Commit graph

24099 commits

Author SHA1 Message Date
Eric Anholt
fbd554d074 i915: Only use the new 945 cube layout for compressed textures.
The docs actually explain this, but not in a terribly clear manner.
This nearly fixes the piglit cubemap testcase, except that something's
going wrong with the nearest filtering at 2x2 sizes in the testcase.
Looks good by visual inspection, though.

Bug #21692
(cherry picked from commit 5c5a468848)
2009-06-17 11:06:25 -07:00
Eric Anholt
6e0df938d4 i965: Fix varying payload reg assignment for the non-GLSL-instructions path.
I don't have a testcase for this, but it seems clearly wrong.
(cherry picked from commit dc657f3929)
2009-06-17 11:05:55 -07:00
Eric Anholt
988b61be27 i965: Fix register allocation of GLSL fp inputs.
Before, if the VP output something that is in the attributes coming into
the WM but which isn't used by the WM, then WM would end up reading subsequent
varyings from the wrong places.  This was visible with a GLSL demo
using gl_PointSize in the VS and a varying in the WM, as point size is in
the VUE but not used by the WM.  There is now a regression test in piglit,
glsl-unused-varying.

(cherry picked from commit 0f5113deed)
2009-06-17 11:04:31 -07:00
Eric Anholt
320a303be0 intel: Use FRONT_AND_BACK for StencilOp as well.
(cherry picked from commit 64980125c7)
2009-06-17 10:52:56 -07:00
Eric Anholt
d9e35d51fd intel: Use GL_FRONT_AND_BACK for stencil clearing.
This comes from a radeon-rewrite fallback fix, but may also fix stencil
clear failure when the polygon winding mode is flipped.
(cherry picked from commit d866abeffc)
2009-06-17 10:52:54 -07:00
Eric Anholt
61a2c9668f intel: Skip the DRI2 renderbuffer update when doing Viewport on an FBO.
(cherry picked from commit d4a42b0ce6)
2009-06-17 10:52:49 -07:00
Eric Anholt
2770107d87 intel: Map write-only buffer objects through the GTT when possible.
This looks to be a win of a few percent in cairogears with new vbo code,
thanks to not polluting caches.
(cherry picked from commit aa422b2625)
2009-06-17 10:52:30 -07:00
Brian Paul
3f856c6b6b mesa: rework viewport/scissor initialization code
The first time a context is bound to a drawable, the viewport and scissor
bounds are initialized to the buffer's size.  This is actually a bit tricky.

A new _mesa_check_init_viewport() function is called in several places
to check if the viewport has been initialized.  We also use a new
ctx->ViewportInitialized flag instead of the overloaded
ctx->FirstTimeCurrent flag.
2009-06-17 08:38:38 -06:00
Brian Paul
d18c57aaea mesa: added null ptr check in Fake_glXCreatePixmap()
Fixes segfault in progs/xdemos/glxgears_pixmap.c
2009-06-17 08:38:38 -06:00
Brian Paul
3705f48688 st/glx: added null ptr check in Fake_glXCreatePixmap()
Fixes segfault in progs/xdemos/glxgears_pixmap.c
2009-06-17 08:38:38 -06:00
José Fonseca
c6f71eabd8 Revert "scons: Debug build by default."
Per Brian's request.

This reverts commit 25f0c33bb3.
2009-06-17 15:24:06 +01:00
José Fonseca
1bee650ef3 progs/wgl: Fix shreadtex_mt too. 2009-06-17 15:23:25 +01:00
José Fonseca
6e24fdeae5 progs/wgl: Tweak the initialization wait in wglthreads.
There was still a non-zero probability for wglShareLists of failing.
2009-06-17 15:23:25 +01:00
José Fonseca
557421b6de progs/wgl: Get wglShareLists working in wglthreads.
wglShareLists is a little picky -- it seems to check if it has exclusive
access to a lock, and fails if it doesn't.

This allows the texture to be shared with all windows.
2009-06-17 15:23:25 +01:00
José Fonseca
25f0c33bb3 scons: Debug build by default.
Match what autotools and other build systems do by default.
2009-06-17 15:23:24 +01:00
Brian Paul
c53705ed7b GLX: attempt to fix glean makeCurrent test cases.
Two parts to this:

One we don't keep pointers to possibly freed memory anymore once we unbind the
drawables from the context. Brian I need to figure out what the comment
you made there, can we get a glean/piglit test so we can fix it properly?

