If we don't reserve these, we risk these lowering passes eating up more
uniforms than we have available.
This fixes a crash due to an assert in Zink, because we end up trying to
use a too large UBO after lowering.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9631>
I think we need to care about this here as well, otherwise the variant
logic might be short-circuited.
Fixes: 7eb5fd98fd ("mesa/st: handle running nir lower passes for ucp and psiz in tess stage")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9631>
I think we need to care about this here as well, otherwise the variant
logic might be short-circuited.
Fixes: ad0037fcfe ("mesa/st: set lower_point_size for tes/gs during program update")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9631>
nir_to_tgsi utiliy was using wrong src for nir_op_fcsel.
Fixes regression with solidworks2012_viewport.trace and mudbox-2010sp1-basic-head.trace
v2: as per suggested by Brian, instead of relying assumption that
value will be 0.0 or 1.0 all the time, use -abs(src) to make any non-zero
value as negative.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9658>
If the driver can't do it, we shouldn't be putting it in the TGSI,
regardless of what the NIR compiler above us decided.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Neha Bhende <bhenden@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9662>
I'll be rewriting how resource tracking works, so abstracting it and removing
direct uses is going to reduce the chances of breaking things as well as code churn
plus it's a bit easier to use
downside is that until that rewrite happens, this will be a (very small) perf hit and
there's some kinda gross macros involved to consolidate code
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9626>
new_draw has updated draw count. Stale info in draw caused regression
with piglit gl-3.0-multidrawarrays-vertexid -indirect
fixes piglit test ./gl-3.0-multidrawarrays-vertexid -indirect
Fixes: 1cd455b17b ("gallium: extend draw_vbo to support multi draws")
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9656>
Since states were not updated in fast path for restoring light attributes,
seen darker images in solidworks2012_viewprt.trace
Fixes regression seen with solidworks2012_viewport.trace
Fixes: 7fa9d9d06c ("mesa: add a fast path for restoring light attributes")
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9657>
Anvil can handle if this call fails, but not if we assert. :)
Reported-by: Brian Paul <brianp@vmware.com>
Fixes: 5d84c764fd ("anv: Gather engine info from i915 if available")
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9664>
The messages for those 16-bit operations still use 32-bit sources and
destinations, so expand them accordingly when building the payload.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8750>
If we load constant data using pull constant SENDS, and we later load
that register with some other data, we can end up in a situation where
we don't track the initial fixed register write and therefore end up
using uninitialized registers.
This tracks write-on-write of fixed GRFs like we do for normal virtual
GRFs.
v2: Fix post_alloc_reg case (Jason)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9667>
oldNum was incorrect. oldValNum is the correct number of elements
to copy inside realloc. (oldNum is for Parameters, not ParameterValues)
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9360>
The problem was that I assumed that deleted zombie buffers can't have any
references in the context, so buffers were released sooner than they should
have been.
The fix is to count the non-atomic references in the new field
gl_buffer_object::CtxRefCount. When we detach the context from the buffer,
we can just add CtxRefCount to RefCount to re-enable atomic reference
counting. This also allows removing code that was doing a similar thing.
Fixes: e014e3b6be "mesa: don't count buffer references for the context that created them"
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4259
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9360>
When the hw_binary is not put in the in-memory
cache it must be freed.
Fixes: 8283ed65cf ("radeonsi: Limit the size of the in-memory shader cache")
Signed-off-by: Axel Davy <davyaxel0@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9587>
The current check only accomodates for a list with a single INVALID
item. However the driver won't be able to pick any modifier if the
list only contains INVALID. This includes the following cases:
- The modifier list is empty (count == 0)
- The modifier list contains more than a single item, but all items
are INVALID
In these cases, also fail early.
Signed-off-by: Simon Ser <contact@emersion.fr>
References: https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7601#note_778845
Reviewed-by: Daniel Stone <daniel@fooishbar.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8715>
There's a few changes in the expected results. First of all, there's a
few failures that are now interpreted as crashes. These test are:
- glx@glx-visuals-depth
- glx@glx-visuals-depth -pixmap
- glx@glx-visuals-stencil
- glx@glx-visuals-stencil -pixmap
Secondly, and more surprisingly, there's three tests that were
previously passing, but are now failing. These are all EGL-related, so
it's likely that there's some EGL interaction that is different with the
new runner. These tests are:
- spec@egl 1.4@eglterminate then unbind context
- spec@egl_khr_surfaceless_context@viewport
- spec@egl_mesa_configless_context@basic
commit log and skiplist by Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9630>