Commit graph

28454 commits

Author SHA1 Message Date
Brian Paul
f1f49bd465 llvmpipe: fix broken TGSI_OPCODE_FRC codegen 2009-12-16 15:06:17 +00:00
Brian Paul
43d6c81ae2 llvmpipe: fix broken lp_build_abs() 2009-12-16 15:06:16 +00:00
Marek Olšák
2ddee2cfbc r300g: fix emission of which textures are enabled
It fixes most of the "Bad CS" issues in piglit/texCombine and piglit/fbo.
Some other issues of this kind will get fixed in the kernel soon (depth-only
rendering, S3TC, and RGTC).
2009-12-15 19:04:46 -08:00
Marek Olšák
ded4ecde60 r300g: clean up the invariant state 2009-12-15 19:04:46 -08:00
Marek Olšák
acce4824ec r300g: clamp vertex indices to [min,max] everywhere 2009-12-15 19:04:46 -08:00
Marek Olšák
a6d701d1c6 r300g: if no colorbuffers are set, disable blending and set the color mask to 0
This seems to be the only way to disable the first colorbuffer.
2009-12-15 19:04:46 -08:00
Marek Olšák
cf85bf9cd0 r300g: set the number of colorbuffers in RB3D_CCTL 2009-12-15 19:04:46 -08:00
Marek Olšák
de0befc4b2 r300g: remove unnecessary flush in set_sampler_textures 2009-12-15 19:04:45 -08:00
Marek Olšák
c5e0b0bc37 r300g: add Z24X8 to the list of unsupported sampler formats on R3xx-R4xx 2009-12-15 19:04:45 -08:00
Marek Olšák
38a97148bf r300g: add acceleration of the clear, surface_copy, and surface_fill functions 2009-12-15 19:04:45 -08:00
Marek Olšák
417ce06306 r300g: flush CS if a buffer being deleted is referenced by it 2009-12-15 19:04:45 -08:00
Michel Dänzer
bc443d841c r300: Fix typo on < R5xx RS setup for blits. 2009-12-16 00:51:55 +01:00
Marek Olšák
80e8156394 util/blitter: kill the draw_quad callback 2009-12-15 18:00:48 +00:00
Marek Olšák
85bf420a78 util/blitter: allocate most of the state objects on-demand 2009-12-15 18:00:48 +00:00
Marek Olšák
ab85ba30e2 util/blitter: use PIPE_MAX_* limits, and fix a memory leak 2009-12-15 18:00:48 +00:00
Marek Olšák
e1d0f47808 pipe: add PIPE_MAX_TEXTURE_TYPES 2009-12-15 18:00:39 +00:00
Marek Olšák
55753f59ae util: add blitter 2009-12-15 18:00:30 +00:00
Marek Olšák
4c61022b4a util: add a function which converts 2D coordinates to cubemap coordinates
The code was taken over from u_gen_mipmap.
2009-12-15 17:59:54 +00:00
Marek Olšák
dff4c9ed55 util: add new fragment shaders to simple_shaders
New shaders:
* Fragment shader which writes depth sampled from a texture
* Fragment shader which copies COLOR[0] to multiple render targets

Additional improvements:
* The fragment 'tex' shaders now take a sampler type (TGSI_TEXTURE_*)
  so that they can sample from any type of texture, not only from a 2D one.
2009-12-15 17:59:50 +00:00
José Fonseca
3a15c48ece llvmpipe: Fix yet another copynpaste typo in lp_build_log2_approx.
Now fslight looks perfect.
2009-12-15 14:46:43 +00:00
José Fonseca
85c27c3ef7 llvmpipe: Fix lp_build_polynomial comment. 2009-12-15 14:15:52 +00:00
José Fonseca
72c9878069 llvmpipe: Fix typo in lp_build_log constant. 2009-12-15 13:58:53 +00:00
José Fonseca
079b1cf4cf util: Fix unity value for swizzle 1.
It should be 255 for ubytes, and not 1.

