mesa/st: set lower_point_size for tes/gs during program update

these may not reach the other callsite in st_precompile_shader_variant(),
so we need to ensure that we get psiz if we need it

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5885>
This commit is contained in:
Mike Blumenkrantz 2020-11-27 14:01:03 -05:00 committed by Marge Bot
parent 6669d6ff0a
commit ad0037fcfe

View file

@ -295,6 +295,10 @@ st_update_common_program(struct st_context *st, struct gl_program *prog,
if (st->lower_ucp && st_user_clip_planes_enabled(st->ctx) &&
pipe_shader == PIPE_SHADER_GEOMETRY)
key.lower_ucp = st->ctx->Transform.ClipPlanesEnabled;
key.lower_point_size = st->lower_point_size &&
!st_point_size_per_vertex(st->ctx);
}
simple_mtx_lock(&st->ctx->Shared->Mutex);