
XDestroyImage(b->tempImage);
b->tempImage = NULL;
b->shm = 0;
(void) XSetErrorHandler(old_handler);
return;
}
/* Finally, try an XShmPutImage to be really sure the extension works */
#if 0
gc = XCreateGC(xmb->xm_visual->display, xmb->drawable, 0, NULL);
XShmPutImage(xmb->xm_visual->display, xmb->drawable, gc,
b->tempImage, 0, 0, 0, 0, 1, 1 /*one pixel*/, False);
XSync(xmb->xm_visual->display, False);
XFreeGC(xmb->xm_visual->display, gc);
(void) XSetErrorHandler(old_handler);
if (mesaXErrorFlag) {
XFlush(xmb->xm_visual->display);
mesaXErrorFlag = 0;
XDestroyImage(b->tempImage);
b->tempImage = NULL;
b->shm = 0;
return;
}
#endif
}
#else
static void
alloc_shm_ximage(struct xm_buffer *b, struct xmesa_buffer *xmb,
unsigned width, unsigned height)
{
b->shm = 0;
}
#endif
static struct pipe_buffer *
xm_buffer_create(struct pipe_winsys *pws,
unsigned alignment,
@ -602,7 +608,7 @@ xmesa_get_pipe_winsys_aub(struct xmesa_visual *xm_vis)
}
struct pipe_winsys *
static struct pipe_winsys *
xmesa_get_pipe_winsys(struct xmesa_visual *xm_vis)
{
static struct xmesa_pipe_winsys *ws = NULL;

View file

@ -542,26 +542,24 @@ int
_mesa_ffs(int i)
{
#if (defined(_WIN32) && !defined(__MINGW32__) ) || defined(__IBMC__) || defined(__IBMCPP__)
register int bit = 0;
if (i != 0) {
if ((i & 0xffff) == 0) {
bit += 16;
i >>= 16;
}
if ((i & 0xff) == 0) {
bit += 8;
i >>= 8;
}
if ((i & 0xf) == 0) {
bit += 4;
i >>= 4;
}
while ((i & 1) == 0) {
bit++;
i >>= 1;
}
register int bit = 1;
if ((i & 0xffff) == 0) {
bit += 16;
i >>= 16;
}
return bit;
if ((i & 0xff) == 0) {
bit += 8;
i >>= 8;
}
if ((i & 0xf) == 0) {
bit += 4;
i >>= 4;
}
if ((i & 0x3) == 0) {
bit += 2;
i >>= 2;
}
return (i) ? (bit + ((i + 1) & 0x01)) : 0;
#else
return ffs(i);
#endif

View file

@ -44,20 +44,20 @@ void st_destroy_atoms( struct st_context *st );
void st_validate_state( struct st_context *st );
const struct st_tracked_state st_update_framebuffer;
const struct st_tracked_state st_update_clip;
const struct st_tracked_state st_update_depth_stencil_alpha;
const struct st_tracked_state st_update_shader;
const struct st_tracked_state st_update_rasterizer;
const struct st_tracked_state st_update_polygon_stipple;
const struct st_tracked_state st_update_viewport;
const struct st_tracked_state st_update_scissor;
const struct st_tracked_state st_update_blend;
const struct st_tracked_state st_update_sampler;
const struct st_tracked_state st_update_texture;
const struct st_tracked_state st_update_fs_constants;
const struct st_tracked_state st_update_vs_constants;
const struct st_tracked_state st_update_pixel_transfer;
extern const struct st_tracked_state st_update_framebuffer;
extern const struct st_tracked_state st_update_clip;
extern const struct st_tracked_state st_update_depth_stencil_alpha;
extern const struct st_tracked_state st_update_shader;
extern const struct st_tracked_state st_update_rasterizer;
extern const struct st_tracked_state st_update_polygon_stipple;
extern const struct st_tracked_state st_update_viewport;
extern const struct st_tracked_state st_update_scissor;
extern const struct st_tracked_state st_update_blend;
extern const struct st_tracked_state st_update_sampler;
extern const struct st_tracked_state st_update_texture;
extern const struct st_tracked_state st_update_fs_constants;
extern const struct st_tracked_state st_update_vs_constants;
extern const struct st_tracked_state st_update_pixel_transfer;
uint st_compare_func_to_pipe(GLenum func);