If the new gc is the same as the oldGC, we call the unbind even though
we just bound it in that function. doh.

(cherry picked from master, commit 77506dac8e)
2009-06-17 08:03:19 -06:00
José Fonseca
ebe0796ba2 docs: Document building with SCons. 2009-06-17 10:12:11 +01:00
José Fonseca
d22828f716 wgl: Factor out some repetitive code into inline functions. 2009-06-17 10:08:25 +01:00
José Fonseca
992000cce7 progs/wgl: Allow resizing wglthreads' windows. 2009-06-17 10:08:24 +01:00
Thomas Hellstrom
0342229289 gallium dri st: Probe the driver for supported surface formats.
This is done when constructing the fbconfigs, and the result is saved
for window system framebuffer creation.

Note: For dri2 the server needs to have an identical format selection
logic. Otherwise the dri state-tracker and the xorg driver (state-tracker)
will disagree on which format to use for the attachments. Some more work
is needed in this area.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2009-06-17 03:07:01 +02:00
Thomas Hellstrom
c9f19571da mesa driconf: Add macro to specify an option with a quoted default value.
The default values true and false will expand to "1" and "0" when
gcc -std=c99, causing bool option defaults to generate runtime failures.

One solution is to specify bool option defaults quoted as "true" and "false".
Add a macro to assist this.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2009-06-17 03:07:00 +02:00
Jakob Bornecrantz
edbec6b112 progs/rbug: Add small program to add block rules 2009-06-18 14:36:19 +02:00
Eric Anholt
3addc4e307 i965: Add decode for the G4X x,y offset in surface state. 2009-06-17 21:01:48 -07:00
Eric Anholt
6c3f696891 i965: Fix up texture layout for small things with wide pitches (tiled)
We were packing according to the pitch, while the hardware appears to base
it on the base level width.

With this and the previous commit, fbo-cubemap now matches untiled behavior.
2009-06-17 21:01:48 -07:00
Eric Anholt
0f328c90db i965: Fall back or appropriately adjust offsets of drawing to tiled regions.
3D rendering to tiled textures was being done with non-tile-aligned offsets.
The G4X hardware has fields to let us support it easily and correctly, while
the pre-G4X hardware requires a path full of suffering, so we just fall back.
2009-06-17 21:01:48 -07:00
Dave Airlie
46000cecc3 r300: use vbo_split_prims to split up large vertex buffers.
This lets ut2004 avoid hitting the elt warning.
2009-06-18 13:25:38 +10:00
Eric Anholt
bd10f0e84f i965: Fix tiling for FBO depth attachments by making DEPTH_COMPONENT Y tiled.
This may hurt if miptree relayout occurs, since we can't blit Y tiled
objects.  But it corrects depth tests on FBOs using textures.
2009-06-17 20:19:19 -07:00
Dave Airlie
b165fa7d45 radeon: don't re-add BOs to validate list
if its on the list its on the list don't go readding it.

multitexturing from the same texture could cause this.
2009-06-18 13:16:06 +10:00
Brian Paul
3817a54912 glsl: call _mesa_postprocess_program(), disabled 2009-06-17 09:58:29 -06:00
Brian Paul
516d20fd26 mesa: silence warning 2009-06-17 09:58:29 -06:00
Brian Paul
ec6ad7ba3c mesa: added _mesa_postprocess_program() to aid shader debugging 2009-06-17 09:58:29 -06:00
Jerome Glisse
f806a03361 radeon: Flush command buffer on viewport change
We flush the command buffer so we don't emit mixed
state (with new and previous buffer size) command
buffer, this is especialy affecting zbuffer states.
2009-06-17 16:33:14 +02:00
Jerome Glisse
2506c4e8b1 r300: don't emit vap index offset on r5xx hw when using cs
vap index offset is programmed to 0 by the kernel, it
would add work to kernel checker to allow userspace
programming of this so it's now disallowed with CS
on KMS.
2009-06-17 13:54:09 +02:00
Dave Airlie
77506dac8e GLX: attempt to fix glean makeCurrent test cases.
Two parts to this:

One we don't keep pointers to possibly freed memory anymore once we unbind the
drawables from the context. Brian I need to figure out what the comment
you made there, can we get a glean/piglit test so we can fix it properly?