Thanks Michal for spotting this.
2009-12-15 13:40:13 +00:00
José Fonseca
846e38f1c3 llvmpipe: Fix bad SI -> FP conversion into lp_build_log2_approx.
It should be a bitcast  as the integer value is actually an encoded FP
already.
2009-12-15 13:15:16 +00:00
José Fonseca
d508bf862b util: Add dl wrappers.
Borrowed from Mesa, slightly changed for more type safety.
2009-12-15 13:15:16 +00:00
Michal Krol
c1efa45e04 tgsi/text: Don't use strncasecmp(), it breaks windows build.
Also, break out of the for-loop when a matching property is found.
2009-12-15 13:54:05 +01:00
Andre Maasikas
f8135d545b r600: use _mesa_insert_instructions to fixup wpos instead of manual ins insert
this keeps branch targets correct.
glsl/trirast works correctly now afaics
2009-12-15 12:08:55 +02:00
Andre Maasikas
dbc374cd30 r600: fix typos for vert-tex
at least i think this is how it was meant to work
2009-12-15 10:26:37 +02:00
Andre Maasikas
bae5e7f213 r600: fix fragment.position
wpos.y seems inferted to what opengl expexts, so calculate correct
value from window dimension and replace references in fragmentprog
with calculated value
2009-12-15 09:46:57 +02:00
Andre Maasikas
10f5cff6ac r600: add support for FRAG_ATTRIB_PNTC 2009-12-15 09:46:49 +02:00
Andre Maasikas
0c046bec8f r600: add DDX DDY opcodes 2009-12-15 09:46:34 +02:00
Richard Li
18ebcfe393 r600 : add texture support for vertex shader. 2009-12-14 18:08:40 -05:00
Zack Rusin
3ff688ea29 tgsi: add properties and system value register
adds support for properties to all parts of the tgsi framework, plus
introduces a new register which will be used for system generated
values.
2009-12-14 16:35:09 -05:00
Maarten Maathuis
41b52aa336 nouveau: avoid running out of relocs
- Added flush notify functions for NV30 and NV40.
- Flushing mid frame will call flush notify, which will resubmit all
relocs.
- We don't try to recover from reloc failure yet.
2009-12-14 19:31:54 +01:00
Christoph Bumiller
2677f199a5 nv50: be more cautious about using reg_instance
Trying to free part of nv50_pc->reg_instances[] for an
nv50_reg representing an indirect constant resulted in
a segmentation fault.
2009-12-14 18:39:13 +01:00
Michal Krol
c14be63c56 tgsi/ureg: Add ureg_DECL_gs_input().
Allows one to declare GS input registers.
2009-12-14 17:29:58 +01:00
Christoph Bumiller
1778ddaf74 nv50: store immediates as uint32
Sometimes we want non-float immediates, hacking them into
floats isn't nice.

Sorry, this should have already been committed before.
2009-12-14 11:12:59 +01:00
Patrice Mandin
d4d880199e nouveau: nv50: Add missing ctor_immd_4u32 function 2009-12-13 20:09:33 +01:00
Maciej Cencora
e76bb2f337 r300: enable accelerated support for glCopyTexImage only under KMS 2009-12-13 17:22:33 +01:00
Maciej Cencora
8403df33e0 r300: fix regression introduced by da73c1ed
The 0 value is correct for I8 format.
2009-12-13 17:20:11 +01:00
Maciej Cencora
9d8501bf27 r300: fix glCopyTexSubImage
Need to properly setup colorbuffer when dst pitch != dst width.
2009-12-13 17:20:11 +01:00
Christoph Bumiller
079b670111 nv50: add proper zslice offset in miptree_surface 2009-12-13 14:39:19 +01:00
Christoph Bumiller
7b5a6fa0c8 nv50: use m2mf z pos instead of calculating offset manually 2009-12-13 14:39:19 +01:00
Christoph Bumiller
44d8c9add2 nv50: add craziness for non-constant TXB and TXL
If lod or bias can be non-constant across a quad of fragments,
we need to execute TEX separately for each value.
Don't ask why.
2009-12-13 14:39:19 +01:00
Patrice Mandin
b91503f457 Revert "nouveau: nv30: Disable swizzled surface usage if any dimension is 1 (Warsow creates a 1x1 front buffer)"
This reverts commit ec7844537e.
2009-12-12 23:15:08 +01:00
Patrice Mandin
ec7844537e nouveau: nv30: Disable swizzled surface usage if any dimension is 1 (Warsow creates a 1x1 front buffer) 2009-12-12 22:31:53 +01:00
Christoph Bumiller
d80778218d nv50: support TXB and TXL
... and don't set the 'live' flag for TEX anymore, we'd
have to know if results affect the inputs for another TEX,
and I'm not going to do that kind of analysis now.
2009-12-12 16:39:00 +01:00
Christoph Bumiller
b0036f391a nv50: add S8Z24 depth texture format too 2009-12-12 16:38:59 +01:00
Christoph Bumiller
cc0ffaba7d nv50: fix depth comparison func TSC bits
Unfortunately it seems that if depth comparison is
active and we read a 2D texture, i.e. provide only
2 inputs, the second is used for comparison ...
2009-12-12 16:38:59 +01:00
Christoph Bumiller
6a689783b9 nv50: add src_mask case for IF opcode 2009-12-12 16:38:59 +01:00