View file

@ -32,12 +32,14 @@
*/
#include "main/macros.h"
#include "st_context.h"
#include "st_atom.h"
#include "st_program.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_util.h"
#include "cso_cache/cso_context.h"

View file

@ -90,6 +90,8 @@ update_textures(struct st_context *st)
}
st->state.num_textures = su + 1;
stObj->teximage_realloc = TRUE;
}
pt = st_get_stobj_texture(stObj);

View file

@ -53,21 +53,21 @@ st_get_string(GLcontext * ctx, GLenum name)
const char *vendor = screen->get_vendor( screen );
const char *tungsten = "Tungsten Graphics, Inc.";
/* Tungsten developed the state_tracker module (and much of
* Mesa), but the driver itself may come from elsewhere. The
* additional string allows "and XyzCorp" to reflect this.
/* Tungsten Graphics, Inc. developed the state_tracker module
* (and much of Mesa), but the driver itself may come from elsewhere.
* The additional string allows "and XyzCorp" to reflect this.
*/
if (vendor && strcmp(vendor, tungsten) != 0)
snprintf(st->vendor, sizeof(st->vendor),
util_snprintf(st->vendor, sizeof(st->vendor),
"%s and %s", tungsten, vendor);
else
snprintf(st->vendor, sizeof(st->vendor), "%s", tungsten);
util_snprintf(st->vendor, sizeof(st->vendor), "%s", tungsten);
return (GLubyte *) st->vendor;
}
case GL_RENDERER:
snprintf(st->renderer, sizeof(st->renderer), "Gallium %s, %s on %s",
util_snprintf(st->renderer, sizeof(st->renderer), "Gallium %s, %s on %s",
ST_VERSION_STRING,
screen->get_name( screen ),
screen->winsys->get_name( screen->winsys ));

View file

@ -557,15 +557,17 @@ st_TexImage(GLcontext * ctx,
* waiting on any outstanding fences.
*/
if (stObj->pt &&
/*stObj->pt->first_level == level &&*/
stObj->pt->last_level == level &&
stObj->pt->target != PIPE_TEXTURE_CUBE &&
!st_texture_match_image(stObj->pt, &stImage->base,
stImage->face, stImage->level)) {
(stObj->teximage_realloc ||
(/*stObj->pt->first_level == level &&*/
stObj->pt->last_level == level &&
stObj->pt->target != PIPE_TEXTURE_CUBE &&
!st_texture_match_image(stObj->pt, &stImage->base,
stImage->face, stImage->level)))) {
DBG("release it\n");
pipe_texture_release(&stObj->pt);
assert(!stObj->pt);
stObj->teximage_realloc = FALSE;
}
if (!stObj->pt) {
@ -1445,17 +1447,6 @@ st_finalize_texture(GLcontext *ctx,
calculate_first_last_level(stObj);
firstImage = st_texture_image(stObj->base.Image[0][stObj->base.BaseLevel]);
#if 0
/* Fallback case:
*/
if (firstImage->base.Border) {
if (stObj->pt) {
pipe_texture_release(&stObj->pt);
}
return GL_FALSE;
}
#endif
/* If both firstImage and stObj point to a texture which can contain
* all active images, favour firstImage. Note that because of the
* completeness requirement, we know that the image dimensions
@ -1479,8 +1470,8 @@ st_finalize_texture(GLcontext *ctx,
cpp = firstImage->base.TexFormat->TexelBytes;
}
/* Check texture can hold all active levels. Check texture matches
* target, imageFormat, etc.
/* If we already have a gallium texture, check that it matches the texture
* object's format, target, size, num_levels, etc.
*/
if (stObj->pt &&
(stObj->pt->target != gl_target_to_pipe(stObj->base.Target) ||
@ -1495,8 +1486,7 @@ st_finalize_texture(GLcontext *ctx,
pipe_texture_release(&stObj->pt);
}
/* May need to create a new texture:
/* May need to create a new gallium texture:
*/
if (!stObj->pt) {
stObj->pt = st_texture_create(ctx->st,

View file

@ -68,9 +68,7 @@ struct st_texture_object
*/
struct pipe_texture *pt;
GLboolean imageOverride;
GLint depthOverride;
GLuint pitchOverride;
GLboolean teximage_realloc;
};