If the new gc is the same as the oldGC, we call the unbind even though
we just bound it in that function. doh.
2009-06-17 13:59:28 +10:00
Dave Airlie
856221d699 radeon: fix warnings in wrapper with libdrm 2009-06-17 11:12:57 +10:00
Brian Paul
8d48222791 Merge branch 'mesa_7_5_branch'
Conflicts:

	src/mesa/main/api_validate.c
2009-06-16 18:25:52 -06:00
Brian Paul
6b917d0b17 i965: fix bugs in projective texture coordinates
For the TXP instruction we check if the texcoord is really a 4-component
atttibute which requires the divide by W step.  This check involved the
projtex_mask field.  However, the projtex_mask field was being miscalculated
because of some confusion between vertex program outputs and fragment
program inputs.

1. Rework the size_masks calculation so we correctly set bits corresponding
to fragment program input attributes.

2. Rename projtex_mask to proj_attrib_mask since we're interested in more
than just texcoords (generic varying vars too).

3. Simply the indexing of the size_masks and proj_attrib_mask fields.

4. The tracker::active[] array was mis-dimensioned.  Use MAX_PROGRAM_TEMPS
instead of a magic number.

5. Update comments, add new assertions.

With these changes the Lightsmark demo/benchmark renders correctly, until
we eventually hit a GPU lockup...
2009-06-16 18:21:26 -06:00
Brian Paul
742ba08406 softpipe: fix out of bounds quad rasterization bug
For some triangles we can generate quads which lie just outside the
surface bounds.  Just check the quad's mask before trying to emit/process
the quad.

Fixes failed assertion in Lightsmark.
2009-06-16 15:41:49 -06:00
Roland Scheidegger
4ef1f8e3b5 i965: handle OPCODE_SWZ in the glsl path
glsl compiler will not generate OPCODE_SWZ, and as a first step it would
be translated away to a MOV anyway (why?), but later internally this opcode is
generated (for EXT_texture_swizzling).
2009-06-16 21:40:41 +02:00
Brian Paul
3e48dd0445 mesa: fix incorrect viewport clamping in _mesa_set_viewport()
A 0 by 0 viewport size is legal.  Don't clamp against lower bound of one.
The error checking earlier in the function prevents negative values.
2009-06-16 09:34:35 -06:00
Brian Paul
ed7f4b4230 mesa: fix REMAINDER() macro
The results were incorrect for some negative values of A.
See bug 21872.
2009-06-16 08:45:56 -06:00
José Fonseca
3463b1479d gallium: Avoid atomic ops / locking when src is dst. 2009-06-16 13:05:25 +01:00
José Fonseca
077c5e62d8 progs/wgl: Quit after displaying usage for -h option. 2009-06-16 12:34:29 +01:00
José Fonseca
06075711af progs/wgl: Use appropriate types to silence msvc warnings. 2009-06-16 12:29:58 +01:00
José Fonseca
566bdbe67d progs/wgl: Fix assertion failure in wglthreads' texture creation. 2009-06-16 12:29:58 +01:00
Brian Paul
1510c3cae1 docs: minor relnotes clean-up 2009-06-15 16:44:26 -06:00
Brian Paul
70d247c69b Merge branch 'arb_map_buffer_range'
Conflicts:

	docs/relnotes-7.6.html
	src/mesa/main/mtypes.h
2009-06-15 16:42:42 -06:00
Shuang He
d027e8feff intel: Release fb backing regions in intelDestroyBuffer()
Fixes memory leak when destroying framebuffers.
2009-06-15 16:19:30 -06:00
José Fonseca
227d233cff python/tests: Add is_depth_stencil_format utility function. 2009-06-15 19:22:35 +01:00
José Fonseca
7585cbffe0 python/tests: Cleanup texture_sample. 2009-06-15 19:21:58 +01:00