Brian Paul
f4b909bed0
updated instructions for new directory tree and makefile system
2004-04-18 20:17:14 +00:00
Brian Paul
eca88f8019
added missing SHADER_SOURCES to ALL_SOURCES
2004-04-18 20:14:11 +00:00
Brian Paul
51060afb4e
hack to use glTexCoord4f and Q variable to test projective texcoords
2004-04-18 20:13:21 +00:00
Brian Paul
d8b82147c3
Audit/fixes for NV/ARB TEX, TXP, TXB, TXD instructions.
...
Some texture instructions were using wrong LOD.
Fixed interpolate_texcoords() so it doesn't do texcoord projective division
when using a fragment program. The TXP instruction does that.
2004-04-18 20:11:52 +00:00
Keith Whitwell
c83d09e3b0
Make sure ctx->Driver.NeedFlush is set for Eval-generated attributes.
2004-04-16 08:30:12 +00:00
Keith Whitwell
aa90495915
Make _SAT instructions compile correctly.
2004-04-15 11:20:48 +00:00
Dave Airlie
4d914b80e1
make sure matypes is built
2004-04-15 05:55:26 +00:00
Dave Airlie
5772d998f4
add drm source dir for solo includes
2004-04-15 04:50:20 +00:00
Dave Airlie
85dc9fe543
get the libraries the right way round..
2004-04-15 01:35:25 +00:00
Ian Romanick
ab37fddbfd
Correct the comments about when the bindContext3 / unbindContext3
...
interface was added.
2004-04-15 01:24:57 +00:00
Dave Airlie
a7abda5820
set default page flipping to zero can be changed in header file
2004-04-15 01:15:38 +00:00
Brian Paul
643020dd82
wrap file in #ifdef USE_TCC, otherwise compilation failes
2004-04-14 23:23:19 +00:00
Brian Paul
06535d239b
set CONFIG_NAME = linux-tcc
2004-04-14 21:35:47 +00:00
Keith Whitwell
9a543e5645
new file
2004-04-14 21:20:00 +00:00
Keith Whitwell
6fb235661a
Use tcc and the emitted C code from s_fragprog_to_c.c to dynamically compile
...
and execute fragment programs. Very limited and experimental, but works
well enough to run arbfplight.c.
http://fabrice.bellard.free.fr/tcc/
Compile with 'make linux-tcc', being sure to make clean first.
2004-04-14 21:19:34 +00:00
Keith Whitwell
e3b0dde49c
Fail if any subdir fails.
2004-04-14 14:41:18 +00:00
Keith Whitwell
f2b3d0828e
Hack to get things compiling - include "drm.h" instead of "xf86drm.h".
...
Need to fix this, or get maybe rid of xf86drm.h which seems redundant
in a standalone build.
2004-04-14 13:32:37 +00:00
Keith Whitwell
6b3780cd83
Link against GL_LIB_DEPS
2004-04-14 13:31:09 +00:00
Keith Whitwell
01e6ff312e
Remove mesa.a when making clean
2004-04-14 12:54:31 +00:00
Keith Whitwell
e61df58729
First attempt at building a dri module in this tree
...
-- make target is linux-dri
-- will attempt to build i830_dri.so
The object builds but hasn't been tested.
2004-04-14 12:44:07 +00:00
Keith Whitwell
680ec7f851
First pass at support for building DRI drivers in mesa tree.
2004-04-14 12:39:58 +00:00
Keith Whitwell
00e01091ce
Don't try to use .c=.o rule on .S files when building mesa.a
2004-04-14 10:26:47 +00:00
Alan Hourihane
3a590805d1
disable under _SOLO build
2004-04-14 08:25:57 +00:00
Daniel Borca
edf4f53c15
documentation updates
...
Glide3 driver: POINTCAST palette fixes
2004-04-14 08:00:52 +00:00
Dave Airlie
377ced2bf1
Add agpmode to the example config file
2004-04-14 02:14:15 +00:00
Dave Airlie
f833df0781
get agpmode from config file
2004-04-14 02:09:52 +00:00
Dave Airlie
50a8b7b611
Add shader sources for solo build
2004-04-14 02:08:37 +00:00
Dave Airlie
ec5f71d0f3
make solo work like before new makefile merge
2004-04-14 01:40:18 +00:00
Dave Airlie
5d8f7b1197
add agpmode to miniglx config file
2004-04-14 01:33:27 +00:00
Brian Paul
c50d77a7f1
minor tweak for Darwin
2004-04-13 17:35:17 +00:00
Brian Paul
e4e323f388
check for __AMD64__ when setting USE_IEEE (Ronnny Vindenes)
2004-04-13 14:11:20 +00:00
Keith Whitwell
563dadd674
Build a single string containing the generated 'C' code.
2004-04-13 13:43:48 +00:00
Alan Hourihane
bfaca5c649
fix the usage of GLX_MESA_allocate_memory
2004-04-13 09:43:51 +00:00
Daniel Borca
fb7766853d
updated Glide driver documentation
...
fixed SAL/SAR in assyntax.h (NASM)
fixed a bug wrt NULL pointer assignment in t_vtx_api.c
cosmetics to t_vtx_x86.c & t_vtx_x86_gcc.S
enabled STDCALL with codegen (MinGW)
2004-04-13 07:08:34 +00:00
Dave Airlie
4ba589bbf0
make this exactly like XFree86 .. allows 4x to work
2004-04-13 04:58:10 +00:00
Jon Smirl
c0b0b48e5b
Add DRM_SOURCE_PATH to make system.
...
Needed for linux-solo to build
2004-04-13 04:11:32 +00:00
Ian Romanick
231603893d
Missed one with the last commit.
2004-04-12 22:41:47 +00:00
Ian Romanick
ee22ed2fb4
Conditionally compile code for x86 specific TNL codegen. This fixes problem
...
with x86-64 and PowerPC.
Reported by: sublett on #dri-devel.
2004-04-12 22:40:54 +00:00
Alan Hourihane
7873f85684
build fix for VMS
2004-04-11 22:22:23 +00:00
Brian Paul
2db8fe2906
fix minor glitch with GL_DEPTH_COMPONENT textures
2004-04-10 19:50:33 +00:00
Brian Paul
089645799c
fix max buffer size test (Kyle Bateman, bug 912828)
2004-04-09 18:11:45 +00:00
Brian Paul
5eb921382f
added extern "C" for C++ (bug 930933)
2004-04-09 17:18:22 +00:00
Brian Paul
fb31a01f87
added SPECULAR flag for sprite point functions
2004-04-09 14:13:58 +00:00
Alan Hourihane
d0c8352853
make note about needing to fix the drm driver to enable SAVAGE_CMD_DMA
2004-04-08 23:16:17 +00:00
Brian Paul
32aee1fcc0
added zreaddraw.c
2004-04-08 22:45:02 +00:00
Brian Paul
f3b732f5e5
use MKDEP var
2004-04-08 22:40:57 +00:00
Brian Paul
dd74e36763
added -noprefix option for making DRI drivers
2004-04-08 22:26:22 +00:00
Brian Paul
a3df5990d7
minor fix
2004-04-08 22:25:53 +00:00
Brian Paul
18e9b2e5f8
lots of Makefile updates for new build system
2004-04-08 22:25:29 +00:00
Brian Paul
01eab7c834
move pSAREAPriv declaration to be C-compliant
2004-04-08 22:25:03 +00:00